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Journal articles on the topic 'Virtual identity'

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1

Kivimäki, Anri, Kaisa Kauppinen, and Mike Robinson. "Identity in virtual communities." ACM SIGGROUP Bulletin 19, no. 3 (December 1998): 29–33. http://dx.doi.org/10.1145/307736.307764.

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Wenjing, Xie. "Virtual space, real identity: Exploring cultural identity of Chinese Diaspora in virtual community." Telematics and Informatics 22, no. 4 (November 2005): 395–404. http://dx.doi.org/10.1016/j.tele.2004.11.006.

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Berman, C. W. "FICTION: Virtual Reality, Identity Imposters." Science 318, no. 5858 (December 21, 2007): 1870. http://dx.doi.org/10.1126/science.1150498.

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Radojčić, Saša. "Identity in a virtual world." Kultura, no. 133 (2011): 92–102. http://dx.doi.org/10.5937/kultura1133092r.

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Romanova, Anna, and Dmitriy Chernichkin. "Problems of virtual religious identity." Political Science (RU), no. 4 (2020): 59–73. http://dx.doi.org/10.31249/poln/2020.04.03.

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In the modern world, religious identity continues to be one of the most important markers of a person's place in society. However, it is no longer just a mandatory prescribed identity, but actively transgresses under the influence of numerous problems of the modern world. By transgression of religious identity, the authors of the article understand its transformation, both in the direction of changing the level of religiosity as the confessional affiliation. This transgression is associated with a number of social factors – globalization, constant migration processes, value changes, and active spiritual search. With the advent of virtual space and virtual identity, there is another vector of transgression – towards the virtualization of religiosity. The main purpose of this article is to identify and systematize the main problems, related to the influence of virtual religious space on the transgression of religious identity in the real world and the formation of a new type – virtual religious identity. The main method is complex analysis. The article shows that problems with virtual religious identity begin at the categorical level, since they reflect the diversity of vectors of transgressive processes. In modern society, the transgression of religious identity is becoming a frequent phenomenon and variable, since a modern person can change both their religious affiliation and the nature of their religiosity several times during their life. But only virtual space offers unlimited possibilities-from the creation of new religious virtual associations to the appearance of many new fantasy religious identities. The main problem of further development of virtual identity will be the transformation of the level of sacredness, which will either lead to further secularization of the virtual religious space – or to the search for new forms of virtual sacredness.
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Galichkina, Elena N. "Linguistic anthropology approach to virtual identity." Current Issues in Philology and Pedagogical Linguistics, no. 2(2021) (June 25, 2021): 28–38. http://dx.doi.org/10.29025/2079-6021-2021-2-28-38.

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The paper deals with linguistic anthropology’s approach to virtual identity, the term “virtual identity” is defined, the distinction between “virtual identity’ and “online identity” is stated, the peculiarities of virtual identity’s structure are described. The aim of the article is to describe and investigate “virtual identity” as an object of linguistic anthropology’s approach; to define the terms “virtual identity” and “online identity”; to identify the virtual name’s functions; to state the tendencies of further research studies of the virtual identity. The importance of the Internet discourse investigation and key trends in the studies of the virtual personality structure determine the research topicality. The material analyzed comprises texts taken from online discourse, written speech card-catalogues compiled by the author during 2020-2021, the list of the virtual names (450 in number) retrieved from Rusfishing and Steam user profiles. Different groups of virtual names are discovered in the research: official; informal; derivative, i.e. formed by adding diminutive suffixes, etc. The main functions of virtual names are identified. Special attention is devoted to linguistic creativity of Russian online users, who create different types of texts (jokes, anecdotes, antiproverbs, demotivators, memes) that form the core of Internet folklore.
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Kadaba, Rajiv, Suratna Budalakoti, David DeAngelis, and K. Suzanne Barber. "Modeling Virtual Footprints." International Journal of Agent Technologies and Systems 3, no. 2 (April 2011): 1–17. http://dx.doi.org/10.4018/jats.2011040101.

