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Dissertations / Theses on the topic 'Visual communication'

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1

Robinson, J. A. "Low data-rate visual communication." Thesis, University of Essex, 1985. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.354010.

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2

Aloumi, Ahmad Eissa. "Timing considerations in visual communication /." Online version of thesis, 2008. http://hdl.handle.net/1850/6427.

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3

Chung, Joon Son. "Visual recognition of human communication." Thesis, University of Oxford, 2017. https://ora.ox.ac.uk/objects/uuid:ac44ec7c-20e8-4b04-8d80-66687bd8e881.

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The objective of this work is visual recognition of speech and gestures. Solving this problem opens up a host of applications, such as transcribing archival silent films, or resolving multi- talker simultaneous speech, but most importantly it helps to advance the state of the art in speech recognition by enabling machines to take advantage of the multi-modal nature of human communications. However, visual recognition of speech and gestures is a challenging problem, in part due to the lack of annotations and datasets, but also due to the inter- and intra-personal variations, and in the case of visual speech, ambiguities arising from homophones. Training a deep learning algorithm requires a lot of training data. We propose a method to automatically collect, process and generate a large-scale audio-visual corpus from television videos temporally aligned with the transcript. To build such dataset, it is essential to know 'who' is speaking 'when'. We develop a ConvNet model that learns joint embedding of the sound and the mouth images from unlabelled data, and apply this network to the tasks of audio-to-video synchronisation and active speaker detection. Not only does this play a crucial role in building the dataset that forms the basis of much of the research done in this thesis, the method learns powerful representations of the visual and auditory inputs which can be used for related tasks such as lip reading. We also show that the methods developed here can be extended to the problem of generating talking faces from audio and still images. We then propose a number of deep learning models that are able to recognise visual speech at word and sentence level. In both scenarios, we also demonstrate recognition performance that exceeds the state of the art on public datasets; and in the case of the latter, the lip reading performance beats a professional lip reader on videos from BBC television. We also demonstrate that if audio is available, then visual information helps to improve speech recognition performance. Next, we present a method to recognise and localise short temporal signals in image time series, where strong supervision is not available for training. We propose image encodings and ConvNet-based architectures to first recognise the signal, and then to localise the signal using back-propagation. The method is demonstrated for localising spoken words in audio, and for localising signed gestures in British Sign Language (BSL) videos. Finally, we explore the problem of speaker recognition. Whereas previous works for speaker identification have been limited to constrained conditions, here we build a new large-scale speaker recognition dataset collected from 'in the wild' videos using an automated pipeline. We propose a number of ConvNet architectures that outperforms traditional baselines on this dataset.
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4

Bruno, Alexander. "Visual-Audio Media: Transformation and Communication." VCU Scholars Compass, 2015. http://scholarscompass.vcu.edu/etd/3768.

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Designers are often concerned with communication through the visual; we focus on the printed object, images on screens, furniture, spaces, and other visual experiences. We should also be cognizant of audio and its communicative properties, especially when contextualized with visual content. Pairing visuals and audio can make a greater impact upon a viewer/listener than each media might make alone. My research focuses on a practice of working within strict sets of rules and boundaries to create visual-audio work. This visual-audio work not only communicates a concept or idea, but also lives as a research artifact of my design processes.
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De, Villiers Lizelle. "Visual communication for a youth market : an exploration of visual meaning through co-design." Thesis, Cape Peninsula University of Technology, 2018. http://hdl.handle.net/20.500.11838/2850.

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Thesis (MTech (Design))--Cape Peninsula University of Technology, 2018.
The youth faces unique challenges due to constant movement within the global economic and technological contexts. A digitally oversaturated world with constant access to globalised, mass information makes it challenging for communication designers to reach this audience on important matters. The South African context further complicates matters as youth unemployment is at an all-time high, a lack of quality schooling continues to feed poverty and inequality, exposure to gangs, violence, trauma and sexual abuse contribute to antisocial behaviour and drug and alcohol abuse increase risky sexual behaviour. It is therefore important to connect with the youth on these matters. The need to explore the mechanisms and content which will successfully connect with a South African youth audience was identified. In response to this, this study explored what the youth considers to be meaningful communication. The main objective of this research was to explore what types of visual communication have meaning for the youth to enable communication designers to connect with the South African youth market. The study used case study methodology and data was collected qualitatively through a questionnaire and participatory methods, including two co-design workshops (with 20 participants, aged 20-27) and a small group discussion (with 5 participants). The study featured a co-design approach, which focused on collaborative meaning-making through the visualisation of communication pieces. The study identified several interconnected themes which relate to a bigger category of association. Three major categories of understanding were identified: perception (how the youth see their world); engagement (how the youth experience their world); and relevance (how the youth relate to their world). These themes provide visual communication designers with valuable insights relating to the youth audience.
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6

Sedlmair, Michael. "Visual Analysis of In-Car Communication Networks." Diss., lmu, 2010. http://nbn-resolving.de/urn:nbn:de:bvb:19-124488.

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7

Thungren, Edvin. "Monumentalism : A Power Language in Visual Communication." Thesis, Konstfack, Grafisk Design & Illustration, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-6116.

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This work is a study on the phenomenon of monumentality. It combines examples and theories from art and architecture and seeks to explore its counterparts in the context of visual communication and graphic design. The project focuses on forms and materials of culturally inherited power and explores how these aspects of monumentalism could be used as a design tool. The final result of this project was presented as a lecture and an exhibition, in excess of this written report.
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8

Buwert, Peter. "Ethical design : a foundation for visual communication." Thesis, Robert Gordon University, 2016. http://hdl.handle.net/10059/1577.

