Journal articles on the topic 'Virtual Hand'
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Parusharamudu, Mr M., N. Vivek, and Ch Sanjay Vardhan. "Virtual Mouse Using Hand Gestures." International Journal of Research Publication and Reviews 6, no. 4 (April 2025): 14589–93. https://doi.org/10.55248/gengpi.6.0425.1662.
Full textWILLIAMS, N. W. "The Virtual Hand." Journal of Hand Surgery 22, no. 5 (October 1997): 560–67. http://dx.doi.org/10.1016/s0266-7681(97)80345-2.
Full textThakur, Shanu. "Virtual Mouse." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 05 (May 11, 2024): 1–5. http://dx.doi.org/10.55041/ijsrem33792.
Full textCai, Xian Juan, Cheng Cheng, and Umwali Marine. "Autonomous Virtual Hand Behavior Construction in Virtual Manufacturing Environment." Applied Mechanics and Materials 743 (March 2015): 734–37. http://dx.doi.org/10.4028/www.scientific.net/amm.743.734.
Full textKrishna, Golla Sai, G. S. S. M. Dileep, and Dr R. Shalini. "Virtual Actions Using Hand Gestures." IOSR Journal of Computer Engineering 26, no. 6 (December 2024): 43–48. https://doi.org/10.9790/0661-2606034348.
Full textLi, JingRong, YuHua Xu, JianLong Ni, and QingHui Wang. "Glove-based virtual hand grasping for virtual mechanical assembly." Assembly Automation 36, no. 4 (September 5, 2016): 349–61. http://dx.doi.org/10.1108/aa-01-2016-002.
Full textReddy, Mr K. Vikram. "Hand Gesture based Virtual Mouse." International Journal for Research in Applied Science and Engineering Technology 9, no. 5 (May 31, 2021): 1646–49. http://dx.doi.org/10.22214/ijraset.2021.34497.
Full textMochimaru, Masaaki, Natsuki Miyata, Makiko Kouchi, Mitsunori Tada, Toru Nakata, and Tsuneya Kurihara. "Digital Hand for Virtual Prototyping." Reference Collection of Annual Meeting 2004.8 (2004): 189–90. http://dx.doi.org/10.1299/jsmemecjsm.2004.8.0_189.
Full textIndraneel, K. J. S. S., P. Narendra Reddy, G. Leela Srinivas, J. Alekh Vara Prasad, and Ananthoju Vijay Kumar. "Hand Gesture Based Virtual Mouse." International Journal for Research in Applied Science and Engineering Technology 11, no. 5 (May 31, 2023): 2458–61. http://dx.doi.org/10.22214/ijraset.2023.51731.
Full textKalipu, Ravi Kumar, Harish Kurmana, Divakar Allaboina, Sanjay Kumar Chilla, Bhavish Lakkavarapu, and Ravi Kumar Nubothu. "Virtual Mouse Using Hand Gestures." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 09, no. 03 (March 31, 2025): 1–9. https://doi.org/10.55041/ijsrem43518.
Full textMadan, Atul K., Constantine T. Frantzides, Nina Shervin, and Christopher L. Tebbit. "Assessment of Individual Hand Performance in Box Trainers Compared to Virtual Reality Trainers." American Surgeon 69, no. 12 (December 2003): 1112–14. http://dx.doi.org/10.1177/000313480306901219.
Full textMesuda, Yuko, Shigeru Inui, and Yosuke Horiba. "Virtual manipulations for draping." International Journal of Clothing Science and Technology 27, no. 3 (June 1, 2015): 417–33. http://dx.doi.org/10.1108/ijcst-10-2013-0119.
Full textGroen, Joris, and Peter J. Werkhoven. "Visuomotor Adaptation to Virtual Hand Position in Interactive Virtual Environments." Presence: Teleoperators and Virtual Environments 7, no. 5 (October 1998): 429–46. http://dx.doi.org/10.1162/105474698565839.
