Journal articles on the topic 'Virtual and augmented reality (VR and AR) technologies'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 journal articles for your research on the topic 'Virtual and augmented reality (VR and AR) technologies.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse journal articles on a wide variety of disciplines and organise your bibliography correctly.
Vladimirovna, Kodirova Yelena. "Training using virtual and augmented reality." International Journal of Pedagogics 5, no. 2 (2025): 161–63. https://doi.org/10.37547/ijp/volume05issue02-43.
Full textUshaa, Eswaran, and Eswaran Vishal. "Augmented reality and virtual reality technologies in surgical operating systems." i-manager's Journal on Augmented & Virtual Reality 1, no. 1 (2023): 9. http://dx.doi.org/10.26634/javr.1.1.20052.
Full textSadanand, Gowda, Dey Tamal, and Ravindran Parthasarthi. "API for Augmented Reality and Virtual Reality." Recent Trends in Computer Graphics and Multimedia Technology 2, no. 2 (2020): 1–5. https://doi.org/10.5281/zenodo.4024216.
Full textUlusoy, S. "THE USE OF AUGMENTED REALITY (AR) AND VIRTUAL REALITY (VR) IN TOURISM MARKETING." Bulletin of Dulaty University 14, no. 2 (2024): 212–25. http://dx.doi.org/10.55956/xrlv7458.
Full textGarbin Praničević, Daniela. "Augmented Reality and Virtual Reality-Based Technology in Cultural Tourism." ENTRENOVA - ENTerprise REsearch InNOVAtion 7, no. 1 (2021): 314–22. http://dx.doi.org/10.54820/mhny8236.
Full textRenas, Rajab Asaad. "Virtual reality and augmented reality technologies: A closer look." International Research Journal of Science, Technology, Education, and Management 1, no. 2 (2021): 1–10. https://doi.org/10.5281/zenodo.5652297.
Full textWu, Junjie Gavin, Danyang Zhang, Sangmin-Michelle Lee, and Junhua Xian. "Game on! Digital Gaming and Augmented Reality/Virtual Reality in Language Learning." International Journal of Computer-Assisted Language Learning and Teaching 15, no. 1 (2025): 1–15. https://doi.org/10.4018/ijcallt.367601.
Full textChikene, Harshitha, Vasanth Singisetti, and Samik Kumar Pradhan. "Revolutionising Agriculture with Augmented Reality (AR) and Virtual Reality (VR)." NG Agriculture Insights 1, no. 1 (2025): 44–46. https://doi.org/10.5281/zenodo.15570294.
Full textZhou, Zili, Patrick Lynett, and Behzad Ebrahimi. "INTERACTIVE VISUALIZATION FOR COASTAL HAZARDS." Coastal Engineering Proceedings, no. 37 (September 1, 2023): 190. http://dx.doi.org/10.9753/icce.v37.management.190.
Full textOyelude, Adetoun A. "Virtual reality (VR) and augmented reality (AR) in libraries and museums." Library Hi Tech News 35, no. 5 (2018): 1–4. http://dx.doi.org/10.1108/lhtn-04-2018-0023.
Full textGaikwad, Pooja, and Mrs Netraja Mulay. "Study of Augmented Reality & Virtual Reality Technology in Education System." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 09 (2024): 1–6. http://dx.doi.org/10.55041/ijsrem37623.
Full textOrozco, Luis E., and Regina J. Giraldo-García. "Virtual and augmented reality: Applications for adult learners." Advances in Online Education: A Peer-Reviewed Journal 3, no. 1 (2024): 30. http://dx.doi.org/10.69554/dmfl7408.
Full textLyu, Shijie. "The Application of Generative AI in Virtual Reality and Augmented Reality." Journal of Industrial Engineering and Applied Science 2, no. 6 (2024): 1–9. https://doi.org/10.70393/6a69656173.323339.