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The central original contribution to knowledge proposed by this thesis is the setting forth of a conceptualisation of ethical theory specifically in relation to design, with a focus on visual communication design. Building on earlier work by design theorist Clive Dilnot in the area of design ethics and on philosopher Giorgio Agamben’s formulation of the philosophical concept of potentiality, a way of thinking about the relationship between design and ethics is proposed which concludes that design is in fact always inherently ethical. However, this conception of ethical design purposefully leaves questions of the qualification of good and bad unresolved, stating only that the ethical is the prerequisite condition in which both good and bad become possibilities. Design’s significantly unethical capability to suppress and anaesthetise individuals’ ethical experience is highlighted through a proposal of a process of an/aesth/ethics. Observation of the relationship between design and ethics in the real world through a series of interviews demonstrates something of the complexity of design’s relationship with ethics and the diverse range of positions, beliefs, attitudes and paradoxes abounding within the design profession when it comes to addressing the question of “good” design practice. Six “sites” of ethics within contemporary design discourse are introduced and discussed. The ethicality of design practices in relation to these sites are then analysed through the lens of the proposed ethical framework: identifying strengths, weaknesses and potentials within these observed strategies. The way of thinking about ethical design proposed here demonstrates potential in contributing to designers’ ability to critically consider the ethicality of their own practices. From this foundation they may be better equipped to begin addressing the question of the qualification of the “goodness” of design. In conclusion, proposals are made for how this framework could be practically developed and used to support and encourage ethical design in the real world.
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Pickett, Victoria J. "Usability of WordPress for Visual Communication Designers." Kent State University / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=kent1401202323.

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Koda, Yusuke. "Visual Data-Driven Millimeter Wave Communication Systems." Doctoral thesis, Kyoto University, 2021. http://hdl.handle.net/2433/263790.

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Karthikeyan, Nithesh Chandher. "Analysis of visual political communication on YouTube." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-447660.

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Though images are ubiquitous in everyday life and have always been part of politics, research on the visual aspects of political communication recently gained momentum, especially with the rise of social media. This opens up a platform to analyze the role of visuals in communicating political ideas. Images are a key part of the communication process, shaping peoples’ attitudes and policy preferences on political ideas. Generally iconic themes dominate representation of political ideas, for example iconic themes like polar bears represent the issues of climate change and environmental policies. This thesis focuses on finding such distant iconic themes in visuals of growing social media platforms like YouTube using deep learning. The initial analysis revealed the poor performance of the existing state-of-the-art networks on image classification in detecting the simple iconic theme of Polar bear in visuals. This arises a need for a new approach to improve the performance in detecting visual themes. The thesis proposes a method to develop a custom network by transferring the knowledge of the state-of-the-art networks using transfer learning. The result shows that the custom network has a better recall on predicting Polar bears than the state-of-the-art networks and the impact of training methods on predicting visualthemes on YouTube data.
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Mejia, Ramirez German Mauricio. "Visual Communication Design for Human Differences and Needs: Visual Intelligence and Mood." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1277124546.

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Steyn, Nadine Louise. "Quality improvement using visual management techniques." Thesis, Cape Peninsula University of Technology, 2015. http://hdl.handle.net/20.500.11838/2214.

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Thesis (MTech (Quality))--Cape Peninsula University of Technology, 2015.
The fundamental activities of a business can be summarized as being a cycle of strategy development and implementation, operations design and management and finally performance measurement, which feeds back into strategy design. This research aims to determine whether visual management can assist the quality motive by adding value to the above‐mentioned business activities for start‐up businesses and strategic business units within the South African context. The main topics to be addressed are performance management and visual management (VM). Performance management entails investigating the concept of strategy, its formulation and eventual implementation; performance measurement; improvement initiatives and greater quality theory. Visual management will be introduced as an angle on corporate communication and the importance of sharing information indiscriminately throughout the organisation. Both empirical and non-­‐empirical research methods are used to answer the question of the impact of VM on business activities. The first involves a theoretical synthesis from the literature, the second was based on interviews with professionals from the relevant industries, the third is content analysis of the above.
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Thirunarayanan, Radhika. "Visual communication of mood through an establishing shot." Thesis, Texas A&M University, 2005. http://hdl.handle.net/1969.1/3052.

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Visual storytelling has come a long way since primitive man began creating colorful, narrative cave paintings. In this new age of technology, motion pictures have become a prevalent medium for visual storytelling throughout the developed world. Filmmakers have the added advantage of being able to create more and more fantastic settings and stories with the introduction of computer generation images (CGI). They also gain a fine degree of control over the visual elements of the final product. The ultimate goal, though, has always been the same: to create a visual story with a distinct mood that will captivate the viewing audience. In film, the first shot of a scene, known as the establishing shot, is used not only to set the time and place of the story, but also introduce the mood. This thesis involves the study of establishing shots from five contemporary films to determine how to manipulate specific visual elements that promote mood, specifically a dark and ominous mood. Through this study, an original computer generated establishing shot will be created that successfully communicates a similar dark mood. The visual analysis used to achieve this goal can be adapted to various other genres of film and can serve as a guide for future artists to create comparable work.
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Tackaberry, Andrea. "A role for visual communication in participatory planning." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk2/tape15/PQDD_0012/MQ32262.pdf.

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Mollitor, Robert Charles. "Eloquent scenery--a study of peripheral visual communication." Thesis, Massachusetts Institute of Technology, 1990. http://hdl.handle.net/1721.1/62038.

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17

Schneider, Florian. "Visual political communication in popular Chinese television series." Thesis, University of Sheffield, 2009. http://etheses.whiterose.ac.uk/14525/.