Full textLiu, Xinhua, Xiaolong Cui, Guomin Song, and Bihong Xu. "Development of a virtual maintenance system with virtual hand." International Journal of Advanced Manufacturing Technology 70, no. 9-12 (November 17, 2013): 2241–47. http://dx.doi.org/10.1007/s00170-013-5473-0.
Full textCui, Dixuan, and Christos Mousas. "Evaluating Virtual Hand Illusion through Realistic Appearance and Tactile Feedback." Multimodal Technologies and Interaction 6, no. 9 (September 6, 2022): 76. http://dx.doi.org/10.3390/mti6090076.
Full textVorobeva, V. P., O. S. Perepelkina, and G. A. Arina. "Equivalence of the Classical Rubber Hand Illusion and the Virtual Hand Illusion." Experimental Psychology (Russia) 13, no. 3 (2020): 31–45. http://dx.doi.org/10.17759/exppsy.2020130303.
Full textRanjan, Shudhanshu, Sumit Anand, Vinayak Gontia, Aman Chandra, Vineet Sharan, and Spandana SG. "Virtual Mouse Control using Hand Gesture." International Journal of Engineering Research in Computer Science and Engineering 9, no. 11 (November 1, 2022): 20–23. http://dx.doi.org/10.36647/ijercse/09.11.art006.
Full textTing, Zhang, Cheng Cheng, Ge Wei, and Zhang Jing. "The Construction of Autonomous Virtual Hand in Virtual Assembly Environments." International Journal of Computer Theory and Engineering 9, no. 3 (2017): 197–201. http://dx.doi.org/10.7763/ijcte.2017.v9.1137.
Full textAbbad, Khalid, Majid Ben Yakhlef, Abderrahim Saaidi, and Abderrazzak Ait Mouhou. "Virtual Hand Skinning Using Volumetric Shape." International Journal of Computer Aided Engineering and Technology 1, no. 1 (2023): 1. http://dx.doi.org/10.1504/ijcaet.2023.10040912.
Full textPeña-Pitarch, Esteban, Neus Ticó Falguera, and Jingzhou (James) Yang. "Virtual human hand: model and kinematics." Computer Methods in Biomechanics and Biomedical Engineering 17, no. 5 (August 24, 2012): 568–79. http://dx.doi.org/10.1080/10255842.2012.702864.
Full textM P, SINDHU, AKHILESH A, AFSAN M, and AKSHAY K. SUNIL. "Virtual Drawing Board Using Hand Tracking." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 12 (December 23, 2024): 1–8. https://doi.org/10.55041/ijsrem39912.
Full textStirling, Paul HC, and Jane E. McEachan*. "Establishing a virtual hand surgery clinic." Journal of Hand Surgery (European Volume) 45, no. 9 (June 15, 2020): 1002–4. http://dx.doi.org/10.1177/1753193420932736.
Full textMouhou, Abderrazzak Ait, Abderrahim Saaidi, Majid Ben Yakhlef, and Khalid Abbad. "Virtual hand skinning using volumetric shape." International Journal of Computer Aided Engineering and Technology 18, no. 1/2/3 (2023): 77. http://dx.doi.org/10.1504/ijcaet.2023.127788.
Full textRathnam, Martin Joel, Pradyuman Sharma, Anand Shaw, Anoop Krishnan, and Vivek Vishal. "Virtual Mouse – Hand Gesture Recognition System." International Journal of Innovative Research in Advanced Engineering 10, no. 06 (June 23, 2023): 313–19. http://dx.doi.org/10.26562/ijirae.2023.v1006.13.
Full textPatil, Mr Soham. "Hand Tracking-Based Virtual Mouse System." International Journal for Research in Applied Science and Engineering Technology 13, no. 5 (May 31, 2025): 2622–23. https://doi.org/10.22214/ijraset.2025.70798.