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Entities interacting on the web establish their identity by creating virtual personas. These entities, or agents, can be human users or software-based. This research models identity using the Entity-Persona Model, a semantically annotated social network inferred from the persistent traces of interaction between personas on the web. A Persona Mapping Algorithm is proposed which compares the local views of personas in their social network referred to as their Virtual Signatures, for structural and semantic similarity. The semantics of the Entity-Persona Model are modeled by a vector space model of the text associated with the personas in the network, which allows comparison of their Virtual Signatures. This enables all the publicly accessible personas of an entity to be identified on the scale of the web. This research enables an agent to identify a single entity using multiple personas on different networks, provided that multiple personas exhibit characteristic behavior. The agent is able to increase the trustworthiness of on-line interactions by establishing the identity of entities operating under multiple personas. Consequently, reputation measures based on on-line interactions with multiple personas can be aggregated and resolved to the true singular identity.
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Martsinkovskaya, Tatyana D. "IDENTITY IN TRANSITIVE AND VIRTUAL SPACE." RSUH/RGGU Bulletin. Series Psychology. Pedagogics. Education, no. 4 (2018): 11–20. http://dx.doi.org/10.28995/2073-6398-2018-4-11-20.

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Bouko, Catherine, and Natasha Slater. "Identity, otherness and the virtual double." Technoetic Arts 9, no. 1 (September 5, 2011): 17–30. http://dx.doi.org/10.1386/tear.9.1.17_1.

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Schultze, Ulrike. "Performing embodied identity in virtual worlds." European Journal of Information Systems 23, no. 1 (January 2014): 84–95. http://dx.doi.org/10.1057/ejis.2012.52.

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Vander Schee, Brian A. "Virtual Social Identity and Consumer Behavior." Journal of Consumer Marketing 27, no. 6 (September 14, 2010): 563–64. http://dx.doi.org/10.1108/07363761011078307.

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12

Duhl, L. "Finding identity in a virtual world." Journal of Epidemiology & Community Health 53, no. 12 (December 1, 1999): 746–47. http://dx.doi.org/10.1136/jech.53.12.746.

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13

Graham-Rowe, Duncan. "Virtual voucher masks online users' identity." New Scientist 193, no. 2589 (February 2007): 26. http://dx.doi.org/10.1016/s0262-4079(07)60288-7.

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Sultana, Shaila. "Language and identity in virtual space." Asian Perspectives on English as a Lingua Franca and Identity 26, no. 2 (August 11, 2016): 216–37. http://dx.doi.org/10.1075/japc.26.2.03sul.

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Based on the data drawn from an intensive ethnographic study on young adults in Bangladesh conducted in the virtual space, specifically Facebook (FB) and analysis of those data through a transglossic framework, the paper shows that the meaning-making processes in lingua franca (LF) encounters can be appropriately deciphered when their language is considered in terms of translocalisation, transculturation, transmodality, and transtextualisation. The data also demonstrate that the young adults deliberately flout the linguistic features of English with their Bangladeshi counterparts, while they prefer to approximate a native form of English with other native and non-native speakers of English. Even though their English is variable and emergent in the potential LF context of the virtual space, their conscious choice of approximating a near-native form indicates that they are keenly aware of the ideologies related to ELF and associated with ELF identity attributes. The paper confirms the necessity of reconceptualisation of ELF, considering the idiosyncrasies of young adults’ language practices; and identifies the paradoxes of sociolinguistic profiling of South Asian speakers, based on dichotomous and binary phenomena, such as ELF and non-ELF speakers, EFL (English as a Foreign Language) vs. ESL (English as a Second Language) speakers, or members of the Inner Circle vs. Outer Circle.
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Chan, Brenda. "Virtual Communities and Chinese National Identity." Journal of Chinese Overseas 2, no. 1 (2006): 1–32. http://dx.doi.org/10.1163/179325406788639093.

