Journal articles on the topic 'Virtual Reality in Learning'
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Hindmarch, Sonali. "Virtual learning reality." Early Years Educator 10, no. 10 (2009): 20–22. http://dx.doi.org/10.12968/eyed.2009.10.10.37827.
Full textJagdish, Deshmukh, Gavade Bhagvan, G. Tandale Prashant, and K. Nrip N. "Virtual Reality in Education." International Journal of Multidisciplinary Research Transactions 5, no. 3 (2023): 41–47. https://doi.org/10.5281/zenodo.7748468.
Full textPan, Zhigeng, Adrian David Cheok, Hongwei Yang, Jiejie Zhu, and Jiaoying Shi. "Virtual reality and mixed reality for virtual learning environments." Computers & Graphics 30, no. 1 (2006): 20–28. http://dx.doi.org/10.1016/j.cag.2005.10.004.
Full textPekkola, Samuli, Mikko Jakala, and Kirsi Heiskanen. "Learning with virtual reality." International Journal of Continuing Engineering Education and Lifelong Learning 10, no. 1/2/3/4 (2000): 9. http://dx.doi.org/10.1504/ijceell.2000.000346.
Full textHahn, Jim F. "Virtual reality learning environments." Information and Learning Science 119, no. 11 (2018): 652–61. http://dx.doi.org/10.1108/ils-07-2018-0069.
Full textvan Berlo, Zeph M. C., Hande Sungur, and Fanni M. Gyarmati. "Learning in Virtual Reality." Journal of Media Psychology 37, no. 2 (2025): 77–88. https://doi.org/10.1027/1864-1105/a000460.
Full textStone, Heather, Manyu Li, Kenneth A. Ritter III, and Terrence L. Chambers. "Virtual Reality." International Journal for Innovation Education and Research 8, no. 8 (2020): 101–11. http://dx.doi.org/10.31686/ijier.vol8.iss8.2498.
Full textAnsari, Asif Kareem, Samuel Sam KG, and Bibitha C. Baby. "Virtual Reality and Augmented Reality in Education." International Journal for Research in Applied Science and Engineering Technology 11, no. 3 (2023): 2014–18. http://dx.doi.org/10.22214/ijraset.2023.49825.
Full textLi, Chen, and Horace Ho Shing Ip. "Defining virtual reality enabled learning." International Journal of Innovation and Learning 31, no. 3 (2022): 291. http://dx.doi.org/10.1504/ijil.2022.122128.
Full textIp, Horace Ho Shing, and Chen Li. "Defining Virtual Reality enabled Learning." International Journal of Innovation and Learning 31, no. 1 (2022): 1. http://dx.doi.org/10.1504/ijil.2022.10044241.
Full textmuthu, K. Nachimuthu, and G. Vijayakumari. "Virtual Reality Enhanced Instructional Learning." i-manager's Journal of Educational Technology 6, no. 1 (2009): 1–5. http://dx.doi.org/10.26634/jet.6.1.201.
Full textCollette, Daniel. "Virtual Reality as Experiential Learning." Teaching Philosophy 42, no. 1 (2019): 29–39. http://dx.doi.org/10.5840/teachphil2019116100.
Full textVladimirovna, Kodirova Yelena. "Training using virtual and augmented reality." International Journal of Pedagogics 5, no. 2 (2025): 161–63. https://doi.org/10.37547/ijp/volume05issue02-43.
Full textCrowe, Dale, and Martin E. LaPierre. "Virtual/Mixed Reality." International Journal of Conceptual Structures and Smart Applications 6, no. 1 (2018): 33–47. http://dx.doi.org/10.4018/ijcssa.2018010103.
Full textSivakumar, R. D. Assistant Professor Department of Computer Science, and S. Former Assistant Professor of Business Administration Brindha. "AUGMENTED REALITY (AR) AND VIRTUAL REALITY (VR) TOOLS FOR FLIPPED LEARNING." Indian Journal of Research and Development Systems in Technologization 1, no. 4 (2024): 29–35. https://doi.org/10.5281/zenodo.12697720.
Full textAliyu, Faruku, and Corrienna Abdul Talib. "Virtual Reality Technology." Asia Proceedings of Social Sciences 4, no. 3 (2019): 66–68. http://dx.doi.org/10.31580/apss.v4i3.856.
Full textSaravanan, Dr S. K., and Dr S. Parthasarathy. "Meaningful Learning through Virtual Reality and Augmented Reality Technological Environments." International Journal for Research in Applied Science and Engineering Technology 10, no. 6 (2022): 1594–600. http://dx.doi.org/10.22214/ijraset.2022.44015.
Full textIbodullayev, Sardor Nasriddin o'g'li, and Yaxyobek Sobirjon o'g'li Sodiqjonov. "VIRTUAL LEARNING TECHNOLOGY METHODS AND LEADERS IN VIRTUAL EXISTENCE." "Yosh mutaxassislar" ilmiy-amaliy jurnali. 2023-06, no. 1 (2023): 88–92. https://doi.org/10.5281/zenodo.8065588.