Full textPandi, Mr R. Maruthu, and Dr B. Ramya. "Temporary Anchorage Devices – A Review Virtual Mouse Using Hand Gesture." International Journal of Research Publication and Reviews 6, no. 4 (April 2025): 1504–9. https://doi.org/10.55248/gengpi.6.0425.1365.
Full textChoi, Daewoong, Hyeonjoong Cho, Kyeongeun Seo, Sangyub Lee, Jaekyu Lee, and Jaejin Ko. "Designing Hand Pose Aware Virtual Keyboard With Hand Drift Tolerance." IEEE Access 7 (2019): 96035–47. http://dx.doi.org/10.1109/access.2019.2929310.
Full textS, Dr Nandagopal, Soundarya R, Vaishnavi S, Vanisri S, and Hiranya S. "AI Virtual Painter using OpenCV and Mediapipe." International Journal of Engineering Research in Computer Science and Engineering 9, no. 11 (November 1, 2022): 13–16. http://dx.doi.org/10.36647/ijercse/09.11.art004.
Full textLohmann, Johannes, Anna Belardinelli, and Martin V. Butz. "Hands Ahead in Mind and Motion: Active Inference in Peripersonal Hand Space." Vision 3, no. 2 (April 18, 2019): 15. http://dx.doi.org/10.3390/vision3020015.
Full textAKASHKUMAR, M. "Gesture Based System Typing Virtual Keyboard." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 09, no. 01 (January 20, 2025): 1–9. https://doi.org/10.55041/ijsrem40915.
Full textZhou, Xiaozhou, Yu Jin, Lesong Jia, and Chengqi Xue. "Study on Hand–Eye Cordination Area with Bare-Hand Click Interaction in Virtual Reality." Applied Sciences 11, no. 13 (July 1, 2021): 6146. http://dx.doi.org/10.3390/app11136146.
Full textYANG, XIAOLI, and YOUN K. KIM. "HAND MANIPULATION TRAINING IN HAPTIC VIRTUAL ENVIRONMENTS." International Journal of Information Acquisition 05, no. 03 (September 2008): 269–81. http://dx.doi.org/10.1142/s021987890800165x.
Full textTang, Xiao, Ruihui Li, and Chi-Wing Fu. "CAFI-AR." Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 6, no. 4 (December 21, 2022): 1–23. http://dx.doi.org/10.1145/3569499.
Full textPanditi Uma Vignesh, Mohammed Thaqib-ul-Rahman, Sripada Dheeraj, Tileti Sai Charan Reddy, and Mohammed Ayaz Uddin. "AI Virtual Mouse Using Hand Gesture Recognition." International Research Journal on Advanced Engineering Hub (IRJAEH) 3, no. 05 (May 13, 2025): 2259–63. https://doi.org/10.47392/irjaeh.2025.0332.
Full textHan, Yoon Chung, and Byeong-jun Han. "Virtual pottery: a virtual 3D audiovisual interface using natural hand motions." Multimedia Tools and Applications 73, no. 2 (February 27, 2013): 917–33. http://dx.doi.org/10.1007/s11042-013-1382-3.
Full textGupta, Mr Deven, Ms Anamika Zagade, Ms Mansi Gawand, Ms Saloni Mhatre, and Prof J. W. Bakal. "Gesture Controlled Virtual Artboard." International Journal for Research in Applied Science and Engineering Technology 12, no. 2 (February 29, 2024): 1557–65. http://dx.doi.org/10.22214/ijraset.2024.58680.
Full textKang, Taeseok, Minsu Chae, Eunbin Seo, Mingyu Kim, and Jinmo Kim. "DeepHandsVR: Hand Interface Using Deep Learning in Immersive Virtual Reality." Electronics 9, no. 11 (November 6, 2020): 1863. http://dx.doi.org/10.3390/electronics9111863.
