Academic literature on the topic 'Virtual and real laboratory'

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Journal articles on the topic "Virtual and real laboratory"

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Hoyer, Helmut, Michael Gerke, Christof Röhrig, Andreas Bischoff, Ivan Masar, and Ivan Ivanov. "Reale Systeme im "virtuellen Labor" (Real Systems in "Virtual Laboratory")." at - Automatisierungstechnik 51, no. 11-2003 (2003): 501–7. http://dx.doi.org/10.1524/auto.51.11.501.19583.

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Rohmah, Mawadatur, Suhadi Ibnu, and Endang Budiasih. "PENGARUH REAL LABORATORY DAN VIRTUAL LABORATORY TERHADAP KUALITAS PROSES PADA MATERI KESETIMBANGAN KIMIA." Orbital: Jurnal Pendidikan Kimia 3, no. 1 (2019): 1–14. http://dx.doi.org/10.19109/ojpk.v3i1.3356.

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Kesetimbangan kimia adalah salah satu materi kimia yang dianggap memiliki beberapa konsep sulit, sehingga harus disampaikan menggunakan model pembelajaran untuk meningkatkan pemahaman konsep peserta didik, salah satunya dengan model pembelajaran Learning Cycle 5E menggunakan real laboratory dan virtual laboratory. Tujuan penelitian ini adalah untuk mengetahui pengaruh penggunaan model pembelajaran Learning Cycle 5E dengan real laboratory dan virtual laboratory terhadap kualitas proses pembelajaran pada materi kesetimbangan kimia. Rancangan penelitian ini menggunakan rancangan eksperimen semu d
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Nilam Tyas, Dewi, Barokah Isdaryanti, and Feylosofia Putri Agry. "Efektivitas Virtual Laboratory Dibandingkan Real Laboratory pada Perkuliahan Hybrid terhadap Kemampuan Berpikir Kritis Mahasiswa." Pro-Life 10, no. 1 (2023): 707–20. https://doi.org/10.33541/pro-life.v10i1.4532.

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Students have the opportunity to carry out Biology practicums through real laboratories in labs and virtual laboratories during post-pandemic hybrid lectures. In this regard, this study aims to compare the effectiveness of real laboratory and virtual laboratory and compare the effectiveness of both through hybrid lectures in improving the critical thinking skills of elementary school teacher education students at Universitas Negeri Semarang. This type of research is a quasi-experimental study with a control group pretest-post-test design. The population in this study were second-semester stude
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Dmitriev, Vyacheslav M., and Lev A. Gembuh. "A conceptual model of a real virtual laboratory." Bulletin of the South Ural State University. Ser. Computer Technologies, Automatic Control & Radioelectronics 22, no. 2 (2022): 5–16. http://dx.doi.org/10.14529/ctcr220201.

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The article proposes a structural and functional scheme of a real-virtual laboratory, defines the main blocks of a real-virtual laboratory and the connections between them. For the purposes of formalization, information education modules have been introduced, illustrating the transformation of input and internal variables and characteristics into output by each block. Some remote real-virtual laboratories with the ghost of their structural schemes are also briefly considered. The elements included in remote real-virtual laboratories with ghost descriptions of functions performed in laboratorie
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Sulistiowati, Nanik, Leny Yuanita, and Wasis Wasis. "PERBEDAAN PENGGUNAAN LABORATORIUM REAL DAN LABORATORIUM VIRTUAL PADA KETERAMPILAN PROSES DAN HASIL BELAJAR SISWA MATERI TITRASI ASAM BASA." JPPS (Jurnal Penelitian Pendidikan Sains) 2, no. 2 (2017): 191. http://dx.doi.org/10.26740/jpps.v2n2.p191-197.

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The research was an experimental study to identify differences on process skills and student’s achievement by using real and virtual laboratories in acid base titration. The subject was students of 11st science class at Wachid Hasyim 2 Taman Sidoarjo High School. The research used 4 classes with real laboratory learning class as a control class while 3 classes given by the virtual laboratory as an experimental classes. Design of research was Control Group pre-test-post-test design. The result was a feasibility lesson plans on using real laboratory showed similar results with learning using vir
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Guimares, E. G., A. T. Maffeis, R. P. Pinto, et al. "REAL - a virtual laboratory built from software components." Proceedings of the IEEE 91, no. 3 (2003): 440–48. http://dx.doi.org/10.1109/jproc.2003.809212.

