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Journal articles on the topic 'Visual references'

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1

White, Janis M., Dennis M. Levi, and A. Philip Aitsebaomo. "Spatial localization without visual references." Vision Research 32, no. 3 (March 1992): 513–26. http://dx.doi.org/10.1016/0042-6989(92)90243-c.

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Golahny. "Poe’s References to the Visual Arts." Edgar Allan Poe Review 22, no. 1 (2021): 6. http://dx.doi.org/10.5325/edgallpoerev.22.1.0006.

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Césaire, Aimé, Lee Hildreth, and Aime Cesaire. "References/References." Callaloo, no. 38 (1989): 68. http://dx.doi.org/10.2307/2931137.

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Jones, David. "Furnishing references." Art History 25, no. 2 (April 2002): 266–67. http://dx.doi.org/10.1111/1467-8365.00318.

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Lappe, Markus, Holger Awater, and Bart Krekelberg. "Postsaccadic visual references generate presaccadic compression of space." Nature 403, no. 6772 (February 2000): 892–95. http://dx.doi.org/10.1038/35002588.

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6

Veljković, Nataša, Igor Antolović, and Leonid Stoimenov. "Visual Analysis in Reference Management Software." Applied Mechanics and Materials 197 (September 2012): 633–37. http://dx.doi.org/10.4028/www.scientific.net/amm.197.633.

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This paper deals with representation of scientific references’ data and visual analysis of this data using web based scientific reference management software. The Reference application, is a web based reference management software, that enables easy administration and management of authors and scientific references. Similar web based reference management systems additionally support advanced tools for data visualization and exploration but the downside of this solutions is that they require installation of additional plugins due to the fact that visualization within the web browsers requires advanced graphics capabilities thus limiting the usability of these applications. The Reference application on the other hand introduces a solution for data visualization and exploration that relies on extensive usage of the latest HTML5 web standard featuring support for rich graphic intensive web applications hence forcing maximum usability and compatibility with the modern web browsers. This paper describes the visualization tool within Reference application, its implementation and functionalities.
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Nogué Font, Alex. "Propuesta de Citación de Obras de Arte Visual." Barcelona Investigación Arte Creación 4, no. 3 (October 2, 2016): 207. http://dx.doi.org/10.17583/brac.2016.2291.

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Grossbart, Sanford, Darrel D. Muehling, and Norman Kangun. "Verbal and Visual References to Competition in Comparative Advertising." Journal of Advertising 15, no. 1 (March 1986): 10–23. http://dx.doi.org/10.1080/00913367.1986.10672984.

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Kamiya, T., M. Doi, H. Mochiyama, and Y. Mori. "Visual Tracking For References Generated By A Stochastic Model." Asian Journal of Control 5, no. 3 (October 22, 2008): 437–44. http://dx.doi.org/10.1111/j.1934-6093.2003.tb00138.x.

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Pettersson, Lars Winkler, Andreas Kjellin, Mats Lind, and Stefan Seipel. "On the Role of Visual References in Collaborative Visualization." Information Visualization 9, no. 2 (May 14, 2009): 98–114. http://dx.doi.org/10.1057/ivs.2009.2.

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Multi-Viewer Display Environments (MVDE) provide unique opportunities to present personalized information to several users concurrently in the same physical display space. MVDEs can support correct 3D visualizations to multiple users, present correctly oriented text and symbols to all viewers and allow individually chosen subsets of information in a shared context. MVDEs aim at supporting collaborative visual analysis, and when used to visualize disjoint information in partitioned visualizations they even necessitate collaboration. When solving visual tasks collaboratively in a MVDE, overall performance is affected not only by the inherent effects of the graphical presentation but also by the interaction between the collaborating users. We present results from an empirical study where we compared views with lack of shared visual references in disjoint sets of information to views with mutually shared information. Potential benefits of 2D and 3D visualizations in a collaborative task were investigated and the effects of partitioning visualizations both in terms of task performance, interaction behavior and clutter reduction. In our study of a collaborative task that required only a minimum of information to be shared, we found that partitioned views with a lack of shared visual references were significantly less efficient than integrated views. However, the study showed that subjects were equally capable of solving the task at low error levels in partitioned and integrated views. An explorative analysis revealed that the amount of visual clutter was reduced heavily in partitioned visualization, whereas verbal and deictic communication between subjects increased. It also showed that the type of the visualization (2D/3D) affects interaction behavior strongly. An interesting result is that collaboration on complex geo-time visualizations is actually as efficient in 2D as in 3D.
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Ibbotson, M. R., and R. F. Mark. "Wide-field nondirectional visual units in the pretectum: do they suppress ocular following of saccade-induced visual stimulation." Journal of Neurophysiology 72, no. 4 (October 1, 1994): 1. http://dx.doi.org/10.1152/jn.1994.72.4.1-a.

