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1

Ivănescu, Andra. Popular Music in the Nostalgia Video Game. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-04281-3.

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2

Lesser, Andrew John. Video game technology and learning in the music classroom. [New York, N.Y.?]: [publisher not identified], 2019.

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3

Playing along: Digital games, YouTube, and virtual performance. Oxford: Oxford University Press, 2012.

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4

Hannigan, James, and Tim Summers. Understanding Video Game Music. Cambridge University Press, 2016.

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5

Summers, Tim. Understanding Video Game Music. Cambridge University Press, 2018.

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6

Understanding Video Game Music. Cambridge University Press, 2016.

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7

Staff, Hal Leonard Corp. Greatest Video Game Music. Leonard Corporation, Hal, 2018.

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8

Staff, Hal Leonard Corp. Greatest Video Game Music. Leonard Corporation, Hal, 2018.

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9

Hannigan, James, and Tim Summers. Understanding Video Game Music. University of Cambridge ESOL Examinations, 2018.

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10

Staff, Hal Leonard Corp. Greatest Video Game Music. Leonard Corporation, Hal, 2018.

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11

Hannigan, James, and Tim Summers. Understanding Video Game Music. Cambridge University Press, 2016.

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12

Staff, Hal Leonard Corp. Greatest Video Game Music. Leonard Corporation, Hal, 2019.

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13

Staff, Hal Leonard Corp. Greatest Video Game Music Songbook. Leonard Corporation, Hal, 2019.

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14

Staff, Hal Leonard Corp. Greatest Video Game Music Songbook. Leonard Corporation, Hal, 2019.

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15

Famous Video Game Sheet Piano Music: Famous Music Computer Game. Independently Published, 2020.

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16

Steve, Smith. Recording and Mixing Video Game Music. Rowman & Littlefield Publishers, Incorporated, 2010.

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17

Video Game Music: For Fingerstyle Guitar. Leonard Corporation, Hal, 2020.

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18

Staff, Hal Leonard Corp. Video Game Music for Fingerstyle Guitar. Leonard Corporation, Hal, 2020.

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19

Ludomusicology: Approaches to video game music. Equinox Publishing Ltd, 2016.

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20

Staff, Hal Leonard Corp. Video Game Music for Fingerstyle Guitar. Leonard Corporation, Hal, 2020.

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21

Summers, Tim, and Melanie Fritsch. Cambridge Companion to Video Game Music. Cambridge University Press, 2021.

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22

Cambridge Companion to Video Game Music. Cambridge University Press, 2021.

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23

Staff, Hal Leonard Corp. Video Game Music for Guitar Songbook. Leonard Corporation, Hal, 2019.

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24

Staff, Hal Leonard Corp. Video Game Music for Guitar Songbook. Leonard Corporation, Hal, 2019.

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25

Summers, Tim, and Melanie Fritsch. Cambridge Companion to Video Game Music. University of Cambridge ESOL Examinations, 2021.

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26

Summers, Tim, and Melanie Fritsch. Cambridge Companion to Video Game Music. Cambridge University Press, 2021.

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27

Gibbons, William. Classifying Game Music. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190265250.003.0012.

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This final chapter considers the ways in which video game music has rapidly entered the concert repertoire, and what that change might mean for how listeners, critics, and musicians understand classical music. In the wake of successful long-running concert tours such as Video Games Live (which pairs local orchestras with a traveling multimedia show) and Final Symphony, many financially strapped orchestras have embraced game music as a way of reaching out to millennial audiences, much to the chagrin of some traditionally minded audience members. Moreover, some groups have begun to advocate for reclassifying game music as classical, thus breaking down persistent barriers between high and low arts.
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28

McHugh, Michael. Video Game Composer Sheet Music: Sheet Music Book. Independently Published, 2019.

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29

Kellman, Noah. The Game Music Handbook. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780190938680.001.0001.

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Writing music for games is an art that requires conceptual forethought, specialized technical skill, and a deep understanding of how players interact with games and game audio. The Game Music Handbook embarks on a journey through numerous soundscapes throughout video game history, exploring a series of concepts and techniques that are key to being a successful game music composer. This book organizes key game music scoring concepts into an applicable methodology, describing them with memorable distinctions that leave readers with a clear picture of how to apply them to creating music and sound. Any music composer or musician who wishes to begin a career in game composition can pick up this text and quickly gain a solid understanding of the core techniques for composing video game music, as well as the conceptual differences that separate it from any other compositional field. Some of these topics include designing emotional arcs for nonlinear timelines, the relationship between music and sound design, discussion of the player’s interaction with audio, and more. There is also much to be gained by advanced readers or game audio professionals, who will find detailed discussion of game state and its effect on player interaction, a composer-centric lesson on programming, how to work with version control, information on visual programming languages, emergent audio, music for virtual reality (VR), procedural audio, and other indispensable knowledge about advanced reactive music concepts. The text often explores the effect that music has on a player’s interaction with a game. It discusses the practical application of this interaction through the examination of various techniques employed in games throughout video game history to enhance immersion, emphasize emotion, and create compelling interactive experiences.
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30

MANGINI, Melissa. Music Sheet: LOAD Retro Gamer Classic Video Game Gamer Fans. Independently Published, 2021.

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31

Mecheri, Damien. Video Game Music : Histoire de la musique de jeu vidéo. Pix'N Love Editions, 2014.

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32

Fritsch, Melanie, and Tim Summers, eds. The Cambridge Companion to Video Game Music. Cambridge University Press, 2021. http://dx.doi.org/10.1017/9781108670289.

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33

Popular Music in the Nostalgia Video Game: The Way It Never Sounded. Palgrave Macmillan, 2019.

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34

Composing Music for Video Games: The Art, Technology and Business of Video Game Scoring. Routledge, 2016.

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35

Hal Leonard Publishing Corporation (COR). Rock Band: Songs from MTV's Video Game. Hal Leonard Corporation, 2008.

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36

Introduction to the Study of Video Game Music. Lulu Press, Inc., 2017.

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37

Williams, Duncan, and Newton Lee. Emotion in Video Game Soundtracking. Springer, 2019.

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38

Williams, Duncan, and Newton Lee. Emotion in Video Game Soundtracking. 2018.

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39

Music In Video Games: Studying Play. Routledge, 2014.

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40

MANGINI, Melissa. Music Sheet: Level 12 Unlocked Video Game 12th Birthday Gamer Boys. Independently Published, 2021.

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41

ROWE, Lucille. Music Sheet - Fun Video Game Humor Meme Quote Saying Funny Gamer. Independently Published, 2021.

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42

RIOS, Michelle. Music Sheet: Gamer Boy Video Game Controller Christmas Gift for Men. Independently Published, 2021.

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43

RIOS, Michelle. Music Sheet: Gamer Boys Gift for the Best Video Game Player. Independently Published, 2021.

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44

MANGINI, Melissa. Music Sheet: Level 11 Unlocked Video Game 11th Birthday Gamer Boys. Independently Published, 2021.

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45

Unlimited Replays: Video Games and Classical Music. Oxford University Press, Incorporated, 2018.

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46

Gibbons, William, and Steven Reale. Music in the Role-Playing Game. Taylor & Francis Group, 2019.

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47

Gibbons, William, and Steven Reale. Music in the Role-Playing Game. Taylor & Francis Group, 2019.

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48

Video Game Music for Violin: Instrumental Play-Along Series. Hal Leonard, 2019.

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49

Video Game Music for Flute: Instrumental Play-Along Series. Hal Leonard, 2019.

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50

Video Game Music for Cello: Instrumental Play-Along Series. Hal Leonard, 2019.

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