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Journal articles on the topic 'Virtual modelling'

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1

Teare, Richard. "Modelling the virtual university." Journal of Workplace Learning 12, no. 3 (2000): 111–23. http://dx.doi.org/10.1108/13665620010317667.

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2

Sansom, Clare. "Modelling the Virtual Physiological Human." Biochemist 33, no. 1 (2011): 50–51. http://dx.doi.org/10.1042/bio03301050.

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Systems biology – the theme of this issue of The Biochemist – can be thought of as more a philosophy of biology than a distinct set of techniques. It arose out of, but is distinct from, the genome projects and associated initiatives. The ‘catalogues’ of genes and proteins produced in recent years have generated enormous advances, but they do not tell the whole story. Nobel Laureate Sydney Brenner said in 2001 that “I know one approach that will fail, which is to start with genes, make proteins from them and try to build things bottom-up”1. In contrast with the reductionism of genomics, systems
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3

Shi, Zhan, Jiacheng Li, Leonardo Callegaro, Hendra I. Nurdin, and John E. Fletcher. "Modelling virtual oscillator-controlled microgrids." IET Generation, Transmission & Distribution 13, no. 11 (2019): 2173–81. http://dx.doi.org/10.1049/iet-gtd.2018.5737.

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4

Iliescu, Dragoș, Ion Diaconu, Ion Mateias, and Marian Gheorghe. "Organisational Architectures Modelling." Applied Mechanics and Materials 760 (May 2015): 665–70. http://dx.doi.org/10.4028/www.scientific.net/amm.760.665.

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The Virtual Organisation and Enterprise Modelling have become important topics starting with the mid 1990’s. This relevance comes from the positive combined effects expected by a business process reengineering and the particularities of the virtual organizations that fit very well to market challenges. A more advanced specialization, often found in the virtual organisations, gives a plus in terms of efficiency and productivity by an optimized business process. A particular well developed domain, for such type of organisations, is the informational system that can be seen as foundation for the
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5

Idris, Wan Mohd Rizhan Wan, Mat Atar Mat Amin, Mohd Sufian Mat Deris, and Yazid Mohd Saman. "Modelling Virtual Heritage Environments using Hierarchy-Embedded Virtual Objects." International Journal of Multimedia and Ubiquitous Engineering 10, no. 4 (2015): 259–72. http://dx.doi.org/10.14257/ijmue.2015.10.4.25.

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6

Landström, Catharina, Sarah J. Whatmore, and Stuart N. Lane. "Virtual Engineering." Science & Technology Studies 24, no. 2 (2011): 3–22. http://dx.doi.org/10.23987/sts.55261.

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This paper discusses computer simulation modelling in the context of environmental risk management. Approaching computer simulation as practice, performed in networks of heterogeneous elements, we examine the modelling undertaken by engineering consultants commissioned to provide knowledge about local flood risk to the Environment Agency of England and Wales (EA), the public body responsible for flood risk management. We propose that this simulation modelling is best understood as a form of engineering, work geared to solving the problems of clients. It is also a ‘virtual’ activity, articulati
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7

Kopysov, S. P., A. K. Novikov, V. N. Rychkov, Yu A. Sagdeeva, and L. E. Tonkov. "Virtual laboratory for finite element modelling." Vestnik Udmurtskogo Universiteta. Matematika. Mekhanika. Komp'yuternye Nauki, no. 4 (December 2010): 131–45. http://dx.doi.org/10.20537/vm100415.

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8

Baydauletova, G., and Zh Mazhenova. "Properties of virtual modelling of geoimages." Journal of Geography and Environmental Management 43, no. 2 (2016): 66–73. http://dx.doi.org/10.26577/jgem.2016.2.326.

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9

Poedts, Stefaan, Andrey Kochanov, Andrea Lani, et al. "The Virtual Space Weather Modelling Centre." Journal of Space Weather and Space Climate 10 (2020): 14. http://dx.doi.org/10.1051/swsc/2020012.

