Academic literature on the topic 'Virtual reality simulation'

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Journal articles on the topic "Virtual reality simulation"

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Feldman, Brad H., Jennifer M. Ake, and Craig E. Geist. "Virtual Reality Simulation." Ophthalmology 114, no. 4 (2007): 828.e1–828.e4. http://dx.doi.org/10.1016/j.ophtha.2006.10.016.

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Crookall, David. "Virtual reality simulation." Simulation & Gaming 37, no. 4 (2006): 417–19. http://dx.doi.org/10.1177/1046878106293682.

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JENSON, CAROLE E., and DIANE MCNALLY FORSYTH. "Virtual Reality Simulation." CIN: Computers, Informatics, Nursing 30, no. 6 (2012): 312–18. http://dx.doi.org/10.1097/nxn.0b013e31824af6ae.

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&NA;. "Virtual Reality Simulation." CIN: Computers, Informatics, Nursing 30, no. 6 (2012): 319–20. http://dx.doi.org/10.1097/nxn.0b013e31825d8120.

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Colt, Henri G., Stephen W. Crawford, and Oliver Galbraith. "Virtual Reality Bronchoscopy Simulation." Chest 120, no. 4 (2001): 1333–39. http://dx.doi.org/10.1378/chest.120.4.1333.

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Grantcharov, T. P., J. Rosenberg, E. Pahle, and P. Fench-Jensen. "Virtual reality computer simulation." Surgical Endoscopy 15, no. 3 (2001): 242–44. http://dx.doi.org/10.1007/s004640090008.

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Luigi Ingrassia, Pier, Luca Ragazzoni, Luca Carenzo, Davide Colombo, Alba Ripoll Gallardo, and Francesco Della Corte. "Virtual reality and live simulation." European Journal of Emergency Medicine 22, no. 2 (2015): 121–27. http://dx.doi.org/10.1097/mej.0000000000000132.

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Heng, Pheng Ann. "Virtual reality based surgical simulation." Journal of Orthopaedic Translation 2, no. 4 (2014): 212–13. http://dx.doi.org/10.1016/j.jot.2014.07.146.

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Cai, Yiyu, and Judy Brown. "Guest editorial: Virtual reality simulation." Simulation & Gaming 37, no. 4 (2006): 421–22. http://dx.doi.org/10.1177/1046878106296750.

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Bayarri, Salvador, Marcos Fernandez, and Mariano Perez. "Virtual reality for driving simulation." Communications of the ACM 39, no. 5 (1996): 72–76. http://dx.doi.org/10.1145/229459.229468.

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Dissertations / Theses on the topic "Virtual reality simulation"

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Neugebauer, R., P. Klimant, and M. Witt. "Realistic Machine Simulation with Virtual Reality." Universitätsbibliothek Chemnitz, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-qucosa-151993.

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Today highly complex components are manufactured on NC-controlled machine tools. The NC programs, controlling these machines, are usually automatically generated by CAM software. This automatic processing is often erroneous. The VR-based realistic machine simulation, presented in this paper, extends the usual content of a machine simulation, like material removal and collision detection, by various new aspects. The coupling of a real NC unit allows the recognition and elimination of all process- as well as controller-caused errors. The integration of the multi-body simulation enables the consi
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Masciocchi, Christopher Michael. "Evaluation of virtual reality snowplow simulation training." [Ames, Iowa : Iowa State University], 2007.

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Spantidi, Ourania. "Emergency Evacuation Training in Virtual Reality." OpenSIUC, 2018. https://opensiuc.lib.siu.edu/theses/2441.

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Emergencies that require immediate evacuation should be encountered with effective preparedness. With over 14 billion dollars in damages and 3,000 people killed each year, fire emergency preparedness is of critical importance. Fire drills aim to prepare and educate people on how to react properly, in order to avoid as many casualties possible. Fire drills can be expensive and time consuming to conduct, and in most cases lack the level of realism to properly educate the trainees. In this thesis, a virtual reality (VR) emergency evacuation training platform is presented. With VR, we aim to elimi
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Garrido, Randy A. "A real-time rope model suitable for game engine usage." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2004. http://library.nps.navy.mil/uhtbin/hyperion/04Sep%5FGarrido.pdf.

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Thesis (M.S. in Modeling, Virtual Environments and Simulation)--Naval Postgraduate School, Sept. 2004.<br>Thesis advisor(s): Michael J. Zyda. Includes bibliographical references (p. 59). Also available online.
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Färber, Matthias. "Entwicklung eines Virtual-Reality-Frameworks zur Simulation von Punktionseingriffen." Lübeck Zentrale Hochschulbibliothek Lübeck, 2010. http://d-nb.info/1000926265/34.

