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Journal articles on the topic 'Virtual Business Community'

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1

Nurhaliza, Wa Ode, and Nurul Fauziah. "Komunikasi Kelompok dalam Virtual Community." KOMUNIDA : Media Komunikasi dan Dakwah 10, no. 01 (2020): 18–38. http://dx.doi.org/10.35905/komunida.v10i01.1220.

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This study aims to analyze communication in virtual communities that are reviewed from a business, health and career-linkedIn perspective. This research uses the literature review method through literature search both books and international and national journals. The results showed that the virtual community was established and developed through Computer Mediated Communication (CMC) on various platforms. Virtual communities develop because individuals have the same goal. They bind themselves to join and exchange ideas, information in a virtual community because there are common motives and go
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Mourik, Ruth, Sylvia Breukers, LFM Summeren, and A. C. Wieczorek. "Community-Based Virtual Power Plants: Against All Odds?" Proceedings 20, no. 1 (2019): 25. http://dx.doi.org/10.3390/proceedings2019020025.

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Based on a European project entitled “Community-based Virtual Power Plants’ (Interreg 2017–2010) this paper discusses opportunities for community energy projects—focusing on the example of community-based virtual power plants. Using a business model canvas as heuristic and the Dutch demonstration case as an example, we show how a business model following a community logic is unfeasible in practice. The current institutional context compels community based cVPP initiatives to partially abandon such community-based values, in order to be able to survive in the energy services market. It is concl
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Smeds, Riitta, and Jukka Alvesalo. "Global business process development in a virtual community of practice." Production Planning & Control 14, no. 4 (2003): 361–71. http://dx.doi.org/10.1080/0953728031000117931.

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Kodama, Mitsuru. "Strategic business applications and new virtual knowledge‐based businesses through community‐based information networks." Information Management & Computer Security 7, no. 4 (1999): 186–99. http://dx.doi.org/10.1108/09685229910292754.

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Blažič, Borka Jerman, Andrej Jerman-Blažič, and Tanja Arh. "A Virtual User Community." Journal of Global Information Management 23, no. 2 (2015): 24–47. http://dx.doi.org/10.4018/jgim.2015040102.

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The aim of the research work presented in this paper is to explore a virtual-user community's influence on the design of a new, multimedia-based Internet service. The virtual community considered here are the researchers and associated administrative staff who are working on, or managing, collaboration projects or common tasks in distant laboratories all over the world. The acceptance and the attitudes of the community were studied and applied in the design of a new service offered by the Virtual Conference Centre Portal (VCCP) – Global Plaza. In this study, the cultural backgrounds of the use
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Chang, Shih-Feng, Guo-An Wu, and Jia Liu. "Business Model, Lock-in Effect and Network Effect of Virtual Community." IOP Conference Series: Materials Science and Engineering 806 (May 5, 2020): 012042. http://dx.doi.org/10.1088/1757-899x/806/1/012042.

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Fachrunnisa, Olivia. "Towards sustainability of virtual business community through trustworthy behaviour-based mechanism." International Journal of Web Based Communities 12, no. 3 (2016): 296. http://dx.doi.org/10.1504/ijwbc.2016.077756.

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Lee, In. "Overview of Emerging Web 2.0-Based Business Models and Web 2.0 Applications in Businesses." International Journal of E-Business Research 7, no. 4 (2011): 1–16. http://dx.doi.org/10.4018/jebr.2011100101.

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Web 2.0 offers business organizations an array of new ways to interact with customers and partners. Web 2.0 is continuously evolving and offers new business models and support business processes, customer relationship management, and partner relationship management. This study reviews some of the major business applications of Web 2.0, and identifies Web 2.0-based business models. Six emerging Web 2.0-based business models were identified: (1) Broad Online Community, (2) Focused Online Community, (3) Social Shopping, (4) Content Intermediary, (5) Virtual World, and (6) Shared Web 2.0 Services.
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Shen, Yung-Cheng, Chun-Yao Huang, Chia-Hsien Chu, and Hui-Chun Liao. "Virtual Community Loyalty: An Interpersonal-Interaction Perspective." International Journal of Electronic Commerce 15, no. 1 (2010): 49–74. http://dx.doi.org/10.2753/jec1086-4415150102.