Full textLiu, Siyuan, and Chao Sun. "Master–Slave Control System for Virtual–Physical Interactions Using Hands." Sensors 23, no. 16 (August 11, 2023): 7107. http://dx.doi.org/10.3390/s23167107.
Full textAhmed Mohamed, Esraa, Mohamed M.A khallaf, Samia M. A. Saied, and Hussein G.H..Mogahed. "EFFECT OF VIRTUAL REALITY ON HAND DYSFUNCTION POST BURN." Cuestiones de Fisioterapia 54, no. 4 (February 20, 2025): 5140–49. https://doi.org/10.48047/d5s4sx47.
Full textRathi, Aman. "AI Virtual Mouse." International Journal for Research in Applied Science and Engineering Technology 13, no. 5 (May 31, 2025): 852–58. https://doi.org/10.22214/ijraset.2025.70308.
Full textR., SATHEESHKUMAR. "IOT Integrated Virtual Hand for Robotic Arm Using Leap Motion Controller." Journal of Research on the Lepidoptera 51, no. 2 (April 20, 2020): 49–60. http://dx.doi.org/10.36872/lepi/v51i2/301077.
Full textAdkins, Alex, Lorraine Lin, Aline Normoyle, Ryan Canales, Yuting Ye, and Sophie Jörg. "Evaluating Grasping Visualizations and Control Modes in a VR Game." ACM Transactions on Applied Perception 18, no. 4 (October 31, 2021): 1–14. http://dx.doi.org/10.1145/3486582.
Full textGuha, Joy, Shreya Kumari, and Prof Shiv Kumar Verma. "AI Virtual Mouse Using Hand Gesture Recognition." International Journal for Research in Applied Science and Engineering Technology 10, no. 4 (April 30, 2022): 3070–76. http://dx.doi.org/10.22214/ijraset.2022.41981.
Full textWestley, S., R. Mistry, and B. Dheansa. "Accuracy of virtual assessment in hand trauma." JPRAS Open 31 (March 2022): 92–98. http://dx.doi.org/10.1016/j.jpra.2021.10.008.
Full textSebelius, F., M. Axelsson, N. Danielsen, J. Schouenborg, and T. Laurell. "Real-time control of a virtual hand." Technology and Disability 17, no. 3 (August 23, 2005): 131–41. http://dx.doi.org/10.3233/tad-2005-17301.
Full textXiong, Wei, Qing Hui Wang, and Cheng Zhong Zhang. "A Hybrid Interaction Method with Virtual Hand." Advanced Materials Research 311-313 (August 2011): 1539–45. http://dx.doi.org/10.4028/www.scientific.net/amr.311-313.1539.
Full textChan, A., R. W. H. Lau, and L. Li. "Hand Motion Prediction for Distributed Virtual Environments." IEEE Transactions on Visualization and Computer Graphics 14, no. 1 (January 2008): 146–59. http://dx.doi.org/10.1109/tvcg.2007.1056.
Full textSanchez-Vives, Maria V., Bernhard Spanlang, Antonio Frisoli, Massimo Bergamasco, and Mel Slater. "Virtual Hand Illusion Induced by Visuomotor Correlations." PLoS ONE 5, no. 4 (April 29, 2010): e10381. http://dx.doi.org/10.1371/journal.pone.0010381.
Full textEl Magrouni, Issam, Abdelaziz Ettaoufik, Siham Aouad, and Abderrahim Maizate. "Hand Gesture Recognition for Virtual Mouse Control." International Journal of Interactive Mobile Technologies (iJIM) 19, no. 02 (January 27, 2025): 53–64. https://doi.org/10.3991/ijim.v19i02.51879.
Full textSun, Hanqiu, and Kwok-hang Tsang. "Fuzzy Posture Input for Virtual-Hand Models." Presence: Teleoperators and Virtual Environments 9, no. 5 (October 2000): 473–85. http://dx.doi.org/10.1162/105474600566961.
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