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AbstractWith the implementation of economic reforms in the People's Republic of China (PRC) and the relaxation of restrictions on foreign travel, a new wave of overseas migration from mainland China has taken place. Compared to the earlier waves of Chinese emigrants who were semi-literate peasants and craftsmen, many new Chinese migrants are highly educated professionals and are extremely mobile. While the earlier Chinese migrants were mostly from southern provinces in China and organized their voluntary associations based on native-place or blood ties, new Chinese migrants hail from different regions in China, and would build social organizations of different configurations. Besides setting up voluntary organizations offline, these new Chinese migrants are also forming cybercommunities on the Internet. This article investigates whether virtual communities formed by new Chinese migrants also offer identity options to migrants in terms of ethnicity and national belonging, as offline immigrant associations do. It does so by examining the varieties of Chinese national identities articulated in cyberspace and in the offline activities of two virtual communities formed by new Chinese migrants who are working and studying in Singapore. I argue that virtual communities formed by migrants may or may not offer distinct identity options to their members in terms of ethnic or national belonging. Virtual communities with very diverse user profiles may offer more distinct identity options for their members as a strategy in attracting and retaining members, compared to virtual communities with a more homogeneous membership.
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Crofts, Lee. "Virtual Gender: Technology, Consumption and Identity." Gender, Work and Organization 11, no. 1 (January 2004): 116–19. http://dx.doi.org/10.1111/j.1468-0432.2004.00223_1.x.

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Chan, Brenda. "Virtual Communities and Chinese National Identity." Journal of Chinese Overseas 2, no. 1 (2006): 1–32. http://dx.doi.org/10.1353/jco.2006.0001.

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Sarma, Amardeo, Alfredo Matos, João Girão, and Rui L. Aguiar. "Virtual Identity Framework for Telecom Infrastructures." Wireless Personal Communications 45, no. 4 (February 29, 2008): 521–43. http://dx.doi.org/10.1007/s11277-008-9475-4.

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19

Rylskaya, Elena A., and Dmitry N. Pogorelov. "Personal identity in the virtual space of social networks and real identity: comparative characteristics." Yaroslavl Pedagogical Bulletin 1, no. 118 (2021): 105–14. http://dx.doi.org/10.20323/1813-145x-2021-1-118-105-114.

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The high referentiality of the virtual space contributes to a certain transformation of the ego-identity of modern users into the so-called identity in the virtual space of social networks. Personal identity in the virtual space of socialnetworks can be considered as a subsystem of ego identity, consisting of textual, visual, and auditory characteristics of the virtual image, reflecting the physical and personal properties and communication features that determine the integrity and identity of the individual within the subculture of users of social networks. The purpose of the article is a comparative analysis of the characteristics of real personality identity and personality identity in the virtual space of social networks. Study sample: 285 social media users aged 18 to 72 years. Research methods: Kuhn – McPartland test «Who am I?» with the modification «Who am I online?» and subsequent content analysis by a team of three experts. The study revealed that self-descriptions of real identity are more formalized, more often reflect the respondents' focus on real-life problems and contain negative connotations in the presentation of their character traits, emotional and physical state. In the characteristics of real identity, descriptions of oneself from the standpoint of marital status and actually performed social roles, interpretation of physical appearance and appearance are predominant. The image of a person in the virtual space of social networks, being more multifaceted, is characterized by greater creativity, predominance of positive emotional states, elements of «embellishment» of oneself, manifestations of an aggressive style of behavior. In the descriptions of personality identity in the virtual space of social networks, there are more often ideas about oneself from the standpoint of interpreting the sphere of communication and the peculiarities of communication with people, in the context of the specifics of activities in social networks, there is a large number of characteristics associated with the virtual appearance. In the presented self-descriptions, an invariant component was also revealed, containing general categories for real identity and personality identity in the virtual space of social networks: personality traits, character traits, activity content, abilities.
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Juszczyk-Rygallo, Joanna. "IDENTITY EDUCATION." SOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference 2 (May 25, 2018): 202–11. http://dx.doi.org/10.17770/sie2018vol1.3081.

