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Books on the topic 'Video game designers'

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1

Ham, Ethan. Tabletop game design for video game designers. Burlington, Massachusetts: Focal Press, 2015.

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2

Brathwaite, Brenda. Challenges for game designers. Boston, MA: Course Technology/Cengage Learning, 2009.

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3

Ian, Schreiber, and Charles River Media (Firm), eds. Challenges for game designers. Boston, MA: Course Technology/Cengage Learning, 2009.

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4

Egan, Jill. How video game designers use math. New York, NY: Chelsea Clubhouse, 2010.

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5

How video game designers use math. New York, NY: Chelsea Clubhouse, 2010.

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6

Barton, Matt. Honoring the code: Conversations with great game designers. Boca Raton: CRC Press, Taylor & Francis Group, 2013.

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7

Video game designer. New York: PowerKids Press, 2014.

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8

Video game designer. Ann Arbor, MI: Cherry Lake Pub., 2009.

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9

Video game designer. Ann Arbor, Michigan: Cherry Lake Publishing, 2016.

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10

Video game designer. New York: Rosen Central, 2000.

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11

Lund, Bill. A career as a video game designer. Mankato, Minn: Capstone Books, 1998.

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12

Hutchison, David. From gamer to game designer: The official Far cry 2 map editing guide. Australia: Course Technology, 2008.

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13

Hutchison, David. From gamer to game designer: The official Far cry 2 map editing guide. Australia: Course Technology, 2008.

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14

From gamer to game designer: The official Far cry 2 map editing guide. Australia: Course Technology, 2008.

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15

Steven, Heller. Becoming a digital designer: A guide to careers in Web, video, broadcast, game and animation design. Hoboken, N.J: John Wiley, 2007.

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16

All in a day's work: Careers using science. Arlington, Va: NSTA Press, 2007.

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17

Sullivan, Megan. All in a day's work: Careers using science. 2nd ed. Arlington, Va: NSTA Press, 2008.

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18

Owen, Ruth. Video Game Designers. Weigl Publishers, Incorporated, 2020.

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19

Hudak, Heather C. Gifted Game Designers. ABDO Publishing Company, 2018.

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20

Ham, Ethan. Tabletop Game Design for Video Game Designers. CRC Press LLC, 2015.

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21

Ham, Ethan. Tabletop Game Design for Video Game Designers. Taylor & Francis Group, 2015.

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22

Ham, Ethan. Tabletop Game Design for Video Game Designers. CRC Press LLC, 2015.

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23

Ham, Ethan. Tabletop Game Design for Video Game Designers. Taylor & Francis Group, 2017.

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24

Ham, Ethan. Tabletop Game Design for Video Game Designers. Routledge, 2015. http://dx.doi.org/10.4324/9781315726120.

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25

Ham, Ethan. Tabletop Game Design for Video Game Designers. CRC Press LLC, 2015.

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26

Ham, Ethan. Tabletop Game Design for Video Game Designers. CRC Press LLC, 2015.

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27

Tabletop Game Design for Video Game Designers. Taylor & Francis Group, 2015.

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28

Kaplan, Arie. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2017.

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29

Kaplan, Arie. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2017.

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30

Kaplan, Arie. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2013.

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31

Kaplan, Arie, and Book Buddy Digital Media Staff. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2015.

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32

Kaplan, Arie, and Book Buddy Digital Media. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2017.

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33

Kaplan, Arie. Crazy Careers of Video Game Designers. Lerner Publishing Group, 2013.

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34

Crazy Careers of Video Game Designers. Lerner Publishing Group, 2013.

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35

Brathwaite, Ms Brenda L., and Mr Ian Schreiber. Challenges for Games Designers: Non-Digital Exercises for Video Game Designers. Createspace Independent Publishing Platform, 2008.

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36

Kaplan, Arie. The Crazy Careers of Video Game Designers. LernerClassroom, 2013.

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37

Weiss, Brett, 1967- author of foreword, ed. The minds behind the games: Interviews with cult and classic video game developers. McFarland & Company, Inc., Publishers, 2018.

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38

Tokuno, Shotaro. New game! 2018.

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39

Significant zero: Heroes, villains, and the fight for art and soul in video games. Atria Books, 2017.

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40

Simply The Best: Interviews with Video Game Designers, Composers and Scofflaws. Moon Books Publishing, 2020.

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41

Bradley-Tschirgi, Mat, and Zack Huffman. Simply the Best: Interviews with Video Game Designers, Composers and Scofflaws. Independently Published, 2020.

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42

Williams, Walt. Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games. Atria Books, 2017.

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43

Williams, Walt. Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games. Atria Books, 2018.

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44

Barton, Matt. Honoring the Code: Conversations with Great Game Designers. CRC Press LLC, 2016.

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45

Barton, Matt. Honoring the Code: Conversations with Great Game Designers. CRC Press LLC, 2016.

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46

Honoring the Code: Conversations with Great Game Designers. CRC Press LLC, 2016.

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47

Barton, Matt. Honoring the Code: Conversations with Great Game Designers. CRC Press LLC, 2016.

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48

Caldwell, Craig. Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality. Taylor & Francis Group, 2017.

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49

Caldwell, Craig. Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality. Taylor & Francis Group, 2017.

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50

Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality. Taylor & Francis Group, 2017.

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