Journal articles on the topic 'Virtual reality (VR)'
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Fox, Jesse, Dylan Arena, and Jeremy N. Bailenson. "Virtual Reality." Journal of Media Psychology 21, no. 3 (January 2009): 95–113. http://dx.doi.org/10.1027/1864-1105.21.3.95.
Full textHite, Rebecca. "Virtual Reality." American Biology Teacher 84, no. 2 (February 1, 2022): 106–8. http://dx.doi.org/10.1525/abt.2022.84.2.106.
Full textAnggraini, Sazkia Noor. "Brings Reality Through Virtual Reality." IMOVICCON Conference Proceeding 1, no. 1 (July 3, 2019): 131–43. http://dx.doi.org/10.37312/imoviccon.v1i1.15.
Full textLittfinski, Daniel, and Alexander Verl. "Virtual Reality in der Steuerungstechnik/Virtual reality in control engineering." wt Werkstattstechnik online 112, no. 09 (2022): 552–58. http://dx.doi.org/10.37544/1436-4980-2022-09-24.
Full textCharchit Chouhan, Chanchal Rathore, Prahalad Jat, Renu Bhojak,. "Virtual Reality: Review." Tuijin Jishu/Journal of Propulsion Technology 44, no. 1 (November 24, 2023): 117–21. http://dx.doi.org/10.52783/tjjpt.v44.i1.2219.
Full textStone, Heather, Manyu Li, Kenneth A. Ritter III, and Terrence L. Chambers. "Virtual Reality." International Journal for Innovation Education and Research 8, no. 8 (August 6, 2020): 101–11. http://dx.doi.org/10.31686/ijier.vol8.iss8.2498.
Full textCitrini, Renato, Ricardo Laganaro, and Marcos Alves. "MAKING VIRTUAL REALITY (VR) A REALITY!" SET EXPO PROCEEDINGS 2017, no. 1 (August 1, 2017): 29–30. http://dx.doi.org/10.18580/setep.2017.8.
Full textKaltenborn, K. F., and O. Rienhoff. "Virtual Reality in Medicine." Methods of Information in Medicine 32, no. 05 (1993): 407–17. http://dx.doi.org/10.1055/s-0038-1634953.
Full textZeng, Lijia, and Xiang Dong. "Artistic Style Conversion Based on 5G Virtual Reality and Virtual Reality Visual Space." Mobile Information Systems 2021 (May 29, 2021): 1–8. http://dx.doi.org/10.1155/2021/9312425.
Full textBamodu, Oluleke, and Xu Ming Ye. "Virtual Reality and Virtual Reality System Components." Advanced Materials Research 765-767 (September 2013): 1169–72. http://dx.doi.org/10.4028/www.scientific.net/amr.765-767.1169.
Full textHuang, Bingxin. "Examining Illusory Touch Perception in Virtual Reality among Virtual Reality Users." Journal of Education, Humanities and Social Sciences 26 (March 2, 2024): 1075–80. http://dx.doi.org/10.54097/a9tyq152.
Full textRowe, A., S. Bandyopadhyay, K. Narang, and J. Fenn. "Virtual reality: virtually a reality?" Bulletin of the Royal College of Surgeons of England 105, no. 8 (November 2023): 398–99. http://dx.doi.org/10.1308/rcsbull.2023.137.
Full textStasieńko, Agnieszka, and Iwona Sarzyńska-Długosz. "Virtual Reality in Neurorehabilitation." Advances in Rehabilitation 30, no. 4 (December 1, 2016): 67–75. http://dx.doi.org/10.1515/rehab-2015-0056.
Full textHahn, Jim F. "Virtual reality learning environments." Information and Learning Science 119, no. 11 (November 12, 2018): 652–61. http://dx.doi.org/10.1108/ils-07-2018-0069.
Full textNagao, Katashi, Menglong Yang, and Yusuke Miyakawa. "Building-Scale Virtual Reality." International Journal of Multimedia Data Engineering and Management 10, no. 1 (January 2019): 1–21. http://dx.doi.org/10.4018/ijmdem.2019010101.
Full textKirsch, Breanne. "Virtual Reality." Information Technology and Libraries 38, no. 4 (December 16, 2019): 4–5. http://dx.doi.org/10.6017/ital.v38i4.11847.
Full textCoyne, Richard. "Thinking through Virtual Reality." Techné: Research in Philosophy and Technology 10, no. 3 (2007): 26–38. http://dx.doi.org/10.5840/techne200710310.
Full textGonsalves, Jesleena. "Virtual Reality in HealthCare." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 04 (April 1, 2024): 1–5. http://dx.doi.org/10.55041/ijsrem29873.
