Dissertations / Theses on the topic 'Virtual reality (VR) and augmented reality (AR)'
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PUGGIONI, MARIAPAOLA. "AR e VR nella didattica. Quali vantaggi? Indagine all’interno di un’esperienza scolastica." Doctoral thesis, Università Politecnica delle Marche, 2021. http://hdl.handle.net/11566/287732.
Full textSingh, Arshdeep. "Teaching Landscape Construction Using Augmented Reality." DigitalCommons@USU, 2018. https://digitalcommons.usu.edu/etd/7132.
Full textHou, Lei. "Evaluating the use of augmented reality to facilitate assembly." Thesis, Curtin University, 2013. http://hdl.handle.net/20.500.11937/2125.
Full textTsakoumi, Aliki. "Extended Experiences : Film and Performance Practices in VR/AR." Thesis, Stockholms konstnärliga högskola, Institutionen för film och media, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uniarts:diva-856.
Full textReinemann, Jonas, Joshua Fahl, Tobias Hirschter, and Albert Albers. "Augmented Reality in der Produktvalidierung: Potenziale und Grenzen in frühen Entwicklungsphasen." Thelem Universitätsverlag & Buchhandlung GmbH & Co. KG, 2019. https://tud.qucosa.de/id/qucosa%3A36938.
Full textJoonatan, Mänttäri. "Evaluation of Intuitive VR-based HRI for Simulated Industrial Robots." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-24880.
Full textDe, Silvio Andrea. "Realtà Virtuali: aspetti positivi e implicazioni negative. Una riflessione tassonomica." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2018. http://amslaurea.unibo.it/16752/.
Full textVu, Dieu An. "The AR in Architecture." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22742.
Full textFrick, Urszula. "An Immersive Experience : Communicating the Past using AR/VR at Gamla Uppsala and Uppåkra Archaeological Centre." Thesis, Linnéuniversitetet, Institutionen för kulturvetenskaper (KV), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-106903.
Full textDudczig, Manuel. "Virtual Prototyping als agile Feedback-Methode für frühe Produktentwicklungsphasen." Thelem Universitätsverlag & Buchhandlung GmbH & Co. KG, 2019. https://tud.qucosa.de/id/qucosa%3A36943.
Full textRhoades, Michael Jewell. "Composing Holochoric Visual Music: Interdisciplinary Matrices." Diss., Virginia Tech, 2021. http://hdl.handle.net/10919/102159.
Full textRedfearn, Brady Edwin. "Rapid Design and Prototyping Methods for Mobile Head-Worn Mixed Reality (MR) Interface and Interaction Systems." Diss., Virginia Tech, 2018. http://hdl.handle.net/10919/82056.
Full textNorberg, Amanda, and Elliot Rask. "3D visualisation of breast reconstruction using Microsoft HoloLens." Thesis, Uppsala universitet, Signaler och System, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-367277.
Full textTottmar, Anton, and Victor Berge. "AR på bryggan : Kan kollisioner undvikas med Augmented Reality." Thesis, Linnéuniversitetet, Sjöfartshögskolan (SJÖ), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-103442.
Full textSandström, David. "Dynamic Occlusion of Virtual Objects in an 'Augmented Reality' Environment." Thesis, Luleå tekniska universitet, Institutionen för system- och rymdteknik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-71581.
Full textDEL, GIUDICE MATTEO. "Smart data management with BIM for Architectural Heritage." Doctoral thesis, Politecnico di Torino, 2016. http://hdl.handle.net/11583/2652020.
Full textGunillasson, Alexander. "Designing for Augmented Reality in aviation E-Commerce." Thesis, Umeå universitet, Institutionen för tillämpad fysik och elektronik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-173365.
Full textRaska, Krystof, and Tobias Richter. "Influence of Augmented Reality on Purchase Intention : The IKEA Case." Thesis, Internationella Handelshögskolan, Högskolan i Jönköping, IHH, Företagsekonomi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-36421.
Full textDammann, Maximilian Peter, Wolfgang Steger, and Ralph Stelzer. "Automatisierung des Datenaufbereitungsprozesses für AR/VR-Anwendungen im Engineering." Thelem Universitätsverlag & Buchhandlung GmbH & Co. KG, 2021. https://tud.qucosa.de/id/qucosa%3A75935.
Full textOrell, Nicolina. "Informing high school students about smart industry using a gamified AR-experience." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-23984.
Full textRother, Carsten. "Multi-View Reconstruction and Camera Recovery using a Real or Virtual Reference Plane." Doctoral thesis, KTH, Numerical Analysis and Computer Science, NADA, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-3463.
Full textBraun, David. "Astral Logistics." Kent State University / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=kent1556535587536971.
Full textPérez, Mejías Carlos. "Design of a telepresence interfacefor direct teleoperation of robots : The synergy between Virtual Reality and FreeLook Control." Thesis, KTH, Datorseende och robotik, CVAP, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-187750.
Full textPenzel, Markus. "Multikamerabasiertes Verfahren zur Fokusebenenbestimmung für eine AR-Datenbrille mit adaptiver Optik." TU Bergakademie Freiberg, 2018. https://tubaf.qucosa.de/id/qucosa%3A34156.
Full textBerggrén, Rasmus. "In pursuit of consumer-accessible augmented virtuality." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-209548.
Full textVondráček, Martin. "Bezpečnostní analýza virtuální reality a její dopady." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2019. http://www.nusl.cz/ntk/nusl-399192.
Full textPatel, Sharmila, and Aron Sritharan. "Digitalisering av instruktioner för maskinoperatörer." Thesis, KTH, Hållbar produktionsutveckling (ML), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-277763.
Full textCosta, Tiago João Neto. "Aplicação de metodologias BIM/VR no betão pré-fabricado." Master's thesis, 2020. http://hdl.handle.net/1822/69789.
Full textMishra, A., A. Shukla, Nripendra P. Rana, and Y. K. Dwivedi. "From ‘touch’ to a ‘multisensory’ experience: The impact of technology interface and product type on consumer responses." 2020. http://hdl.handle.net/10454/18169.
Full textLaera, Francesco. "Augmented Reality for Sailing Navigation. Design and Evaluation of Novel User Interfaces." Doctoral thesis, 2022. http://hdl.handle.net/11589/235619.
Full text(8803076), Jordan M. McGraw. "Implementation and Analysis of Co-Located Virtual Reality for Scientific Data Visualization." Thesis, 2020.
Find full textNevanti, Kirsi. "In Real Life (Or Elsewhere) : om kreativa processer och parallella verkligheter i dokumentärfilm." Doctoral thesis, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:uniarts:diva-262.
Full textRibezzo, Giuseppe. "Video Streaming Systems in Immersive mode." Doctoral thesis, 2021. http://hdl.handle.net/11589/226500.
Full textWang, Dian. "AR kart: towards an adaptable solution for virtual elements and real world interaction in mobileapplications." Master's thesis, 2019. http://hdl.handle.net/10400.8/4117.
Full textTSAI, CHENG-YU, and 蔡承育. "A Study of Influences of Senses of Virtual Community of Augmented Reality (AR) Games on Motivation and Stickness: Taking Examples of Ingress and Pokemon Go Players." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/7u2shu.
Full textTefera, Yonas Teodros. "Perception-driven approaches to real-time remote immersive visualization." Doctoral thesis, 2022. http://hdl.handle.net/11562/1070226.
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