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Guimarães, Eliane G., Antonio T. Maffeis, James L. Pereira, et al. "Real: A Virtual Laboratory for Mobile Robot Experiments." IFAC Proceedings Volumes 34, no. 9 (2001): 303–8. http://dx.doi.org/10.1016/s1474-6670(17)41722-8.

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Carnevali, Giuseppe, and Giorgio ButtazzQ. "A virtual laboratory environment for real-time experiments." IFAC Proceedings Volumes 36, no. 12 (2003): 31–36. http://dx.doi.org/10.1016/s1474-6670(17)32509-0.

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Guimaraes, E., A. Maffeis, J. Pereira, et al. "REAL: a virtual laboratory for mobile robot experiments." IEEE Transactions on Education 46, no. 1 (2003): 37–42. http://dx.doi.org/10.1109/te.2002.804404.

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Yakhno, Tatiana, and Vladimir Yakhno. "Virtual and Real Water. What is the Difference?" Journal of Water Research 2, no. 1 (2024): 01–06. https://doi.org/10.33140/jwr.02.01.01.

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The paper provides information on significant contamination of real laboratory water with hydrophilic micro impurities. This fact suggests that researchers are practically dealing with micro dispersed systems. However, this fact is usually neglected in the discussions of the causes of the anomalous properties of water. We will show that, when exposed to various factors of physical nature, water demonstrates reactions of the same type, namely, increased pH and electrical conductivity, reduced redox potential and viscosity, and enhanced bioavailability. Each exposure is accompanied by the destru
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Dissertations / Theses on the topic "Virtual and real laboratory"

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Rubo, Marius [Verfasser], and Matthias [Gutachter] Gamer. "Social Attention in the Laboratory, in Real Life and in Virtual Reality / Marius Rubo ; Gutachter: Matthias Gamer." Würzburg : Universität Würzburg, 2019. http://d-nb.info/1196972125/34.

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Wang, Yifan 1963. "Audiovideo services for a virtual laboratory." Thesis, McGill University, 1994. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=26438.

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This thesis presents the design and implementation of a framework for audio/video services for a virtual laboratory. A library of subroutines was developed to support a network video/audio server, capable of performing multimedia interactive presentations in this networked environment. The network video/audio server is an upgraded form of ACME.<br>In a virtual laboratory, the server's file system can be used to store laboratory lessons, combining circuit simulations such as SPICE or mathematical computations using MATLAB with sounds and video sequences. The clients are able to access the serve
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Selldahl, Sara. "Virtual currencies- Real opportunities?" Thesis, KTH, Entreprenörskap och Innovation, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-140649.

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The European Central Bank defines virtual currencies as ”unregulated, digital money, which is issued and usually controlled by its developers, and used and accepted among the members of a specific virtual community.” (European Central Bank, 2012, p. 5) The interest in virtual currencies has increased immensely over the last few years as they become increasingly prevalent in our society across many different industries. Up until now, the field of virtual currencies has been mainly uncharted land and despite interest in specific currencies, few attempts have been made at understanding or struc
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Cherkas, V., A. Tarasov, and B. Hrebeniuk. "From real to virtual." Thesis, Sumy State University, 2016. http://essuir.sumdu.edu.ua/handle/123456789/44996.

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Each of us is a part of the Progress. Every our dream or our desire is a fuel of the big machine named – technology. Originally, humans are lazy, and therefore we not only survived but we become cleverer. What if an ancient human hadn‘t been so lazy and had not invented a wheel or spear? I think, It would be much harder to survive. However, let‘s continue.
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Kolisnyk, K., R. Tomashevskyi, O. G. Avrunin, Ya Nosova, О. Г. Аврунін, and Я. В. Носова. "Virtual biomedical laboratory research in distance learning." Thesis, НТУ «ХПІ», 2020. http://openarchive.nure.ua/handle/document/13941.

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One of the most promising directions in this direction is a panoramic view. The use of interactive control and high resolution allows you to realize the key advantage of such panoramic video - the effect of presence. Considering that medicine often uses expensive equipment, access to which is limited for development, as well as various new approaches and methods, for example, in surgical treatment, which must be demonstrated to acquire practical skills, it is advisable to use panoramic teaching video for these purposes.
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Li, Jeffrey. "Integrated High Frequency Transformer Design Virtual Laboratory." Thesis, Griffith University, 2015. http://hdl.handle.net/10072/380060.

