Books on the topic 'Video game design'
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Loban, Rhett. Embedding Culture into Video Games and Game Design. Chapman and Hall/CRC, 2023. http://dx.doi.org/10.1201/9781003276289.
Full textVideo Game Design. Bloomsbury Publishing Plc, 2016. http://dx.doi.org/10.5040/9781474222426.
Full textPloor, D. Michael. Video Game Design Composition. Goodheart-Willcox Publisher, 2013.
Find full textPloor, D. Michael. Video Game Design Foundations. Goodheart-Willcox Publisher, 2013.
Find full textHam, Ethan. Tabletop Game Design for Video Game Designers. Taylor & Francis Group, 2015.
Find full textHam, Ethan. Tabletop Game Design for Video Game Designers. Taylor & Francis Group, 2017.
Find full textHam, Ethan. Tabletop Game Design for Video Game Designers. Routledge, 2015. http://dx.doi.org/10.4324/9781315726120.
Full textAdams, Ernest, and Andrew Rollings. Fundamentals of Game Design (Game Design and Development Series). Prentice Hall, 2006.
Find full textHiwiller, Zack. Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play. Pearson Education, Limited, 2018.
Find full textHiwiller, Zack. Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play. Pearson Education, Limited, 2018.
Find full textHiwiller, Zack. The Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play. Addison-Wesley Professional, 2018.
Find full textVideo Game Design Composition Software Design Guide. Goodheart-Willcox Publisher, 2014.
Find full textVideo game design foundations: Software design guide. Goodheart-Willcox Co., 2011.
Find full textWe Deserve Better Villains: A Video Game Design Survival Guide. Taylor & Francis Group, 2019.
Find full textKristjan, Jai. We Deserve Better Villains: A Video Game Design Survival Guide. Taylor & Francis Group, 2019.
Find full textKristjan, Jai. We Deserve Better Villains: A Video Game Design Survival Guide. Taylor & Francis Group, 2019.
Find full textKristjan, Jai. We Deserve Better Villains: A Video Game Design Survival Guide. Taylor & Francis Group, 2019.
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