Academic literature on the topic 'Virtual language environment'

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Journal articles on the topic "Virtual language environment"

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PATHAN, S. N., N. J. RAJPER, and H. A. NIZAMANI. "VBEML: Virtual Breeding Environment Modeling Language." SINDH UNIVERSITY RESEARCH JOURNAL -SCIENCE SERIES 49, no. 004 (2017): 743——746. http://dx.doi.org/10.26692/surj/2017.12.51.

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Allwood, Jens, and Ralph Schroeder. "Intercultural Communication in Virtual Environment." Journal of Intercultural Communication 2, no. 2 (2000): 1–14. http://dx.doi.org/10.36923/jicc.v2i2.375.

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In this paper we explore and describe aspects of intercultural communication in an Internet based virtual environment. In spite of a massive Anglo-American dominance, the Internet share of non-English language use and of participants from non-English speaking countries is steadily increasing (cf Flydal). Our study is based on observing spontaneous text-based communication in a potentially multilingual and multicultural setting, the Active Worlds multi-user VR system. The paper examines a number of features of this communication, such as length of contributions, languages used, origins of parti
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TREGUBOVA, I. A. "FRACTAL GRAPHICS FOR VIRTUAL ENVIRONMENT GENERATION." Digital Technologies 26 (2019): 29–35. http://dx.doi.org/10.33243/2313-7010-26-29-35.

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Progress in hardware and software development is impressively fast. The main reason of computer graphics fast improvement is a full experience that can be reached though visual representation of our world. Therefore, the most interesting problem of it is a realistic image with high quality and resolution, which often requires procedural graphics generation. The article analyzes simplicity of a fractal and mathematics abstraction. Mathematics describes not only accuracy and logic but also beauty of the Universe. Mountains, clouds, trees, cells do not fit into the world of Euclidean geometry. Th
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Roed, Jannie. "Language Learner Behaviour in a Virtual Environment." Computer Assisted Language Learning 16, no. 2-3 (2003): 155–72. http://dx.doi.org/10.1076/call.16.2.155.15880.

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Jia, Fenli, Xiong You, Jiangpeng Tian, Guomin Song, and Qing Xia. "Formal language for the Virtual Geographic Environment." Environmental Earth Sciences 74, no. 10 (2015): 6981–7002. http://dx.doi.org/10.1007/s12665-015-4756-1.

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Bosa, Vita, Dmytro Marieiev, Olena Balalaieva, Alla Krokhmal, and Anna Solovei. "Implementation of virtual reality in foreign language teaching." Revista Amazonia Investiga 13, no. 73 (2024): 187–99. http://dx.doi.org/10.34069/ai/2024.73.01.15.

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The article highlights the main features of the virtual educational environment, the advantages and formats of using virtual reality in learning a foreign language. The purpose of the article is to study the role and possibilities of virtual reality as a necessary component in learning a foreign language. The methodological concept is aimed at shaping the role and capabilities of virtual reality as a necessary component in foreign language learning. The results of the study show the importance of the main modules of the multimedia virtual environment for learning cultures and languages in inst
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Cardoso, Janaina. "Learners Creating Their Own Virtual Language Learning Environment." International Journal of Humanities Education 11, no. 2 (2014): 15–32. http://dx.doi.org/10.18848/2327-0063/cgp/v11i02/43797.

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Nefedov, Igor V., and Anna V. Shi. "Language Contacts between China and Russia: from Classical Schools to a Virtual Educational Environment." Proceedings of Southern Federal University. Philology 25, no. 3 (2021): 146–62. http://dx.doi.org/10.18522/1995-0640-2021-3-146-162.

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The Russian language has been studied in Chinese educational institutions for more than three centuries, gaining more and more popularity. In the context of strengthening cooperation between Russia and China in the socio-economic, cultural and educational spheres, the knowledge of the languages of both countries becomes especially important. Currently, many Chinese schools, universities and language centers offer the study of Russian as a foreign language, and there are hundreds of Russian language teachers working in the country. In recent years, Russian language teaching has become possible
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Yang, Tianya, and Jialing Wu. "Design and Implementation of Chinese Language Teaching System Based on Virtual Reality Technology." Scalable Computing: Practice and Experience 25, no. 3 (2024): 1564–77. http://dx.doi.org/10.12694/scpe.v25i3.2740.

