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Dissertations / Theses on the topic 'Virtual View'

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1

Reinares, Silva Sebastián, Pino Aldo Saavedra, and Ascuy Francisca Vera. "Plan de negocios : producción de realidad virtual para marketing inmobiliario virtual view." Tesis, Universidad de Chile, 2015. http://repositorio.uchile.cl/handle/2250/132022.

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Seminario para optar al título de Ingeniero Comercial, Mención Administración<br>Según datos otorgados por el informe de la cámara Chilena de la construcción, la venta de departamentos terminados registra en la actualidad una baja participación del total de las ventas de empresas inmobiliarias. En este mercado, las ventas en verde y en blanco representan aproximadamente un 80% de la demanda total, lo que ha generado que estas empresas destinen una mayor cantidad de recursos en potenciar sus ventas en las primeras etapas y utilizar el flujo asociado en financiar gran parte del desarrollo del pr
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2

Feng, Guo Can. "Face recognition using virtual frontal-view image." HKBU Institutional Repository, 1999. http://repository.hkbu.edu.hk/etd_ra/267.

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3

Reel, Smarti. "A novel inpainting framework for virtual view synthesis." Thesis, Open University, 2017. http://oro.open.ac.uk/49585/.

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Multi-view imaging has stimulated significant research to enhance the user experience of free viewpoint video, allowing interactive navigation between views and the freedom to select a desired view to watch. This usually involves transmitting both textural and depth information captured from different viewpoints to the receiver, to enable the synthesis of an arbitrary view. In rendering these virtual views, perceptual holes can appear due to certain regions, hidden in the original view by a closer object, becoming visible in the virtual view. To provide a high quality experience these holes mu
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4

Derksen, Matthew Lee. "Virtual Puppetry." The Ohio State University, 2004. http://rave.ohiolink.edu/etdc/view?acc_num=osu1419260169.

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5

Kommineni, Rishyak Chowdhary. "Virtually Interactive DAAP." University of Cincinnati / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=ucin162317005355842.

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6

Muddala, Suryanarayana Murthy, Mårten Sjöström, Roger Olsson, and Sylvain Tourancheau. "Edge-aided virtual view rendering for multiview video plus depth." Mittuniversitetet, Avdelningen för informations- och kommunikationssystem, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-18474.

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Depth-Image-Based Rendering (DIBR) of virtual views is a fundamental method in three dimensional 3-D video applications to produce dierent perspectives from texture and depth information, in particular the multi-viewplus-depth (MVD) format. Artifacts are still present in virtual views as a consequence of imperfect rendering using existing DIBR methods. In this paper, we propose an alternative DIBR method for MVD. In the proposed method we introduce an edge pixel and interpolate pixel values in the virtual view using the actual projected coordinates from two adjacent views, by which cracks and
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7

Kuchi, Chandra K. "Implementing Space and Time Non-linearity in Virtual Worlds." University of Cincinnati / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1305029899.

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8

Romeo, Michael Joseph. "BioMedTech Virtual Clinic: Building a Virtual Interactive Simulation for Educational Research." Kent State University Honors College / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ksuhonors1355177747.

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9

Bolla, Siddhartha. "Implementation of Virtual Circuits as a Switching fabric in Virtual Modularized Network." University of Toledo / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=toledo1272002016.

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10

Kolisnyk, K., R. Tomashevskyi, O. G. Avrunin, Ya Nosova, О. Г. Аврунін, and Я. В. Носова. "Virtual biomedical laboratory research in distance learning." Thesis, НТУ «ХПІ», 2020. http://openarchive.nure.ua/handle/document/13941.

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One of the most promising directions in this direction is a panoramic view. The use of interactive control and high resolution allows you to realize the key advantage of such panoramic video - the effect of presence. Considering that medicine often uses expensive equipment, access to which is limited for development, as well as various new approaches and methods, for example, in surgical treatment, which must be demonstrated to acquire practical skills, it is advisable to use panoramic teaching video for these purposes.
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11

Carbone, Martim. "Semantic view re-creation for the secure monitoring of virtual machines." Diss., Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/44841.

