Books on the topic 'Virtual technology Digital Artifacts'
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Oscarsson, Jan. Enhanced virtual manufacturing: Advanced digital mock-up technology with simulation of variances. De Montfort University, 2000.
Find full textPeter, Bentley. Digital biology: How nature is transforming our technology. Headline, 2001.
Find full textThomas, Michael. Technologies, innovation, and change in personal and virtual learning environments. Information Science Reference, 2013.
Find full textCoFHE Study Conference (1997 University of Exeter). Exeter '97: Virtual libraries, virtual librarians : proceedings of the CoFHE annual Study Conference held at the University of Exeter, 24-27 March 1997. Edited by Warrington S. R and Library Association. Colleges of Further and Higher Education Group. CoFHE, 1998.
Find full textVirtual inequality : beyond the digital divide / Karen Mossberger, Caroline J. Tolbert, Mary Stansbury. Georgetown University Press, 2003.
Find full textDigital biology: How nature is transforming our technology and our lives. Simon & Schuster, 2001.
Find full textParry, Ross. Recoding the museum: Digital heritage and the technologies of change. Routledge, 2008.
Find full textVirtual combat: A guide to distributed interactive simulation. Stackpole Books, 1997.
Find full textPetsche, Hans-Joachim, Julius Erdmann, and Antje Zapf. Virtualisierung und Mediatisierung kultureller Räume: Die Neuen Medien - Gewinne - Verluste - Gefahren : mit einem Anhang zum 65. Geburtstag von Hans-Ulrich Schilf und einer Beigabe zum 80. Geburtstag von Siegfried Wollgast. Trafo, 2015.
Find full textMarkov, Vasil Elenov. Vreme i videoobraz: Transformat︠s︡ii na vremeto v digitalnoto videoizkustvo. Akademichno izdatelstvo "Prof. Marin Drinov", 2012.
Find full textder, Linden Gert van, ed. Virtual corporate universities: A matrix of knowledge and learning for the new digital dawn. Kluwer Academic Publishers, 2003.
Find full textImiji munhwa wa sidae chaengchŏm: Yŏngsang munhwa ŭi segye nŭn ŏttŏk'e palchŏn hae wannŭn'ga. Munhak kwa Chisŏngsa, 2013.
Find full textInternational Conference on Web-Based Modeling & Simulation (1st 1998 San Diego, Calif.). Proceedings of the 1998 International Conference on Web-Based Modeling & Simulation: Simulation and modeling technology for the twenty-first century : [held as part of] 1998 Western Multiconference, San Diego, California, January 11-14, 1998, Catamaran Resort Hotel. The Society, 1998.
Find full text1950-, Ahuja Narendra, ed. Face detection and gesture recognition for human-computer interaction. Kluwer Academic, 2001.
Find full textCappellini, Vito, and Enrico Del Re, eds. Electronic Imaging & the Visual Arts. EVA 2016 Florence. Firenze University Press, 2016. http://dx.doi.org/10.36253/978-88-6655-974-0.
Full textDelogu, Cristina, ed. Tecnologia per il web learning. Firenze University Press, 2008. http://dx.doi.org/10.36253/978-88-8453-571-9.
Full textCappellini, Vito, ed. Electronic Imaging & the Visual Arts. EVA 2013 Florence. Firenze University Press, 2013. http://dx.doi.org/10.36253/978-88-6655-372-4.
Full textEngineers, Society of Automotive, and SAE World Congress (2006 : Detroit, Mich.), eds. Virtual engineering, virtual/digital technology and rapid prototyping. Society of Automotive Engineers, Inc., 2006.
Find full textSanders, Donald H. Virtual Reconstruction of Maritime Sites and Artifacts. Edited by Ben Ford, Donny L. Hamilton, and Alexis Catsambis. Oxford University Press, 2012. http://dx.doi.org/10.1093/oxfordhb/9780199336005.013.0014.
Full textR, Warrington S., and Colleges of Further and Higher Education Group. Study Conference., eds. Exeter '97: Virtual libraries virtual librarians. CoFHE, 1998.
Find full textCAD/CAM/CAE technology, digital modeling, virtual development and engineering. SAE International, 2007.