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Daqaq, Mohammed F. "Virtual Reality Simulation of Ships and Ship-Mounted Cranes." Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/32305.

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We present a virtual simulation of ships and ship-mounted cranes. The simulation is carried out in a Cave Automated Virtual Environment (CAVE). This simulation serves as a platform to study the dynamics of ships and ship-mounted cranes under dynamic sea environments and as a training platform for ship-mounted crane operators. A model of the (Auxiliary Crane Ship) T-ACS 4-6 was built, converted into an OpenGL C++ API, and then ported into the CAVE using DiverseGL (DGL). A six-degrees-of-freedom motion base was used to simulate the actual motion of the ship. The equations of motion of the ship a
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Hilton, David. "Virtual reality and stroke rehabilitation : a mixed reality simulation of an everyday task." Thesis, University of Nottingham, 2008. http://eprints.nottingham.ac.uk/13252/.

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This thesis is about the process of designing a computer simulation as a treatment tool for stroke rehabilitation. A stroke is a debilitating disease that is characterised by focal neural damage usually leading to physical and cognitive impairments. These impairments may severely compromise the stroke survivor's ability to perform everyday tasks of self-care such as dressing, washing and preparing meals. Safety issues are also an important consideration for the rehabilitation of the stroke survivor. Some everyday tasks can be hazardous, particularly when electrical equipment or hot liquids are
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Berton, Florian. "Immersive virtual crowds : evaluation of pedestrian behaviours in virtual reality." Thesis, Rennes 1, 2020. http://www.theses.fr/2020REN1S056.

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La réalité virtuelle (RV) est devenu un outil de plus en plus utilisé afin d'étudier le comportement humain. En effet, son utilisation permet d'avoir un contrôle absolu sur les conditions expérimentales et de reproduire le même stimulus pour tous les participants. Dans cette thèse, nous utilisons la RV pour étudier le comportement piétons dans les foules afin par la suite d'améliorer les simulateurs de foules. En particulier nous nous intéressons à l'analyse couplée de la marche et du regard pour pouvoir comprendre et modéliser le voisinage d'interaction lors de la navigation. Dans nos premier
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Huang, Jing Ye. "Visual Simulation in virtual abdominal surgery." Thesis, University of Macau, 2012. http://umaclib3.umac.mo/record=b2586278.

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Eriksson, Gustav, and Anton Engberg. "Automating the CAD to Virtual Reality Pipeline for Assembly Simulation." Thesis, Linköpings universitet, Maskinkonstruktion, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-166894.

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Virtual reality is emerging as a valuable tool in the manufacturing industry, as it allows engineers to place themselves in a virtual environment in which they can inspect and evaluate their 3D designs, providing a sense of scale not available through a 2D screen. Siemens Industrial Turbomachinery AB currently uses physical prototypes to assess whether their designs work from an assembly perspective, which can be expensive and time consuming to make and are often downscaled. Therefore, an interest in exploring the possibility of using virtual reality as a tool for simulating and evaluating ass
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Books on the topic "Virtual reality simulation"

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Virtual reality. Nova Science Publisher's, 2011.

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Rheingold, Howard. Virtual reality. Simon & Schuster, 1992.

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Rheingold, Howard. Virtual reality. Simon & Schuster, 1992.

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Virtual reality. Simon & Schuster, 1992.

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Virtual reality & beyond. Abdo & Daughters, 1997.

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Rheingold, Howard. Virtual reality. Mandarin, 1992.

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Virtual reality. Summit Books, 1991.

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Rheingold, Howard. Virtual reality. Simon & Schuster, 1992.

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Rheingold, Howard. Virtual reality. Secker & Warburg, 1991.

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D, Unwin, and Fisher Peter, eds. Virtual reality in geography. Taylor & Francis, 2002.

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Book chapters on the topic "Virtual reality simulation"

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Lan, Chaozhen, Qing Xu, Jiansheng Li, and Yang Zhou. "A Virtual Space Environment Simulation System." In Virtual Reality. Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_54.

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Moeller, Dietmar P. F. "Virtual Reality." In Mathematical and Computational Modeling and Simulation. Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-642-18709-4_8.

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Flaig, Thomas. "Einsatz von Transputersystemen zur Simulation und Steuerung von Industrierobotersystemen." In Virtual Reality. Springer Berlin Heidelberg, 1993. http://dx.doi.org/10.1007/978-3-642-88650-8_23.

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Lozano, Miguel, Pedro Morillo, Daniel Lewis, Dirk Reiners, and Carolina Cruz-Neira. "A Distributed Framework for Scalable Large-Scale Crowd Simulation." In Virtual Reality. Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_13.