Full textบุญประเสริฐ, สนธยา. "แนวทางการพัฒนาศักยภาพครูช่างอุตสาหกรรมโดยนำเทคโนโลยีความเป็นจริงเสมือน (Virtual Reality : VR) มาบูรณาการกับการเรียนการสอนในยุคดิจิทัล." Journal Of Technical Education Development 36, no. 129 (March 1, 2024): 50–62. http://dx.doi.org/10.14416/j.ted.2024.03.016.
Full textVemuri, Naveen, Naresh Thaneeru, and Venkata Manoj Tatikonda. "Cloud-Based Virtual Reality (VR) in Education." International Journal of Research Publication and Reviews 5, no. 2 (February 2024): 2300–2309. http://dx.doi.org/10.55248/gengpi.5.0224.0543.
Full textKim, Byeol, Warren Schwartz, Danny Catacora, and Monifa Vaughn-Cooke. "Virtual Reality Behavioral Therapy." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 60, no. 1 (September 2016): 356–60. http://dx.doi.org/10.1177/1541931213601081.
Full textDörner, Ralf, Wolfgang Broll, Paul Grimm, and Bernhard Jung. "Virtual Reality und Augmented Reality (VR/AR)." Informatik-Spektrum 39, no. 1 (September 30, 2014): 30–37. http://dx.doi.org/10.1007/s00287-014-0838-9.
Full textOhyama, Junji, Yuki Harada, Sayaka Okahashi, Daisuke Mine, Ryo Hanashima, Takuji Narumi, and Kazuhiko Yokosawa. "Virtual Reality (VR) and Psychology." Proceedings of the Annual Convention of the Japanese Psychological Association 84 (September 8, 2020): SS—009—SS—009. http://dx.doi.org/10.4992/pacjpa.84.0_ss-009.
Full textShi, Rongkai, Hai-Ning Liang, Yu Wu, Difeng Yu, and Wenge Xu. "Virtual Reality Sickness Mitigation Methods." Proceedings of the ACM on Computer Graphics and Interactive Techniques 4, no. 1 (April 26, 2021): 1–16. http://dx.doi.org/10.1145/3451255.
Full textGazerani, Parisa. "Virtual Reality for Pain Control—Virtual or Real?" US Neurology 12, no. 02 (2016): 82. http://dx.doi.org/10.17925/usn.2016.12.02.82.
Full textMarshev, Vasilii, Jean-Louis de Bougrenet de la Tocnaye, Béatrice Cochener, and Vincent Nourrit. "Predicting virtual reality discomfort." Electronic Imaging 2021, no. 13 (January 18, 2021): 168–1. http://dx.doi.org/10.2352/issn.2470-1173.2021.13.ervr-168.
Full textHengyun Shen, Hengyun Shen, and Xiaochun Chen Hengyun Shen. "Virtual Reality-based Internet + Smart Classroom." 網際網路技術學刊 23, no. 2 (March 2022): 335–44. http://dx.doi.org/10.53106/160792642022032302013.
Full textKrithika, M., P. Rajeswari, and P. Thilakaveni. "College Virtual Tour using Virtual Reality." International Journal for Research in Applied Science and Engineering Technology 12, no. 2 (February 29, 2024): 631–43. http://dx.doi.org/10.22214/ijraset.2024.58403.
Full textBoletsis, Costas, and Amela Karahasanović. "Augmented Reality and Virtual Reality for Retail Innovation." Magma 21, no. 7 (July 1, 2018): 49–59. http://dx.doi.org/10.23865/magma.v21.1140.
Full textGobira, Pablo, and Emanuelle de Oliveira Silva. "About reality: Relations between museums and virtual reality1." Virtual Creativity 9, no. 1 (December 1, 2019): 63–72. http://dx.doi.org/10.1386/vcr_00005_1.
Full textFirmansyah, Hasbi, Eko Budiraharjo, and Ali Sofyan. "The Virtual Reality Socialization and Training: Virtual Tour." ASEAN Journal of Empowering Community 2, no. 2 (May 4, 2023): 74–83. http://dx.doi.org/10.24905/ajecom/vol2issue2.38.
Full textNOWINSKI, WIESLAW L. "VIRTUAL REALITY IN BRAIN INTERVENTION." International Journal on Artificial Intelligence Tools 15, no. 05 (October 2006): 741–52. http://dx.doi.org/10.1142/s0218213006002916.
Full textKosa, Mehmet, Ahmet Uysal, and P. Erhan Eren. "Acceptance of Virtual Reality Games." International Journal of Gaming and Computer-Mediated Simulations 12, no. 1 (January 2020): 43–70. http://dx.doi.org/10.4018/ijgcms.2020010103.
