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Journal articles on the topic 'Visual communication Computer graphics'

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1

Fan, Mingming, and Yunsong Li. "The application of computer graphics processing in visual communication design." Journal of Intelligent & Fuzzy Systems 39, no. 4 (2020): 5183–91. http://dx.doi.org/10.3233/jifs-189003.

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The purpose of this paper is to improve the existing computer graphics image processing technology, so that designers can produce more inspiration, improve the author’s ability to innovate. Based on the information in the field of graphics visual communication as the research object, through the elaboration of graphical information characteristics, development course, and the visual communication of computer graphical related, such as cognitive psychology, semiology theory research, analyzes the computer graphics into a kind of economic and effective way of conveying information, the significa
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Hamblen, J. O., and A. Parker. "Visual communication technologies for computer graphics." IEEE Transactions on Professional Communication 31, no. 3 (1988): 135–41. http://dx.doi.org/10.1109/47.7820.

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Wang, Jian Hui, and Li Liu. "Research on Computer Graphics Design and Visual Communication Design." Applied Mechanics and Materials 713-715 (January 2015): 2191–94. http://dx.doi.org/10.4028/www.scientific.net/amm.713-715.2191.

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In today's society rapid development of science and technology, the computer figure image design can be widely used in various industries. In the film and television, advertising, exhibition, art, electronic play in areas such as lack of necessary computer graphics design. With the development of computer information technology, the design of the graphics technology will progress. On the technology no longer content with a simple graphics rendering, more note focus on visual sense of the data, enhance the figure shape the image of beauty and expression. This paper mainly discusses the computer
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Wang, Ying. "Research on the Visual Communication Design Based on Technology of Computer Graphics." Advanced Materials Research 846-847 (November 2013): 1064–67. http://dx.doi.org/10.4028/www.scientific.net/amr.846-847.1064.

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with the rapid development of computer technology, it has become the hot research topic of the current visual communication design that the color, graphics and image information of the visual information can use computer technology to make the pertinence design creation. First of all, this paper analyzes the spatial characteristics of the computer graphics technology. On this basis, the color transformation model is analyzed which is essential in the computer graphics and visual design. In addition, this paper also makes an empirical analysis on the application and function of computer graphic
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Cunningham, Steve. "Graphical problem solving and visual communication in the beginning computer graphics course." ACM SIGCSE Bulletin 34, no. 1 (2002): 181–85. http://dx.doi.org/10.1145/563517.563410.

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Larysa Rarenko. "ANIMATED 3D GRAPHICS AS VISUAL BRAND COMMUNICATION ON UKRAINIAN TELEVISION." International Journal of Innovative Technologies in Social Science, no. 4(16) (June 30, 2019): 31–36. http://dx.doi.org/10.31435/rsglobal_ijitss/30062019/6540.

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 The research of the use of 3D computer graphics in commercials is conducted based on monitoring of the commercial breaks on TV channels «1+1», «Inter» and «Ukraine» in the years 2015-2017. The TV channels for the research were chosen according to their performance and results of the international and Ukrainian festivals of advertising and TV design, as well as to the percentage of usage of 3D computer graphics in the winning projects. There were 27 round-the-clock monitoring sessions conducted. More than 17 000 commercials were defined and classified based on 3D computer g
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Astiti, Luh, I. Gede Mahendra Darmawiguna, and Gede Saindra Santyadiputra. "THE DEVELOPMENT OF PROJECT BASED LEARNING E-MODULE FOR THE SUBJECT OF COMPUTER GRAPHICS." Jurnal Pendidikan Teknologi dan Kejuruan 23, no. 2 (2016): 175. http://dx.doi.org/10.21831/jptk.v23i2.12300.