Full textAsad, Muhammad Mujtaba, Aisha Naz, Prathamesh Churi, and Mohammad Mehdi Tahanzadeh. "Virtual Reality as Pedagogical Tool to Enhance Experiential Learning: A Systematic Literature Review." Education Research International 2021 (November 16, 2021): 1–17. http://dx.doi.org/10.1155/2021/7061623.
Full textWahid Maulana, Moh Rochman, and Supari Muslim. "ASSESSMENT OF MEDIA LEARNING BASED ON LEARNING VIRTUAL REALITY IN INDUSTRIAL WORK PRACTICES IN SMK." Humanities & Social Sciences Reviews 7, no. 3 (2019): 446–53. http://dx.doi.org/10.18510/hssr.2019.7365.
Full textHengyun Shen, Hengyun Shen, and Xiaochun Chen Hengyun Shen. "Virtual Reality-based Internet + Smart Classroom." 網際網路技術學刊 23, no. 2 (2022): 335–44. http://dx.doi.org/10.53106/160792642022032302013.
Full textAniket, Jadhav, Patil Raviraj, and G. Tandale Prashant. "Prediction System for Hotel Prices using Ensemble Machine Learning Algorithm." International Journal of Multidisciplinary Research Transactions 5, no. 3 (2023): 48–59. https://doi.org/10.5281/zenodo.7750494.
Full textHite, Rebecca. "Virtual Reality." American Biology Teacher 84, no. 2 (2022): 106–8. http://dx.doi.org/10.1525/abt.2022.84.2.106.
Full textFrolovičeva, Valērija. "Differentiated Learning in the Context of Immersive Technologies." International Journal of Smart Education and Urban Society 13, no. 1 (2022): 1–10. http://dx.doi.org/10.4018/ijseus.297069.
Full textParamita, Paulina Erawati, Julanons Julanons, Ayyesha Dara Fayola, Fatmawati Sabur, and Desy Liliani Husain. "Utilization of Virtual Reality (VR) in Developing Interactive Learning Experiences." al-fikrah: Jurnal Manajemen Pendidikan 12, no. 1 (2024): 136. http://dx.doi.org/10.31958/jaf.v12i1.12501.
Full textErnawati, Andi, Zulham Sitorus, Rian Farta Wijaya, Ananda Aulia, Andree Risky Yuliansyah Siregar, and Siti Nurhaliza Sofyan. "Pemanfaatan Teknologi Virtual Reality (VR) Dalam Pembelajaran Pada Lembaga Kursus Dan Pelatihan Rumah Tik Labuhanbatu." Jurnal Pengabdian Masyarakat Gemilang (JPMG) 4, no. 1 (2024): 5–9. http://dx.doi.org/10.58369/jpmg.v4i1.152.
Full textIbodullayev, Sardor Nasriddin o'g'li, and Yaxyobek Sobirjon o'g'li Sodiqjonov. "VIRTUAL LEARNING TECHNOLOGY IN VIRTUAL EXISTENCE." "Yosh mutaxassislar" ilmiy-amaliy jurnali. 2023-06, no. 1 (2023): 72–76. https://doi.org/10.5281/zenodo.8043760.
Full textMARDIKI, SUPRIADI, MADE CANDIASA I, RASBEN DANTES GEDE, and YOTA ERNANDA ARYANTO KADEK. "DEVELOPMENT OF VIRTUAL REALITY-BASED LEARNING MEDIA TO IMPROVE STUDENT LEARNING OUTCOMES IN ELEMENTARY SCHOOL." Seybold Report Journal 18, no. 08 (2023): 677–82. https://doi.org/10.5281/zenodo.8285332.
Full textLau, Kung Wong. "Organizational learning goes virtual?" Learning Organization 22, no. 5 (2015): 289–303. http://dx.doi.org/10.1108/tlo-11-2014-0063.
Full textMaulana, Moh Rochman Wahid, Supari Muslim, I. Gusti Putu Asto Buditjahjanto, and Bagus Dwi Cahyono. "Development of Learning Media Based on Virtual RealityIn the Subject Object-Oriented Programming Improving Learning Outcomes of RPL Students at SMK Negeri 2 Bangkalan." IJIEEB : International Journal of Integrated Education, Engineering and Business 2, no. 1 (2019): 58–78. http://dx.doi.org/10.29138/ijieeb.v2i1.812.
Full textMoral-Sanchez, Silvia-Natividad, and Hans-Stefan Siller. "Learning Geometry by Using Virtual Reality." Proceedings of the Singapore National Academy of Science 16, no. 01 (2022): 61–70. http://dx.doi.org/10.1142/s2591722622400051.
Full textPanagiotidis, Panagiotis. "Virtual Reality Applications and Language Learning." International Journal for Cross-Disciplinary Subjects in Education 12, no. 1 (2021): 4447–54. http://dx.doi.org/10.20533/ijcdse.2042.6364.2021.0543.