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The insecurity of modern-day software has created the need for security monitoring applications. Two serious deficiencies are commonly found in these applications. First, the absence of isolation from the system being monitored allows malicious software to tamper with them. Second, the lack of secure and reliable monitoring primitives in the operating system makes them easy to be evaded. A technique known as Virtual Machine Introspection attempts to solve these problems by leveraging the isolation and mediation properties of full-system virtualization. A problem known as semantic gap, howeve
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12

PALOMO, CESAR MORAIS. "INTERACTIVE IMAGE-BASED RENDERING FOR VIRTUAL VIEW SYNTHESIS FROM DEPTH IMAGES." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2009. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=31476@1.

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PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO<br>COORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR<br>CONSELHO NACIONAL DE DESENVOLVIMENTO CIENTÍFICO E TECNOLÓGICO<br>PROGRAMA DE EXCELENCIA ACADEMICA<br>Modelagem e renderização baseadas em imagem tem sido uma área de pesquisa muito ativa nas últimas décadas, tendo recebido grande atenção como uma alternativa às técnicas tradicionais de síntese de imagens baseadas primariamente em geometria. Nesta área, algoritmos de visão computacional são usados para processar e interpretar fotos ou vídeos do mundo real a fim de construir um m
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13

Franke, Ulrich J. "A resource-based view on the management of virtual web organisations." Thesis, Cranfield University, 2001. http://dspace.lib.cranfield.ac.uk/handle/1826/10438.

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For about two decades academics and practitioners have been dealing with the emerging organisational paradigm of Virtual Organisations. From a inter-organisational perspective virtual organisations are temporary configurations of independent and dispersed companies facilitated by modern information and communication technologies. One particular form of these inter-organisational virtual organisations is the virtual web organisation. The organisational concept of virtual web organisations' encompasses three interrelated organisational elements, namely the virtual web platform, virtual web manag
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14

Radikovic, Adrijan Silvester. "A true virtual window." Thesis, Texas A&M University, 2004. http://hdl.handle.net/1969.1/1451.

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Previous research from environmental psychology shows that human well-being suffers in windowless environments in many ways and a window view of nature is psychologically and physiologically beneficial to humans. Current window substitutes, still images and video, lack three dimensional properties necessary for a realistic viewing experience – primarily motion parallax. We present a new system using a head-coupled display and image-based rendering to simulate a photorealistic artificial window view of nature with motion parallax. Evaluation data obtained from human subjects suggest that the sy
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Kalappuraikal, Sivadas Nived. "YAVM: Yet Another Virtual Machine." The Ohio State University, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=osu1325179508.

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16

Riehm, Christopher. "Virtual Auditory Aperture Pass-ability." University of Cincinnati / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1504796255133123.

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17

Cubukcu, Ebru. "Investigating wayfinding using virtual environments." Columbus, Ohio : Ohio State University, 2003. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1070246663.

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Thesis (Ph. D.)--Ohio State University, 2003.<br>Title from first page of PDF file. Document formatted into pages; contains xx, 182 p.; also includes graphics (some col.). Includes abstract and vita. Advisor: Jack L. Nasar, City and Regional Planning Dept. Includes bibliographical references (p. 121-135).
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Safari, Sara. "Virtual Empowerment: The Exploration of Leadership Aspirations of Young Nepali Girls Using Virtual Participatory Action Research." Antioch University / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=antioch1614596708335792.

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19

Chirdon, Patrick Edward. "Creation of a Virtual Compound Library for Potential Signal Transduction Modifiers and Virtual Screening Algorithm Pipelines." Ohio University / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1607006364917876.

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20

Roesler, Axel. "A new model for perspective the role of point of observation in virtual and remote perspective-taking /." Columbus, Ohio : Ohio State University, 2005. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1133297173.