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Traditional Chinese language teaching methods have always had problems, such as a lack of practical opportunities and interest and an inability to provide sufficient language environment and context. Virtual reality technology provides new possibilities to solve these problems. Through in-depth research and analysis, this article designs and develops a Chinese language teaching system based on virtual reality technology. This system utilizes virtual reality technology to create a simulated 3D Chinese language environment, enabling learners to experience interactive experiences firsthand. The s
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Werfel, Krystal L., Brittany Grey, Michelle Johnson, et al. "Transitioning Speech-Language Assessment to a Virtual Environment: Lessons Learned From the ELLA Study." Language, Speech, and Hearing Services in Schools 52, no. 3 (2021): 769–75. http://dx.doi.org/10.1044/2021_lshss-20-00149.

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Purpose The COVID-19 pandemic has necessitated a quick shift to virtual speech-language services; however, only a small percentage of speech-language pathologists (SLPs) had previously engaged in telepractice. The purpose of this clinical tutorial is (a) to describe how the Early Language and Literacy Acquisition in Children with Hearing Loss study, a longitudinal study involving speech-language assessment with children with and without hearing loss, transitioned from in-person to virtual assessment and (b) to provide tips for optimizing virtual assessment procedures. Method We provide an over
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Dissertations / Theses on the topic "Virtual language environment"

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DeVilliers, Edward Michael. "Implementing voice recognition and natural language processing in the NPSNET networked virtual environment." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1996. http://handle.dtic.mil/100.2/ADA320340.

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Thesis (M.S. in Computer Science) Naval Postgraduate School, September 1996.<br>Thesis advisor(s): Nelson D. Ludlow, John S. Falby. "September 1996." Includes bibliographical references (p. 171-175). Also available online.
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Zhang, Qing. "Non-native speakers and virtual language learning environment : user behaviours and social discourse." Thesis, University of Huddersfield, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.288506.

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Carruthers, Heidy Patricia. "Effect of the affordances of a virtual environment on second language oral proficiency." OpenSIUC, 2013. https://opensiuc.lib.siu.edu/dissertations/667.

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The traditional language laboratory consists of computer-based exercises in which students practice the language individually, working on language form drills and listening comprehension activities. In addition to the traditional approach to the laboratory requirement, students in the study participated in a weekly conversation hour focusing on improving oral proficiency. The purpose of this quasi-experimental study was to determine the effect of two different types of conversation hours, face-to-face and virtual, on the oral proficiency levels of students enrolled in intermediate Spanish c
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Milvich, Michael Lazar. "JavaCAVE : A 3D immersive environment in Java." Thesis, Montana State University, 2004. http://etd.lib.montana.edu/etd/2004/milvich/MilvichM0805.pdf.

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Wang, Airong. "Learning English in a Multi-User Virtual Environment : Exploring Factors Affecting Participation." Doctoral thesis, Mittuniversitetet, Avdelningen för humaniora, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-30795.

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Online language learning and teaching is a field that has received a significant amount of research attention. What factors could affect student participation in simpler online learning environments has been investigated by researchers, but there has been limited study of factors affecting participation in complex Multi-User Virtual Environments. By using the typical Multi-User Virtual Environment Second Life, three English courses offered by Swedish universities were examined in this thesis. The courses were video-recorded, and selected parts of the recordings were transcribed. The transcribe
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Fick, David. "A virtual machine framework for domain-specific languages." Diss., Pretoria : [S.n.], 2007. http://upetd.up.ac.za/thesis/available/etd-10192007-163559/.

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Ngo, Thi Phuong Le. "Development and evaluation of a virtual resource center in a blended language leaming environment in a university context." Thesis, Nantes, 2019. http://www.theses.fr/2019NANT2009/document.

