Books on the topic 'Video games – design – drawings'
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Ploor, D. Michael. Video game design foundations. Tinley Park, Ill: Goodheart-Willcox Company, 2011.
Find full textPalmquist, Adam, Izabella Jedel, and Ole Goethe. Universal Design in Video Games. Cham: Springer International Publishing, 2024. http://dx.doi.org/10.1007/978-3-031-30595-5.
Full textScherberger, Aiken, and Enzo Anile. Video games: Creating virtual fantasy. Princeton, N.J: Films for the Humanities & Sciences, 2005.
Find full textSaulter, Joseph. Introduction to video game design and development. Boston: McGraw-Hill, 2007.
Find full textAdams, Ernest. Fundamentals of game design. 2nd ed. Berkeley, CA: New Riders, 2010.
Find full textAdams, Ernest. Fundamentals of game design. 2nd ed. Berkeley, CA: New Riders, 2010.
Find full textPulsipher, Lewis. Game design: How to create video and tabletop games, start to finish. Jefferson, NC: McFarland & Company, Inc., Publishers, 2012.
Find full textCinnamon, Ian. Programming Video Games for the Evil Genius. New York: McGraw-Hill, 2008.
Find full textCruz-Cunha, Maria Manuela, Vitor Hugo Carvalho, and Paula Cristina Almeida Tavares. Business, technological, and social dimensions of computer games: Multidisciplinary developments. Hershey, PA: Information Science Reference, 2011.
Find full textJozefowicz, Chris. Video game developer. Pleasantville, NY: Gareth Stevens Pub., 2010.
Find full textDrawing Basics and Video Game Art: Classic to Cutting Edge Art Techniques for Winning Game Design. New York: Watson-Guptill, 2012.
Find full textPloor, D. Michael. Video Game Design Foundations. Goodheart-Willcox Publisher, 2013.
Find full textLyons, Sandy Appleoff, ed. Costume Design for Video Games. CRC Press, 2019. http://dx.doi.org/10.1201/b22270.
Full textGreen, Garo, and James C. Kaufman. Video Games and Creativity. Elsevier Science & Technology Books, 2015.
Find full textPloor, D. Michael. Video Game Design Composition. Goodheart-Willcox Publisher, 2013.
Find full textPress, Laugh Lines. Retro Games: Cool Video Arcade Games Gift Design for Video Game Fans. Independently Published, 2019.
Find full textPloor, D. Michael. Video Game Design Foundations Instructor's Manual. Goodheart-Willcox Pub, 2011.
Find full textPloor, D. Michael. Video Game Design and Programming Concepts. Goodheart-Willcox Publisher, 2019.
Find full textDragon's Dogma : Official Design Works: Official Design Works. UDON Entertainment Corporation, 2014.
Find full textClark, Oscar. Games As a Service: How Free to Play Design Can Make Better Games. CRC Press LLC, 2014.
Find full textClark, Oscar. Games As a Service: How Free to Play Design Can Make Better Games. CRC Press LLC, 2014.
Find full textHeineman, David S. Thinking about Video Games: Interviews with the Experts. Indiana University Press, 2015.
Find full textSenses, perception, and video gaming: Design of a college for video game design and production. Cincinnati, Ohio: University of Cincinnati, 2005.
Find full textCordeiro, Jacob. Gamestar Mechanic for Dummies. Wiley & Sons, Incorporated, John, 2014.
Find full textCordeiro, Jacob. Gamestar Mechanic for Dummies. Wiley & Sons, Incorporated, John, 2014.
Find full textCarmichael, L. E., and Intuitive. How Do Video Games Work? Lerner Publishing Group, 2017.
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