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This thesis argues that the content of popular Chinese TV dramas helps construct and reenforce social and political reality in China by defining what is true. With the increasing liberalisation of the Chinese TV drama market, this construction process is becoming more and more complex: it is not merely influenced by the political interests of state and party institutions, but also by the commercial interests of producers and broadcasters, as well as by the viewing habits and interests of audiences. Consequently, Chinese TV dramas create ideas concerning Chinese society which are simultaneously popular and politically 'healthy'. Based on qualitative interviews with Chinese media experts and production crew members conducted in 2007, my research shows how various actors and institutional factors influence the production of political discourses in Chinese TV dramas. This thesis also offers a qualitative analysis of how the discourses on two political concepts (governance and security) are depicted in three particularly popular dramas, one historical epic, one crime drama, and one teen drama. This analysis shows that these programs all link their political message to patriotic sentiments or conservative gender discourses, and that this is not the result of political directives but instead of market dynamics and of audiences' viewing preferences. In this sense, the present research shows how the apparent liberalisation of the drama market in reality imposes a whole framework of new cultural, political, and economic restrictions, which in tum leads to the production of TV content that is firmly rooted in hegemonic discourses. This discourse is then not primarily reproduced because it is politically opportune, but because, it is popular.
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Schmidt, Gregory J. "positions of place: converging viewpoints in visual communication." VCU Scholars Compass, 2017. http://scholarscompass.vcu.edu/etd/4823.

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This thesis includes a body of work that explores our visual relationship to the physical spaces and places we inhabit in our everyday lives. Today we live in a complex world where we are bombarded with fragments of information and inundated with distractions. As designers, we are equipped with tools and methods that allow us to experience and interpret our environment through multi-faceted perspectives and from different viewpoints. My approach to graphic design adopts techniques and practices from a mix of different disciplines. The work focuses on a design process that alternates between the parallel depiction of first-person and third-person vantage points mediated through contemporary technologies.
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Sarin, Anika. "open / close: assimilating immersive spaces in visual communication." VCU Scholars Compass, 2017. http://scholarscompass.vcu.edu/etd/4876.

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I am interested in two spaces obverse to each other: open and closed. An open space develops organically based on how people inhabit it. Interacting with an open space is a dynamic, sporadic, multisensory, immersive, and subjective experience. In such spaces, we are confronted with an alternative aesthetic, one that is in conflict with the seamlessness of a closed space. A closed space is anchored on definite variables like structure, use and boundaries. While interaction between people and space is important, the space is tightly controlled and interaction is designed. Through this thesis project, I present a method that metaphorically transforms the experience of a walk through a closed space into an open-ended and immersive experience. When space develops as a response to our actions, it affords intimacy and a sense of belonging. It facilitates deeper expressiveness through engagement. By applying a method that uses fragmentation, recurrence and motion, I am metaphorically transforming an urban closed space to open. Through this transformation I am creating a fresh person-space dialogue that temporarily destabilizes perception and encourages physical sensation which allows for an intimate experience of the space. An immersive interaction with an open space transgresses the urban sterility of a closed space and is capable of creating a diversity of distinct experiences.
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Moorthy, D. M. "Low bit rate visual communication using binary sketches for deaf sign language communication." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape10/PQDD_0033/MQ47465.pdf.

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21

Fullwood, Christopher. "Video-mediated communication : psychological and communicative implications for advice on good practice." Thesis, University of Stirling, 2003. http://hdl.handle.net/1893/932.

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This thesis investigates whether certain practices improve the use of video-mediated communication; specifically video-mediated gazing (the act of looking directly into the camera) and face-to-face familiarisation prior to video-mediated meetings. This is done through comparisons of conditions where such practices are employed and control conditions. The successful adoption of these practices is assessed using a multi-level approach: investigating the communicative process, participant perceptions and task outcome. Participant perceptions are directed towards assessing the media, assessing other participants using the media, perceptions of task performance and communicative success, and perceptions of social co-presence. In cases where task outcome is assessed, an objective measurement of performance is taken. Communicative process is assessed through investigating participants use of gazing behaviour and verbal aspects of process: for example turn length, dialogue length and the numper of interruptions. Verbal aspects of process are also measured using Conversational Games analysis, where the functions of participants' utterances are assessed. The results show that participants who gaze at the camera are perceived more favourably. Accompanying speech with video-mediated gazing also results in improved recall of information. Face-to-face familiarisation alters participant perceptions of others using the media and feelings of social co-presence. It is concluded that for certain applications (specifically social tasks) and with an appropriate level of training (specifically with the use of video-mediated gazing) the use of such strategies benefits video-mediated communication.
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Verzosa, Hurley Elise. "Toward a Pedagogy of Visual Communication as Critical Practice in Professional and Technical Communication." Diss., The University of Arizona, 2013. http://hdl.handle.net/10150/297050.

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This project, Toward a Pedagogy of Visual Communication as Critical Practice in Professional and Technical Communication, examines the teaching of visual communication in undergraduate professional and technical communication courses. Through an analysis of scholarship, textbooks, and a service-learning project as a case study, I argue that a situated visual communication pedagogy that integrates both analysis and reflection throughout the visual production and design process can better allow students to understand the ways in which the visual participates within larger social and cultural contexts. This understanding helps students develop abilities to potentially transform visual discourses emphasizing that all visual documents and texts, including the ones they produce, participate in shaping the ways in which meaning is made. By integrating visual communication and design into service-learning and other civic engagement pedagogies in the professional and technical communication classroom, instructors and students can begin to interrogate the view that professional and technical communication is a neutral, objective practice concerned only with prescriptive adherence to forms, conventions, workplace efficiency, and corporate success. Thus, in addition to helping students develop as communicators and thinkers, integrating visual communication into service-learning and throughout the duration of a course allows students to explore the civic dimensions of professional and technical communication, situating them as engaged designers and active members of their communities.
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Stern, Marjolein. "Runestone images and visual communication in Viking Age Scandinavia." Thesis, University of Nottingham, 2013. http://eprints.nottingham.ac.uk/14291/.