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This study aims to (1) design e-learning module development as learning media for computer graphics subject at Department of Visual Communication Design for Grade 10 at SMK 1 Sukasada, (2) implement e-module design development as computer graphics subject’s learning media in Grade X Visual Communication Design at SMKN 1 Sukasada, (3) know the Grade X students’ response of Department of Visual Communication Design for E-learning module development as computer graphics subject learning media at Visual Communication Design Grade 10 at SMK 1 Sukasada. The research type used is Research and Develop
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Zhang, Shao Jie. "The Use of Computer Image Processing Technology in the Area of Graphic Design." Applied Mechanics and Materials 687-691 (November 2014): 3551–54. http://dx.doi.org/10.4028/www.scientific.net/amm.687-691.3551.

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The disquisition introduces the conception, features, elements and classification about the Visual Communication Design and analyses the key elements: words, graphics, color and space. And the disquisition describes the computer image processing theory of Visual Communication Design and analyses the four factors, three processes in visual computer image processing from the view point of computer image processing and Visual Communication Design's traits.
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Bica, Melissa, Joy Weinberg, and Leysia Palen. "Achieving Accuracy through Ambiguity: the Interactivity of Risk Communication in Severe Weather Events." Computer Supported Cooperative Work (CSCW) 29, no. 5 (2020): 587–623. http://dx.doi.org/10.1007/s10606-020-09380-2.

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Abstract Risks associated with natural hazards such as hurricanes are increasingly communicated on social media. For hurricane risk communication, visual information products—graphics—generated by meteorologists and scientists at weather agencies portray forecasts and atmospheric conditions and are offered to parsimoniously convey predictions of severe storms. This research considers risk interactivity by examining a particular hurricane graphic which has shown in previous research to have a distinctive diffusion signature: the ‘spaghetti plot’, which contains multiple discrete lines depicting
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Xu, YanYan. "Research on Computer Graphics Image Design Based on Visual Communication." Journal of Physics: Conference Series 1533 (April 2020): 032037. http://dx.doi.org/10.1088/1742-6596/1533/3/032037.

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Singh, Gary. "Improving Visual Communication." IEEE Computer Graphics and Applications 38, no. 1 (2018): 8–10. http://dx.doi.org/10.1109/mcg.2018.011461523.

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12

Zhang, Ying. "Computer-Assisted Human-Computer Interaction in Visual Communication." Computer-Aided Design and Applications 18, S1 (2020): 109–19. http://dx.doi.org/10.14733/cadaps.2021.s1.109-119.

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13

Wu, Fang. "City Vision Oriented Design Based on Vision Communication Factors." Applied Mechanics and Materials 484-485 (January 2014): 722–26. http://dx.doi.org/10.4028/www.scientific.net/amm.484-485.722.

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From the past to the present, the influence of the communication of the visual language on the human acceptance of the information and mental the activities isnt reduced with the lapse of the time. A lot of graphical and overall images caused by the computer information make our way of communication towards the symbol of the world with the vision as the communication language. Graphics, symbols, colors, and fonts are "an important factor in the symbolic world", and the city visual guided design is a set of visual language created after the research on them which is easy to be accepted by peopl
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Yang, Xu Guang. "Applications of Computer Graphics and Image Processing in Art Design." Advanced Materials Research 926-930 (May 2014): 1688–91. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.1688.

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With the rapid development of computer graphics , image processing technology and three-dimensional modeling techniques, the approach of the Art Design extends to the computer-aided design from the original hand-drawn. Since three-dimensional computer graphics software effects processing and display of 3D modeling software, strengthens the beauty and expressions of Graphic Arts, In the individual performance, ordered, three-dimensional effects and innovative design, etc. all have different design performance and function. More importantly, with the help of computer, an advanced tool, so many d
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Wang, Hao, and Ze Yu Han. "Applied Technology in Design and Implementation of Infrared Communication Module." Applied Mechanics and Materials 685 (October 2014): 302–5. http://dx.doi.org/10.4028/www.scientific.net/amm.685.302.