Full textAdeoye Idowu Afolabi, Adebimpe Bolatito Ige, Afees Olanrewaju Akinade, and Peter Adeyemo Adepoju. "Virtual reality and augmented reality: A comprehensive review of transformative potential in various sectors." Magna Scientia Advanced Research and Reviews 7, no. 2 (2023): 107–22. https://doi.org/10.30574/msarr.2023.7.2.0039.
Full textAhmadova, A., and N. Rzayeva. "VIRTUAL REALITY AND AUGMENTED REALITY: THE ROLE OF INNOVATIVE TECHNOLOGIES IN EDUCATION." Sciences of Europe, no. 151 (October 27, 2024): 86–88. https://doi.org/10.5281/zenodo.13999028.
Full textAgastya, I. Gede Eka Agung Agastya. "PENGGUNAAN VIRTUAL REALITY DAN AUGMENTED REALITY DALAM PENDIDIKAN KEDOKTERAN." National Conference on Applied Business, Education, & Technology (NCABET) 3, no. 1 (2024): 806–15. http://dx.doi.org/10.46306/ncabet.v3i1.171.
Full textAkash, Babaji Ghadge. "AI in Gaming & Augmented Reality (AR) / Virtual Reality (VR)." International Journal of Advance and Applied Research S6, no. 23 (2025): 100–106. https://doi.org/10.5281/zenodo.15194843.
Full textSrinivas, Balasubramanian. "Trends in Augmented Reality (AR) and Virtual Reality (VR) in Sports ecosystem." International Journal of Leading Research Publication 5, no. 1 (2024): 1–5. https://doi.org/10.5281/zenodo.14880640.
Full textElmqaddem, Noureddine. "Augmented Reality and Virtual Reality in Education. Myth or Reality?" International Journal of Emerging Technologies in Learning (iJET) 14, no. 03 (2019): 234. http://dx.doi.org/10.3991/ijet.v14i03.9289.
Full textFilimonova, V. V. "Implementation of Augmented and Virtual Realities in Murmansk Architecture." Vestnik Tomskogo gosudarstvennogo arkhitekturno-stroitel'nogo universiteta. JOURNAL of Construction and Architecture 27, no. 2 (2025): 129–37. https://doi.org/10.31675/1607-1859-2025-27-2-129-137.
Full textСИВАКС, А. Н., and Е. В. ФРОЛОВ. "IMMERSIVE TECHNOLOGIES: VR/AR IN INDUSTRIES AND LOGISTICS." Экономика и предпринимательство, no. 2(151) (May 31, 2023): 864–67. http://dx.doi.org/10.34925/eip.2023.151.2.169.
Full textJinyoung Hwang. "Impact of Augmented Reality (AR) and Virtual Reality (VR) on Retail." Magna Scientia Advanced Research and Reviews 12, no. 1 (2024): 295–307. https://doi.org/10.30574/msarr.2024.12.1.0165.
Full textDr., Neetu Rathore. "Augmented Reality (AR) and Virtual Reality (VR) in Marketing." Management Journal for Advanced Research 4, no. 5 (2024): 5–10. https://doi.org/10.5281/zenodo.13917691.
Full textKorniejenko, Kinga, and Bartosz Kontny. "The Usage of Virtual and Augmented Reality in Underwater Archeology." Applied Sciences 14, no. 18 (2024): 8188. http://dx.doi.org/10.3390/app14188188.
Full textVeena Tewari, Mujibur Rahman, Amitabh Mishra, K. K. Bajaj, A. Udaya Shankar,. "Impact of Virtual Reality (Vr) and Augmented Reality (Ar) in Education." Tuijin Jishu/Journal of Propulsion Technology 44, no. 4 (2023): 1310–18. http://dx.doi.org/10.52783/tjjpt.v44.i4.1014.
Full textC, Vinola, Deepu S, Kushal Reddy, and Ankith Gowda. "AR and VR on Real Estate Mapping." International Research Journal of Computer Science 10, no. 05 (2023): 244–49. http://dx.doi.org/10.26562/irjcs.2023.v1005.25.