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The aim of this thesis is the visual analysis of the corpus of Viking Age Scandinavian memorial stones that are decorated with figural images. The thesis presents an overview of the different kinds of images and their interpretations. The analysis of the visual relationships between the images, ornamentation, crosses, and runic inscriptions identifies some tendencies in the visual hierarchy between these different design elements. The contents of the inscriptions on runestones with images are also analysed in relation to the type of image and compared to runestone inscriptions in general. The main outcome of this analysis is that there is a correlation between the occurrence of optional elements in the inscription and figural images in the decoration, but that only rarely is a particular type of image connected to specific inscription elements.
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RODRIGUES, ROBERTA PORTAS GONCALVES. "DESIGN COURSE COMPLETION PROJECT - VISUAL COMMUNICATION: A CASE STUDY." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2009. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=15113@1.

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COORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR
PROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTS. DE ENSINO
Observar o desenvolvimento de projetos de alunos em Design é um ótimo exercício na busca afinarmos as diretrizes de uma instituição de ensino com o real processo percorrido pelos alunos. A presente pesquisa é um estudo de caso realizado com alunos da disciplina Planejamento, Projeto e Desenvolvimento - Comuicação Visual Conclusão (PPD-CV Conclusão), última disciplina de projeto do curso de Design da PUC-Rio, habilitação Comunicação Visual, pertencente ao currículo em vigor para alunos que ingressaram por vestibular até 2007. Durante o segundo semestre de 2007 e o primeiro semestre de 2008, o desenvolvimento dos projetos dos alunos da turma da professora tutora Izabel de Oliveira foi observado com o objetivo de identificar nas etapas percorridas pelos alunos, lacunas que pudessem ser trabalhadas. No processo destacamos 4 projetos que são apresentados à luz de fundamentação teórica, trazendo um olhar crítico sobre os processos percorridos pelos alunos.
The development of projects by Design students is an excellent exercise when it comes to searching for the gaps to be covered in an attempt to finetune the guidelines of a teaching institution based on the real progress made by its students. This research involves a case study conducted with students of the PPD-CV Conclusion Course, the last subject in the Design course at PUC-Rio, Visual Communications Major, belonging to the curriculum prior to 2007. During the second semester of 2007 and the first semester of 2008, the researchers observed the development of the projects by students from the class of Tutor Professor Izabel de Oliveira with the objective of identifying the stages completed by the same as they develop their projects, gaps that could be worked. In order to ensure a critical perspective on the completed processes, the researchers highlight four projects that are presented based on a theoretical foundation.
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LAUFHÜTTE, MARIA LUIZA ZENOBIO DE ASSUMPÇÃO VILLAR. "CINEMA S PRODUCTION DESIGN: SCENOGRAPHY S VISUAL COMMUNICATION PROCESS." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2016. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=27526@1.

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PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO
COORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR
PROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTS. DE ENSINO
Esta dissertação propõe-se a pesquisar o Design de Produção através dos cenários e dos objetos cenográficos que os compõem com a intenção de estabelecer a comunicação visual do filme com o espectador.
This dissertation proposes to research Production Design through the movie set and the props that compose it with intention to establish the visual communication with the viewer.
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The, Richard. "Subjectified : personification as a design strategy in visual communication." Thesis, Massachusetts Institute of Technology, 2010. http://hdl.handle.net/1721.1/62083.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2010.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 87-89).
When we encounter statistics too far removed from our personal experience, we sometimes find it difficult to imagine the real implications of that data. While we might understand the information logically, it can be hard to relate it to our immediate personal lives. In this thesis, I investigate a novel visual representation for such data, which I call Personification of Information. This alternative form of data visualization incorporates real people within the viewer's immediate physical or social environment as part of the representation. The goal of this visualization technique is to bring information that is otherwise perceived as distant and detached closer to the viewer. This design strategy is explored in three artistic projects, "What If the World were your n Facebook friends?", "Unification-A Case Study?" And "What Was the Media Lab Thinking About In The Year _ _ _ ?" They are complemented by two projects from other areas that investigate Personification as a design strategy to bring the abstract closer to the individual: "Omnivisu" uses Personification as an interface to architecture; "Giving Character to Characters" applies the strategy to augment digital typography with human expression. Additionally I formalize the findings of these projects as a set of generalized design parameters for Personification of Information.
by Richard The.
S.M.
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Boyle, Jeremy M. "The nature of the Visual: In Form for Communication." The Ohio State University, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=osu1396266525.

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Hayes, Terry Ann. "The potential for misleading visual communication on food packaging /." Online version of thesis, 2009. http://hdl.handle.net/1850/9737.

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Mantilla, Stephanie Luz. "Invisible disability, public health, and visual social media communication." Thesis, The University of Sydney, 2022. https://hdl.handle.net/2123/29830.