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Boyd Thomas, Jane, Cara Okleshen Peters, and Holly Tolson. "An exploratory investigation of the virtual community MySpace.com." Journal of Fashion Marketing and Management: An International Journal 11, no. 4 (2007): 587–603. http://dx.doi.org/10.1108/13612020710824625.

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Gupta, Sumeet, and Hee-Woong Kim. "Developing the Commitment to Virtual Community." Information Resources Management Journal 20, no. 1 (2007): 28–45. http://dx.doi.org/10.4018/irmj.2007010103.

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Hidayat, Eva Nuriyah, Soni Akhmad Nulhaqim, and Muhammad Fedryansyah. "PEMASARAN SECARA ONLINE BAGI PELAKU USAHA KECIL DAN MENENGAH (UMKM) RW 05 DESA CINUNUK." Prosiding Penelitian dan Pengabdian kepada Masyarakat 7, no. 2 (2020): 257. http://dx.doi.org/10.24198/jppm.v7i2.29051.

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ABSTRAKDalam masa pandemi covid 19 yang dihadapi saat ini, usaha mikro dihadapkan pada tantangan agar dapat bertahan keberadaannya dan dapat menyesuaikan dengan tuntutan dari konsumen. Sistem jual beli yang dilakukan mengalami perubahan yang asalnya secara kontak langsung menjadi sistem online. Di RW 5 Desa Cinunuk Kecamatan Cileunyi Kabupaten Bandung ini mempunyai potensi berbagai usaha diantaranya kuliner dan berbagai produk kerajinan masyarakat. Tujuan KKN Integratif Virtual ini adalah memberikan pemahaman, bimbingan dan penyuluhan serta pendampingan kepada masyarakat agar dapat mengembangk
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Simmons, Lakisha L., and Russell W. Clayton. "The impact of small business B2B virtual community commitment on brand loyalty." International Journal of Business and Systems Research 4, no. 4 (2010): 451. http://dx.doi.org/10.1504/ijbsr.2010.033423.

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Turek, Tomasz. "Models of regional business spatial community management." Online Journal of Applied Knowledge Management 4, no. 1 (2016): 17–28. http://dx.doi.org/10.36965/ojakm.2016.4(1)17-28.

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Online communities are no longer the domain of people. Due to changes in economy, the free flow of capital and people, and the processes of globalization, more and more often enterprises appear in communities. This applies in particular to the organizations based on the resources of information and knowledge. Relations of this type are called business communities. A specific form of this type of relation is projects undertaken within geographical areas: cities, states, and provinces. Due to the bonding agent - the geographical area - they are based on spatial information GIS systems. Projects
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Yao, Shanji, Xinnuo Zheng, and Dewen Liu. "Sense of virtual community, commitment and knowledge contribution: an empirical research based on MI community." Nankai Business Review International 12, no. 1 (2021): 131–54. http://dx.doi.org/10.1108/nbri-10-2019-0053.

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Purpose The purpose of this paper is to find a way to encourage community members to actively create content and contribute knowledge through the study of the relationship between virtual community awareness, commitment and knowledge contribution, so as to make virtual community revitalize and provide a better platform for enterprises to carry out network marketing. Design/methodology/approach This study establishes a theoretical model that member knowledge contribution’s prepositive impact in virtual community. SOVC is an independent variable, commitment is a mediating variable and knowledge
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Kim, Sang Hoon, Kyung Hoon Yang, and Jae Kyung Kim. "Finding critical success factors for virtual community marketing." Service Business 3, no. 2 (2009): 149–71. http://dx.doi.org/10.1007/s11628-008-0059-x.

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Kuo, Ying-Feng. "A study on service quality of virtual community websites." Total Quality Management & Business Excellence 14, no. 4 (2003): 461–73. http://dx.doi.org/10.1080/1478336032000047237a.

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Areola, Phd HSG, Eunice Mareth Querol, Joan Camille P. Ilagan, and Irvin Recto Perono. "Distance Learning in Philippine Business Programs: An Action Research for the Delivery of Quality Education Towards Sustainable Community Development." Journal of Sustainable Community Development (JSCD) 3, no. 1 (2021): 56–63. http://dx.doi.org/10.32924/jscd.v3i1.30.