Full textGiannopoulos, Konstantinos, Kiriaki Chronopoulou, Stylianos Mystakidis, and Konstantinos Panagio Kostopoulos. "E-learning through Virtual Reality Applications." International Journal of Technologies in Learning 21, no. 1 (2014): 57–68. http://dx.doi.org/10.18848/2327-0144/cgp/v20i01/49125.
Full textBarry, Dana M., and Hideyuki Kanematsu. "Virtual reality enhances active student learning." Procedia Computer Science 207 (2022): 408–15. http://dx.doi.org/10.1016/j.procs.2022.09.075.
Full textStephan, Jane, Ahmed Ahmed, and Alaa Omran. "Blended Learning Using Virtual Reality Environments." Iraqi Journal for Computers and Informatics 43, no. 1 (2017): 6–13. http://dx.doi.org/10.25195/ijci.v43i1.69.
Full textRefmidawati. "Virtual Reality Media for Fun Learning." JOURNAL OF DIGITAL LEARNING AND DISTANCE EDUCATION 2, no. 4 (2023): 544–47. http://dx.doi.org/10.56778/jdlde.v2i4.79.
Full textParong, Jocelyn, and Richard E. Mayer. "Learning science in immersive virtual reality." Journal of Educational Psychology 110, no. 6 (2018): 785–97. http://dx.doi.org/10.1037/edu0000241.
Full textRuddle, Roy A., Ekaterina Volkova, and Heinrich H. Bülthoff. "Learning to walk in virtual reality." ACM Transactions on Applied Perception 10, no. 2 (2013): 1–17. http://dx.doi.org/10.1145/2465780.2465785.
Full textMonahan, Teresa, Gavin McArdle, and Michela Bertolotto. "Virtual reality for collaborative e-learning." Computers & Education 50, no. 4 (2008): 1339–53. http://dx.doi.org/10.1016/j.compedu.2006.12.008.
Full textSchmidt, Bonnie, and Stephanie Stewart. "Implementing the Virtual Reality Learning Environment." Nurse Educator 34, no. 4 (2009): 152–55. http://dx.doi.org/10.1097/nne.0b013e3181aabbe8.
Full textVivek, Parashar. "AUGMENTED REALITY A NEW ERA IN EDUCATION." INTERNATIONAL JOURNAL OF ENGINEERING TECHNOLOGIES AND MANAGEMENT RESEARCH 5, no. 2:SE (2018): 19–29. https://doi.org/10.5281/zenodo.1195842.
Full textChiou, Guey-Fa. "Learning Rationales and Virtual Reality Technology in Education." Journal of Educational Technology Systems 23, no. 4 (1995): 327–36. http://dx.doi.org/10.2190/4j65-a2al-p58b-5nw6.
Full textKollár, János. "Inclusive society – Reality and virtual reality." Gyermeknevelés 10, no. 2–3 (2022): 61–71. http://dx.doi.org/10.31074/gyntf.2022.3.61.71.
Full textPragya Nigam Apoorva Asthana. "Virtual Reality in Education." International Journal of Scientific Research in Science, Engineering and Technology 12, no. 3 (2025): 132–38. https://doi.org/10.32628/ijsrset251237.
Full textKim, Young-Ju, and Sung-Yun Ahn. "Factors Influencing Nursing Students’ Immersive Virtual Reality Media Technology-Based Learning." Sensors 21, no. 23 (2021): 8088. http://dx.doi.org/10.3390/s21238088.
Full textAbdullah, Raja Nazim, Mohamed Nor Azhari Azman, Mohd Firdaus Mustaffa Kamal, Tang Jing Riu, and Raja Ahmad Iskandar Raja Yaacob. "Experiential Learning: The Effective Application of Virtual Reality in Teaching and Learning." Journal of Social Sciences Research, SPI6 (December 30, 2018): 1208–12. http://dx.doi.org/10.32861/jssr.spi6.1208.1212.
Full textPurnama, Iwan, Arie Wahyu Prananta, and Tiok Wijanarko. "Recent Trends in Virtual Reality for Meaningful and Fun Science Learning: A Systematic Literature Review." Jurnal Penelitian Pendidikan IPA 10, no. 5 (2024): 207–13. http://dx.doi.org/10.29303/jppipa.v10i5.7159.
Full textBaralt, Melissa, Stephanie Doscher, Lakhdar Boukerrou, et al. "Virtual Tabadul: Creating Language-Learning Community Through Virtual Reality." Journal of International Students 12, S3 (2022): 168–88. http://dx.doi.org/10.32674/jis.v12is3.4638.
Full textPandey, Rajiv Kumar. "Learning with Augmented Reality." International Journal for Research in Applied Science and Engineering Technology 11, no. 12 (2023): 811–20. http://dx.doi.org/10.22214/ijraset.2023.57463.
Full textWang, Yuying. "The Influence of Virtual Reality Technology on the Cultivation of Agricultural Students." Mobile Information Systems 2021 (August 10, 2021): 1–8. http://dx.doi.org/10.1155/2021/7699106.
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