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Infrared communication technology is a short-range wireless communications technology widely adopted in the world today range .This paper detailedly introduces the basic principles of infrared protocol. Infrared communications applications of this paper is to achieve system applications of infrared communication between two development boxes with an infrared transceiver modules.The program consists of PC program and lower computer program two parts,also are called infrared communication basic procedures and infrared communication console program.Running PC program on a PC,running lower compute
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Сherkasov, Volodymyr. "Model of formation of readyness of future teachers of fine arts for use of computer graphics in professional activity." Academic Notes Series Pedagogical Science 1, no. 189 (2020): 85–90. http://dx.doi.org/10.36550/2415-7988-2020-1-189-85-90.

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The model of formation of readiness of future teachers of fine arts to use computer graphics in professional activity in the context of a subject field of our research contains three blocks, namely: methodological and target (the purpose, tasks, approaches, principles); content-procedural (stages, content, forms, methods, technologies); diagnostic and effective (criteria, indicators, levels of readiness). Сomputer graphics are used in almost all areas of human life, and above all, in art education, in the creation of images and processing of visual information obtained during the study of vari
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Ikonovic, Vesna, Dragica Zivkovic, and Aleksandar Djordjevic. "The importance of visualization in cartographic communication." Glasnik Srpskog geografskog drustva 91, no. 4 (2011): 159–81. http://dx.doi.org/10.2298/gsgd1104159i.

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Visualization is a field of computer graphics which explores the analytical and communication possibilities of visual presentation. Visualization explores the possibilities of using images, similar to three-dimensional world, as models so that analysis and communication can be improved. Visualization depends on new computer techniques of data analysis and presentation, as well as on the accuracy, exactness and form of said data. Visualization is a scientific tool, but its application demands art, imagination and intuition. Visualization demands the use of the latest and the best computer techn
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18

Srivastava, Anshu. "DIGITAL ART: A REVOLUTIONARY FORM OF ART & VISUAL COMMUNICATION." International Journal of Research -GRANTHAALAYAH 7, no. 11 (2019): 83–88. http://dx.doi.org/10.29121/granthaalayah.v7.i11.2019.3705.

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In this age of technology our life revolves around 2D; 3D images & graphics. Creativity has now crossed all the limits it can’t be restricted to brush and canvas. With the advent of various innovative software’s designing is on the bloom and art become flawless. Digital art is harmony with good knowledge of design software enables us enter into the digital media industry. Today when everything around us become digitalized, the art are taking this step toward the digital world as well. The digital art is a most accepted form of art in the contemporary Indian art. This revolutionary form of
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19

Huang, Jian Wen. "Research on the Computer Graphic Design and Visual Communication Design." Advanced Materials Research 1055 (November 2014): 342–45. http://dx.doi.org/10.4028/www.scientific.net/amr.1055.342.

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With the development of computer processing software and related technology, modern television, advertising, games, software and commercial activities have made extensive use of computer image processing software for graphic design and visual communication design. The works designed by these means have a strong infection, clear characteristics and it is easy to impress viewers. And the works designed by these means have a high degree of art innovation and also have a positive and profound significance on the creators. This paper analyzed and discussed the computer-based graphic design and visu
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20

Nielsen, Janni. "Visual communication and interaction." Digital Creativity 13, no. 2 (2002): 65–70. http://dx.doi.org/10.1076/digc.13.2.65.3203.

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21

Avila-Munoz, Raquel, Jorge Clemente-Mediavilla, and Perez-Luque Perez-Luque. "Communicative Functions in Human-Computer Interface Design: A Taxonomy of Functional Animation." Review of Communication Research 9 (2021): 119–46. http://dx.doi.org/10.12840/issn.2255-4165.030.

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Whenever a user performs a task or communicates via their computer or device, they are guided by visual cues to interact successfully with the interface. This human-computer interaction is, therefore, mediated by the communication established between designer and user through the texts, graphic elements, and animations that make up the visual design of the interface. Animation is an element of visual language of the graphical elements of an interface. This study aims to establish the functions of animation. We reviewed the literature and discussed the shortcomings identified in the existing ta
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22

Alter-Gartenberg, R. "Nonlinear dynamic range transformation in visual communication channels." IEEE Transactions on Image Processing 5, no. 3 (1996): 538–46. http://dx.doi.org/10.1109/83.491328.