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People with disability are routinely excluded from public health campaigns (Kavanagh, 2020) despite that they account for approximately one in six Australians (ABS, 2019). People with invisible disability are an often-overlooked sub-group despite that they account for an estimated 90% of people with disability (Attitude Foundation, 2018) and that many invisible disabilities overlap with ill health. This thesis illuminates how a critical focus on invisible disability can improve the representation of people with invisible disability and forge new pathways for their inclusion in health campaigns on visual social media. It offers a conceptualisation and an operational definition of invisible disability that it uses as a critical lens. The thesis grapples with how to represent invisible disabilities on Instagram before drawing on two Australian government Instagram health campaigns as case studies: the NSW Healthy Eating Active Living (2020) campaign and national Girls Make Your Move (2016) campaign. It draws on elements of Briggs and Hallin’s (2016) biocommunicability theory and the concept of economies of visibility to examine both campaigns and to demonstrate how people with invisible disability are often excluded from Instagram health advice. It highlights how some of these exclusions may be underscored by broader tensions between certain invisible disabilities and biomedical knowledge and/or biomedical professionals. In response, it offers theoretical and practical suggestions about how to improve the representation and inclusion of people with invisible disability in visual social media health communications. Ultimately, the thesis demonstrates that a critical focus on invisible disability can challenge normative conceptions of health and encourage creative representation and inclusion strategies on visual social media beyond straightforwardly visually representing invisible disabilities.
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Cubells, Pastor Andrea. "The visual rhetoric of right-wing populism: An analysis of Vox’s visual communication on Instagram." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22284.

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Sadokierski, Zoe. "Visual writing : a critique of graphic devices in hybrid novels from a visual communication design perpsective /." Electronic version, 2009. http://utsescholarship.lib.uts.edu.au/iresearch/scholarly-works/handle/2100/1042.

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Roper, Robyn. "An investigation of the impact of visual culture on visual arts practice and visual arts education." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2005. https://ro.ecu.edu.au/theses/620.

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This research project is based on the premise that school students have a right to an education that assists them to "develop a sense of personal meaning and identity, and be encouraged to reflect critically on the ways in which that occurs." (Curriculum Frameworks, 1998, Values, Statement 2.2 Personal meaning: 325). Not only should education offer students a sense of well being, it should make a difference to their lives and foster an appetite for life long learning. A key ingredient that makes for a rich, fulfilling and rewarding life, is an understanding of visual culture, that according to Freedman (2003:1), "inherently provides context for the visual arts and points to the connections between popular and fine arts forms".
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Nilsson, Celine, and Andreas Pettersson. "Visual identity: Communicating sustainable development in the Swedish marketplace using visual features." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-108370.

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I takt med ökande informationsströmmar via internet och sociala medier sprids också budskap om miljön och dess bräckliga hälsotillstånd. Detta kan påverka flertalet branscher och företag genom att deras kunder blir mer miljömedvetna och måna om miljön. Det skapar ett behov av att kommunicera företags miljötänk externt, inte bara via text utan även via den visuella identiteten. Denna studie görs på uppdrag av fjärrvärmeavdelningen på Mjölby-Svartådalen Energi AB. Studiens syfte är att undersöka hur detta företag med hjälp av bildelement kan kommunicera hållbar utveckling på den svenska marknaden. Undersökningens datainsamling har genomförts med en blandad metod i form av granskning av kvalitativa audiovisuella material, samt en kvantitativ enkätundersökning. De audiovisuella material som granskades var tre fotografier från fyra olika företag i olika branscher. Bildelement som identifierades i dessa fotografier testades sedan i olika varianter i studiens enkät. Studien visar på att bildelementen bildutsnitt, lager/bilddjup, perspektiv, symmetri, färg, skärpedjup och riktning är vanligt förekommande i kontexten hållbar utveckling. Det har också visat sig att företag i olika branscher som arbetar med hållbar utveckling ofta använder liknande varianter av studiens preciserade bildelement. Dessa varianter kan således tolkas som allmänt vedertagna bland företag vars avsikt är att kommunicera hållbar utveckling. Resultatet från både undersökning av audiovisuella material samt enkät pekar i de flesta fall på ett samband i användandet av bildelement i kontexten hållbar utveckling. Det pekar på att det bildutsnitt som föredras är etableringsbild. Bilddjupet önskas vara långt och färgen grönt förekommer ofta i sammanhang kring hållbar utveckling och förknippas därför med detsamma. Ytterligare färger som förknippas med detta är kombinationen av de två färgerna limegrönt och rosa, men även blått förekommer. Ett långt skärpedjup föredras liksom en riktning pekandes någonstans mellan vertikalt rakt uppåt och horisontellt åt höger.
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34

Anderegg, Jonathan James. "The Influence of Visual Formal Features on Mental Models." The Ohio State University, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=osu1312222237.

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35

Wood, David Alexander. "Visual phenomenological methodology : the repositioning of visual communication design as a fresh influence on interaction design." Thesis, University of Edinburgh, 2016. http://hdl.handle.net/1842/22882.

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This practiced-based thesis examines how a new Visual Communication methodology helps interaction designers to improve their future designs. This is achieved by engaging in creating visual interpretations from a lived experience that they need to design for, to reveal the phenomenological essence of what users have actually experienced, rather than what they say they have. This new Visual Phenomenological Methodology (VPM) places interaction designers into a specific communicational situation, in order to understand the phenomena of users’ lived experience ‘through their eyes.’ Thus immersed, interaction designers montage visual interpretations of what users saw/felt/did in the lived experience. The VPM facilitates interaction designers into designer-interpreters, who can interpret sensory data into a behavioural story of what its like to be the user in a lived experience. This thesis has developed the VPM across three peer reviewed, practice-based projects, using a synthesis of the pragmatic semiotics of Peirce, Hermeneutic Phenomenology, and visual communication techniques. Following the Frascaran view that the design discipline of Visual Communication (graphic design and illustration) is a positive facilitator of behavioural change, the VPM employs this hermeneutic-semiosis synthesis to facilitate interaction designers to develop a deeper and emergent understanding of the hidden motivations behind user behaviour. Through a contextual review into Visual Communication, Interaction Design, Phenomenology and Semiosis, this thesis develops the VPM from a theoretical concept, to a set of designer-friendly method cards that interaction designers can employ during their ideation phase. Throughout its development the VPM and its method cards were workshopped and peer reviewed by interaction designers. This thesis, over the following seven chapters, demonstrates how the VPM successfully provided Visual Communication design with a fresh way to re-influence Interaction Design, as a new contribution to knowledge.
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36

Graell-Colas, Mercè. "Exploring visual means for communication and collaboration in multidisciplinary teams an interpretation and implementation for design education /." Columbus, Ohio : Ohio State University, 2008. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1230621313.

