Dissertations / Theses on the topic 'Virtual Reality in Learning'
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Yahaya, Ros Aizan. "Immersive virtual reality learning environment : learning decision-making skills in a virtual reality-enhanced learning environment." Queensland University of Technology, 2007. http://eprints.qut.edu.au/16489/.
Full textYahaya, Ros. "Immersive virtual reality learning environment : learning decision-making skills in a virtual reality-enhanced learning environment." Thesis, Queensland University of Technology, 2007. https://eprints.qut.edu.au/16489/1/Roy_Yahaya_Thesis.pdf.
Full textMcCabe, Jonathan Aiden. "Reinforcement learning in virtual reality." Thesis, University of Cambridge, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.608852.
Full textVázquez, Machado Christian David. "Embodied language learning in virtual reality." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/119088.
Full textWeng, Ng Giap. "Modelling skill learning for augmented and virtual reality learning environments." Thesis, University of Salford, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.502807.
Full textLothe, Abhijit V. "Virtual Cadaver Navigation System: Using Virtual Reality For Learning Human Anatomy." [Tampa, Fla.] : University of South Florida, 2005. http://purl.fcla.edu/fcla/etd/SFE0001288.
Full textJohansson, Niklas, and Tony Lin. "Växande kunskaper i virtual reality : Virtual reality som ett verktyg för lärande." Thesis, Blekinge Tekniska Högskola, Institutionen för teknik och estetik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-18309.
Full textWaltemate, Thomas [Verfasser]. "Creating a Virtual Mirror for Motor Learning in Virtual Reality / Thomas Waltemate." Bielefeld : Universitätsbibliothek Bielefeld, 2018. http://d-nb.info/1174670436/34.
Full textGarcia, Ruiz Miguel Angel. "Molecular binder : a multimodal virtual environment to assist learning." Thesis, University of Sussex, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.289232.
Full textDalbom, Axel, Markuss Sprogis, Emil Stolpe, and Nils Söderkvist. "A Tool for Learning Digital Filters in Virtual Reality." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-353852.
Full textThorsteinsson, Gisli, and Tom Page. "COMPUTER SUPPORTED COLLABORATIVE LEARNING IN TECHNOLOGY EDUCATION THROUGH VIRTUAL REALITY LEARNING ENVIRONMENTS." 名古屋大学大学院教育発達科学研究科 技術・職業教育学研究室, 2007. http://hdl.handle.net/2237/12115.
Full textLau, Kung Wong. "Learning design thinking online : studying students' learning experience in shared virtual reality." Thesis, University College London (University of London), 2010. http://discovery.ucl.ac.uk/10006494/.
Full textJackson, Randolph L. "Collaboration and learning within tele-immersive virtual environments /." Thesis, Connect to this title online; UW restricted, 2000. http://hdl.handle.net/1773/7869.
Full textGreenwald, Scott Wilkins. "The equipped explorer : virtual reality as a medium for learning." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/115738.
Full textHong, Erin. "Building note-taking tools to support learning in virtual reality." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/119554.
Full textAlrehaili, Enas Abdulrahman. "A Virtual Reality Role-Playing Serious Game for Experiential Learning." Thesis, Université d'Ottawa / University of Ottawa, 2018. http://hdl.handle.net/10393/37901.
Full textCurrent, Daniel C. "Language Learning Through Contextual Input in a Virtual Reality Enviroment." University of Toledo / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=toledo1341613840.
Full textLee, Elinda Ai Lim. "An investigation into the effectiveness of virtual reality-based learning." Thesis, Lee, Elinda Ai Lim (2011) An investigation into the effectiveness of virtual reality-based learning. PhD thesis, Murdoch University, 2011. https://researchrepository.murdoch.edu.au/id/eprint/4070/.
Full textFilho, Edgar MarÃal de Barros. "VirTraM: One framework for the development of training using virtual reality in mobile learning." Universidade Federal do CearÃ, 2005. http://www.teses.ufc.br/tde_busca/arquivo.php?codArquivo=1963.
Full textSundblad, Graziella. "Virtual Reality and its Impact on Programming Learning Process - Designing VR-based Programming Learning Practices." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22396.
Full textPunako, Ronald Jr. "Computer-Supported Collaborative Learning Using Augmented and Virtual Reality in Museum Education." Thesis, Nova Southeastern University, 2018. http://pqdtopen.proquest.com/#viewpdf?dispub=10841922.
Full textHülsmann, Felix [Verfasser]. "Motor Learning in Virtual Reality: From Motion to Augmented Feedback / Felix Hülsmann." Bielefeld : Universitätsbibliothek Bielefeld, 2019. http://d-nb.info/1199005215/34.
Full textMock, Remy (Remy A. ). "TagAlong RolePlay : a low-cost multi-user virtual reality language learning platform." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/106110.
Full textKorallo, Liliya. "Use of virtual reality environments to improve the learning of historical chronology." Thesis, Middlesex University, 2010. http://eprints.mdx.ac.uk/6772/.
Full textZhang, Lei. "Immunology Virtual Reality (VR): Exploring Educational VR Experience Design for Science Learning." Thesis, Virginia Tech, 2018. http://hdl.handle.net/10919/83948.