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23

Agrawala, M., and F. Durand. "Guest Editors' Introduction: Smart Depiction for Visual Communication." IEEE Computer Graphics and Applications 25, no. 3 (2005): 20–21. http://dx.doi.org/10.1109/mcg.2005.59.

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24

Yan, Ru Shan. "A Study of the Influence of New Media on Graphic Design in Computer Age." Applied Mechanics and Materials 121-126 (October 2011): 4362–66. http://dx.doi.org/10.4028/www.scientific.net/amm.121-126.4362.

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New media technology changes our communication way and communication object, and also every aspect of our life, including communication, study, working, etc.. Visual language is a part of these aspects. Visual language, especially visual language of graphic design relies heavily on technology development. From petroglyph to the invention of printing, then to the application of computer, Internet, and satcom technologies, for human communication, each technology has revolutionary significance. This paper mainly discusses influence and meaning of new media on visual language of graphic design, a
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25

Bowen, Peng, and Li Hua. "Analysis of Computer Graphic Image Design and Visual Communication Design." Journal of Physics: Conference Series 1827, no. 1 (2021): 012141. http://dx.doi.org/10.1088/1742-6596/1827/1/012141.

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26

Fischer, M. T., D. Seebacher, R. Sevastjanova, D. A. Keim, and M. El‐Assady. "CommAID: Visual Analytics for Communication Analysis through Interactive Dynamics Modeling." Computer Graphics Forum 40, no. 3 (2021): 25–36. http://dx.doi.org/10.1111/cgf.14286.

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27

Kittler, Friedrich A. "Computer Graphics: A Semi-Technical Introduction." Grey Room 2 (January 2001): 30–45. http://dx.doi.org/10.1162/152638101750172984.

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28

Liu, Xianming, Deming Zhai, Jiantao Zhou, Xinfeng Zhang, Debin Zhao, and Wen Gao. "Compressive Sampling-Based Image Coding for Resource-Deficient Visual Communication." IEEE Transactions on Image Processing 25, no. 6 (2016): 2844–55. http://dx.doi.org/10.1109/tip.2016.2554320.

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Mueller, K., S. Garg, J. E. Nam, T. Berg, and K. T. McDonnell. "Can Computers Master the Art of Communication?: A Focus on Visual Analytics." IEEE Computer Graphics and Applications 31, no. 3 (2011): 14–21. http://dx.doi.org/10.1109/mcg.2011.39.

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Rubens, Philip. "Book Review: On Line and On Paper: Visual Representations, Visual Culture, and Computer Graphics in Design Engineering." Journal of Business and Technical Communication 13, no. 4 (1999): 475–77. http://dx.doi.org/10.1177/105065199901300412.

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31

Yang, Kunkun, and Fugen Liu. "Computer-Aided Design of Visual Communication Expression with Creativity as the Core." Computer-Aided Design and Applications 19, S3 (2021): 65–74. http://dx.doi.org/10.14733/cadaps.2022.s3.65-74.

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Xiong, Cindy, Lisanne Van Weelden, and Steven Franconeri. "The Curse of Knowledge in Visual Data Communication." IEEE Transactions on Visualization and Computer Graphics 26, no. 10 (2020): 3051–62. http://dx.doi.org/10.1109/tvcg.2019.2917689.

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Wang, Ruoyao. "Computer-Aided Interaction of Visual Communication Technology and Art in New Media Scenes." Computer-Aided Design and Applications 19, S3 (2021): 75–84. http://dx.doi.org/10.14733/cadaps.2022.s3.75-84.

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34

Ying, Yu, and Sun Yue. "Research on Visual Communication Graphic Design Information System Based on Computer Simulation." Journal of Physics: Conference Series 1952, no. 2 (2021): 022032. http://dx.doi.org/10.1088/1742-6596/1952/2/022032.