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Aims. Our goal is to develop and provide an open end-to-end (Sun to Earth) space weather modeling system, enabling to combine (“couple”) various space weather models in an integrated tool, with the models located either locally or geographically distributed, so as to better understand the challenges in creating such an integrated environment. Methods. The physics-based models are installed on different compute clusters and can be run interactively and remotely and that can be coupled over the internet, using open source “high-level architecture” software, to make complex modeling chains involv
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10

Mebatsion, H. K., P. Verboven, Q. T. Ho, and B. M. Nicolaï. "3-D VIRTUAL FRUIT MICROSTRUCTURE MODELLING." Acta Horticulturae, no. 858 (March 2010): 473–77. http://dx.doi.org/10.17660/actahortic.2010.858.72.

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11

Sansom, Clare, Miriam Mendes, and Peter Coveney. "PERSPECTIVES Modelling the Virtual Physiological Human." BioTechnologia 3 (2011): 225–29. http://dx.doi.org/10.5114/bta.2011.46538.

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12

Drivet, A., R. A. Ramírez-Mendoza, L. Flores, O. Sename, C. Poussot Vassal, and L. Dugard. "VIRTUAL PROTOTYPING FOR VEHICLE DYNAMIC MODELLING." IFAC Proceedings Volumes 39, no. 16 (2006): 986–91. http://dx.doi.org/10.3182/20060912-3-de-2911.00169.

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13

Alves, N. M. F., and P. J. Bártolo. "Virtual modelling through human vision sense." International Journal on Interactive Design and Manufacturing (IJIDeM) 1, no. 4 (2007): 195–207. http://dx.doi.org/10.1007/s12008-007-0024-2.

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14

Liu, Qi, and Alexei Sourin. "Function-based shape modelling extension of the Virtual Reality Modelling Language." Computers & Graphics 30, no. 4 (2006): 629–45. http://dx.doi.org/10.1016/j.cag.2006.03.006.

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15

Torsvik, Trond Helge, and Mark Andrew Smethurst. "Plate tectonic modelling: virtual reality with GMAP." Computers & Geosciences 25, no. 4 (1999): 395–402. http://dx.doi.org/10.1016/s0098-3004(98)00143-5.

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16

Stajuda, Mateusz, Damian Obidowski, Maciej Karczewski, and Krzysztof Jóźwik. "Modified Virtual Blade Method for Propeller Modelling." Mechanics and Mechanical Engineering 22, no. 2 (2020): 603–18. http://dx.doi.org/10.2478/mme-2018-0048.

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AbstractThe emergence of large, propeller-based aircraft has revived interest in propeller design and optimization with the use of numerical methods. The flow complexity and computational time necessary to solve complicated flow patterns trailing behind rotating blades, created a need for faster than fully resolved 3D CFD, yet comparably accurate methods for validating multiple design points in shorter time. Improved Virtual Blade Method (VBM) for 2-bladed propeller, including method implementation, analysis and validation against 3D numerical and experimental data is presented. The study intr
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17

Majhi, Santosh Kumar, and Sunil Kumar Dhal. "Threat Modelling of Virtual Machine Migration Auction." Procedia Computer Science 78 (2016): 107–13. http://dx.doi.org/10.1016/j.procs.2016.02.018.

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18

Verhaegen, F., and I. J. Das. "Monte Carlo modelling of a virtual wedge." Physics in Medicine and Biology 44, no. 12 (1999): N251—N259. http://dx.doi.org/10.1088/0031-9155/44/12/402.

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19

Cichocka, Agnieszka, Pascal Bruniaux, and Vladan Koncar. "Modelling of Virtual Garment Design in 3D." Research Journal of Textile and Apparel 11, no. 4 (2007): 55–63. http://dx.doi.org/10.1108/rjta-11-04-2007-b005.

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20

Moraru, I. I., F. Morgan, Y. Li, et al. "Virtual Cell modelling and simulation software environment." IET Systems Biology 2, no. 5 (2008): 352–62. http://dx.doi.org/10.1049/iet-syb:20080102.

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21

Cudney, Elizabeth, Steven M. Corns, and Akalpit Gadre. "Virtual modelling for simulation-based lean education." International Journal of Lean Enterprise Research 1, no. 1 (2014): 3. http://dx.doi.org/10.1504/ijler.2014.062279.

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22

Dong, Shen, and Fazel Naghdy. "Haptic Rendered Virtual Modelling of Gear Assembly." IFAC Proceedings Volumes 37, no. 14 (2004): 371–76. http://dx.doi.org/10.1016/s1474-6670(17)31132-1.