Full textGao, Fan. "Research on VR equipment based on VR technology." Journal of Innovation and Development 2, no. 2 (March 14, 2023): 44–47. http://dx.doi.org/10.54097/jid.v2i2.5910.
Full textTanaka, Candie. "Virtual Reality in Libraries." Pathfinder: A Canadian Journal for Information Science Students and Early Career Professionals 4, no. 1 (September 8, 2023): 162. http://dx.doi.org/10.29173/pathfinder75.
Full textMütterlein, Joschka, Benedikt Berger, and Thomas Hess. "Virtual Reality und die Medienbranche." MedienWirtschaft 14, no. 1 (2017): 26–31. http://dx.doi.org/10.15358/1613-0669-2017-1-26.
Full textAgastya, I. Gede Eka Agung Agastya. "PENGGUNAAN VIRTUAL REALITY DAN AUGMENTED REALITY DALAM PENDIDIKAN KEDOKTERAN." National Conference on Applied Business, Education, & Technology (NCABET) 3, no. 1 (March 15, 2024): 806–15. http://dx.doi.org/10.46306/ncabet.v3i1.171.
Full textMurtza, Rabia, Stephen Monroe, and Robert J. Youmans. "Heuristic Evaluation for Virtual Reality Systems." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 61, no. 1 (September 2017): 2067–71. http://dx.doi.org/10.1177/1541931213602000.
Full textScarfe, Peter, and Andrew Glennerster. "The Science Behind Virtual Reality Displays." Annual Review of Vision Science 5, no. 1 (September 15, 2019): 529–47. http://dx.doi.org/10.1146/annurev-vision-091718-014942.
Full textSchäfer, Caterina, Dorina Rohse, Micha Gittinger, and David Wiesche. "Virtual Reality in der Schule." MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung 51 (January 10, 2023): 1–24. http://dx.doi.org/10.21240/mpaed/51/2023.01.10.x.
Full textElmqaddem, Noureddine. "Augmented Reality and Virtual Reality in Education. Myth or Reality?" International Journal of Emerging Technologies in Learning (iJET) 14, no. 03 (February 14, 2019): 234. http://dx.doi.org/10.3991/ijet.v14i03.9289.
Full textMullen, Grayson, and Nicolas Davidenko. "Time Compression in Virtual Reality." Timing & Time Perception 9, no. 4 (May 3, 2021): 377–92. http://dx.doi.org/10.1163/22134468-bja10034.
Full textAlnagrat Alnagrat, Ahmed Jamah, Rizalafande Che Ismail, and Syed Zulkarnain Syed Idrus. "The Opportunities and challenges in virtual reality for virtual laboratories." Innovative Teaching and Learning Journal 6, no. 2 (January 5, 2023): 73–89. http://dx.doi.org/10.11113/itlj.v6.91.
Full textGarbin Praničević, Daniela. "Augmented Reality and Virtual Reality-Based Technology in Cultural Tourism." ENTRENOVA - ENTerprise REsearch InNOVAtion 7, no. 1 (December 8, 2021): 314–22. http://dx.doi.org/10.54820/mhny8236.
Full textAnsari, Asif Kareem, Samuel Sam KG, and Bibitha C. Baby. "Virtual Reality and Augmented Reality in Education." International Journal for Research in Applied Science and Engineering Technology 11, no. 3 (March 31, 2023): 2014–18. http://dx.doi.org/10.22214/ijraset.2023.49825.
Full textBender, Michael, Thomas Kuhr, and Leo Piilonen. "Belle II virtual reality projects." EPJ Web of Conferences 214 (2019): 02028. http://dx.doi.org/10.1051/epjconf/201921402028.
Full textPrasath, S. Yuvan. "App Development in Virtual Reality." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 07, no. 10 (October 1, 2023): 1–11. http://dx.doi.org/10.55041/ijsrem26402.
Full textRokade, Kiran Maruti, and Sandeep Chandrabhan Saroj. "Virtual Reality: History, Application and Future." International Journal for Research in Applied Science and Engineering Technology 10, no. 6 (June 30, 2022): 4120–23. http://dx.doi.org/10.22214/ijraset.2022.44854.
Full textLin, Alice J., Charles B. Chen, and Fuhua (Frank) Cheng. "Virtual Reality Games for Health Care." MATEC Web of Conferences 232 (2018): 01047. http://dx.doi.org/10.1051/matecconf/201823201047.
Full textHolopainen, Jani, Osmo Mattila, Petri Parvinen, Essi Pöyry, and Tuure Tuunanen. "Sociability in Virtual Reality." ACM Transactions on Social Computing 4, no. 1 (April 2021): 1–21. http://dx.doi.org/10.1145/3450269.
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