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Education is one of the hardest hit sector of the ongoing global health crisis. Elsewhere, educators continue to grapple with their new reality of balancing content, context and form in order to efficiently deliver online the critical teaching and learning in the business programs. A much-needed clarity for the new direction of education is needed by all academic stakeholders. While governments emphasize a new normal for teaching and learning, every student and educator is left with multiple unanswered questions: how does the virtual community expect to learn? Is it enough to know the best pra
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Ginsburg, Mark, and Suzanne Weisband. "Volunteerism and Virtual Community Business Success: The Case of the Internet Chess Club." Journal of Organizational Computing and Electronic Commerce 16, no. 3 (2006): 325–43. http://dx.doi.org/10.1207/s15327744joce1603&4_9.

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Ginsburg, Mark, and Suzanne Weisband. "Volunteerism and Virtual Community Business Success: The Case of the Internet Chess Club." Journal of Organizational Computing and Electronic Commerce 16, no. 3-4 (2006): 325–43. http://dx.doi.org/10.1080/10919392.2006.9681206.

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Rubio, Natalia, Nieves Villaseñor, and Mª Jesús Yagüe. "Influence of Value Co-Creation on Virtual Community Brand Equity for Unichannel vs. Multichannel Users." Sustainability 13, no. 15 (2021): 8403. http://dx.doi.org/10.3390/su13158403.

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Value co-creation by users in a virtual community is a key element to encouraging the community’s brand equity. This study analyzes the effect of the functional value provided by the virtual community on the two value-co-creation behaviors that occur within it: (1) self-value co-creation and (2) communal value co-creation. Through self-value co-creation, participants co-create value to their own benefit by becoming involved in co-designing their experience. By communal value co-creation, participants co-create value through evaluations, recommendations, and ideas that benefit others. This stud
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Dam, Leena B., and Deepa Pillai. "Crafting Virtual Community of Indigenous Entrepreneurs: Case in Social Entrepreneurship." South Asian Journal of Business and Management Cases 10, no. 1 (2021): 111–20. http://dx.doi.org/10.1177/2277977921991916.

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Facebook has voyaged a significant distance since its launch in 2004 as a web-based social media connector. What initially started off as a way to socially associate people at an individual level has in its journey become a platform for doing business easily. It is currently a huge ring to associate and network across the globe. Sonia Konjeti Agarwal has weaved a comparable success story utilizing Facebook. Her story, like that of Facebook, started with a motive to socially connect people of a geographical area. She created a Facebook group for women in Pune and christened it PULA (Pune Ladies
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Ho, Ching-Wei, and Yu-Bing Wang. "Does Social Media Marketing and Brand Community Play the Role in Building a Sustainable Digital Business Strategy?" Sustainability 12, no. 16 (2020): 6417. http://dx.doi.org/10.3390/su12166417.

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This study investigates the effects of customer relationships on a brand’s social network website (BSN) for virtual and physical retail channels in the digital business environment. The authors also further explore the sustainable customer relationships with virtual and physical retail channels (i.e., consumer–community identification, CCI; and consumer–retailer love, C-R Love) and customer attitudinal/behavioral loyalty toward a retailer (re-purchase and word of mouth, WOM). The authors develop a framework to describe and examine the connections among customer relationships for BSN, CCI, C-R
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Rubio, Natalia, Nieves Villaseñor, and MªJesús Yagüe. "Sustainable Co-Creation Behavior in a Virtual Community: Antecedents and Moderating Effect of Participant’s Perception of Own Expertise." Sustainability 12, no. 19 (2020): 8151. http://dx.doi.org/10.3390/su12198151.

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Value co-creation by users in a virtual community is a key element of the community’s value and sustainability. This paper first analyzes the effect on co-creation behavior of (1) users’ altruism and (2) users’ interactivity with the different firms housed in the virtual community. It considers different sustainable co-creation behaviors based on intensity, distinguishing between moderate or high intensity, where recommendation of the service represents a moderate level of co-creation and co-innovation at a high level. Both behaviors are oriented not only to the firms housed in the virtual com
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Valtakoski, Aku, Juhana Peltonen, and Mikko O. J. Laine. "Peer-to-Peer Service Quality in Virtual Communities." International Journal of Virtual Communities and Social Networking 3, no. 1 (2011): 13–22. http://dx.doi.org/10.4018/jvcsn.2011010102.