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Cette recherche examine l’efficacité des activités de sensibilisation dans un centre de ressources virtuel d’apprentissage dans le contexte d’une université française. Au cours de la première phase de la recherche, nous avons effectué une analyse d'erreurs afin d’identifier les écarts à la norme les plus courants dans les écrits des étudiants. Nous avons ensuite conçu des activités de sensibilisation (micro-tâches) pour tenter d'y apporter des solutions. Nous avons mené une rechercheaction avec un groupe d'étudiants de première année d'un programme d'anglais des affaires. Nous avons évalué l’e
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Ulubay, Murat. "Resilient Features Of Re-emerging Dyadic Communication Systems In An Interactive Virtual Environment." Phd thesis, METU, 2013. http://etd.lib.metu.edu.tr/upload/12615502/index.pdf.

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This study mainly focuses on the emergence and utilization of communication systems in the context of joint action where collective cognitive activity is required. Dyads are given an instant messaging medium of communication where only a limited number of characters and symbols can be used for information exchange in order to collaborate on common tasks of finding objects, in a network-based interactive virtual environment (ActiveWorlds), a 3D, multi-agent, virtual reality platform. The restrictions on communication and the requirement of collaboration facilitated the creation of a lexical inv
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Abal, Abdulaziz. "A Comparison of the Effects of Classroom and Multi-User Virtual Environments on the Perceived Speaking Anxiety of Adult Post-Secondary English Language Learners." FIU Digital Commons, 2012. http://digitalcommons.fiu.edu/etd/806.

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The population of English Language Learners (ELLs) globally has been increasing substantially every year. In the United States alone, adult ELLs are the fastest growing portion of learners in adult education programs (Yang, 2005). There is a significant need to improve the teaching of English to ELLs in the United States and other English-speaking dominant countries. However, for many ELLs, speaking, especially to Native English Speakers (NESs), causes considerable language anxiety, which in turn plays a vital role in hindering their language development and academic progress (Pichette, 2009;
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Mroz, Aurore Patricia. "Nature of L2 negotiation and co-construction of meaning in a problem-based virtual learning environment: a mixed methods study." Diss., University of Iowa, 2012. https://ir.uiowa.edu/etd/2951.

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Adopting a Socio-Constructivist theoretical framework, this study investigated the French language discourse produced by a focal group of five intermediate learners of French while immersed in a virtual learning environment (VLE) and engaged in a problem-based activity. Adopting a mixed methods approach, this study analyzed both quantitative and qualitative data to examine the second language (L2) negotiation and co-construction of meaning process in this group's discourse; as well, it investigated these learners' emerging
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Books on the topic "Virtual language environment"

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Carrió-Pastor, María Luisa, ed. Teaching Language and Teaching Literature in Virtual Environments. Springer Singapore, 2019. http://dx.doi.org/10.1007/978-981-13-1358-5.

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Sadler, Randall. Virtual worlds for language learning: From theory to practice. P. Lang, 2012.

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1965-, Thome Michael, and Haigh Karen 1970-, eds. Scripting your world: The official guide to Second Life scripting. Wiley Pub., 2008.

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Autonomy and Foreign Language Learning in a Virtual Learning Environment. Bloomsbury Publishing Plc, 2013.

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Autonomy and Foreign Language Learning in a Virtual Learning Environment. Bloomsbury Publishing Plc, 2013.

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Hamilton, Miranda. Autonomy and Foreign Language Learning in a Virtual Learning Environment. Bloomsbury Publishing Plc, 2014.

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Autonomy and Foreign Language Learning in a Virtual Learning Environment. Continuum Publishing Corporation, 2013.

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Autonomy and Foreign Language Learning in a Virtual Learning Environment. Bloomsbury Publishing Plc, 2013.

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Implementing Voice Recognition and Natural Language Processing in the NPSNET Networked Virtual Environment. Storming Media, 1996.

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Ashley, W. David. Foundations of Libvirt Development: How to Set Up and Maintain a Virtual Machine Environment with Python. Apress, 2019.

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Book chapters on the topic "Virtual language environment"

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McComas, William F. "Virtual Learning Environment." In The Language of Science Education. SensePublishers, 2014. http://dx.doi.org/10.1007/978-94-6209-497-0_99.

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Kallioniemi, Pekka, Kimmo Ronkainen, Jussi Karhu, Sumita Sharma, Jaakko Hakulinen, and Markku Turunen. "CityCompass VR - A Collaborative Virtual Language Learning Environment." In Human-Computer Interaction – INTERACT 2019. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-29390-1_33.