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Family was the basis of socialization in traditional society. Older generation transmitted values to younger generation. Individuals accepted the social roles defined in the society. Nowadays, the socio-cultural conditions changed, which released individuals from the social destiny, but also shook their belief in traditional values. Now, children try to eliminate this loss of sense of identity through interactions with surroundings. However, they always look for more attractive development environment, therefore their interactions concern rather the virtual world than the real one. All personal relationships are weakened in virtual society. The influence of primary environments (family, neighborhood, peers) is marginalized. Thus, it is more and more difficult to achieve relatively stable points of reference – role models – which enable children to find who they want to be. Currently children search them beyond primary social structures, mostly within the scope of virtual communities. Thus, the most important role model for a child is the Internet with its resources, which sometimes does not support normal development. Therefore, defining oneself by the child is more reflexive and subjective. Hence, socialization of children becomes individual, personal and unique. Consequently, there is a need to establish a new space for socialization – the process of identity education. This article is an analytical description of the complex socialization of a child in the contemporary world. Against this background, it attempts to characterize conditions necessary to base this process on identity education as an act of self‑knowledge.
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Kirchanov, Maksim V. "Virtual States and Symbolic Markets of Identity." Observatory of Culture 17, no. 2 (June 30, 2020): 116–24. http://dx.doi.org/10.25281/2072-3156-2020-17-2-116-124.

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The author analyzes virtual states in the contexts of identity markets. There is assumed that virtual states can play the role of both subjects and objects of modern symbolic exchange. The article shows that virtual states do not have a common definition, and those who study them offer different approaches ranging from economic to cultural, from social to anthropological. On the one hand, virtual states can sell their identities. The author presumes that markets can be defined as cultures, and cultures as markets. On the other hand, the virtual states’ “products” that actualize their identity can also be goods. There is assumed that the processes of globalization and virtualization significantly changed the vectors and trajectories of identities development, turning them into a part of the market economy. The article assumes that the nation-state is gradually losing its monopoly right to represent the identity of the nation, and new actors are trying to challenge this right by proposing their own projects for identity development.The author believes that the emergence of virtual states in identity markets was the result of a performative turn and a craft revolution, for virtual states appeared as the consequences of economy craftivization, offering various mechanisms to monetize identities and turn them into sacred and symbolic political products. The author believes that the virtual state was caused by the craftivization of the serial mass identities proposed in the 19th century as in the age of nationalism. There is assumed that the virtual states were the attempts to challenge the regular state’s monopoly inherited from the modern era to construct national identities. Therefore, the article analyzes the virtual states as attempts to revise the modern nation-state in the contexts of a cultural turn in the economy, which turned it into a sphere of production of meanings and identities. In general, the author considers virtual states as a new and alternative form of economic functioning, where the sense-making and meaning-generating constructs that invent and imagine new types and forms of identities become goods.
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Franzia, Elda. "Minangkabau Visual Identity Principle in Virtual World." International Journal of Culture and History (EJournal) 4, no. 2 (2018): 19–23. http://dx.doi.org/10.18178/ijch.2018.4.2.116.

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Teplyakova, Anastasia O., and Maria N. Lebedeva. "Subculture «tumblr girls»_ inconsistencies of virtual identity." Vestnik Tomskogo gosudarstvennogo universiteta. Kul'turologiya i iskusstvovedenie, no. 27 (September 1, 2017): 270–76. http://dx.doi.org/10.17223/22220836/27/25.

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Kisser, Tatyana S. "The virtual identity of the Russian Germans." Sibirskie istoricheskie issledovaniya, no. 2 (June 1, 2019): 64–84. http://dx.doi.org/10.17223/2312461x/24/4.

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Thatcher, Sherry M., Susan Brown, and David Wilson. "Toward a Theory of Virtual Identity Communication." Academy of Management Proceedings 2015, no. 1 (January 2015): 17802. http://dx.doi.org/10.5465/ambpp.2015.17802abstract.

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Mulyadi, Urip, and Lisa Fitriana. "Hashtag (#) as Message Identity in Virtual Community." Jurnal The Messenger 10, no. 1 (February 11, 2018): 44. http://dx.doi.org/10.26623/themessenger.v10i1.671.

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<p><span class="alt-edited"><em><span lang="EN-US">Computer Mediated Communication or CMC is able to present a virtual community, </span></em></span><em><span lang="EN-US">where the people inside have the same interest to share information related to events, activities, competitions, entertainment, history, event and others in Semarang City for publication. <span class="alt-edited">This research attempted to describe that hashtags can be utilized as the identity of a message in a communications network on Facebook Group MIK Semar. </span>The results of this study are hashtags have changed how we build a virtual community, as the use of hashtags in Facebook Group MIK SEMAR as message identity to build better relationship and support communication among its members.</span></em></p>
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Shaw, Debora. "Virtual culture: Identity and community in cybersociety." Library & Information Science Research 20, no. 1 (January 1998): 106–7. http://dx.doi.org/10.1016/s0740-8188(98)90011-1.

