Books on the topic 'Virtual reality, juvenile literature'
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Halls, Kelly Milner. Virtual reality technical specialist. Ann Arbor, Mich: Cherry Lake Pub., 2010.
Find full textPascoe, Elaine. Virtual reality: Beyond the looking glass. Woodbridge, Conn: Blackbirch Press, 1998.
Find full textGrady, Sean M. Virtual reality: Computers mimic the physical world. New York, NY: Facts on File, 1998.
Find full textDarling, David J. Computers of the future: Intelligent machines and virtual reality. Parsippany, N.J: Dillon Press, 1996.
Find full text1965-, West Tracey, ed. The ultimate official guide to Club Penguin. New York: Penguin Group, 2010.
Find full textGrady, Sean M. Virtual reality: Simulating and enhancing the world with computers. New York: Facts On File, 2003.
Find full textWhitman, John. Star Wars: The Nightmare Machine: Galaxy of Fear #4. New York: Bantam, 1997.
Find full textNoll, Katherine. The awesome official guide to Club Penguin. New York: Penguin Group, 2010.
Find full textLauren, Holowaty, and Sipi Claire, eds. Moshi monsters: Character encyclopedia. New York: DK Publishing, 2013.
Find full textArcher, Mandy. Moshi monsters: The official annual 2013. London: Ladybird Books, 2012.
Find full textPollock, Sudie. Will the dollars stretch?: Teen parents living on their own : virtual reality through stories and check-writing practice. Buena Park, CA: Morning Glory Press, 1996.
Find full textFields, Jan. Big city blues: Back to Wonderland. Minneapolis, Minn: Magic Wagon, 2013.
Find full textJohn, Perritano. Virtual Reality. Saddleback Educational Publishing, Incorporated, 2023.
Find full textJohn, Perritano. Virtual Reality. Saddleback Educational Publishing, Incorporated, 2015.
Find full textPerritano, John. Virtual Reality. Saddleback Educational Publishing, Incorporated, 2015.
Find full textJohn, Perritano. Virtual Reality. Saddleback Educational Publishing, Incorporated, 2023.
Find full textPublishing, Dk. Virtual Reality. Dorling Kindersley Publishing, Incorporated, 2017.
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