Full textNayyar, Anand, Bandana Mahapatra, Dac Nhuong Le, and G. Suseendran. "Virtual Reality (VR) & Augmented Reality (AR) technologies for tourism and hospitality industry." International Journal of Engineering & Technology 7, no. 2.21 (2018): 156. http://dx.doi.org/10.14419/ijet.v7i2.21.11858.
Full textT. Kumar, Senthil. "Study of Retail Applications with Virtual and Augmented Reality Technologies." Journal of Innovative Image Processing 3, no. 2 (2021): 144–56. http://dx.doi.org/10.36548/jiip.2021.2.006.
Full textFetaji, Bekim, Majlinda Fetaji, Ozcan Asilkan, and Mirlinda Ebibi. "Examining the role of virtual reality and augmented reality technologies in education." New Trends and Issues Proceedings on Humanities and Social Sciences 7, no. 3 (2020): 160–68. http://dx.doi.org/10.18844/prosoc.v7i3.5247.
Full textBelyaev, V. V., T. N. Gran, A. A. Zorina, et al. "Nanotechnology and Augmented Reality as the Basis for Virtualization of Edu cational Material in Training." Digital Transformation 31, no. 2 (2025): 41–51. https://doi.org/10.35596/1729-7648-2025-31-2-41-51.
Full textAdedoyin, Tolulope Oyewole, Bukola Adeoye Omotayo, Afua Addy Wilhelmina, Chinazo Okoye Chinwe, Chrisanctus Ofodile Onyeka, and Esther Ugochukwu Chinonye. "Augmented and virtual reality in financial services: A review of emerging applications." World Journal of Advanced Research and Reviews 21, no. 3 (2024): 551–67. https://doi.org/10.5281/zenodo.14059618.
Full textJuhanita Jiman and Salamiah Muhd Kulal. "Augmented Reality (AR) And Virtual Reality (VR) Applications In Tourism: Embracing Emerging Technologies For Improved Tourist Experiences In Malaysian Tourism Industry." INTERNATIONAL CONFERENCE ON DIGITAL ADVANCE TOURISM, MANAGEMENT AND TECHNOLOGY 1, no. 2 (2023): 188–99. http://dx.doi.org/10.56910/ictmt.v1i2.34.
Full textRudnik, Yuliia. "The Use of Augmented Reality and Virtual Reality Technologies in Teaching Foreign Languages." Educological discourse 43, no. 1 (2023): 165–83. http://dx.doi.org/10.28925/2312-5829.2023.110.
Full textKrainiuk, O., Yu Buts, V. Barbachyn, and O. Severinov. "USE OF VIRTUAL AND AUGMENTED REALITY TECHNOLOGIES TO ENSURE LABOR SAFETY." Municipal economy of cities 4, no. 171 (2022): 165–72. http://dx.doi.org/10.33042/2522-1809-2022-4-171-165-172.
Full textHo, Thi Lan Huong, and Nguyen-Chi Thanh. "Virtual Reality and Augmented Reality Technology in Bridge Engineering: A Review." Engineering, Technology & Applied Science Research 15, no. 2 (2025): 20729–36. https://doi.org/10.48084/etasr.9763.
Full textSivakumar, R. D. Assistant Professor Department of Computer Science, and S. Former Assistant Professor of Business Administration Brindha. "AUGMENTED REALITY (AR) AND VIRTUAL REALITY (VR) TOOLS FOR FLIPPED LEARNING." Indian Journal of Research and Development Systems in Technologization 1, no. 4 (2024): 29–35. https://doi.org/10.5281/zenodo.12697720.
Full textZheleva, Petya. "APPLICATION OF TECHNOLOGIES FOR VIRTUAL AND AUGMENTED REALITY WITH ARTIFICIAL INTELLIGENCE IN THE PROJECT ACTIVITY AT SCHOOL." Education and Technologies Journal 15, no. 2 (2024): 389–95. http://dx.doi.org/10.26883/2010.242.6195.