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Virtual communities are an increasingly popular way to conduct business over the Internet. However, from the service provider’s point of view they pose special challenges. In particular, unless the provider itself engages in content or service provision, the service relies entirely on its members for provision of services. The members should thus be seen as resources for service provision. This type of networked service production system implies challenges in terms of service quality management and, subsequently, value creation for community members. This paper explores these issues by revisit
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Shu, Wesley, and Yu-Hao Chuang. "Why people share knowledge in virtual communities." Social Behavior and Personality: an international journal 39, no. 5 (2011): 671–90. http://dx.doi.org/10.2224/sbp.2011.39.5.671.

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In this paper we explored why people want to share knowledge in the virtual community setting. Taiwan provides an important model for the study of knowledge sharing in online social networks because of the large number of users of these in this country. Using a model modified from the theory of reasoned action and data collected in Taiwan, we found that self-esteem, absorptive ability, and trust are the driving forces of sharing. We did not find that the expected return had an impact on knowledge sharing. Although these results may be counterintuitive, they confirm today's open business enviro
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Zhihong, Li, Colin Duffield, and David Wilson. "Research on the Driving Factors of Customer Participation in Service Innovation in a Virtual Brand Community." International Journal of Innovation Science 7, no. 4 (2015): 299–309. http://dx.doi.org/10.1108/ijis-07-04-2015-b006.

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With the development of the service sector and network communication technology, customers are involved in business activities through virtual communities and demonstrating the ability to create personalized products or services with companies. This paper systematically studied the driving factors of customer participation in service innovation. Based on related literature research achievements and a better development of virtual brand communities in China-XiaoMi community, this paper empirically analyzed the different factors. The results showed that self-efficacy and trust have a significant
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Mobo, Froilan D. "The Impact of Google Suites Amidst the New Normal." International Journal of Multidisciplinary: Applied Business and Education Research 2, no. 2 (2021): 115–17. http://dx.doi.org/10.11594/ijmaber.02.02.05.

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The Novel Corona Virus has greatly made an impact in the global community and including business sectorial group. Sectoral business establishments were temporarily closed because of the strict quarantine protocol set by the Inter-Agency Task Force on COVID 19. Classes and Work were also suspended that is why we are experiencing delays in all transactions. The virus has shifted our global workforce into a cloud-based or virtual-based transaction because there are regulations that we need to follow regardless if that is private and public offices. Most of them used technological platform like Go
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Choudhury, Deep Kanta Lahiri. "India's First Virtual Community and the Telegraph General Strike of 1908." International Review of Social History 48, S11 (2003): 45–71. http://dx.doi.org/10.1017/s0020859003001263.

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The telegraph strike of 1908 occurred at many nodes of the telegraph system in British India and Burma, paralysing governance and business. In this paper, I suggest that the strike was a symptom of the systemic crisis in world telegraphy faced with technological change and competition. I introduce the category of transregional economic general strike as a tool to analyse strikes in the communication sectors. The strike demonstrated the ability of one of the earliest virtual communities in India to combine and organize worker protest. This multistage strike momentarily transcended the specific,
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Mulkey, Lynn M., William L. Dougan, and Lala Carr Steelman. "Electronic Governance: Locals and Cosmopolitans “In and As” a Virtual Academic Community." International Journal of Public Administration 28, no. 7-8 (2005): 703–21. http://dx.doi.org/10.1081/pad-200064242.

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Cao, Wei, and Ping Yu Jiang. "Cloud Machining Community for Social Manufacturing." Applied Mechanics and Materials 220-223 (November 2012): 61–64. http://dx.doi.org/10.4028/www.scientific.net/amm.220-223.61.