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37

Newcomb, James. "A study into the factors that influence incoming University of Wisconsin Stout students to choose the Graphic Communications Management program." Online version, 1999. http://www.uwstout.edu/lib/thesis/1999/1999newcombj.pdf.

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38

Beckmeyer, Cynthia S. "Comprehensive Evaluation of Non-Verbal Communication.A visual alternative to assist Alzheimer's patients' communication with their caregivers." University of Cincinnati / OhioLINK, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1367927393.

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39

Zufelt, Darren Allan. "Toward a More Visually Literate Writing Classroom: An Analysis of Visual Communication Pedagogy and Practices." Diss., North Dakota State University, 2019. https://hdl.handle.net/10365/32046.

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“Toward a More Visually Literate Writing Classroom: An Analysis of Visual Communication Pedagogy and Practices” examines the teaching of visual communication in undergraduate professional and technical communication courses. Through an analysis of scholarship, textbooks, I argue that a situated visual communication pedagogy that integrates both analysis and reflection throughout the visual production and design process can better allow students to understand the ways in which the visual participates within larger social and cultural contexts. This understanding helps students develop abilities to potentially transform visual discourses emphasizing that all visual documents and texts, including the ones they produce, participate in shaping the ways in which meaning is made. By integrating visual communication and design into civic engagement pedagogies in the professional and technical communication classroom, instructors and students can begin to interrogate the view that professional and technical communication is a neutral, objective practice concerned only with prescriptive adherence to forms, conventions, workplace efficiency, and corporate success. Thus, in addition to helping students develop as communicators and thinkers, integrating visual communication into service-learning and throughout the duration of a course allows students to explore the civic dimensions of professional and technical communication, situating them as engaged designers and active members of their communities.
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40

Gill, Jennifer N. Fitch-Hauser Margaret E. "The strength of attractiveness and the power of visual nonverbal communication when rating one's communicative competence." Auburn, Ala., 2006. http://repo.lib.auburn.edu/2006%20Spring/master's/GILL_JENNIFER_52.pdf.

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41

Salvaris, M. S. "Visual protocols and mental tasks for communication brain computer interfaces." Thesis, University of Essex, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.511019.

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42

Fouché, Elizma. "Colour as communication in selected corporate visual identities / Elizma Fouché." Thesis, North-West University, 2003. http://hdl.handle.net/10394/335.

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A logo lies central in an organisation's visual identity system and it is a way of communicating fundamental aspects about the organisation, such as the organisation personality or the organisation's mission and vision. The logo, or corporate visual identity, could be seen as the organisation's visual shorthand that summarises these fundamental aspects. A design element such as colour can be an expressive tool in terms of visual identity. The use of a particular colour in the logo of an organisation conveys a specific message about that company's identity and personality through the meaning and symbolism that is attached to the colour. The corporate colour scheme of an organisation can also aid in communication without being displayed in context of the visual identity. The combination of both verbal communication such as text, and visual communication such as images, through a design element like colour, could provide an effective method of conveying information. The nature of this study is descriptive. It examined the role played by colour in an organisation's visual identity as a communication tool. The study followed a qualitative approach, making use of a literature study and a case study approach. In the literature study, the role of the graphic designer, the visual identity and a design element like colour in the context of corporate communication were examined. The sources of evidence used for the case study approach, were questionnaires, as well as a colour analysis of the corporate colour schemes of each of the selected case organisations as utilised in their visual identities. The research project attempted to determine the role of colour as communication, as well as the motivation behind the use of a particular colour, should such a motivation exist, and the communication intended behind each colour. The project also attempted to determine the target markets at which the communication is aimed; the research done by each of the case organisations regarding colour symbolism and the suitability of the colour regarding the target markets; and the importance attached to colour as a communication tool. These questions were investigated through the use of the questionnaires. The colour analysis was done to function as a control mechanism to, for example, determine whether the intended message behind colour correlated to the perceived message as determined by the colour analysis. The results from the questionnaires and colour analysis used in the study showed that colour does play an important role in the selected case organisation's visual identities. The results of the study also found, however, that regardless of how important colour was viewed as a method of communication by the respondents, certain factors exist which influence the effectiveness of colour as a communication tool.
Thesis (M.A. (Communication Studies))--North-West University, Potchefstroom Campus, 2004.
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Norstedt, Emil, and Timmy Sahlberg. "Human Interaction with Autonomous machines: Visual Communication to Encourage Trust." Thesis, Blekinge Tekniska Högskola, Institutionen för maskinteknik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-19706.