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Pages 1448–1450: M. R. Ibbotson and R. F. Mark, “Wide-field nondirectional visual units in the pretectum: do they suppress ocular following of saccade-induced visual stimulation.” Page 1450, right column, preceding references, the following dates should be inserted: Received 6 April 1994; accepted in final form 10 May 1994.
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Martin, Brett A. S., and Celeste A. McCracken. "Music marketing: music consumption imagery in the UK and New Zealand." Journal of Consumer Marketing 18, no. 5 (September 1, 2001): 426–36. http://dx.doi.org/10.1108/eum0000000005602.

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This research examines cross‐country differences in marketing imagery. Marketing imagery in music videos broadcast in the UK and New Zealand are studied. Results suggest that UK music videos have more brand references, fashion imagery, darkside products and role model behaviour outcomes than New Zealand music shows. Pop music marketing references are mainly visual while hard rock has more darkside products, brand references and punishment outcomes.
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Ibbotson, M. R., and R. F. Mark. "Corrigenda for Wide-field nondirectional visual units in the pretectum: do they suppress ocular following of saccade-induced visual stimulation." Journal of Neurophysiology 72, no. 1 (July 1, 1994): 1—a—1—a. http://dx.doi.org/10.1152/jn.1994.72.1.1-a.

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Pages 1448–1450: M. R. Ibbotson and R. F. Mark, “Wide-field nondirectional visual units in the pretectum: do they suppress ocular following of saccade-induced visual stimulation.” Page 1450, right column, preceding references, the following dates should be inserted: Received 6 April 1994; accepted in final form 10 May 1994.
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14

Gschrey, Raul. "Contemporary Closed Circuits – Subversive Dialogues. Artistic Strategies against Surveillance." Surveillance & Society 7, no. 2 (June 5, 2009): 144–64. http://dx.doi.org/10.24908/ss.v7i2.4140.

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The article presents the artistic project “Contemporary Closed Circuits – Subversive Dialogues” in short, descriptive texts and pictures and includes references to the works by artists and scholars who have contributed texts to the catalogue of the exhibition. In addition to the visual material provided in the text, a documentary video of the exhibition can be accessed online. In an evaluative part, I discuss my experiences during the artistic work and the growing desire to address myself at the public and raise consciousness concerning visual surveillance. The work between art and activism, the question of responsibility and considerations on the development of a new ethics in the age of digitalised surveillance form the final part of the text. Works referenced in the text can be explored further at: http://www.pro-these.com/cctv
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Cova, Massimo. "Cotidianidad y Señales Visuales Espontáneas como Referentes de Creación Artística en la Era Global." Barcelona Investigación Arte Creación 6, no. 1 (February 3, 2018): 90. http://dx.doi.org/10.17583/brac.2018.2603.

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A good part of the shapes and content of contemporary artistic productiontakes aspects of daily life related to the complex consequences of economicand cultural globalization as its references of creation, along with thedevelopment and expansion of new technologies. It establishes a reflection oncontemporary art’s ability to translate and reconfigure several individual orgroup cultural values emanating from visual signals present in everydayenvironments and generated by the very movements that people make in theirinteractions. Some projects and models of contemporary artistic creation areshown and related that adopt spontaneous visual signals as formal andconceptual references, ephemeral and transitory outlines produced by humanbehaviours and which can be representative of ways of living and thinking inthe era of globalization. Works by diverse artists not conventionally linked bytheme, style or genre but which formalize and reconfigure visual cues notnormally considered inherent to the field of art.
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Elsner, Jaś. "Visual Culture and Ancient History." Classical Antiquity 34, no. 1 (April 1, 2015): 33–73. http://dx.doi.org/10.1525/ca.2015.34.1.33.