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Under the great trend of social manufacturing, the professional social division of labour in manufacturing industry and the distribution of manufacturing resources force more and more enterprises focus on their core business than ever before and outsource most of the non-core manufacturing activities to other professional organizations. In this condition, this paper proposed a new-type cloud system which is call cloud machining community (CMC) to integrate the distributed MRs and provide on-demand services for service requestors who need them. The framework of CMC together with it working flow
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Zucchermaglio, Cristina, and Alessandra Talamo. "The Development of a Virtual Community of Practices Using Electronic Mail and Communicative Genres." Journal of Business and Technical Communication 17, no. 3 (2003): 259–84. http://dx.doi.org/10.1177/1050651903017003001.

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33

Sciortino, Giacomo P. "INDUSTRY PERSPECTIVE." International Journal of Space Technology Management and Innovation 1, no. 2 (2011): 41–46. http://dx.doi.org/10.4018/ijstmi.2011070103.

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The “Distretto Virtuale” portal is an interactive area, featuring several virtual tools, of the Italian Space Agency’s (ASI) website (http://www.asi.it)1. Its community is steadily growing and includes all of the main Italian sector’s stakeholders: business, entrepreneurial associations, research entities, central and local public authorities, financial institutions, investors, consultants, etc. Some tools have been designed to promote membership, as well as “guest” access, abroad. At a macroeconomic level the portal provides, a periodical evaluation of the sector’s trends based on direct busi
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Martinez-Nuñez, Margarita, Oriol Borras-Gene, and Ángel Fidalgo-Blanco. "Virtual Learning Communities in Google Plus, Implications, and Sustainability in MOOCs." Journal of Information Technology Research 9, no. 3 (2016): 18–36. http://dx.doi.org/10.4018/jitr.2016070102.

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Two major educational strengths that MOOCs provide are informal learning and harnessing the collective intelligence of the students and the interactions among other users like former students, future students, business professionals, other universities, etc. These features may lead to the emergence of new sustainable in time educational elements wherein knowledge and learning continue enriching once the course finished. At present, one of the main limitations of the MOOC platforms is the lack of social open tools to enhance and take advantage of the collective intelligence generated in the cou
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Sankaran, K., and Catherine Demangeot. "Conceptualizing virtual communities as enablers of community-based entrepreneurship and resilience." Journal of Enterprising Communities: People and Places in the Global Economy 11, no. 1 (2017): 78–94. http://dx.doi.org/10.1108/jec-02-2015-0017.

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Purpose This paper aims to demonstrate the potential of virtual communities in enabling community-based entrepreneurship and resilience. Resilience is an important attribute for a community to overcome adverse circumstances it may face. Design/methodology/approach Weaving together diverse strands of scholarship, the authors show how virtual communities centered around specific interests (Obst et al., 2002) can endow geographic communities with resilience. Findings The paper establishes the desirability of resilience in contemporary communities, which can be enhanced through internet-mediated e
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Vohra, Anupama, and Neha Bhardwaj. "Exploring Active Participation in Virtual Communities and the Role of Community Benefits: An Empirical Study of University Students in India." Global Business Review 20, no. 2 (2019): 515–28. http://dx.doi.org/10.1177/0972150918825211.

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User-generated content (UGC) forms an indispensable part of virtual community (VC) based on marketing. It not only makes the community information-rich, but is also instrumental in generating more interactions on the community platform, involving more number of members, both actively and passively. With this backdrop, the present study aims to explore active participation (AP) of members in a VC, which leads to the creation of UGC for the community. Social media (SM) use being context dependent, the main objective of this article is to study the role of VC benefits in inducing AP among users i
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Ribeiro, Gustavo Lins. "Transnational Virtual Community? Exploring Implications for Culture, Power and Language." Organization 4, no. 4 (1997): 496–505. http://dx.doi.org/10.1177/135050849700400407.

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Raicu, Gabriel, and Alexandra Raicu. "Cloud Computing Environment for Engineering and Business Education." Advanced Materials Research 837 (November 2013): 651–56. http://dx.doi.org/10.4028/www.scientific.net/amr.837.651.