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The High Frequency Coaxial Transformer (HFCT) has been successfully used in many areas. It has many benefits and advantages compared with other transformer products. Thus, demand for HFCT design and device development is increasing. Conventionally, all the related design procedures for the HFCT rely on the implementation of electromagnetic equations on paper. The device model needs to be manually drawn by an engineer and simulated with software. There is no existing software that can help the engineer to design the device and automatically build the model. On the other hand, the simulation and
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Hullfish, Keith C. "Virtual reality monitoring : how real is virtual reality? /." Connect to this title online (HTML format) Connect to this title online (RTF format), 1996. http://www.hitl.washington.edu/publications/hullfish/.

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Panont, Fernando Sales. "Canal virtual de tempo-real." Universidade Federal de São Carlos, 2006. https://repositorio.ufscar.br/handle/ufscar/385.

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Made available in DSpace on 2016-06-02T19:05:31Z (GMT). No. of bitstreams: 1 2083.pdf: 848395 bytes, checksum: 78ba306578f1e8323bcde595f7ecc415 (MD5) Previous issue date: 2006-03-31<br>Due to the increase of general purpose operational systems support for real-time applications and by the increasing number of network interfaces with multiple communication technologies present in one single computational device, a middleware, with real-time characteristics, was designed and developed. This middleware encapsulates these communication technologies and protocols in order to improve fault toleran
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Sohng, Elaine. "Real Intentions and Virtual Wrongs." Scholarship @ Claremont, 2017. http://scholarship.claremont.edu/cmc_theses/1547.

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In this thesis, I answer the gamer's dilemma or the inability to find a moral distinction between virtual pedophilia and virtual murder. I expand virtual pedophilia to virtual rape to address increasing rates of sexual harassment and assault in virtual reality. In this thesis, I 1) explain what occurs when one engages in virtual rape; 2) identify relevant moral differences between physical rape and virtual rape; 3) challenge the existing relationship between committing harm and wrong in the case of rape; and 4) argue that virtual rape is morally reprehensible due to the agent’s intention to ut
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Achumba, Ifeyinwa Eucharia. "Intelligent performance assessment in a virtual electronic laboratory." Thesis, University of Portsmouth, 2011. https://researchportal.port.ac.uk/portal/en/theses/intelligent-performance-assessment-in-a-virtual-electronic-laboratory(f054dcf4-7ba9-4c76-83b8-e549f41d3363).html.

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Laboratory work, in the undergraduate engineering course, is aimed at enhancing students’ understanding of taught concepts and integrating theory and practice. This demands that laboratory work is synchronised with lectures in order to maximise its derivable learning outcomes, measurable through assessment. The typical high costs of raditional engineering laboratory, which often militates against its increased use and the synchronisation of laboratory and lectures, have, in addition to other factors, catalysed the increased adoption of virtual laboratories as a complement to the traditional en
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Books on the topic "Virtual and real laboratory"

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J, Buono Michael, ed. Virtual exercise physiology laboratory. Lippincott Williams & Wilkins, 2004.

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Coupe, J. L. Virtual instrumentation for the laboratory. UMIST, 1997.

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Chartered Institute of Management Accountants. and Society of Management Accountants of Canada., eds. Virtual corporations: How real?. Chartered Institute of Management Accountants, 1997.

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C, Asplund Matthew, Haderlie Steven, and Petrucci Ralph H, eds. Virtual ChemLab: Problems and assignments for the virtual laboratory 2.5. Pearson/Prentice Hall, 2007.

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Lacasa, Pilar. Learning in Real and Virtual Worlds. Palgrave Macmillan US, 2013. http://dx.doi.org/10.1057/9781137312051.

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Baliani, Juan M. Jiménez. Del mundo real, virtual y fantástico. Ediciones Dunken, 1997.

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Freeman, Jason. Virtual scores and real-time playing. Routledge, 2010.

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Antunes, Ricardo. Infoproletários: Degradação real do trabalho virtual. Boitempo Editorial, 2009.

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Duben, Anthony J. Case Studies in the Virtual Physical Chemistry Laboratory. Springer International Publishing, 2024. http://dx.doi.org/10.1007/978-3-031-55018-8.

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Jane, Arms, and Brindley Lynne, eds. Laboratory of the social sciences: A virtual future. British Library of Political and Economic Science, 1996.

