Books on the topic 'Video game designers'
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Ham, Ethan. Tabletop game design for video game designers. Burlington, Massachusetts: Focal Press, 2015.
Find full textBrathwaite, Brenda. Challenges for game designers. Boston, MA: Course Technology/Cengage Learning, 2009.
Find full textIan, Schreiber, and Charles River Media (Firm), eds. Challenges for game designers. Boston, MA: Course Technology/Cengage Learning, 2009.
Find full textEgan, Jill. How video game designers use math. New York, NY: Chelsea Clubhouse, 2010.
Find full textBarton, Matt. Honoring the code: Conversations with great game designers. Boca Raton: CRC Press, Taylor & Francis Group, 2013.
Find full textLund, Bill. A career as a video game designer. Mankato, Minn: Capstone Books, 1998.
Find full textHutchison, David. From gamer to game designer: The official Far cry 2 map editing guide. Australia: Course Technology, 2008.
Find full textHutchison, David. From gamer to game designer: The official Far cry 2 map editing guide. Australia: Course Technology, 2008.
Find full textFrom gamer to game designer: The official Far cry 2 map editing guide. Australia: Course Technology, 2008.
Find full textSteven, Heller. Becoming a digital designer: A guide to careers in Web, video, broadcast, game and animation design. Hoboken, N.J: John Wiley, 2007.
Find full textSullivan, Megan. All in a day's work: Careers using science. 2nd ed. Arlington, Va: NSTA Press, 2008.
Find full textHam, Ethan. Tabletop Game Design for Video Game Designers. Taylor & Francis Group, 2015.
Find full textHam, Ethan. Tabletop Game Design for Video Game Designers. Taylor & Francis Group, 2017.
Find full textHam, Ethan. Tabletop Game Design for Video Game Designers. Routledge, 2015. http://dx.doi.org/10.4324/9781315726120.
Full textKaplan, Arie. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2017.
Find full textKaplan, Arie. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2017.
Find full textKaplan, Arie. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2013.
Find full textKaplan, Arie, and Book Buddy Digital Media Staff. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2015.
Find full textKaplan, Arie, and Book Buddy Digital Media. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2017.
Find full textKaplan, Arie. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2013.
Find full textBrathwaite, Ms Brenda L., and Mr Ian Schreiber. Challenges for Games Designers: Non-Digital Exercises for Video Game Designers. Createspace Independent Publishing Platform, 2008.
Find full textWeiss, Brett, 1967- author of foreword, ed. The minds behind the games: Interviews with cult and classic video game developers. McFarland & Company, Inc., Publishers, 2018.
Find full textSignificant zero: Heroes, villains, and the fight for art and soul in video games. Atria Books, 2017.
Find full textSimply The Best: Interviews with Video Game Designers, Composers and Scofflaws. Moon Books Publishing, 2020.
Find full textBradley-Tschirgi, Mat, and Zack Huffman. Simply the Best: Interviews with Video Game Designers, Composers and Scofflaws. Independently Published, 2020.
Find full textWilliams, Walt. Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games. Atria Books, 2017.
Find full textWilliams, Walt. Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games. Atria Books, 2018.
Find full textBarton, Matt. Honoring the Code: Conversations with Great Game Designers. CRC Press LLC, 2016.
Find full textBarton, Matt. Honoring the Code: Conversations with Great Game Designers. CRC Press LLC, 2016.
Find full textBarton, Matt. Honoring the Code: Conversations with Great Game Designers. CRC Press LLC, 2016.
Find full textCaldwell, Craig. Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality. Taylor & Francis Group, 2017.
Find full textCaldwell, Craig. Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality. Taylor & Francis Group, 2017.
Find full textStory Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality. Taylor & Francis Group, 2017.
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