Journal articles on the topic 'Vido art'
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Hidayah, Nurul, Sukardjo M, and Robinson Situmorang. "Development of Nail Art Tutorial Video on Manicure Pedicure Courses." International Journal of Psychosocial Rehabilitation 24, no. 02 (February 12, 2020): 2365–73. http://dx.doi.org/10.37200/ijpr/v24i2/pr200533.
Full textPaik, Nam June. "Teaching Video Art." Performing Arts Journal 17, no. 2/3 (May 1995): 42. http://dx.doi.org/10.2307/3245775.
Full textCastaño Díaz, Carlos Mauricio, and Worawach Tungtjitcharoen. "Art Video Games." Games and Culture 10, no. 1 (January 2015): 3–34. http://dx.doi.org/10.1177/1555412014557543.
Full textCastellano Arroyo, María. "Medicine is Science and Art, always with the patient and also in the end of his life." ANALES RANM 137, no. 137(03) (December 30, 2020): 309–14. http://dx.doi.org/10.32440/ar.2020.137.03.rev07.
Full textParís Romia, Gemma. "Jeff Wall, Pintor de la Vida Posmoderna." Barcelona Investigación Arte Creación 4, no. 3 (October 2, 2016): 300. http://dx.doi.org/10.17583/brac.2016.1761.
Full textWhite, Boyd, Anita Sinner, and Darlene St. Georges. "Interweavings: Threads of art education, poetry and phenomenological grapplings / Entrelacements : éléments d’éducation artistique, de poésie et questionnements phénoménologiques." Canadian Review of Art Education / Revue canadienne d’éducation artistique 45, no. 1 (December 22, 2018): 32–49. http://dx.doi.org/10.26443/crae.v45i1.58.
Full textKulp, Cynthia Stabenow. "Arthritis: Best use of the Hands. Video I, Osteoarthritis. Video 11, Rheumatoid Arthritis. Video Education Specialists, Phoenix, Arizona." Arthritis Care & Research 1, no. 3 (September 1988): 185. http://dx.doi.org/10.1002/art.1790010312.
Full textHanhardt, John G. "Video Art: Expanded Forms." Leonardo 23, no. 4 (1990): 437. http://dx.doi.org/10.2307/1575348.
Full textSnell, Pamela. "Video, Art, and Dialogue." International Journal of Communication and Linguistic Studies 10, no. 1 (2013): 27–38. http://dx.doi.org/10.18848/2327-7882/cgp/v10i01/43645.
Full textKamerling, Leonard. "Isuma—Inuit Video Art." Oral History Review 37, no. 2 (July 1, 2010): 278–80. http://dx.doi.org/10.1093/ohr/ohq065.
Full textMariátegui, José-Carlos. "Peruvian Video/Electronic Art." Leonardo 35, no. 4 (August 2002): 355–63. http://dx.doi.org/10.1162/002409402760181114.
Full textLi, Pi. "Chinese Contemporary Video Art." Third Text 23, no. 3 (May 2009): 303–7. http://dx.doi.org/10.1080/09528820902954937.
Full textVerene, Donald Phillip. "Vico and Culinary Art." New Vico Studies 20 (2002): 69–78. http://dx.doi.org/10.5840/newvico2002201.
Full textSmolev, Daniil D. "Video Aesthetics in Cinema and Video Art." Journal of Flm Arts and Film Studies 7, no. 3 (September 15, 2015): 109–18. http://dx.doi.org/10.17816/vgik73109-118.
Full textCollomosse, J. P., and P. M. Hall. "Video Paintbox: The fine art of video painting." Computers & Graphics 29, no. 6 (December 2005): 862–70. http://dx.doi.org/10.1016/j.cag.2005.09.003.
Full textMachado, Arlindo. "Video Art: The Brazilian Adventure." Leonardo 29, no. 3 (1996): 225. http://dx.doi.org/10.2307/1576251.
Full textSfez, Géraldine. "Video Art : an Unfinished History." Critique d’art, no. 50 (May 25, 2018): 121–23. http://dx.doi.org/10.4000/critiquedart.29342.