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Book chapters on the topic "Virtual and real laboratory"

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Duben, Anthony J. "Critical Properties and Real Gases." In Case Studies in the Virtual Physical Chemistry Laboratory. Springer International Publishing, 2024. http://dx.doi.org/10.1007/978-3-031-55018-8_2.

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Taramopoulos, Athanasios, Dimitris Psillos, and Evripides Hatzikraniotis. "Teaching Electric Circuits by Guided Inquiry in Virtual and Real Laboratory Environments." In Research on e-Learning and ICT in Education. Springer New York, 2011. http://dx.doi.org/10.1007/978-1-4614-1083-6_16.

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Pochwatko, Grzegorz, Justyna Świdrak, and Dariusz Doliński. "Sometimes It’s Just a Game: The Pros and Cons of Using Virtual Environments in Social Influence Research." In Digital Interaction and Machine Intelligence. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-11432-8_19.

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AbstractClassic social influence effects are present both in games and virtual environments, similarly to real life. The use of games and virtual environments to study them offers the possibility to better control the experimental situation but also brings limitations. On one hand, sequential request techniques of social influence are studied in virtual environments, which enables the control of the experimental situation at the laboratory level. On the other hand, mere presence in the laboratory, devices for measuring physiological responses and awareness of participation in the game provide
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Ehab, Nerveen, A. M. Bassiuny, Ibrahim Badawy, and Ahmed Salah ELdin Mohamed Ali. "Development of a Virtual Industrial Robotics Laboratory with Real-Time Operating Capabilities Using Digital Twin Technology." In Lecture Notes in Networks and Systems. Springer Nature Switzerland, 2024. https://doi.org/10.1007/978-3-031-70771-1_11.

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Xinting, Gao, and Zhuang Weimin. "Apply Digital-Twin Model to Optimize the Planning of Equipment Pipeline System in the Laboratory Campus." In Computational Design and Robotic Fabrication. Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-99-8405-3_22.

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AbstractBuilding Information Modeling plays an important role in laboratory design. The reasonable layout of the outdoor equipment pipeline is the key to supporting the efficient operation of the laboratory, increasing the flexibility of the laboratory space module, and planning a holistic smart campus space. However, the traditional BIM model lacks convenient visualization and interoperability in the early stage of the program and may lead to inconsistency. This paper aims to propose an integrated visual optimization model toolkit of the equipment and piping using the Rhino + Grasshopper plat
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Mîndruț, Bogdan M., and Claudiu A. Oprea. "Experiential Learning Through Controlling and Monitoring a Real-Time 3D House Using LabVIEW in a Virtual Laboratory." In Lecture Notes in Computer Science. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-63885-6_14.

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Kaiser, Michael, Lisa Marie Otto, Steffen Müller, André Hartwecker, and Christian Schyr. "Testing Urban Interaction Scenarios Between Automated Vehicles and Vulnerable Road Users Using a Vehicle-in-The-Loop Test Bench and a Motion Laboratory." In Lecture Notes in Mechanical Engineering. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-70392-8_112.

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AbstractFor testing and analyzing urban vehicle-pedestrian or vehicle-bicyclist interactions as realistically and safely as possible, new types of test environments are required. This paper presents and analyzes a test environment in which a Vehicle-in-the-Loop test bench is combined with a motion laboratory. In this test setup, a real automated vehicle can interact with a human pedestrian or cyclist in a virtual test field in the same way as in real road traffic. Employing a walking platform ensures that the pedestrian’s range of movement is not restricted during the test. This test environme
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Mastroianni, Bruno. "From the Virtues of Argumentation to the Happiness of Dispute." In Competing, cooperating, deciding: towards a model of deliberative debate. Firenze University Press, 2021. http://dx.doi.org/10.36253/978-88-5518-329-1.04.

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Efficient debate training should develop the ability to manage real discussions and not just be a laboratory for ideal talks. In this regard, the perspective of the virtues of argumentation is particularly suitable. Virtuous arguing allows the recognition of the other's difference – the contemplation of difference. Using Aristotelian ideas of contemplation as happiness opens up the possibility of accepting the arguers' imperfections and configure disputes suitable for producing shared outcomes, making them genuinely deliberative.
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Akanmu, Abiola, Adedeji Afolabi, and Akinwale Okunola. "Predicting Mental Workload of Using Exoskeletons for Construction Work: A Deep Learning Approach." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/979-12-215-0289-3.69.

