Dissertations / Theses on the topic 'Virtual technology Digital Artifacts'
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Santiago, Larisse Barreira de Macedo. "Use of artifacts and virtual digital technology in practice of educational literacy." Universidade Federal do CearÃ, 2014. http://www.teses.ufc.br/tde_busca/arquivo.php?codArquivo=11494.
Full textSANTIAGO, Larisse Barreira de Macedo. "O uso dos artefatos tecnológicos virtuais e digitais nas práticas educativas de letramento." www.teses.ufc.br, 2014. http://www.repositorio.ufc.br/handle/riufc/7958.
Full textRountree, Janet, and n/a. "A framework for virtual artifacts : digital images as teaching tools in Classical art." University of Otago. Department of Information Science, 2005. http://adt.otago.ac.nz./public/adt-NZDU20060809.112225.
Full textHøgsborg, Laila, and Luta Albion. "Digital vs Virtual Reality." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20533.
Full textDalbom, Axel, Markuss Sprogis, Emil Stolpe, and Nils Söderkvist. "A Tool for Learning Digital Filters in Virtual Reality." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-353852.
Full textOscarsson, Jan. "Enhanced virtual manufacturing : advanced digital mock-up technology with simulation variances." Thesis, De Montfort University, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.391840.
Full textFagan, Calvin. "Embodying virtual war : digital technology and subjectivity in the contemporary war film." Thesis, Queen Mary, University of London, 2017. http://qmro.qmul.ac.uk/xmlui/handle/123456789/24593.
Full textLöfstedt, Nathalie. "The Digital Doctor: - An Empirical Study on the Emergence of Digital Medical Care with the focal point on Region Skåne’s Digital Healthcare Pilot-Project." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20140.
Full textLouchart, S. "Emergent narrative : towards a narrative theory of virtual reality." Thesis, University of Salford, 2007. http://usir.salford.ac.uk/14894/.
Full textRaud, Charlie. "How post-processing effects imitating camera artifacts affect the perceived realism and aesthetics of digital game graphics." Thesis, Södertörns högskola, Institutionen för naturvetenskap, miljö och teknik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-34888.
Full textOliveira, Danilo Patzdorf Casari de. "Sobre aquilo que um dia chamaram corpo: corporalidade nas ambiências digitais." Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/27/27152/tde-27092017-093410/.
Full textTsolias, Panagiotis, and Adelina Zilkiqi. "Leaders Perception of Virtual communication : -leadership and communication mediated through technology." Thesis, Linnéuniversitetet, Institutionen för organisation och entreprenörskap (OE), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-96273.
Full textKuehne, Teresa A. "Science Teacher Perceptions Toward Digital Simulations and Virtual Labs as Digital Tools in the 7-12th Science Classroom." Ohio University / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1596202329122156.
Full textTabbah, Alyaá. "Evaluating digital twin data exchange between a virtual and physical environment regarding lighting quantity." Thesis, Jönköping University, JTH, Byggnadsteknik och belysningsvetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53737.
Full textÖrnebjär, Dellner Felix. "Market entry for digital healthcare companies." Thesis, KTH, Skolan för industriell teknik och management (ITM), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-300147.
Full textMares, David M. "Developmental laboratories for biomedical instrumentation and digital signal processing with virtual instrument technology and diverse software techniques." Laramie, Wyo. : University of Wyoming, 2006. http://proquest.umi.com/pqdweb?did=1292461511&sid=1&Fmt=2&clientId=18949&RQT=309&VName=PQD.
Full textChan, Andrew. "The use of low cost virtual reality and digital technology to aid forensic scene interpretation and recording." Thesis, Cranfield University, 2011. http://dspace.lib.cranfield.ac.uk/handle/1826/4722.
Full textChan, A. "The use of low cost virtual reality and digital technology to aid forensic scene interpretation and recording." Thesis, Department of Materials and Applied Science, 2011. http://dspace.lib.cranfield.ac.uk/handle/1826/4722.
Full textKaradoganer, Alper. "The Effect Of Emotional Facial Expressions Of A Virtual Character On People." Master's thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/12612587/index.pdf.
Full textLins, Guilherme Ranoya Seixas. "A intuitividade nas mídias interativas." Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/27/27161/tde-22082013-083632/.
Full textCorrêa, Raquel Cristina Melo. "Sentires sexuais em ambiências digitais." Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/27/27152/tde-27092017-101738/.
Full textSousa, Marcelo Clayton de Jesus e. "O uso da realidade aumentada no ensino de física." Universidade de São Paulo, 2015. http://www.teses.usp.br/teses/disponiveis/81/81131/tde-21082015-170850/.
Full textDusik, Cláudio Luciano. "Teclado virtual silábico-alfabético : tecnologia assistiva para pessoas com deficiência física." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2013. http://hdl.handle.net/10183/79640.
Full textSouza, Sandra Lúcia Pacheco de Almeida Costa. "Autoeficácia no trabalho docente : o uso de tecnologia digital e virtual no processo de ensino e aprendizagem." Universidade de Taubaté, 2015. http://www.bdtd.unitau.br/tedesimplificado/tde_busca/arquivo.php?codArquivo=754.
Full textBendick, Eric Louis. "Fiber optic vines on the third wall cultivating natural media in the digital age /." Thesis, Montana State University, 2009. http://etd.lib.montana.edu/etd/2009/bendick/BendickE0509.pdf.
Full textAntonio, Liliane de Queiroz. "Impacto do programa de capacitação no ambiente virtual : estudo de caso de uma rede de professores." [s.n.], 2005. http://repositorio.unicamp.br/jspui/handle/REPOSIP/253145.