Full textMurphy, Samantha. "Can video games be art?" New Scientist 207, no. 2778 (September 2010): 46–47. http://dx.doi.org/10.1016/s0262-4079(10)62287-7.
Full textNicholas, Lydia. "The art of video games." New Scientist 239, no. 3196 (September 2018): 46. http://dx.doi.org/10.1016/s0262-4079(18)31720-2.
Full textKohn, Robert E. "The Motorization of Video Art." Afterimage 37, no. 6 (May 1, 2010): 13–16. http://dx.doi.org/10.1525/aft.2010.37.6.13.
Full textMarshall, Stuart. "Video: From Art to Independence." Screen 26, no. 2 (March 1, 1985): 66–72. http://dx.doi.org/10.1093/screen/26.2.66.
Full textVarnava, Christiana. "The art of video games." Nature Electronics 1, no. 10 (October 2018): 522. http://dx.doi.org/10.1038/s41928-018-0151-8.
Full textNadaner, Dan. "Teaching Perception through Video Art." Art Education 61, no. 1 (January 2008): 19–24. http://dx.doi.org/10.1080/00043125.2008.11518983.
Full textWALKER, JOHN A. "VIDEO ART, A GUIDED TOUR." Art Book 12, no. 4 (November 2005): 43. http://dx.doi.org/10.1111/j.1467-8357.2005.00608.x.
Full textKostina, Оlga V., and Olga F. Filimonova. "The Trajectory of Art: Vide Supra, or See Above." Vestnik Tomskogo gosudarstvennogo universiteta, no. 442 (May 1, 2019): 75–81. http://dx.doi.org/10.17223/15617793/442/9.
Full textGaron, Jon M. "Commercializing the Digital Canvas." 2013 Fall Intellectual Property Symposium Articles 1, no. 4 (March 2014): 837–72. http://dx.doi.org/10.37419/lr.v1.i4.2.
Full textBall, Steven. "Video Void, Australian Video Art, Matthew Perkins (ed.) (2014)." Moving Image Review & Art Journal (MIRAJ) 5, no. 1 (December 1, 2016): 266–74. http://dx.doi.org/10.1386/miraj.5.1-2.266_5.
Full textLanger, Brian. "Video as art and the Australian international video festival." Continuum 8, no. 1 (January 1994): 259–66. http://dx.doi.org/10.1080/10304319409365645.
Full textOrrghen, Anna. "Art criticism and the newness of video art: the reception of video art in the Swedish daily press, 1985–1991." Journal of Aesthetics & Culture 12, no. 1 (January 1, 2020): 1729539. http://dx.doi.org/10.1080/20004214.2020.1729539.
Full textOliveira, Andreia Machado, Bárbara Almeida de Souza, Camila dos Santos Dos Santos, Luiz Augusto Alvim, Luyanda Zindela, and Matheus Moreno dos Santos Camargo. "Monumentos Virtuais e Memória:." Revista Vazantes 4, no. 2 (December 24, 2020): 93–113. http://dx.doi.org/10.36517/vazppgartesufc2020.2.60738.
Full textMcKie, Annamarie, Jill Trumper, and Nicholas Turner. "Diverse practices: video art and libraries." Art Libraries Journal 29, no. 1 (2004): 35–41. http://dx.doi.org/10.1017/s030747220001347x.
Full textWilder, Ken. "Michael Fried and Beholding Video Art." Estetika: The European Journal of Aesthetics 49, no. 1 (May 15, 2012): 5. http://dx.doi.org/10.33134/eeja.88.
Full textBirringer, Johannes. "Video Art / Performance: A Border Theory." Performing Arts Journal 13, no. 3 (September 1991): 54. http://dx.doi.org/10.2307/3245541.
Full textSmith, Matthew Ryan. "Relational Maneuvers in Autobiographical Video Art." Biography 37, no. 4 (2014): 953–73. http://dx.doi.org/10.1353/bio.2014.0066.