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23

Thomas, Gwenola, and Stéphane Donikian. "Modelling virtual cities dedicated to behavioural animation." Computer Graphics Forum 19, no. 3 (2000): 71–80. http://dx.doi.org/10.1111/1467-8659.00399.

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24

Chew, J. W., and N. J. Hills. "Computational fluid dynamics and virtual aeroengine modelling." Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science 223, no. 12 (2009): 2821–34. http://dx.doi.org/10.1243/09544062jmes1597.

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Use of large-scale computational fluid dynamics (CFD) models in aeroengine design has grown rapidly in recent years as parallel computing hardware has become available. This has reached the point where research aimed at the development of CFD-based ‘virtual engine test cells’ is underway, with considerable debate of the subject within the industrial and research communities. The present article considers and illustrates the state-of-the art and prospects for advances in this field. Limitations to CFD model accuracy, the need for aero-thermo-mechanical analysis through an engine flight cycle, c
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25

Cernicchi, A., U. Galvanetto, and L. Iannucci. "Virtual modelling of safety helmets: practical problems." International Journal of Crashworthiness 13, no. 4 (2008): 451–67. http://dx.doi.org/10.1080/13588260802055460.

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26

Moudrý, Vítězslav. "Modelling species distributions with simulated virtual species." Journal of Biogeography 42, no. 8 (2015): 1365–66. http://dx.doi.org/10.1111/jbi.12552.

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27

Sayyad, T. Al, V. Pershin, A. Pasko, and T. Pasko. "Virtual modelling of particles two-step feeding." Journal of Physics: Conference Series 1084 (August 2018): 012005. http://dx.doi.org/10.1088/1742-6596/1084/1/012005.

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28

Mudur, S. P. "Physically Based Modelling for Multimedia Virtual Environments." IETE Technical Review 13, no. 6 (1996): 303–15. http://dx.doi.org/10.1080/02564602.1996.11416625.

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29

Manavazhi, Mohan R. "Hybrid modelling framework for synthesizing virtual structures." Construction Management and Economics 18, no. 4 (2000): 415–26. http://dx.doi.org/10.1080/01446190050024833.

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30

Asher, Daphna Shwarts, Niv Ahituv, and Dalia Etzion. "Modelling the characteristics of virtual teams' structure." International Journal of Business Intelligence and Data Mining 4, no. 2 (2009): 195. http://dx.doi.org/10.1504/ijbidm.2009.026908.

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31

Burelli, Paolo, and Georgios N. Yannakakis. "Adapting virtual camera behaviour through player modelling." User Modeling and User-Adapted Interaction 25, no. 2 (2015): 155–83. http://dx.doi.org/10.1007/s11257-015-9156-4.

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32

Zhong, Yongmin, Bijan Shirinzadeh, and Weiyin Ma. "Solid modelling in a virtual reality environment." Visual Computer 21, no. 1-2 (2005): 17–40. http://dx.doi.org/10.1007/s00371-004-0268-9.

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33

Clarke, Anna, and Per-Olof Gutman. "Modelling and Control of a Virtual Skydiver." IFAC-PapersOnLine 50, no. 1 (2017): 369–74. http://dx.doi.org/10.1016/j.ifacol.2017.08.160.

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34

Wang, Qihan, Yuan Feng, Di Wu, et al. "Polyphase uncertainty analysis through virtual modelling technique." Mechanical Systems and Signal Processing 162 (January 2022): 108013. http://dx.doi.org/10.1016/j.ymssp.2021.108013.

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35

Cheikhrouhou, Naoufel, Abdel-Rahman H. Tawil, and Alok Choudhary. "Modelling competence-based virtual organisations using the unified enterprise competence modelling language." International Journal of Production Research 51, no. 7 (2013): 2138–59. http://dx.doi.org/10.1080/00207543.2012.709648.

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36

Bharath, V. G., and Rajashekar Patil. "Solid Modelling Interaction with Sensors for Virtual Reality Welding." MATEC Web of Conferences 144 (2018): 01008. http://dx.doi.org/10.1051/matecconf/201814401008.