Full textLeinatamm, Kirke, and Stamatoula Bilali. "Virtual avatars rising : the social impact based on a content analysis and a questionnaire in the context of fashion industry." Thesis, Högskolan i Borås, Akademin för textil, teknik och ekonomi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-21993.
Full textMoraes, Marcelo Jorge de. "Aplicação de recursos de ambiente virtual de aprendizagem em curso de biologia do ensino médio." Universidade de São Paulo, 2011. http://www.teses.usp.br/teses/disponiveis/81/81133/tde-20072011-152717/.
Full textRodriguez, Carla Lopes. "A utilização de recursos audiovisuais em comunidades virtuais de aprendizagem = potencialidades e limites para comunicação e construção de conhecimentos em rede." [s.n.], 2011. http://repositorio.unicamp.br/jspui/handle/REPOSIP/284424.
Full textBohlin, Elin, and Linn Müller. "Designing Virtual Reality Experiences for Elderly : A qualitative study focusing on VR suppliers operating within the elder care sector." Thesis, Linnéuniversitetet, Institutionen för marknadsföring (MF), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-96639.
Full textIsmail, Samira Muhammad 1962. "Um ambiente virtual de aprendizagem que utiliza avaliação formativa, a tecnologia de mensagens curtas e dispositivos móveis." [s.n.], 2011. http://repositorio.unicamp.br/jspui/handle/REPOSIP/259121.
Full textAtwaters, Sybrina Yvonne. "Redefining the sacred in 3D virtual worlds: exploratory analysis of knowledge production and innovation through religious expression." Diss., Georgia Institute of Technology, 2014. http://hdl.handle.net/1853/53048.
Full textKramer, Alice. "DIMENSIONS OF IDENTITY." Master's thesis, University of Central Florida, 2009. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/2896.
Full textPrioste, Cláudia Dias. "O adolescente e a internet: laços e embaraços no mundo virtual." Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/48/48134/tde-21052013-113556/.
Full textForsbäck, Katarina. "Passformsgrund till formad sportjacka : Digital framtagningsmetod med fokus på passform och gradering." Thesis, Högskolan i Borås, Akademin för textil, teknik och ekonomi, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-770.
Full textWastring, Emma. "En ny teknikkultur : äkthet i sociala medier." Thesis, Högskolan Kristianstad, Sektionen för hälsa och samhälle, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:hkr:diva-14016.
Full textTilley, Christine Margaret. "A sense of control : a model of a virtual community for people with mobility impairments." Queensland University of Technology, 2006. http://eprints.qut.edu.au/16308/.
Full textRathi, Nakul H. "Comparing the Accuracy of Intra-Oral Scanners for Implant Level Impressions Using Different Scanable Abutments." The Ohio State University, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=osu1407200647.
Full textYamazaki, Kasumi. "Learning to Communicate in a Virtual World: The Case of a JFL Classroom." University of Toledo / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=toledo1430389814.
Full textKarlsson, Johan, Isak Glindrönn, and Selhan Bajra. "Volvo Säkerhetsträning : Volvo VR-träning." Thesis, Blekinge Tekniska Högskola, Institutionen för teknik och estetik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-21934.
Full textPissini, Jessica M. "Embodied by Design: The Presence of Creativity, Art-making, and Self in Virtual Reality." The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu1594831377515567.
Full textRodrigues, Nara Heloisa [UNESP]. "Tecnologias virtuais e análise videográfica: o YouTube® como recurso de pesquisa para compreensão sobre a imagem do idoso brasileiro = Virtual technologies and videographic analysis : YouTube® as research resource for understanding about brazilian elderly imagem." Universidade Estadual Paulista (UNESP), 2014. http://hdl.handle.net/11449/126291.
Full textRodrigues, Nara Heloisa. "Tecnologias virtuais e análise videográfica : o YouTube® como recurso de pesquisa para compreensão sobre a imagem do idoso brasileiro = Virtual technologies and videographic analysis : YouTube® as research resource for understanding about brazilian elderly imagem /." Rio Claro, 2015. http://hdl.handle.net/11449/126291.
Full textNeville, Sarah Louise. "Choreographing newmedia dance through the creation of the dance project,Ada." Queensland University of Technology, 2003. http://eprints.qut.edu.au/15820/.
Full textRobles, Mateo Elena. "All-Women Initiatives in Art and Technology 1986-2020. Atenea: Mentoring and Networking Project in Steam." Doctoral thesis, Universitat Politècnica de València, 2021. http://hdl.handle.net/10251/159248.
Full textLópez-Fernández, Olatz. "El portafolio digital discente como metodología evaluativa innovadora: Estudio de caso múltiple del comportamiento de los aprendices de su propio aprendizaje virtual en el contexto del Espacio Europeo de Educación Superior." Doctoral thesis, Universitat de Barcelona, 2007. http://hdl.handle.net/10803/387814.
Full textTan, Jennifer Pei-Ling. "Digital kids, analogue students : a mixed methods study of students' engagement with a school-based Web 2.0 learning innovation." Queensland University of Technology, 2009. http://eprints.qut.edu.au/30396/.
Full textLópez-Fernández, Olatz. "El portafolio digital discente como metodología evaluativa innovadora: Estudio de caso múltiple del comportamiento de los aprendices de su propio aprendizaje virtual en el contexto del Espacio Europeo de Educación." Doctoral thesis, Universitat de Barcelona, 2007. http://hdl.handle.net/10803/387814.
Full textOzturk, Elif. "Online Distance Education: A New Approach To Industrial Design Education." Master's thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/12612241/index.pdf.
Full textYOUNG, Regina Santos. "A construção das identidades dos alunos na educação virtual: uma experiência de EAD no laboratório de pesquisa multimeios na Universidade Federal do Ceará." www.teses.ufc.br, 2008. http://www.repositorio.ufc.br/handle/riufc/3309.
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