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En pågående utveckling sker inom konstruktionsbranschen där maskiner går från att styras manuellt av en mänsklig förare till styras autonomt, d.v.s. utan mänsklig förare. Detta arbete har varit i samarbete med Volvo CE och deras nya autonoma hjullastare. Då maskinen kommer operera i en miljö kring människor, så krävs en hög säkerhet för att eliminera olyckor. Syftet med arbetet har varit att utveckla ett system för öka säkerheten och förtroendet för människorna i närheten av den autonoma maskinen. Systemet byggs på visuell kommunikation för att uppnå en tillit mellan parterna. Arbetet har baserats på en iterativ process där prototypande, testande och analysering har varit i focus för att uppnå ett lyckat resultat. Genom skapande av modeller med olika funktioner så har en större förståelse kring hur visuell kommunikation mellan människa och maskin kan skapas för att bygga upp en tillit sinsemellan. Detta resulterade i ett koncept som bygger på en kommunikation via ögon från maskinen. Ögonkontakt har visats sig vara en viktig faktor för människor för att skapa ett förtroende för någon eller något i obekväma och utsatta situationer. Maskinen förmedlar olika uttryck genom att ändra färg och form på ögonen för att uppmärksamma och informera människor som rör sig i närheten av maskinen. Genom att anpassa färg och form på ögon kan information uppfattas på olika sätt. Med denna typ av kommunikation kan ett förtroende för maskinen skapas och på så sätt höjs säkerhet och tillit.
Ongoing development is happening within the construction industry. Machines are transformed from being operated by humans to being autonomous. This project has been a collaboration with Volvo Construction Equipment (Volvo CE), and their new autonomous wheel loader. The autonomous machine is supposed to operate in the same environment as people. Therefore, a developed safety system is required to eliminate accidents. The purpose has been developing a system to increase the safety for the workers and to encourage trust for the autonomous machine. The system is based on visual communication to achieve trust between the machine and the people around it. An iterative process, with a focus on testing, prototyping, and analysing, has been used to accomplish a successful result. Better understanding has been developed on how to design a human-machine-interface to encourage trust by creating models with a variety of functions. The iterative process resulted in a concept that communicates through eyes. Eye-contact is an essential factor for creating trust in unfamiliar and exposed situations. The solution mediating different expressions by changing the colour and shape of the eyes to create awareness and to inform people moving around in the same environment. Specific information can be mediated in various situations by adopting the colour and shape of the eyes. Trust can be encouraged for the autonomous machine using this way of communicating.
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44

Bonniksen, Derek Anthony. "Judgments of Lethal Risk: a Comparison of Visual and Narrative Stimuli." PDXScholar, 2018. https://pdxscholar.library.pdx.edu/open_access_etds/4709.

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The nature of how we make judgments has received a great deal of attention in the last few decades. Risk communication research has indicated that risk-related messages can elicit affective responses in audiences, which can then have a significant impact on how such audiences judge risk in general. Using a 2 x 2 between-subjects factorial design, this study found that, contrary to Johnson and Tversky's (1983) findings, presenting narratives about lethal risk does not influence readers' judgments about the frequency that risks occur, nor do such narratives influence participant worry levels about the lethal risks, more generally. Additionally, the inclusion of an image alongside both positively and negatively valenced narratives demonstrated no effect on frequency estimates or worry levels. These experimental conditions, although revealing no significant effects, did illuminate the relationship between judgments of risk frequency and corresponding worry levels. Implications for future research on affect and judgments of risk, as well as the relationship between judgments of control and risk assessments, are discussed.
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45

Thorn, James E. "Development of editing and transforming methods & techniques for visual communication /." View abstract, 2000. http://library.ctstateu.edu/ccsu%5Ftheses/1609.html.

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Thesis (M.S.)--Central Connecticut State University, 2000.
Thesis advisor: John Larkin. [In partial fulfillment of the requirements for the degree of Master of Science in Technology Education.]. Includes bibliographical references.
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46

Clayton, Malcolm William. "Visual and verbal texts and language teaching." Thesis, UCL Institute of Education (IOE), 1995. http://eprints.ioe.ac.uk/21562/.

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With reference to language teaching, this research examines current trends in the combination of pictures and print. Assuming that when combined in texts, these utilize differential disclosures of visual and verbal feature, the research establishes some important provisos. Foremost among these is the stipulation that words and pictures do not communicate with each other in the same way. Thus although, on paper, they may be comprehensibly united, in their disclosure of features they remain mutually exterior and coded apart. Generalising from this, the study surveys other sources of exteriority in ELT. To investigate these, it is necessary to mediate across features which, though brought into contact, remain heterogeneously regulated and coded apart. Similarly, the researching of visual and verbal texts becomes a form of crosscultural arbitration. It therefore needs to account for (and bring into agreement) features extraordinarily combined. Since, by definition, these do not ordinarily communicate with each other in the same way, it is argued that they ought to be central to any field driven by considerations of foreignness. Because, for reasons of exteriority, the operandi of both linguistics and art history appear problematic, the research instead opts for an intervening modus vivendi. Thus Deleuze and Guattari's (1987) research metaphor of the 'nomad' is taken as germane. Since this provides some inkling of a conceptual middle ground, it serves as a general guide to observation and is pursued to a point where visual and verbal texts can be more equitably described. The description makes it possible to observe effective but hitherto unnoticed uses of space. Turning on points of framing, spatial positioning, multilinear connection and - beyond whatever is visible - lines of correspondence with language, these reveal that visual and verbal texts do indeed follow multiple but orderly lines of combination. Having described the principles behind these multilinear visual and verbal combinations, it becomes possible to re-appraise their role in language teaching. Again, therefore, the research concludes that since they seek to interrelate multiple but ordinarily noncommunicating parts, 'nomadic' orientations in general - and visual and verbal texts in particular - ought to be at the very heart of language teaching.
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Wilmot, Pamela Dianne. "Graphicacy as a form of communication in the primary school." Thesis, Rhodes University, 1998. http://hdl.handle.net/10962/d1003433.