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Rusch, Edith A., and C. Cryss Brunner. "Transforming Leadership Identity in a Virtual Environment." Journal of Transformative Education 11, no. 1 (January 2013): 45–69. http://dx.doi.org/10.1177/1541344613489351.

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Tian, Robert G., and Yan Wu. "Crafting self identity in a virtual community." Multicultural Education & Technology Journal 1, no. 4 (October 16, 2007): 238–58. http://dx.doi.org/10.1108/17504970710832835.

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Peña, Jorge, and Dillon Hill. "Examining Identity Shift Effects in Virtual Reality." Cyberpsychology, Behavior, and Social Networking 23, no. 10 (October 1, 2020): 697–701. http://dx.doi.org/10.1089/cyber.2020.0010.

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Adams, Rebecca G., and David Holmes. "Virtual Politics: Identity and Community in Cyberspace." Contemporary Sociology 28, no. 3 (May 1999): 335. http://dx.doi.org/10.2307/2654185.

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Singer, Amy E. "Rescalingterroirthrough virtual identity work and impression management." Food, Culture & Society 21, no. 5 (September 27, 2018): 698–715. http://dx.doi.org/10.1080/15528014.2018.1516407.

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Solovieva, Ludmila Nikolaevna. "Digital Identity as a Phenomenon of Information Modernity." Общество: философия, история, культура, no. 12 (December 11, 2020): 53–56. http://dx.doi.org/10.24158/fik.2020.12.7.

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The paper is devoted to the philosophical under-standing of digital identity as a phenomenon of in-formation modernity. It is substantiated that the existence of a modern person is constituted in the real and virtual worlds, which contributes to the transformation of traditional anthropological attrib-utes and the introduction of a digital component into it. It is stated that in the virtual space, identifica-tion is carried out through virtual communication with network communities. It is concluded that the result of adaptation to life in hybrid reality is the formation of a virtual personality as a carrier of digi-tal attributes: а digital image, а digital profile, and a digital identity as an awareness of oneself as an integral part of information reality. Through the “re-al-virtual” dichotomy, the definition of digital identi-ty is formulated as the unity of “I-virtual” and “I-real”, the aggregate perception and experience of oneself in indissoluble unity with the real and virtual worlds.
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Koles, Bernadett, and Peter Nagy. "Virtual Customers behind Avatars: The Relationship between Virtual Identity and Virtual Consumption in Second Life." Journal of theoretical and applied electronic commerce research 7, no. 2 (2012): 17–18. http://dx.doi.org/10.4067/s0718-18762012000200009.

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Majeed Mohamed Fareed Majeed, Abdurahman Adisaputera, and Muhammad Ridwan. "Digital Identity." Konfrontasi: Jurnal Kultural, Ekonomi dan Perubahan Sosial 7, no. 4 (December 13, 2020): 246–52. http://dx.doi.org/10.33258/konfrontasi2.v7i4.122.

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With the penetration and spread of the Internet in our daily life, issues related to our identity on the Internet and their potential impacts on our lives, whether positive or negative, have become very important. We, as individuals, interact with a number of websites and services on the Internet that require an account (username and password) to access. These sites range from simple news sites that limit the number of articles that you can read anonymously in a certain period of time, to financial services or healthcare sites or others. Similar services on the Internet require that you know with certainty that you are definitely "you" before granting you access to any private information. Of course, we want them to confirm our identity before allowing access to this type of very sensitive information, which can be used to inflict harm. Take us in different ways if you fall into the wrong hands. The presence in the virtual world has formed the digital identity, and this digital identity has different effects on the morals and habits of the users in this virtual world. Because of the existence of a digital identity, you may also be exposed to some type of privacy crime. In this case, we must study and adapt to create patterns of coexistence and resilience in the digital environment.
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Faix, Tobias. "Hybrid Identity: Youth in Digital Networks." Journal of Youth and Theology 15, no. 1 (April 28, 2016): 65–87. http://dx.doi.org/10.1163/24055093-01501005.