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21

Popielinski, Lea Marie. "Noncorporeal Embodiment and Gendered Virtual Identity." The Ohio State University, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=osu1339450867.

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22

Moore, Tonia L. "Student-Directed Inquiry: Virtual vs. Physical." Youngstown State University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ysu1342540170.

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23

Maddox, Winston H. "Adapting to a Virtual Learning Environment." Antioch University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=antioch1429557429.

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24

Kish, Paul M. Kish. "The Virtual School Teacher Evaluation Process." Kent State University / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=kent153173938212727.

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25

Rajashekar, Raksha. "Speech Enabled Navigation in Virtual Environments." Wright State University / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=wright1567554934550569.

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26

Bryan, Jason Allen. "A virtual temporal bone dissection simulator." Connect to resource, 2001. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1133977208.

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Thesis (M.S.)--Ohio State University, 2001.<br>Advisor: Roger Crawfis, Dept. of Computer and Information Science. Includes bibliographical references (leaves 51-52). Available online via OhioLINK's ETD Center
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27

Baughman, Amber V. "Virtual Schools, Real Counselors: A Qualitative Examination of the Role and Practice of the Virtual School Counselor." The Ohio State University, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=osu1437665392.

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28

Rother, Carsten. "Multi-View Reconstruction and Camera Recovery using a Real or Virtual Reference Plane." Doctoral thesis, KTH, Numerical Analysis and Computer Science, NADA, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-3463.

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<p>Reconstructing a 3-dimensional scene from a set of2-dimensional images is a fundamental problem in computervision. A system capable of performing this task can be used inmany applications in robotics, architecture, archaeology,biometrics, human computer interaction and the movie andentertainment industry.</p><p>Most existing reconstruction approaches exploit one sourceof information to tackle the problem. This is the motion of thecamera, the 2D images are taken from different viewpoints. Weexploit an additional information source, the reference plane,which makes it possible to reconstruct d
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29

Sullivan, Joseph A. "Helicopter terrain navigation training using a wide field of view desktop virtual environment." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1998. http://handle.dtic.mil/100.2/ADA356059.

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Thesis (M.S. in Computer Science) Naval Postgraduate School, September 1998.<br>Thesis advisor(s): Rudolph P. Darken. "September 1998." Includes bibliographical references (p. 97-99). Also Available online.
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30

Musunuru, Venkata Krishna Kanth. "Virtuo-ITS: An Interactive Tutoring System to Teach Virtual Memory Concepts of an Operating System." Wright State University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=wright1495481049986755.

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31

Dhanotiya, Manoj. "Geographical Knowledge Management System Application in Virtual Earth Environment." University of Cincinnati / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1227239622.

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32

Richardson, Adam. "THE INFLUENCE OF PRIOR INTERACTION WITH AN IMMERSIVE VIRTUAL ENVIRONMENT ON USER’S DISTANCE ESTIMATES." Miami University / OhioLINK, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=miami1161020618.

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33

Calka, Michelle. "Performances of Marginalized Identities in Virtual Worlds." Ohio University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1344522664.

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34

Kutuva, Shanthanand R. "A Fuzzy Logic Based Virtual Surgery System." University of Akron / OhioLINK, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=akron1153967254.

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35

Zhao, Chen. "EVALUATION OF VRML FOR MODELING VIRTUAL WORLDS." Miami University / OhioLINK, 2000. http://rave.ohiolink.edu/etdc/view?acc_num=miami975621886.

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36

GAO, YING. "VIRTUAL TERRAIN GENERATION AND GPU BASED RENDERING." University of Cincinnati / OhioLINK, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1148322986.

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37

Schilder, Marit. "3 Dimensional Virtual Fabric and Garment Simulation." University of Cincinnati / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1212101542.

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Moore, Ryan A. M. D. "Virtual Implantation of Mechanical Circulatory Support Devices." University of Cincinnati / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1479476350842492.