Full textSah, Shubham. "A Virtual Reality Based Progressive Learning Paradigm For Supply Chain Management Education." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1282059998.
Full textMason, Carol Ann. "Towards a general model for the design of virtual reality learning environments." Thesis, University of Gloucestershire, 2002. http://eprints.glos.ac.uk/3061/.
Full textYannier, Nesra. "Bridging Physical and Virtual Learning: A Mixed-Reality System for Early Science." Research Showcase @ CMU, 2016. http://repository.cmu.edu/dissertations/752.
Full textJewitt, Katharine Elizabeth. "Using virtual reality to enhance informal learning in small and medium enterprises." Thesis, University of Glasgow, 2018. http://theses.gla.ac.uk/8985/.
Full textFu, Tommy, Dennis Nilsson, and Johan Holmqvist. "Introducera modern teknologi i utbildningen." Thesis, Högskolan i Borås, Akademin för textil, teknik och ekonomi, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-11131.
Full textPhilbin, David A. "Navigational training for stressful environments : virtual travel versus map study." Thesis, Georgia Institute of Technology, 1997. http://hdl.handle.net/1853/29857.
Full textNeale, Helen Ruth. "Virtual environments for special needs education : considering users in design." Thesis, University of Nottingham, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.368935.
Full textLai, Chi-kong Alan, and 賴志剛. "Learning of creativity through a 3D virtual cyberspace: active world." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2004. http://hub.hku.hk/bib/B29607942.
Full textUlate, Stephen O. "The impact of emotional arousal on learning in virtual environments." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2002. http://library.nps.navy.mil/uhtbin/hyperion-image/02sep%5FUlate.pdf.
Full textJohns, Cathryn. "The spatial learning method : facilitation of learning through the use of cognitive mapping in virtual reality." Master's thesis, University of Cape Town, 2002. http://hdl.handle.net/11427/6404.
Full textBekele, Mafkereseb Kassahun. "Collaborative and Multi-Modal Mixed Reality for Enhancing Cultural Learning in Virtual Heritage." Thesis, Curtin University, 2022. http://hdl.handle.net/20.500.11937/89298.
Full textChernykh, O. P., O. S. Sentischeva, and Cantac Somuncu. "Using interactive information technology for attraction of foreign students to learning." Thesis, Національний технічний університет "Харківський політехнічний інститут", 2019. http://repository.kpi.kharkov.ua/handle/KhPI-Press/45809.
Full textRagan, Eric Dennis. "Supporting Learning through Spatial Information Presentations in Virtual Environments." Diss., Virginia Tech, 2013. http://hdl.handle.net/10919/23207.
Full textBurton, Brian. "Collaboration and the use of three dimensional interface within a virtual learning environment and the impact on communications and learning a case study /." Diss., Columbia, Mo. : University of Missouri-Columbia, 2008. http://hdl.handle.net/10355/5600.
Full textYeh, Andy Ju-Chih. "Knowledge construction of 3D geometry in virtual reality microworlds." Queensland University of Technology, 2007. http://eprints.qut.edu.au/16648/.
Full textYeh, Andy Ju Chih. "Knowledge construction of 3D geometry in virtual reality microworlds." Thesis, Queensland University of Technology, 2007. https://eprints.qut.edu.au/16648/1/Andy_Ju-Chih_Yeh_Thesis.pdf.
Full textLai, Po Kong. "Immersive Dynamic Scenes for Virtual Reality from a Single RGB-D Camera." Thesis, Université d'Ottawa / University of Ottawa, 2019. http://hdl.handle.net/10393/39663.
Full textGeorgakopoulos, Vassilis. "Food safety training : a model HACCP instructional technique." Thesis, Manchester Metropolitan University, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.340452.
Full textSORRENTINO, FABIO. "New HCI techniques for better living through technology." Doctoral thesis, Università degli Studi di Cagliari, 2016. http://hdl.handle.net/11584/266898.
Full textSulbaran, Tulio A. "Impact of distributed virtual reality on engineering knowledge retention and student engagement." Diss., Georgia Institute of Technology, 2002. http://hdl.handle.net/1853/32953.
Full textNunes, Eunice Pereira dos Santos. "Um método para avaliar a aquisição de conhecimento em ambientes virtuais de aprendizagem tridimensionais interativos." Universidade de São Paulo, 2014. http://www.teses.usp.br/teses/disponiveis/3/3141/tde-26122014-154342/.
Full textChege, Wilberforce Wanjau. "Mobile phone technology as an aid to contemporary transport questions in walkability, in the context of developing countries." Master's thesis, Faculty of Engineering and the Built Environment, 2019. http://hdl.handle.net/11427/31388.
Full textWingrave, Chadwick Allan. "Nuance-Oriented Interfaces in Virtual Environments." Thesis, Virginia Tech, 2001. http://hdl.handle.net/10919/34674.
Full textMcLeod, Vincent Jamie. "The Application of Virtual Reality to Foreign Vocabulary Learning Making Use of the Loci Method." Thesis, University of Canterbury. Psychology, 2007. http://hdl.handle.net/10092/1942.
Full textWatson, Gareth A. "Virtual reality as a methodological tool for exploring learning and skill acquisition in applied domains." Thesis, Queen's University Belfast, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.534587.
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