Books on the topic 'Video Game Ethics'
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Ethics and game design: Teaching values through play. Hershey, PA: Information Science Reference, 2010.
Find full textRobin, Wilkins, ed. Getting unplugged: Take control of your family's television, video game, and computer habits. New York: John Wiley, 1998.
Find full textKaren, Schrier, and Gibson, David, 1950 Aug. 27-, eds. Ethics and game design: Teaching values through play. Hershey PA: Information Science Reference, 2010.
Find full textDesigning Games For Ethics Models Techniques And Frameworks. Information Science Publishing, 2011.
Find full textToxic Meritocracy of Video Games: Why Gaming Culture Is the Worst. University of Minnesota Press, 2018.
Find full textPaul, Christopher A. Toxic Meritocracy of Video Games: Why Gaming Culture Is the Worst. University of Minnesota Press, 2018.
Find full textBartel, Christopher. Video Games, Violence, and the Ethics of Fantasy: Killing Time. Bloomsbury Publishing Plc, 2020.
Find full textBartel, Christopher. Video Games, Violence, and the Ethics of Fantasy: Killing Time. Bloomsbury Publishing Plc, 2021.
Find full textMortensen, Torill Elvira, Jonas Linderoth, and Ashley M. L. Brown. Dark Side of Game Play. Taylor & Francis Group, 2018.
Find full textChicka, Benjamin J. Playing As Others: Theology and Ethical Responsibility in Video Games. Baylor University Press, 2021.
Find full textAbanes, Richard. What Every Parent Needs to Know About Video Games: A Gamer Explores the Good, Bad, and Ugly of the Virtual World. Harvest House Publishers, 2006.
Find full textDark Side of Game Play: Controversial Issues in Playful Environments. Taylor & Francis Group, 2015.
Find full textMortensen, Torill Elvira, Ashley Ml Brown, and Jonas Linderoth. Dark Side of Game Play: Controversial Issues in Playful Environments. Taylor & Francis Group, 2015.
Find full textMortensen, Torill Elvira, Ashley Ml Brown, and Jonas Linderoth. Dark Side of Game Play: Controversial Issues in Playful Environments. Taylor & Francis Group, 2015.
Find full textConsalvo, Mia, and M. Consalvo. Cheating: Gaining Advantage in Videogames. MIT Press, 2009.
Find full textCrash Override: How Gamergate (Nearly) Destroyed My Life, and How We Can Win the Fight Against Online Hate. New York, NY: PublicAffairs, 2017.
Find full textGray, Kishonna L. Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins. Taylor & Francis Group, 2014.
Find full textGray, Kishonna L. Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins. Taylor & Francis Group, 2014.
Find full textRace, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins. Anderson Publishing Company, 2014.
Find full textGray, Kishonna L. Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins. Taylor & Francis Group, 2016.
Find full textConsole Wars: Sega, vs Nintendo and the Battle That Defined a Generation. Atlantic Books, Limited, 2014.
Find full textConsole Wars: Sega, Nintendo, and the Battle that Defined a Generation. Dey Street Books, 2015.
Find full textHarris, Blake J. Console Wars: Sega Vs Nintendo - and the Battle that Defined a Generation. Atlantic Books, 2014.
Find full textHarris, Blake J. Console Wars: Sega, Nintendo, and the Battle that Defined a Generation. HarperCollins Audio and Blackstone Audio, 2014.
Find full textConsole Wars: Sega, Nintendo, and the Battle that Defined a Generation. New York, USA: HarperCollins, 2014.
Find full textMcAlpine, Kenneth B. Netlabels and Real-World Festivals. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190496098.003.0009.
Full textWeinel, Jonathan. Abstractions. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190671181.003.0009.
Full textBaron, Jaimie, Jennifer Fleeger, and Shannon Wong Lerner, eds. Media Ventriloquism. Oxford University Press, 2021. http://dx.doi.org/10.1093/oso/9780197563625.001.0001.
Full textWeinel, Jonathan. Inner Sound. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190671181.001.0001.
Full textLaytham, D. Brent. IPod, YouTube, Wii Play: Theological Engagements with Entertainment. Wipf & Stock Publishers, 2012.
Find full textiPod, YouTube, Wii play: Theological engagements with entertainment. Eugene, OR: Wipf & Stock, 2012.
Find full textLight It Up: The Marine Eye for Battle in the War for Iraq. Johns Hopkins University Press, 2015.
Find full textPettegrew, John. Light It Up: The Marine Eye for Battle in the War for Iraq. Johns Hopkins University Press, 2015.
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