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Chang, Justin H. Chang. "The Killer: Moral Choice in Virtual Environments." The Ohio State University, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=osu1532035898806428.

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Sharma, Naresh. "Arbitrarily Shaped Virtual-Object Based Video Compression." Columbus, Ohio : Ohio State University, 2009. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1238165271.

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Silva, Demetrius Lacet Ramalho da. "Passeio virtual na TV digital: apresentação interativa de lugares remotos utilizando a metodologia de imersão 360º do Google Street View." Universidade Federal da Paraí­ba, 2013. http://tede.biblioteca.ufpb.br:8080/handle/tede/6110.

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Made available in DSpace on 2015-05-14T12:36:44Z (GMT). No. of bitstreams: 1 arquivototal.pdf: 13775909 bytes, checksum: a65f9a9446bb61eaf79c21106539a9be (MD5) Previous issue date: 2013-07-31<br>Coordenação de Aperfeiçoamento de Pessoal de Nível Superior<br>This document presented the relationship between Digital TV - through their interactivity - and virtual tours, regarding the presentation of remote locations based on the methodology employed in virtual tours of Google Street View. Briefly expounded the evolution of some issues necessary for the proper understanding of the project as: Vir
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Richardson, Adam R. "The influence of prior interaction with an immersive virtual environment on user's distance estimates." Oxford, Ohio : Miami University, 2006. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=miami1161020618.

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43

DIAS, DANIELA ROMAO BARBUTO. "EXPERIMENTING DIFFERENT WAYS OF BEING IN VIRTUAL REALITY: A POSITIVE VIEW OF CONTEMPORARY SUBJECTIVITY." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2007. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=9997@1.

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COORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR<br>CONSELHO NACIONAL DE DESENVOLVIMENTO CIENTÍFICO E TECNOLÓGICO<br>Desde o fim do século XX, um grande número de publicações vem tratando das mudanças políticas, econômicas, tecnológicas e sociais que estão ocorrendo no mundo. Todas essas macro-mudanças têm gerado também transformações no plano micro (ou subjetivo), o que não passou despercebido por vários autores. A maioria destes, todavia, lança sobre o sujeito contemporâneo um olhar bastante crítico e negativo. Discordando desta postura, neste trabalho procuro refletir sobr
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Akbarzadeh, Kasra. "Navigational aid to points of interests outside the field of view in virtual environments." Thesis, Luleå tekniska universitet, Institutionen för system- och rymdteknik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-73221.

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Advances in Virtual reality have brought opportunities for cinematic content to the users by allowing them to look around freely in any arbitrary direction and to interact as they please. This, however, imposes difficulties to the content creators as the freedom given to the audience results in less control over the user. The lack of control over what the audience is paying attention to could cause them to miss out on important points of interests and content creators can no longer rely on previous methods to draw and direct their attention. This study aims to find different means in how to di
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Mao, Dun. "A quality assessment approach and a hole-filling method for DIBR virtual view images." Thesis, University of Macau, 2018. http://umaclib3.umac.mo/record=b3950633.

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Gasparyan, Arsen. "Cost-Efficient Video Interactions for Virtual Training Environment." Bowling Green State University / OhioLINK, 2007. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1182533924.

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Ji, Wei. "Viewing Options for the Virtual Haptic Back (VHB)." Ohio University / OhioLINK, 2005. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1125440000.

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48

Bidoshi, Kosta. "Virtual Reality Visualization for Maps of the Future." The Ohio State University, 2003. http://rave.ohiolink.edu/etdc/view?acc_num=osu1046459366.

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Patali, Rohit. "Utility-Directed Resource Allocation in Virtual Desktop Clouds." The Ohio State University, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=osu1306872632.

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Vedam, Mohakrishna. "ROUTING IN VIMNET ( A VIRTUAL MODULARIZED INTERNET ARCHITECTURE)." University of Toledo / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=toledo1289688988.

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