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Shi, Chuangming, and Xinyu Duan. "3D Simulation Technology of Cultural Relics in the Digitalized Yin Ruins." In Virtual Reality. Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_78.

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Hinkenjann, André, Karl-Ludwig Krämer, Oliver Riedel, and Stefan Völter. "Simulation von Umstellungsoperationen mit Virtual Reality." In Virtual Reality ’94. Springer Berlin Heidelberg, 1994. http://dx.doi.org/10.1007/978-3-662-10795-9_17.

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Kornwachs, Klaus. "Simulation und virtual reality." In Philosophie für Ingenieure. Carl Hanser Verlag GmbH & Co. KG, 2014. http://dx.doi.org/10.3139/9783446441606.008.

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Kornwachs, Klaus. "Simulation und virtual reality." In Philosophie für Ingenieure. Carl Hanser Verlag GmbH & Co. KG, 2018. http://dx.doi.org/10.3139/9783446455047.008.

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Kornwachs, Klaus. "Simulation und virtual reality." In Philosophie für Ingenieure. Carl Hanser Verlag GmbH & Co. KG, 2015. http://dx.doi.org/10.3139/9783446446830.008.

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Stephenson, Uwe M. "Raumakustische Simulation und Auralisation- Methoden und Anwendungen." In Virtual Reality ’94. Springer Berlin Heidelberg, 1994. http://dx.doi.org/10.1007/978-3-662-10795-9_14.

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Conference papers on the topic "Virtual reality simulation"

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Macredie, Robert, Simon J. E. Taylor, Xiaoning Yu, and Richard Keeble. "Virtual reality and simulation." In the 28th conference. ACM Press, 1996. http://dx.doi.org/10.1145/256562.256782.

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Barnes, Martin. "Virtual reality and simulation." In the 28th conference. ACM Press, 1996. http://dx.doi.org/10.1145/256562.256583.

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Wafaa, Abou Moussa, Nelly De Bonnefoy, Emmanuel Dubois, Patrice Torguet, and Jean-Pierre Jessel. "Virtual Reality Simulation for Prototyping Augmented Reality." In International Symposium on Ubiquitous Virtual Reality ISUVR. IEEE, 2008. http://dx.doi.org/10.1109/isuvr.2008.9.

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Kemeny, Andras. "From driving simulation to virtual reality." In VRIC '14: Virtual Reality International Conference - Laval Virtual 2014. ACM, 2014. http://dx.doi.org/10.1145/2617841.2620721.

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Jones, Karen C., Marc W. Cygnus, Richard L. Storch, and Kenneth D. Farnsworth. "Virtual reality for manufacturing simulation." In the 25th conference. ACM Press, 1993. http://dx.doi.org/10.1145/256563.256868.

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Charissis, V., S. Sakellariou, M. Naef, B. M. Ward, and P. Anderson. "Exploring the simulation requirements for virtual lumbar puncture training." In The Engineering Reality of Virtual Reality 2009. SPIE, 2009. http://dx.doi.org/10.1117/12.806136.

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Liu, Wenxi, Rynson Lau, and Dinesh Manocha. "Crowd simulation using Discrete Choice Model." In 2012 IEEE Virtual Reality (VR). IEEE, 2012. http://dx.doi.org/10.1109/vr.2012.6180866.

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Grande, Kasper, Rasmus Steen Jensen, Martin Kraus, and Martin Kibsgaard. "Low-cost simulation of robotic surgery." In VRIC 2013: Virtual Reality International Conference - Laval Virtual. ACM, 2013. http://dx.doi.org/10.1145/2466816.2466823.

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Shi, Xiaomu. "Virtual Reality For Missile Combat Simulation." In AIAA Modeling and Simulation Technologies Conference. American Institute of Aeronautics and Astronautics, 2017. http://dx.doi.org/10.2514/6.2017-3672.

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Ren, Donghao, Tibor Goldschwendt, YunSuk Chang, and Tobias Hollerer. "Evaluating wide-field-of-view augmented reality with mixed reality simulation." In 2016 IEEE Virtual Reality (VR). IEEE, 2016. http://dx.doi.org/10.1109/vr.2016.7504692.

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Reports on the topic "Virtual reality simulation"

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Lanier, Jaron. A Virtual Reality-Based Simulation of Abdominal Surgery. Defense Technical Information Center, 1994. http://dx.doi.org/10.21236/ada282279.

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Joyner, Tom, and Bob Maker. Joint Installed System Test Facility (JISTF) Infrared Sensor Simulation/Stimulation Enhancement: Dynamic Virtual Reality Simulation/Stimulation Technologies for Test, Evaluaiton, and Training. Defense Technical Information Center, 1999. http://dx.doi.org/10.21236/ada367704.

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