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Exoskeletons are gaining attention as a potential solution for addressing low back injury in the construction industry. However, use of active back-support exoskeletons in construction can trigger unintended consequences which could increase mental workload of users while working with exoskeletons. Prolonged increase in mental workload could impact workers’ wellbeing and productivity. Prediction of mental workload during exoskeleton-use could inform strategies to mitigate the triggers. This study investigates a machine-learning framework for predicting mental workload of workers while using ac
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Akanmu, Abiola, Adedeji Afolabi, and Akinwale Okunola. "Predicting Mental Workload of Using Exoskeletons for Construction Work: A Deep Learning Approach." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/10.36253/979-12-215-0289-3.69.

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Exoskeletons are gaining attention as a potential solution for addressing low back injury in the construction industry. However, use of active back-support exoskeletons in construction can trigger unintended consequences which could increase mental workload of users while working with exoskeletons. Prolonged increase in mental workload could impact workers’ wellbeing and productivity. Prediction of mental workload during exoskeleton-use could inform strategies to mitigate the triggers. This study investigates a machine-learning framework for predicting mental workload of workers while using ac
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Conference papers on the topic "Virtual and real laboratory"

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Hanson, Curt, Saravanakumaar Ramia, and Kyle Barnes. "Urban Air Mobility Passenger Discomfort Evaluations of Sudden Heave Motion in a Virtual Reality Motion-Base Simulator." In Vertical Flight Society 81st Annual Forum and Technology Display. The Vertical Flight Society, 2025. https://doi.org/10.4050/f-0081-2025-27.

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Small, highly maneuverable Urban Air Mobility (UAM) air taxis might exhibit motions during hover and low-speed flight that are unfamiliar to many passengers, and for which there are no established guidelines to predict passenger comfort. Researchers performed a study in the Armstrong Virtual Reality Passenger Ride Quality Laboratory to identify relationships between sudden motion characteristics and UAM passenger comfort and acceptance. Twenty-three volunteer test subjects from the Armstrong workforce each completed a 15-minute experience as a passenger in a virtual air taxi simulation. Subjec
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Le, Dy, Nathaniel Bordick, Volker Weiss, Jaret Riddick, and Bradley Miller. "Fatigue-Free Platforms: Vision for Future Army Rotorcraft." In Vertical Flight Society 70th Annual Forum & Technology Display. The Vertical Flight Society, 2014. http://dx.doi.org/10.4050/f-0070-2014-9633.

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The goal for Army aviation platform sustainment is "zero-maintenance". Scientists and engineers from the U.S. Army are exploring the underpinning science and technology (S&amp;T), which can be used to achieve this vision. Researchers from the Army Aviation and Missile Research, Development and Engineering Center (AMRDEC) and Army Research Laboratory (ARL) have recently developed a holistic system approach, "Virtual Risk-informed Aviation Maneuver Sustainment" (VRAMS), which integrates a wide range of technologies including the material "genome", damage precursors, self-healing, real-time risk
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Gubsky, Dmitry S., Sergey V. Krutiev, Irina N. Ivanova, and Svetlana A. Vyatkina. "Virtual Radiophysics Laboratory." In 2024 Intelligent Technologies and Electronic Devices in Vehicle and Road Transport Complex (TIRVED). IEEE, 2024. https://doi.org/10.1109/tirved63561.2024.10769943.

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Porada, Sabine. "Pedagogical Laboratory of Potential Architecture." In eCAADe 2002: Connecting the Real and the Virtual. eCAADe, 2002. http://dx.doi.org/10.52842/conf.ecaade.2002.578.

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Porada, Sabine. "Pedagogical Laboratory of Potential Architecture." In eCAADe 2002: Connecting the Real and the Virtual. eCAADe, 2002. http://dx.doi.org/10.52842/conf.ecaade.2002.578.

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Kovacs, G. L. "A robot laboratory in real and virtual environments." In 2012 4th IEEE International Symposium on Logistics and Industrial Informatics (LINDI 2012). IEEE, 2012. http://dx.doi.org/10.1109/lindi.2012.6319493.

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Kuznetsov, K. I., and N. V. Yegorova. "Virtual Laboratory Work «Isothermal Compression of Real Gas»." In 2022 VI International Conference on Information Technologies in Engineering Education (Inforino). IEEE, 2022. http://dx.doi.org/10.1109/inforino53888.2022.9783006.