Full textAsst., Prof. Aarti Naik. "The Convergence of Realities: A Deep Dive into Augmented Reality and Virtual Reality." International Journal of Advance and Applied Research S6, no. 23 (2025): 140–43. https://doi.org/10.5281/zenodo.15194911.
Full textPerkov, Alexander V. "VIRTUAL AND AUGMENTED REALITY IN MARKETING: NEXT-GENERATION TECHNOLOGIES IN THE PROMOTION OF COMPUTER GAMES." EKONOMIKA I UPRAVLENIE: PROBLEMY, RESHENIYA 2/1, no. 143 (2024): 110–14. http://dx.doi.org/10.36871/ek.up.p.r.2024.02.01.013.
Full textGodzik, Jakub, S. Harrison Farber, Timur Urakov, et al. "“Disruptive Technology” in Spine Surgery and Education: Virtual and Augmented Reality." Operative Neurosurgery 21, Supplement_1 (2021): S85—S93. http://dx.doi.org/10.1093/ons/opab114.
Full textKhan Soomro, Raja Bahar, Abdul Basit Soomro, Syed Tassaduque Ali Shah, and Ihsanullah Memon. "Integration of Virtual Reality and Augmented Reality into STEAM Education: A Meta-Analysis." Journal of Advance Research in Social Science and Humanities (ISSN 2208-2387) 11, no. 1 (2025): 7–21. https://doi.org/10.61841/ameexk04.
Full textElkoumitti, Hajar, My Driss Laanaoui, Mohammed Lachgar, and Sabah Selmaoui. "The influence of augmented reality and virtual reality on science education." SHS Web of Conferences 214 (2025): 01003. https://doi.org/10.1051/shsconf/202521401003.
Full textAgape, Adriana-Georgiana, Daniel Stoenciu, and Cosmin-Constantin Chircu. "Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR), A Necessity of The Modern Diving Technology." Land Forces Academy Review 29, no. 2 (2024): 179–84. http://dx.doi.org/10.2478/raft-2024-0019.
Full textIvanova, A. V. "VR & AR TECHNOLOGIES: OPPORTUNITIES AND APPLICATION OBSTACLES." Strategic decisions and risk management, no. 3 (October 9, 2018): 88–107. http://dx.doi.org/10.17747/2078-8886-2018-3-88-107.
Full textHuang, Luyizhe. "Analysis of VR and AR Applications in Various Fields based on HCI Principles." Applied and Computational Engineering 106, no. 1 (2024): 105–10. http://dx.doi.org/10.54254/2755-2721/106/20241269.
Full textFomina, A. N. "Innovative Discourse of Television Industry Development: Virtual and Augmented Reality Technologies." Beneficium, no. 2 (2024): 88–97. http://dx.doi.org/10.34680/beneficium.2024.2(51).88-97.
Full textKim, Hee-Jin, Ye-Joon Jo, Jun-Seok Choi, et al. "Virtual Reality Simulation and Augmented Reality-Guided Surgery for Total Maxillectomy: A Case Report." Applied Sciences 10, no. 18 (2020): 6288. http://dx.doi.org/10.3390/app10186288.
Full textChourasia, Harshwardhan. "Enhancing Cancer Care: Augmented and Virtual Reality Solutions." International Journal for Research in Applied Science and Engineering Technology 12, no. 4 (2024): 3227–34. http://dx.doi.org/10.22214/ijraset.2024.60345.
Full textAlGerafi, Mohammed A. M., Yueliang Zhou, Mohamed Oubibi, and Tommy Tanu Wijaya. "Unlocking the Potential: A Comprehensive Evaluation of Augmented Reality and Virtual Reality in Education." Electronics 12, no. 18 (2023): 3953. http://dx.doi.org/10.3390/electronics12183953.
Full textVenkata, Soma. "Using AR (Augmented Reality) and VR (Virtual Reality) For Immersive Training Experiences and Fan Experiences." Journal of Scientific and Engineering Research 10, no. 4 (2023): 157–62. https://doi.org/10.5281/zenodo.13757415.
Full text