Find full textEngineers, Society of Automotive, and SAE World Congress (2007 : Detroit, Mich.), eds. CAD/CAM/CAE technology, digital modeling, virtual development and engineering. Society of Automotive Engineers, 2007.
Find full textDigital Innovation: Innovation Processes in Virtual Clusters and Digital Regions (Series on Technology Management). Imperial College Press, 2003.
Find full textSusan, Broadhurst, and Machon Josephine 1979-, eds. Performance and technology: Practices of virtual embodiment and interactivity. Palgrave Macmillan, 2006.
Find full textSawicki, Mark, and Juniko Moody. Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot. Taylor & Francis Group, 2020.
Find full textSawicki, Mark, and Juniko Moody. Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot. Taylor & Francis Group, 2020.
Find full textSawicki, Mark, and Juniko Moody. Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot. Taylor & Francis Group, 2020.
Find full textSawicki, Mark, and Juniko Moody. Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot. Taylor & Francis Group, 2020.
Find full text1950-, Grimm Rüdiger, Hass Berthold H, and International Workshop for Technical, Economic and Legal Aspects of Business Models for Virtual Goods (5th : 2007 : University of Koblenz), eds. Virtual goods: Technology, economy, and legal aspects. Nova Science Publishers, 2008.
Find full textDigital Sensations: Space, Identity, and Embodiment in Virtual Reality. University of Minnesota Press, 1999.
Find full textDigital Sensations: Space, Identity, and Embodiment in Virtual Reality. University of Minnesota Press, 1999.
Find full textBanks, Jaime. Avatar, Assembled: The Social and Technical Anatomy of Digital Bodies. Lang AG International Academic Publishers, Peter, 2015.
Find full textAvatar, Assembled: The Social and Technical Anatomy of Digital Bodies. Lang AG International Academic Publishers, Peter, 2017.
Find full text(Editor), Susan Broadhurst, and Josephine Machon (Editor), eds. Performance and Technology: Practices of Virtual Embodiment and Interactivity. Palgrave Macmillan, 2007.
Find full textMossberger, Karen, Caroline J. Tolbert, and Mary Stansbury. Virtual Inequality: Beyond the Digital Divide (American Governance and Public Policy). Georgetown University Press, 2003.
Find full textOshiro, Thomas, and Lawrence W. Bassett. An Overview of Digital Mammography Technology and MQSA Requirements. Edited by Christoph I. Lee, Constance D. Lehman, and Lawrence W. Bassett. Oxford University Press, 2018. http://dx.doi.org/10.1093/med/9780190270261.003.0006.
Full textDamian, Sutton, Brind Susan, and McKenzie Ray, eds. The state of the real: Aesthetics in the digital age. I.B. Tauris, 2007.
Find full text(Editor), Damian Sutton, Susan Brind (Editor), and Ray McKenzie (Editor), eds. The State of the Real: Aesthetics in the Digital Age. I. B. Tauris, 2007.
Find full textRosenfeld, K. Digital Online Culture, Identity, and Schooling in the Twenty-First Century. Palgrave Macmillan, 2015.
Find full textDigital Online Culture, Identity, and Schooling in the Twenty-First Century. Palgrave Macmillan, 2015.
Find full textGlăveanu, Vlad P., Ingunn Johanne Ness, and Constance de Saint Laurent. Creative Learning in Digital and Virtual Environments: Opportunities and Challenges of Technology-Enabled Learning and Creativity. Taylor & Francis Group, 2020.
Find full textGlăveanu, Vlad P., Ingunn Johanne Ness, and Constance de Saint Laurent. Creative Learning in Digital and Virtual Environments: Opportunities and Challenges of Technology-Enabled Learning and Creativity. Taylor & Francis Group, 2020.
Find full textGlăveanu, Vlad P., Ingunn Johanne Ness, and Constance de Saint Laurent. Creative Learning in Digital and Virtual Environments: Opportunities and Challenges of Technology-Enabled Learning and Creativity. Taylor & Francis Group, 2020.
Find full textGlăveanu, Vlad P., Ingunn Johanne Ness, and Constance de Saint Laurent. Creative Learning in Digital and Virtual Environments: Opportunities and Challenges of Technology-Enabled Learning and Creativity. Taylor & Francis Group, 2020.
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