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Zhang, Meixiu. "Task Complexity and Collaborative Writing in A Virtual Environment." In Cognitive Task Complexity and Second Language Performance. Routledge, 2025. https://doi.org/10.4324/9781003500216-13.

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Guo, Siao-Cing, and Yu-Ju Lan. "Creating an Interactive Virtual Environment for Promoting Tourism English." In Expanding Global Horizons Through Technology Enhanced Language Learning. Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-15-7579-2_3.

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Chaudhary, Prashant, Pavan Kurariya, Shashi Pal Singh, Jahnavi Bodhankar, Lenali Singh, and Ajai Kumar. "Intelligent Virtual Research Environment for Natural Language Processing (IvrE-NLP)." In Lecture Notes in Networks and Systems. Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-16-9967-2_43.

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Marías, Clara, Elena Alcalde Peñalver, and Antonio Portela Lopa. "Teaching Poetry Through Songs in a Virtual Environment: From Students’ Reluctance to Their Acquiescence." In Teaching Language and Teaching Literature in Virtual Environments. Springer Singapore, 2018. http://dx.doi.org/10.1007/978-981-13-1358-5_14.

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Latoschik, Marc Erich, and Ipke Wachsmuth. "Exploiting distant pointing gestures for object selection in a virtual environment." In Gesture and Sign Language in Human-Computer Interaction. Springer Berlin Heidelberg, 1998. http://dx.doi.org/10.1007/bfb0052999.

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Norak, Kaisa, and Hans Põldoja. "Designing a Virtual Learning Environment Based on a Learner Language Corpus." In Advances in Web-Based Learning – ICWL 2021. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-90785-3_4.

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Losey-León, María-Araceli, and Antonio Balderas. "Cognitive Approach to Adaptive Testing Implementation in Virtual Maritime English Language Learning Environment Based on a Spaced Repetition System." In Teaching Language and Teaching Literature in Virtual Environments. Springer Singapore, 2018. http://dx.doi.org/10.1007/978-981-13-1358-5_10.

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Malczewska-Webb, Beata, Alicia Vallero, Christian Peter King, and Simon Hunter. "Breaking Down the Barriers of Online Teaching: Training TESOL Teachers in a Virtual Environment." In Second Language Learning and Teaching. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-31954-4_16.

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Conference papers on the topic "Virtual language environment"

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Zhang, Qingzhu. "Immersive AI-Powered Language Learning Experience in Virtual Reality: A Gamified Environment for Japanese Learning." In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2025. https://doi.org/10.1109/vrw66409.2025.00455.

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Li, Ziming, Huadong Zhang, Chao Peng, and Roshan Peiris. "Exploring Large Language Model-Driven Agents for Environment-Aware Spatial Interactions and Conversations in Virtual Reality Role-Play Scenarios." In 2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR). IEEE, 2025. https://doi.org/10.1109/vr59515.2025.00025.

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McCloskey, Ryan. "Irish Sign Language in a Virtual Reality Environment." In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2022. http://dx.doi.org/10.1109/vrw55335.2022.00284.

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Guiling, Chen, Lv Chuan, Geng Jie, Huo Lin, and Shi Jianming. "Virtual human control technology for immersed virtual maintenance system in DELMIA environment." In 2010 International Conference on Audio, Language and Image Processing (ICALIP). IEEE, 2010. http://dx.doi.org/10.1109/icalip.2010.5685034.

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Mukhametkaliyeva, Saya. "VIRTUAL REALITY IN TEACHING OF FOREIGN LANGUAGES." In Modern pedagogical technologies in foreign language education: trends, transformations, vectors of development. ACCESS Press, 2021. http://dx.doi.org/10.46656/proceeding.2021.foreign.language(23).