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Popescu, Dorin, Cosmin Ionete, Razvan Aguridan, Livia Popescu, Qinghao Meng, and Adina Adriana Ionete. "Remote vs. simulated, virtual or real-time automation laboratory." In 2009 IEEE International Conference on Automation and Logistics (ICAL). IEEE, 2009. http://dx.doi.org/10.1109/ical.2009.5262758.

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Luo, Yupeng, and Jeevjyot Chhabda. "Hybrid Real/Virtual Simulation in an Engineering Laboratory Course." In ASCE International Workshop on Computing in Civil Engineering 2017. American Society of Civil Engineers, 2017. http://dx.doi.org/10.1061/9780784480830.009.

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Cimpanu, Corina, Robert gabriel Lupu, and Florina Ungureanu. "LABORATORY OF THINGS: VIRTUAL LABORATORY FOR SIGNAL PROCESSING EXPERIMENTS." In eLSE 2019. Carol I National Defence University Publishing House, 2019. http://dx.doi.org/10.12753/2066-026x-19-033.

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Nowadays, the evolution of the educational system is mainly based on concepts like distance learning, open universities, virtual learning environments that become quite popular for teaching and learning. Anyhow, in the field of Computer Science, Technology and Engineering these learning environments are still relatively behind when discussing new technologies like distance learning. Due to their inherent necessity of providing effective skill acquisition and hands-on experience, those laboratories availability for online access is limited or restricted. The equivalent virtual laboratory can be
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Reports on the topic "Virtual and real laboratory"

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Shamonia, Volodymyr H., Olena V. Semenikhina, Volodymyr V. Proshkin, Olha V. Lebid, Serhii Ya Kharchenko, and Oksana S. Lytvyn. Using the Proteus virtual environment to train future IT professionals. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/3760.

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Based on literature review it was established that the use of augmented reality as an innovative technology of student training occurs in following directions: 3D image rendering; recognition and marking of real objects; interaction of a virtual object with a person in real time. The main advantages of using AR and VR in the educational process are highlighted: clarity, ability to simulate processes and phenomena, integration of educational disciplines, building an open education system, increasing motivation for learning, etc. It has been found that in the field of physical process modelling
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Ervin, Kelly, Karl Smink, Bryan Vu, and Jonathan Boone. Ship Simulator of the Future in virtual reality. Engineer Research and Development Center (U.S.), 2022. http://dx.doi.org/10.21079/11681/45502.

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The Army’s modernization priorities include the development of augmented reality and virtual reality (AR/VR) simulations for enabling the regiment and increasing soldier readiness. The use of AR/VR technology at the U.S. Army Engineer Research and Development Center (ERDC) is also growing in the realm of military and civil works program missions. The ERDC Coastal and Hydraulics Laboratory (CHL) has developed a ship simulator to evaluate bay channels across the world; however, the current simulator has little to no physical realism in nearshore coastal regions (Figure 1). Thus, the ERDC team is
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Kress, R. L., and L. J. Love. The Virtual Robotics Laboratory. Office of Scientific and Technical Information (OSTI), 1999. http://dx.doi.org/10.2172/14318.

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Trott, Kevin C. Virtual Laboratory/Model Abstraction Testbed. Defense Technical Information Center, 1999. http://dx.doi.org/10.21236/ada369125.

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Klems, J. H., E. U. Finlayson, T. H. Olsen, D. W. Banks, and J. M. Pallis. Toward a virtual building laboratory. Office of Scientific and Technical Information (OSTI), 1999. http://dx.doi.org/10.2172/775094.

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Kouroupi, Nansy. A virtual solution to a very real problem. Edited by S. Vicknesan. Monash University, 2024. http://dx.doi.org/10.54377/88ed-dddd.

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Bullard, Jeffrey W. Virtual cement and concrete testing laboratory :. National Institute of Standards and Technology, 2010. http://dx.doi.org/10.6028/nist.ir.7707.

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Fox, Geoffrey C., Salim Hariri, H. J. Siegel, and H. G. Dietz. Rome Laboratory Software Engineering Cooperative Virtual Machine. Defense Technical Information Center, 1994. http://dx.doi.org/10.21236/ada292396.

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Bullard, Jeffrey W. The virtual cement and concrete testing laboratory consortium:. National Institute of Standards and Technology, 2003. http://dx.doi.org/10.6028/nist.ir.6962.

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Bullard, Jeffrey W. The virtual cement and concrete testing laboratory consortium:. National Institute of Standards and Technology, 2003. http://dx.doi.org/10.6028/nist.ir.7096.

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