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Oti, Alfred, and Nathan Crilly. "Immersive 3D sketching tools: Implications for visual thinking and communication." Computers & Graphics 94 (February 2021): 111–23. http://dx.doi.org/10.1016/j.cag.2020.10.007.

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36

Li, Xiao Guang. "Research on the Development and Applications of Computer Science and Technology." Advanced Materials Research 926-930 (May 2014): 2406–9. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.2406.

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Computer science (abbreviated CS or CompSci) is the scientific and practical approach to computation and its applications. It is the systematic study of the feasibility, structure, expression, and mechanization of the methodical processes (or algorithms) that underlie the acquisition, representation, processing, storage, communication of, and access to information, whether such information is encoded in bits and bytes in a computer memory or transcribed engines and protein structures in a human cell. A computer scientist specializes in the theory of computation and the design of computational
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Wang, Ruoyao. "Application of Computer-Aided Technology in Diversified Visual Communication Design Under Virtual Reality Environment." Computer-Aided Design and Applications 19, S5 (2021): 21–31. http://dx.doi.org/10.14733/cadaps.2022.s5.21-31.

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38

STANKOVIC, NENAD, and KANG ZHANG. "VISUAL PROGRAMMING FOR MESSAGE-PASSING SYSTEMS." International Journal of Software Engineering and Knowledge Engineering 09, no. 04 (1999): 397–423. http://dx.doi.org/10.1142/s0218194099000231.

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The attractiveness of visual programming stems in large part from the direct interaction with program elements as if they were real objects, since people deal better with concrete objects than with the abstract. This paper describes a new graph based software visualization tool for parallel message-passing programming named Visper that combines the levels of abstraction at which message-passing parallel programs are expressed and makes use of compositional programming. Central to the tool is the Process Communication Graph that correlates both the control and data flow graphs into a single gra
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Schmalstieg, Dieter, and Gernot Schaufler. "Sewing Worlds Together With SEAMs: A Mechanism to Construct Complex Virtual Environments." Presence: Teleoperators and Virtual Environments 8, no. 4 (1999): 449–61. http://dx.doi.org/10.1162/105474699566332.

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This paper introduces the Spatially Extended Anchoring Mechanism (SEAM) as a 3-D user-interface metaphor to connect virtual worlds and manage scalability in distributed virtual environments. SEAMs provide a visual and navigable connection between worlds to manage both the complexity of rendering and network communication typically occurring in such environments. In the context of augmented reality, SEAMs can be applied as a 3-D window interface. A rendering algorithm is described which performs well on the graphics accelerators of standard personal computers.
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Schmid, Jimmy, Harald Klingemann, Boris Bandyopadhyay, and Arne Scheuermann. "The Rumor Mill or “How Rumors Evade the Grasp of Research”." Design Issues 33, no. 4 (2017): 30–43. http://dx.doi.org/10.1162/desi_a_00459.

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Shifts between concepts of “graphic design” and “visual communication” offer numerous topical links and demonstrate their relevance for our research question: “How can communication designers design and steer rumor-based communication?” An interdisciplinary research team at the Bern University of the Arts (HKB) launched the project “Gerüchtekuchee” (“Rumour mill”) and conducted an experiment by planting a real-life rumor in organizational context. Results together with evidence from a literature review informed a practice application—“The Rumor Fighter”—as part of a museum exhibition, Gerücht:
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Zhao, Yan, and Xu Guang Yang. "Research on Digital Media Technology in the Folk Art Design." Advanced Materials Research 926-930 (May 2014): 2550–53. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.2550.

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Digital Media Art and Design is based on a visual art, design, computer graphics and media technology intersect science disciplines of digital media. Meanwhile it is also the product of the combination of the rapid development of information technology and the arts. Through the application of Digital Media Art and Design, it not only brings innovations for modern visual communication art and design but also provides a rich form of expression and communication carriers for the folk art design, which makes it rise from the traditional to the digital level, process level. This kind of design inno
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Jo, Kook-Jung, and Hae-Jung Suk. "A Visual Effect Retrieval System Design for Communication in Film-production - Focused on the Effect Using Computer Graphics Technology -." Journal of the Korea Contents Association 9, no. 6 (2009): 92–103. http://dx.doi.org/10.5392/jkca.2009.9.6.092.