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Scarcely anything influences today’s young generation as intensely as global and digital developments. Confusing real places in everyday life and virtual places in online communities leads to an acting out of their hybrid identity in the context of globalisation. These new opportunities consequently create new, often ambivalent, forms of identity in adolescents. Thus the boundaries between the virtual and the real world coalesce, the two can no longer be separated. What significance does spirituality have for this generation? How can youth ministry react? This article aims to link the intersection of globalisation, digital networks and virtual reality with the spirituality of adolescents, and to find out what a contextualisation of a Christian youth ministry could look like in these intersections.
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Vesali Naseh, Morteza. "Person and Personality in Cyber Space: A Legal Analysis of Virtual Identity." Masaryk University Journal of Law and Technology 10, no. 1 (June 30, 2016): 1–22. http://dx.doi.org/10.5817/mujlt2016-1-1.

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The day by day expansion of the Internet in all of human’s life put him or her between two worlds: real and virtual. The lifestyle of individuals has changed drastically in the challenge of these two worlds. Domination of virtual environments in all aspects of human personality, especially on the Identity, is clearly observable. The emergence of a virtual identity in cyberspace; beside the real identity of people is one of the challenges of the virtual environment of the Internet. The rise of some novel challenges about the question of identity in cyberspace may need appearing law on the issue of virtual identity. Freedom of identity, anonymity, irresponsibility, authenticity and identification in cyberspace are some of the legal issues, considered as challenges of virtual identity. Rule of cyberspace and protect the rights of cyber society, citizens (Netizens) are on the shoulder of law which makes constructing a legal framework as an irresistible matter of the future of the virtual society. For this, a correct understanding of the virtual environment and its related legal issues is needed. Virtual identity as a new topic may need a new legal approach and analysis.
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Baltezarevic, Radoslav, Borivoje Baltezarevic, Piotr Kwiatek, and Vesna Baltezarevic. "The Impact of Virtual Communities on Cultural Identity." Symposion 6, no. 1 (2019): 7–22. http://dx.doi.org/10.5840/symposion2019611.

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The emergence of the Internet and various forms of virtual communities has led to the impact of a new social space on individuals who frequently replace the real world with alternative forms of socializing. In virtual communities, new ‘friendships’ are easily accepted; however, how this acceptance influences cultural identity has not been investigated. Based on the data collected from 443 respondents in the Republic of Serbia, authors analyze this connexion, as well as how the absorption of others’ cultural values is reflected on the local cultural values. The results show that the adoption of others’ cultural values diminished the bond with the local community. The present paper adds to the theory of virtual communities by examining the relationship between the acceptance of an unknown person in a virtual community and its effects on cultural identity. This study contributes to the clarification of the impact that virtual networking has on cultural identity.
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Ortigosa-Pastor, Ana, and Ana Ibáñez-Moreno. "Communication in Internet: social constructivism and development of a virtual identity." Comunicar 14, no. 27 (October 1, 2006): 179–86. http://dx.doi.org/10.3916/c27-2006-27.

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Internet Relay Chat (IRC) is a virtual meeting point where people from al1 over the world can meet and talk. On context new strategies for creating shared systems of significance, and strategies for constructing an identity, have evolved. These strategies consist mostly of linguistic resources, since the access to visual or auditory features such as appearance or accent, which are significant identiwcreating factors in face-to-face interaction, is quite limited. In this paper, and following the theoretical framework of social constructivism, it is analyzed how chat participants may develop and sustain an identity in IRC chatrooms by using several linguistic and/or graphic resources on the web.«Internet Relay Chat» es un lugar de encuentro virtual donde personas de todas partes del mundo se pueden encontrar y hablar. Dentro de esta situación se han desarrollado nuevas estrategias de creación de sistemas de significado compartido y estrategias de construcción de una identidad. Estas estrategias consisten, principalmente, en el uso de recursos lingüísticos, ya que el acceso a factores visuales o auditivos como la apariencia o el acento, que constituyen factores significativos en la creación de identidad en la comunicación cara a cara, es bastante limitado. En este artículo, y siguiendo el marco teórico del constructivismo social, se analiza cómo los usuarios de chats pueden desarrollar y mantener una identidad en una sala de chat empleando diversos recursos lingüísticos y/o gráficos en Internet.
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Kalandarova, Dono Usmandjanovna. "Religion and social identity analysis in virtual space." ACADEMICIA: An International Multidisciplinary Research Journal 10, no. 10 (2020): 1164. http://dx.doi.org/10.5958/2249-7137.2020.01258.6.