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The study of the mechanisms of language and speech abilities has shown that the most effective method of learning a foreign language is the method of full immersion, since students enter the natural language environment and are in it constantly. But the learning process in the classroom, no matter how organized and communicative it may be, cannot replace the real teaching experience. Since the most important factors for effective learning of a foreign language are the language environment and motivation, therefore, the development of new motivational language learning environments, including v
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Hsiao, Indy Y. T., Chia-Ling Kao, Yi-Chun Tsai, Yen-Ting Lin, and Yu-Ju Lan. "Creating a Virtual Language Learning Environment in Second Life." In 2016 IEEE 16th International Conference on Advanced Learning Technologies (ICALT). IEEE, 2016. http://dx.doi.org/10.1109/icalt.2016.38.

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Adamo-Villani, Nicoletta, Edward Carpenter, and Laura Arns. "An immersive virtual environment for learning sign language mathematics." In ACM SIGGRAPH 2006 Educators program. ACM Press, 2006. http://dx.doi.org/10.1145/1179295.1179316.

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Sinha, Abhishek, B. Akilesh, Mausoom Sarkar, and Balaji Krishnamurthy. "Attention Based Natural Language Grounding by Navigating Virtual Environment." In 2019 IEEE Winter Conference on Applications of Computer Vision (WACV). IEEE, 2019. http://dx.doi.org/10.1109/wacv.2019.00031.

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Ramos Lovon, Wilber Roberto, and Rosa Yuliana Gabriela Paccotacya Yanque. "AN IMMERSIVE VIRTUAL ENVIRONMENT FOR LEARNING FOREIGN LANGUAGE VOCABULARY." In 11th annual International Conference of Education, Research and Innovation. IATED, 2018. http://dx.doi.org/10.21125/iceri.2018.1992.

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Pala, Kiran, Anil Kumar Singh, and Suryakanth V. Gangashetty. "Games for Academic Vocabulary Learning through a Virtual Environment." In 2011 International Conference on Asian Language Processing (IALP). IEEE, 2011. http://dx.doi.org/10.1109/ialp.2011.67.

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Reports on the topic "Virtual language environment"

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Symonenko, Svitlana V., Nataliia V. Zaitseva, Viacheslav V. Osadchyi, Kateryna P. Osadcha, and Ekaterina O. Shmeltser. Virtual reality in foreign language training at higher educational institutions. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/3759.

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The paper deals with the urgent problem of application of virtual reality in foreign language training. Statistical data confirms that the number of smartphone users, Internet users, including wireless Internet users, has been increasing for recent years in Ukraine and tends to grow. The coherence of quick mobile Internet access and presence of supplementary equipment enables to get trained or to self-dependently advance due to usage of virtual reality possibilities for education in the stationary classrooms, at home and in motion. Several important features of virtual reality, its advantages
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Merzlykin, Olexandr V., Iryna Yu Topolova, and Vitaliy V. Tron. Developing of Key Competencies by Means of Augmented Reality at CLIL Lessons. [б. в.], 2018. http://dx.doi.org/10.31812/123456789/2661.

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Using of new learning and IC technologies is necessary for effective learning of modern students. Their specific educational needs are: using of mobile ICTs, collaboration, challenging tasks and entertainment. Appropriate learning environment should be created to satisfy all these demands. It ought to deal with cloud-based technologies (for 24/7 access, individual and group work according to a personal schedule), augmented reality (for creating of firm links between real and virtual objects), content and language integrated learning (for immersion in an additional language and creation challen
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Semerikov, Serhiy O., Mykhailo M. Mintii, and Iryna S. Mintii. Review of the course "Development of Virtual and Augmented Reality Software" for STEM teachers: implementation results and improvement potentials. [б. в.], 2021. http://dx.doi.org/10.31812/123456789/4591.

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The research provides a review of applying the virtual reality (VR) and augmented reality (AR) technology to education. There are analysed VR and AR tools applied to the course “Development of VR and AR software” for STEM teachers and specified efficiency of mutual application of the environment Unity to visual design, the programming environment (e.g. Visual Studio) and the VR and AR platforms (e.g. Vuforia). JavaScript language and the A-Frame, AR.js, Three.js, ARToolKit and 8th Wall libraries are selected as programming tools. The designed course includes the following modules: development
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Balandina, Nadiya. STRUCTURE OF MEDIAENVIRONMENT THROUGH THE PRISM OF LEXICAL INNOVATIONS. Ivan Franko National University of Lviv, 2024. http://dx.doi.org/10.30970/vjo.2024.54-55.12167.