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43

Liu, Wenli. "Research on the Application of Multimedia Elements in Visual Communication Art under the Internet Background." Mobile Information Systems 2021 (April 7, 2021): 1–10. http://dx.doi.org/10.1155/2021/5525648.

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With the rapid development of Internet technology, the dissemination of information is undergoing rapid changes. The Internet has become an indispensable part of people’s study, work, and life. In the context of the Internet, this paper analyzes the application of multimedia elements in visual communication art design, elaborates the basic concepts, visual features, and design principles of the visual communication art design, and analyzes the multifaceted aspects of multimedia elements. This paper discusses the basic methods and general rules of the application of multimedia elements in visua
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Dyrud, Marilyn A. "An Exploration of Gender Bias in Computer Clip Art." Business Communication Quarterly 60, no. 4 (1997): 30–51. http://dx.doi.org/10.1177/108056999706000402.

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A growing body of literature presenting the results of research regarding text book illustrations indicates that visual gender bias is obvious in several acade mic fields, including business communication. To date, however, no study has extended those observations to clip art files in popular computer programs. The current study examines over 14,000 clip art images for gender bias from six different Windows-based programs: WordPerfect Presentations, PowerPoint 4.0, Microsoft Publisher 2.0, Harvard Graphics 3.0, Power Up!, and Corel 3.0, CD-ROM. Tabulations indicate that only 4.54% of total ima
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Weiss, Gunter. "Visualisation - interpretation understanding: Traveling on the royal road to mathematical abstraction in old boots: Descriptive geometry." Filomat 23, no. 2 (2009): 1–11. http://dx.doi.org/10.2298/fil0902001w.

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Sketching and computer visualization are standard communication media in Technology and Natural Science as well as in Mathematics. Of any visualization we demand easy interpretability by the 'educated' viewer not only can 'read' the meaning of the figure but also gains some understanding of the visualized problem. Such a 'visual communication' needs schooling and training. Descriptive Geometry provides some simple but effective rules and techniques for such a visual communication. Using properties classical geometric mappings, e.g. normal projections or cyclography, can give insight to problem
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Muelder, C., F. Gygi, and Kwan-Liu Ma. "Visual Analysis of Inter-Process Communication for Large-Scale Parallel Computing." IEEE Transactions on Visualization and Computer Graphics 15, no. 6 (2009): 1129–36. http://dx.doi.org/10.1109/tvcg.2009.196.

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47

Thorlacius, Lisbeth. "A model of visual, aesthetic communication focusing on web sites." Digital Creativity 13, no. 2 (2002): 85–98. http://dx.doi.org/10.1076/digc.13.2.85.3201.

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Burns, Frank, Danil Sokolov, and Alex Yakovlev. "A Structured Visual Approach to GALS Modeling and Verification of Communication Circuits." IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems 36, no. 6 (2017): 938–51. http://dx.doi.org/10.1109/tcad.2016.2611508.

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49

Lzicar, Robert. "Swiss Graphic Design: A British Invention?" Design Issues 37, no. 1 (2021): 51–63. http://dx.doi.org/10.1162/desi_a_00624.

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The role of British graphic designers and authors in spreading Swiss Style, “Swiss graphic design,” or “Swiss typography” internationally is evident, but less is known about the process and effects of transnational exchange in design. This article follows the trajectories of objects and texts, revealing how they have established and disseminated the labels in Britain and abroad, thus contributing to our current understanding of “Swiss graphic design.” It concludes with an example of alternative historiography of modern visual communication as a constant process of exchange that reveals the com
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Mejía, G. Mauricio, and Sauman Chu. "A Model for Visual Communication Design: Connecting Theories of Rhetoric, Literacy and Design." Design Journal 17, no. 1 (2014): 29–43. http://dx.doi.org/10.2752/175630614x13787503069918.

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