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Dye, H. A. "Pure virtual braids homotopic to the identity braid." Fundamenta Mathematicae 202, no. 3 (2009): 225–39. http://dx.doi.org/10.4064/fm202-3-2.

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Lee, Hyun-jung. "Virtual Reality and Human Body, Identity and Interaction." Cogito 91 (June 30, 2020): 7–26. http://dx.doi.org/10.48115/cogito.2020.06.91.7.

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Lewis, James R. "Becoming a Virtual Pagan: “Conversion” or Identity Construction?" Pomegranate: The International Journal of Pagan Studies 16, no. 1 (January 7, 2015): 24–34. http://dx.doi.org/10.1558/pome.v16i1.19480.

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44

Lyou, Chul-Gyun, and Sae-Mi Shin. "Fun Labor and User Identity of Virtual Worlds." Journal of the Korea Contents Association 7, no. 8 (August 28, 2007): 182–90. http://dx.doi.org/10.5392/jkca.2007.7.8.182.

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45

Demchenko, Yuri. "Virtual organisations in computer grids and identity management." Information Security Technical Report 9, no. 1 (January 2004): 59–76. http://dx.doi.org/10.1016/s1363-4127(04)00016-0.

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46

Strojan, Tadeja Zupancic, and Michael Mullins. "The Identity of Place in Virtual Design Studios." Journal of Architectural Education 56, no. 1 (September 2002): 15–21. http://dx.doi.org/10.1162/104648802321019137.

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47

Corts, Alicia. "(Un)limited: Virtual Performance Spaces and Digital Identity." Theatre Symposium 24, no. 1 (2016): 113–28. http://dx.doi.org/10.1353/tsy.2016.0009.

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48

el-Nawawy, Mohammed, and Sahar Khamis. "Collective Identity in the Virtual Islamic Public Sphere." International Communication Gazette 72, no. 3 (March 26, 2010): 229–50. http://dx.doi.org/10.1177/1748048509356949.

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49

Martin, Stewart. "Exploring Identity and Citizenship in a Virtual World." International Journal of Virtual and Personal Learning Environments 3, no. 4 (October 2012): 53–70. http://dx.doi.org/10.4018/jvple.2012100105.

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Abstract:
Digital technology is able to modify deep-rooted views (Martin & Vallance, 2008) and facilitate identity articulation (Bers, 2001). During adolescence young people are developing their personal identity framed through the context of family, friends and cultural and religious inheritance. The complex dynamics between ’self,’ upbringing, cultural background, religious belief and social context may produce a sense of acceptance and welcome, feelings social engagement, or lead to anomie, social rejection, personal failure, disaffection or radicalisation. In multicultural, pluralistic democracies the emergence of trans-national political structures and the rise of international tensions have increased concerns about the nature of, and entitlement to, citizenship. This paper describes the Citizenship Project’s virtual world study of identity development in young people, using real-world scenarios to discover what values underpin engagement with political issues and citizenship, how they receive the concerns and values of others and how virtual worlds can promote social inclusion and cohesion.
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Poteryakhina, Inna, and Alexander Bagiyan. "Professional Identity via Virtual Corporate Discourse: Linguistic Perspective." SHS Web of Conferences 50 (2018): 01140. http://dx.doi.org/10.1051/shsconf/20185001140.

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The article is devoted to the linguistic, social and psychological characteristics of the professional identity including its cognitive, behavioural and emotional components. The paper considers the role of virtual corporate discourse in the processes of formation, monitoring and developing of the professional identity. In authors’ opinion, corporate discourse can be considered as the exponent of the intentions, knowledge and skills of communicants and their level of professionalism, so the elements of virtual corporate discourse differentiating specialists and laymen, as well as linguistic means preferred by both groups in their professional interaction, are analyzed in the work on the material of official corporate websites.
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