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Using theoretical and empirical methods, this paper proves that the modern mediaenvironment is a complex configuration made by the material and the virtual components and is reflected in the language in various ways. Innovative lexis with the component media and its systematization has become the key to understanding the mediareality, in particular, detecting the constituent elements of the structure of the mediatized environment. In total, 455 lexemes chosen from the Ukrainian dictionaries, academic publications, and the results provided by Google search engine have been analyzed. The systema
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Дирда, Ірина Анатоліївна, Марина Вікторівна Малоіван, and Анна Олександрівна Томіліна. Innovative online teaching tools for students who major in english philology: challenges and opportinutuies. Видавнича група «Наукові перспективи», 2023. http://dx.doi.org/10.31812/123456789/7078.

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The paper in question outlines the possibilities of using modern teaching methods and tools in the process of teaching English to students who major in English Philology. The rapid changes which this process is undergoing are predetermined by the constant development and new demands which it has to meet. In view of Ukrainian education this process is shaped not only by the factors mentioned but as well by the fact that our country is still facing post-pandemic consequences and now those of war conflict when students are deprived of the possibility of gaining offline education in physical class
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Mills, Kathy, Elizabeth Heck, Alinta Brown, Patricia Funnell, and Lesley Friend. Senses together : Multimodal literacy learning in primary education : Final project report. Institute for Learning Sciences and Teacher Education, Australian Catholic University, 2023. http://dx.doi.org/10.24268/acu.8zy8y.

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[Executive summary] Literacy studies have traditionally focussed on the seen. The other senses are typically under-recognised in literacy studies and research, where the visual sense has been previously prioritised. However, spoken and written language, images, gestures, touch, movement, and sound are part of everyday literacy practices. Communication is no longer focussed on visual texts but is a multisensory experience. Effective communication depends then on sensory orchestration, which unifies the body and its senses. Understanding sensory orchestration is crucial to literacy learning in t
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Ruzante, Juliana M., Ellen Thomas Shumaker, Sidney Holt, et al. Eliciting Stakeholder Perceptions Using a Novel Online Engagement Platform: A Case Study on Nano-Agrifoods. RTI Press, 2022. http://dx.doi.org/10.3768/rtipress.2022.op.0071.2201.

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Stakeholder engagement is an important component in developing policies on critical issues such as the use and development of novel methods and technologies, including biotechnologies and nanotechnologies. Understanding the perspectives, needs, and concerns of stakeholder groups can facilitate the development of transparent and trusted policy recommendations. Innovative online research platforms have been developed as alternatives to typical stakeholder engagement methods such as in-person focus groups, interviews, and online and paper surveys. These platforms facilitate the engagement of geog
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Shani, Uri, Lynn Dudley, Alon Ben-Gal, Menachem Moshelion, and Yajun Wu. Root Conductance, Root-soil Interface Water Potential, Water and Ion Channel Function, and Tissue Expression Profile as Affected by Environmental Conditions. United States Department of Agriculture, 2007. http://dx.doi.org/10.32747/2007.7592119.bard.

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Constraints on water resources and the environment necessitate more efficient use of water. The key to efficient management is an understanding of the physical and physiological processes occurring in the soil-root hydraulic continuum.While both soil and plant leaf water potentials are well understood, modeled and measured, the root-soil interface where actual uptake processes occur has not been sufficiently studied. The water potential at the root-soil interface (yᵣₒₒₜ), determined by environmental conditions and by soil and plant hydraulic properties, serves as a boundary value in soil and p
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Tek, Muytieng, Sorsesekha Nok, and Phal Chea. Faculty Engagement in Cambodian Higher Education Internationalisation. Cambodia Development Resource Institute, 2022. https://doi.org/10.64202/wp.135.202212.

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Abstract:
Internationalisation is known to contribute to higher education development, particularly through the integration of international, inter-cultural or global dimensions into the purpose, functions, or delivery of higher education institutions (Knight 2004). Within this inter-connected world, higher education institutions are pressured to produce quality human resources with global citizenship characteristics. Students have benefited greatly from this process as they can have access to international/regional standards of education services and the opportunity to be exposed to other countries, pe
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