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The imperative part of strong displaying in virtual reality framework is to improve the movement of a user with definitive movement control in genuine intelligent condition. In a real environment motion characteristic is based on sensors and servomechanisms where as in virtual reality systems the motion fundamentals are kinematic in nature. To achieve physically correct interactivity suitable dynamic constraints, should be imposed which can be obtained by augmented reality interface. Beyond input and output hardware, the underlying software plays a very important role in virtual reality system
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37

Messaoud, Mezati, Foudil Cherif, Cedric Sanza, and Veronique Gaildrat. "An Ontology for Semantic Modelling of Virtual World." International Journal of Artificial Intelligence & Applications 6, no. 1 (2015): 65–74. http://dx.doi.org/10.5121/ijaia.2015.6105.

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38

Petersen, Sobah A., Monica Divitini, and Mihhail Matskin. "An agent-based approach to modelling virtual enterprises." Production Planning & Control 12, no. 3 (2001): 224–33. http://dx.doi.org/10.1080/095372801300107707.

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39

Salceanu, A., and V. David. "Programs and virtual hysteresisgraph for scalar Preisach modelling." Computer Standards & Interfaces 21, no. 4 (1999): 349–56. http://dx.doi.org/10.1016/s0920-5489(99)00018-5.

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40

Hall, Lynne, and Adrian Gordon. "A virtual learning environment for entity relationship modelling." ACM SIGCSE Bulletin 30, no. 1 (1998): 345–49. http://dx.doi.org/10.1145/274790.274327.

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41

Baykasoglu, Adil, and Latife Gorkemli. "Dynamic virtual cellular manufacturing through agent-based modelling." International Journal of Computer Integrated Manufacturing 30, no. 6 (2016): 564–79. http://dx.doi.org/10.1080/0951192x.2016.1187294.

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42

Chang, Liyun, Sheng-Yow Ho, and Helen H. W. Chen. "Modelling the wedge shape for the virtual wedge." Physics in Medicine and Biology 48, no. 12 (2003): 1785–94. http://dx.doi.org/10.1088/0031-9155/48/12/308.

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43

Smelik, Ruben M., Tim Tutenel, Rafael Bidarra, and Bedrich Benes. "A Survey on Procedural Modelling for Virtual Worlds." Computer Graphics Forum 33, no. 6 (2014): 31–50. http://dx.doi.org/10.1111/cgf.12276.

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44

Bouras, Christos, Eri Giannaka, and Thrasyvoulos Tsiatsos. "A simulation modelling tool for Distributed Virtual Environments." Simulation Modelling Practice and Theory 25 (June 2012): 1–16. http://dx.doi.org/10.1016/j.simpat.2012.02.006.

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45

Mu, Di. "Structural Equation Modelling for Influencing Virtual Community Networks." International Journal of Web Based Communities 16, no. 3 (2020): 1. http://dx.doi.org/10.1504/ijwbc.2020.10029914.

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46

Mu, Di. "Structural equation modelling for influencing virtual community networks." International Journal of Web Based Communities 16, no. 3 (2020): 249. http://dx.doi.org/10.1504/ijwbc.2020.108631.

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47

Kokkinara, Elena, Oyewole Oyekoya, and Anthony Steed. "Modelling selective visual attention for autonomous virtual characters." Computer Animation and Virtual Worlds 22, no. 4 (2011): 361–69. http://dx.doi.org/10.1002/cav.425.

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48

Aguilera, D. G., and J. G. Lahoz. "VIRTUAL ARCHAEOLOGICAL SITES MODELLING THROUGH LOW-COST METHODOLOGY." Survey Review 42, no. 317 (2010): 300–315. http://dx.doi.org/10.1179/003962610x12747001420429.

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49

Vosniakos, George Christopher, Emmanuel Levedianos, and Xenofon V. Gogouvitis. "Streamlining virtual manufacturing cell modelling by behaviour modules." International Journal of Manufacturing Research 10, no. 1 (2015): 17. http://dx.doi.org/10.1504/ijmr.2015.067616.

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50

Ordaz-Hernandez, Keny, Xavier Fischer, and Fouad Bennis. "Granular modelling for virtual prototyping in interactive design." Virtual and Physical Prototyping 2, no. 2 (2007): 111–26. http://dx.doi.org/10.1080/17452750701552553.

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