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The authors present the development of a scientific cloud computing environment (SCCE) for engineering and business simulations that offers high performance computation capability. The software platform consists of a scalable pool of virtual machines running a UNIX-like (Linux) or UNIX-derivative (FreeBSD) operating systems using specialised software based on modelling engineering processes and focused on business training and predictive analytics using simulations. The use of advanced engineering simulation technology allows engineers to understand and predict the future performance of comple
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Fidiana, Fidiana, Widhi Ariestianti, Endang Dwi Retnani, and Dini Widyawati. "Strategi ekspansi usaha dan pengelolaan kas berbasis teknologi informasi pada era new normal." Jurnal Inovasi Hasil Pengabdian Masyarakat (JIPEMAS) 4, no. 2 (2021): 251. http://dx.doi.org/10.33474/jipemas.v4i2.9585.

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Handicraft SMEs are one of the sectors affected by the Covid-19 pandemic. The implementation of this community service activity aims to offer the right expansion strategy for MSMEs affected by the Covid-19 pandemic. The scope of community service activities is limited to the Sukolilo Surabaya Handicraft SMEs. Some MSMEs have managed to survive and some have been less fortunate. The method of activity is to provide recommendations through virtual assistance activities through zoom and WhatsApp social media related to strategies to increase business and manage finances during the new normal era.
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Johannisson, Bengt, Marcela Ramirez-Pasillas, and Gösta Karlsson. "Theoretical and Methodological Challenges Bridging Firm Strategies and Contextual Networking." International Journal of Entrepreneurship and Innovation 3, no. 3 (2002): 165–74. http://dx.doi.org/10.5367/000000002101299169.

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There is an increasing concern for, on the one hand, networked business strategies and, on the other, the competitiveness of localized small-firm clusters. This paper first reviews four different strategy frameworks — the resource-based organization, the industrial organization, the virtual organization and the industrial district — from a network perspective. Eleven generic dimensions of such strategic frameworks are generated and operationalized. Then graph analysis is used to map a small business community in which furniture manufacturing and retail make up the core industry sectors. Three
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Kardaras, Dimitrios K., Gregory Petropoulos, and Bill Karakostas. "An exploratory study of the functionality and business potential of a virtual community for artists in Greece." International Journal of Web Based Communities 5, no. 3 (2009): 371. http://dx.doi.org/10.1504/ijwbc.2009.025214.

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Hansen, Joshua. "Virtual Indecent Assault: Time for the Criminal Law to Enter the Realm of Virtual Reality." Victoria University of Wellington Law Review 50, no. 1 (2019): 57. http://dx.doi.org/10.26686/vuwlr.v50i1.5553.

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Virtual reality has the potential to provide a new medium of communication that will allow community, business and recreation to extend into the virtual realm. As with any emerging technology, the law must decide how to respond. When technology throws into question what the law considers to be real, we are starting from a relatively clean slate. The purpose of this article is to consider the extent to which the criminal law must engage with virtual reality. This issue is approached through the case study of virtual indecent assault. After considering the offence of indecent assault in s 135 of
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Sanchez Torres, Javier A., and Francisco-Javier Arroyo-Cañada. "Building brand loyalty in e-commerce of fashion lingerie." Journal of Fashion Marketing and Management: An International Journal 21, no. 1 (2017): 103–14. http://dx.doi.org/10.1108/jfmm-05-2016-0047.

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Purpose The purpose of this paper is to know if the loyalty of online purchasing is determined by the final perceptions of product quality and brand reputation in the online community of lingerie customers. Design/methodology/approach The authors used an exploratory model which aspects in previous studies have evaluated satisfaction, loyalty and trust in electronic shopping, in order to examine whether the customer’s perception of the quality and innovation of the final product sold through e-commerce and reputation in the examined was made “Virtual Community” are key factors in creating loyal
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Lea, Bih Ru. "Measuring performance of social network-based virtual community: a balanced scorecard approach." International Journal of Business and Systems Research 5, no. 3 (2011): 281. http://dx.doi.org/10.1504/ijbsr.2011.039297.

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Zhang, Yan, and Jun Hui He. "Research on the Mobile Net Business Knowledge Sharing Strategy of Fraud Evade." Applied Mechanics and Materials 631-632 (September 2014): 1171–73. http://dx.doi.org/10.4028/www.scientific.net/amm.631-632.1171.