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Children of today inhabit a multi-dimensional world, and in order to communicate effectively in it, they need the ability to utilise four forms of communication namely, oracy, literacy, numeracy and graphicacy. Communicating in graphic form requires an ability to both encode and decode spatial information using symbols, which requires the utilisation and application of spatial perceptual skills and concepts. The acquisition of graphic skills has been influenced by traditional developmental perspectives; increasingly the assumptions underpinning these have been challenged by more recent international research findings. The draft Curriculum Framework for General and Further Education and Training (1996: 18) identifies graphic literacy as one of the critical outcomes of the new South African curriculum. For graphic literacy to be an achievable outcome of the new curriculum, we need to investigate the skills and concepts underpinning this form of communication. The goal of this research is to investigate graphicacy as a form of communication in South African primary schools. However, given the scope of a research project of this nature, it was decided that rather than dealing with graphicacy per se, pictures as the most frequent and concrete type of graphic communication encountered by young learners would be focused on. In seeking to investigate pictures, the first stage of the study is concerned with diagnosing and illuminating children's graphic skill development through identifying: what skills they use; how they use and apply these when communicating through and interpreting symbols; and the difficulties they experience when, firstly, encoding spatial information through a series of practical and drawing tasks; and secondly, when reading and interpreting pictures. The second stage of the study investigates the extent to which children's early childhood experiences may or may not have impeded or enhanced the acquisition of skills necessary for understanding and communicating about space. The research findings, evaluated according to existing and emerging theoretical perspectives on graphicacy, will help to illuminate the current situation regarding the graphic literacy of South African primary school children. The study may contribute to wider international debates about graphicacy as a form of communication and the development of graphic literacy, from a South African perspective.
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48

Parrish, Candace P. "EXPLORING VISUAL PREVENTION: DEVELOPING INFOGRAPHICS AS EFFECTIVE CERVICAL CANCER PREVENTION FOR AFRICAN AMERICAN WOMEN." VCU Scholars Compass, 2016. http://scholarscompass.vcu.edu/etd/4455.

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The purpose of this dissertation is to explore the creation of a cervical cancer health prevention infographic, geared toward African American women ages 30 to 65, to be potentially used to raise health literacy and influence positive behaviors towards practicing prevention measures—ultimately preventing unnecessary deaths. This dissertation also produced a cervical cancer health prevention infographic prototype for African American Women ages 30 to 65 to be further tested and implemented within future health communication campaigns. Cervical Cancer is both preventable and treatable (if diagnosed during early stages); therefore the amount of individuals dying from the cancer should be minimal. Still, African American Women in this study’s target health population are dying from Cervical Cancer the most. Existing research highlights that social determinants of health (like income, education and literacy) play varying roles as barriers to prevention (Baldwin, 1996; J. L. Davis et al., 2013; Egbert & Parrott, 2001; Ford et al., 2013; McKinnon, Harper, & Moore, 2011; Sung, Alema-Mensah, & Blumenthal, 2002; Williams & Templin, 2013). . This dissertation specifically focuses on targeting the potential to increase health literacy on Cervical Cancer to potentially positively influence prevention uptake. Drawing upon fields like health communication, visual communication and social science research, this research endeavor presents an interdisciplinary approach to potentially solving health communication issue within an at-risk population. The theoretical framework in guiding infographic production for this dissertation was the Health Belief Model, which is widely used in health communication research to assess failure of prevention uptake (du Pré, 2014; Glanz et al., 2005; Maibach & Parrott, 1995; Rosenstock, 2000). The Health Belief Model in conjunction with existing literature regarding health literacy, cultural stigma and relevance in communication campaigns geared toward African American Women ages 30 to 65, infographic content was created and presented to study participants via six interactive focus groups. The focus group methodology of qualitative research allowed for 17 study participants to confidentially engage in dialogue with peers concerning the issue at hand while also helping to create the content hierarchy, enhance and suggest visuals, colors and themes of the proposed infographic. Iterative data analysis approaches allow for constant assessment of study outcomes and themes. This study produces theoretical, practical and methodological implications for future research on the lacking area of scholarly literature. Findings from this dissertation suggest a need to (1) test the proposed infographic for potential national health campaign usage, (2) a need for more long-term collaborative community efforts for continual population access in research on Cervical Cancer prevention, and (3) future assessment of a newer form of focus group research that focuses on incorporation smaller participant groups for increased hands-on interactivity.
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Sturges, David L. (David Lynn) 1947. "Visual Aspects of Internal Correspondence and Their Impact on Communication Effectiveness." Thesis, University of North Texas, 1988. https://digital.library.unt.edu/ark:/67531/metadc331893/.

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Technologists predict that electronic information dissemination will create a paperless work environment. In spite of such predictions, paper-based internal communication will remain the primary medium for disseminating information in organizations for decades to come. However, electronic technology will have an impact on paper information production that may be more profound than changes following word processing's introduction. Previously unavailable for everyday production to enhance word meaning, certain graphic techniques now can be used to access readers' preconditioned symbol meanings to increase comprehension of routine correspondence and information internalization. This quasi-experimental field study examines interactions among laser-printer graphic treatment and communication variables as contributors to explaining variance in comprehension. Set Multiple Regression/Correlation analysis identifies significant variance explained by conditional relationships between near-typeset quality text and readers' self-interest and between near-typeset quality text and text's readability. The conditional relationship of near-typeset quality and self-interest shows increase in reader comprehension at a greater rate than the comprehension increase rate attributed to the reader's self-interest increase alone. This suggests that conditional relationships may be accessing an internal judgment process interpreting greater self-interest in near-typeset printed text. The conditional relationship between near-typeset quality and readability reveals that at more difficult reading levels comprehension is greater for near-typeset text. The significance of this relationship indicates that an internal judgment process is involved rather than the difference being attributed to legibility treatment. The strength of these conditional relationships suggests that planning for communication policies and practices should be a part of organizational strategic planning in the same ways as are financial analysis, operations planning, or human resource management.
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Bergman, Clifford W. "Turning ears into eyes capturing the images of the Bible through preaching /." Theological Research Exchange Network (TREN), 1998. http://www.tren.com.

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