Full textYoung, Jeffrey R. "Should video games be considered art?" New Scientist 214, no. 2859 (April 2012): 48. http://dx.doi.org/10.1016/s0262-4079(12)60913-0.
Full textPerkins, Matthew John. "Documentary Codes and Contemporary Video Art." International Journal of the Humanities: Annual Review 8, no. 4 (2010): 177–82. http://dx.doi.org/10.18848/1447-9508/cgp/v08i04/42896.
Full textSpringgay, Stephanie. "Corporeal Pedagogy and Contemporary Video Art." Art Education 61, no. 2 (March 2008): 18–24. http://dx.doi.org/10.1080/00043125.2008.11651137.
Full textChapiro, Alexandre, Tunç Ozan Aydın, Nikolce Stefanoski, Simone Croci, Aljoscha Smolic, and Markus Gross. "Art-directable Continuous Dynamic Range video." Computers & Graphics 53 (December 2015): 54–62. http://dx.doi.org/10.1016/j.cag.2015.08.006.
Full textChambel, Teresa, Luís Correia, Jônatas Manzolli, Gonçalo Dias Miguel, Nuno A. C. Henriques, and Nuno Correia. "Creating video art with evolutionary algorithms." Computers & Graphics 31, no. 6 (December 2007): 837–47. http://dx.doi.org/10.1016/j.cag.2007.08.004.
Full textOnacloV. "Hijacking Documentary into Video Installation Art." Hyperrhiz: New Media Cultures, no. 3 (August 2007): 1. http://dx.doi.org/10.20415/hyp/003.e01.
Full textPaschalidou, Maria. "Semiotics of the Protest." Protest, Vol. 4, no. 2 (2019): 44–49. http://dx.doi.org/10.47659/m7.044.art.
Full textMontero, Gustavo Grandal. "Video as art: collecting artists’ moving image in academic art libraries." Art Libraries Journal 34, no. 3 (2009): 5–10. http://dx.doi.org/10.1017/s0307472200015947.
Full textModica, Renee. "A136: Assessing the Efficacy of Pediatric Rheumatology Video-based Curriculum." Arthritis & Rheumatology 66 (March 2014): S179. http://dx.doi.org/10.1002/art.38557.
Full textDurusoy, Murat. "In-Game Photography: Creating New Realities through Video Game Photography." Membrana Journal of Photography, Vol. 3, no. 1 (2018): 42–47. http://dx.doi.org/10.47659/m4.042.art.
Full text김현석 and 김효숙. "Time and Memory Image in Video Art - Analysis of Video Art Cases Focusing on Bergson‘s Time Concept -." Korean Journal of Art and Media 15, no. 4 (November 2016): 51–74. http://dx.doi.org/10.36726/cammp.2016.15.4.51.
Full text김성연. "Issues of Participation and Communication on Video Art - Development and communication method on Video and Media Art -." Korean Journal of Art and Media 11, no. 1 (May 2012): 135–46. http://dx.doi.org/10.36726/cammp.2012.11.1.135.
Full textZASLAVSKAYa, A. Yu, and M. M. SEROVA. "“STREET-ART” OR THE ART OF STREET INTERVENTIONS." Urban construction and architecture 2, no. 1 (March 15, 2012): 11–16. http://dx.doi.org/10.17673/vestnik.2012.01.2.
Full textCooke, Glenn R. "Vida Lahey's Floral Palette." Queensland Review 19, no. 1 (June 2012): 133–42. http://dx.doi.org/10.1017/qre.2012.12.
Full textCornellier, Bruno. "Isuma: Inuit Video Art Michael Robert Evans." Canadian Journal of Film Studies 19, no. 1 (March 2010): 95–98. http://dx.doi.org/10.3138/cjfs.19.1.95.
Full textRodríguez-Moreno, Itsaso, José María Martínez-Otzeta, Basilio Sierra, Igor Rodriguez, and Ekaitz Jauregi. "Video Activity Recognition: State-of-the-Art." Sensors 19, no. 14 (July 18, 2019): 3160. http://dx.doi.org/10.3390/s19143160.
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