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Mobile commerce fraud to the rapid development of e-commerce has brought new challenges, network operators knowledge sharing environment to be studied under the law. Research and analysis network operators group dynamic evolution of knowledge sharing strategy for fraudulent evasion of the conclusion shows that network operators group for fraudulent evasion of knowledge sharing strategy forms of instability, there is a virtual community of network operators and the initial high initial knowledge sharing knowledge sharing and low multiple modes coexistence, and finally from the perspective of ne
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Dunham, Laura, R. Edward Freeman, and Jeanne Liedtka. "Enhancing Stakeholder Practice: A Particularized Exploration of Community." Business Ethics Quarterly 16, no. 1 (2006): 23–42. http://dx.doi.org/10.5840/beq20061611.

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Abstract:Lack of specificity around stakeholder identity remains a serious obstacle to the further development of stakeholder theory and its adoption in actual practice by business managers. Nowhere is this shortcoming more evident than in stakeholder theory’s treatment of the constituency known as “community.”In this paper we attempt to set forth what we call “the Problem of Community” as indicative of the definitional problems of stakeholder theory. We then begin the process of gaining greater specificity around our notions of community and the role of community in stakeholder theory and man
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Nabila, Jasmine Dewi, and Dimas Satrio Wijaksono. "ASTRA DAIHATSU CUSTOMER VIRTUAL EVENT’S SPECIAL EVENT STRATEGY BY PT. MAHA KREASI INDONESIA." Indonesian Journal of Communication Studies 14, no. 1 (2021): 18. http://dx.doi.org/10.31315/ijcs.v14i1.4780.

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The spread of the Covid-19 pandemic in all parts of the world including Indonesia, resulted in most industrial sectors experiencing economic paralysis. Business people must do various ways to keep their business running and marketing activities carried out with innovations according to the situation. With all the limitations of movement, the emergence of various virtual events is a solution for marketing activities to keep going in this critical pandemic. Astra Daihatsu is one of the brands that is active in holding virtual events during the pandemic through PT. Maha Kreasi Indonesia as an alt
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Faullant, Rita, and Guido Dolfus. "Everything community? Destructive processes in communities of crowdsourcing competitions." Business Process Management Journal 23, no. 6 (2017): 1108–28. http://dx.doi.org/10.1108/bpmj-10-2016-0206.

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Purpose Virtual crowdsourcing initiatives, and in particular crowdsourcing competitions, have become a promising means of harnessing users’ creativity to help corporate innovation. To date, research has tended to focus on the outcome of the competition, i.e. on the creative solution. There is, however, a lack of understanding in such crowdsourcing environments of the creative process itself and the influence of social interaction on the platform during this process. The paper aims to discuss these issues. Design/methodology/approach The authors conducted a series of qualitative interviews with
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Shih, Hung-Pin, and Echo Huang. "Influence Mechanisms That Leverage Participation Quality in a Professional Virtual Community." Journal of Global Information Management 23, no. 4 (2015): 77–100. http://dx.doi.org/10.4018/jgim.2015100104.

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Despite the considerable attention paid to the determinants of participation (e.g., time spent and visit frequency) in professional virtual communities (PVCs), what and how to enhance participation quality have seldom been addressed. Participation quality is an affective outcome of social emotion for assessing the success of a PVC. By using the social-relationship perspective, this work develops a theoretical model based on relationship commitment and social psychology theories to examine how dedication-constraint mechanisms influence participation quality in a PVC. Empirical results of a PVC
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Sutanto, Juliana. "The Effects of Network Ties on Relational Social Capital and Knowledge Contribution in Virtual Local Community." Journal of Global Information Management 21, no. 3 (2013): 42–59. http://dx.doi.org/10.4018/jgim.2013070103.

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It is widely established that the levels of generalized trust, norms of reciprocity, and identification (collectively known as relational social capital) in a virtual community have a positive effect on a member’s motivation to contribute knowledge in the community. However, little is known on the antecedents of such relational social capital. This study longitudinally investigates the effects of the strength of network ties on the development of relational social capital in a virtual local community in a Southeast Asia country. It also empirically validates the relationship between relational
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