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Through a specific example, this paper explores the problems of empiricism and ideology in the uses of material-cultural and visual evidence for the writing of ancient history. The focus is on an Athenian documentary stele with a fine relief from the late fifth century bc, the history of its publications, and their failure to account for the totality of the object's information—sculptural and epigraphic—let alone the range of rhetorical ambiguities that its texts and images implied in their fifth-century context. While the paper reflects on the Samos Stele (the meanings of the dexiosis of the figures represented, and the repeated references to the “goodness” of the Samians with respect to the Athenians, for instance), it also considers the broader hermeneutic problems of approaching the different discourses ofword and imagewithin antiquity andworries about the distortions introduced into ancient history by modern formulations, descriptions, and translations of the past.
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17

Karlekar, Malavika. "Book review: Sasanka Perera. 2020. The Fear of the Visual? Photography, Anthropology, and Anxieties of Seeing." Contributions to Indian Sociology 55, no. 2 (June 2021): 282–84. http://dx.doi.org/10.1177/00699667211002302.

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18

Turner, Carl W. "The Online Experience and Consumers' Perceptions of E-Commerce Security." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 46, no. 14 (September 2002): 1246–50. http://dx.doi.org/10.1177/154193120204601402.

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An experiment was conducted to determine the effects of users' interactions with e-commerce web sites on their perception of the security of the sites. Thirty-four participants performed a few typical tasks on three unfamiliar web sites, then rated the sites for visual presentation and ease of navigation, rated the credibility of 3rd party endorsers and technical security information, noted references to secure processes, then provided a judgment of the sites' security. Multiple regression analyses revealed that visual presentation predicted users' perception of security on all three sites. Additionally, navigation and number of references to security contributed to a security model for individual sites. The willingness to purchase from a site was highly correlated (.88) with the perception of site security. The article presents a model of security perception and provides empirical evidence for claims that security and trust are determined by visual presentation rather than technical security knowledge.
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19

Simeonov, Peter I., Hongwei Hsiao, Brian W. Dotson, and Douglas E. Ammons. "Control and Perception of Balance at Elevated and Sloped Surfaces." Human Factors: The Journal of the Human Factors and Ergonomics Society 45, no. 1 (March 2003): 136–47. http://dx.doi.org/10.1518/hfes.45.1.136.27232.

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Understanding roof-work-related risk of falls and developing low-cost, practical engineering controls for reducing this risk remain in high demand in the construction industry. This study investigated the effects of the roof work environment characteristics of surface slope, height, and visual reference on standing balance in construction workers. The 24 participants were tested in a laboratory setting at 4 slopes (0°, 18°, 26°, and 34°), 2 heights (0, 3 m), and 2 visual conditions (with and without visual references). Postural sway characteristics were calculated using center of pressure recordings from a force platform. Workers' perceptions of postural sway and instability were also evaluated. The results indicated that slope and height synergistically increased workers' standing postural instability. Workers recognized the individual destabilizing effects of slope and height but did not recognize the synergistic effect of the two. Visual references significantly reduced the destabilizing effects of height and slope. Actual and potential applications of this research include the use of temporary level work surfaces and proximal vertical reference structures as postural instability control measures during roofing work
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20

Awater, Holger, and Markus Lappe. "Perception of Visual Space at the Time of Pro- and Anti-Saccades." Journal of Neurophysiology 91, no. 6 (June 2004): 2457–64. http://dx.doi.org/10.1152/jn.00821.2003.

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The localization of peri-saccadically flashed objects shows two types of errors: first, a uniform shift in saccade direction, and second, a compression of visual space around the saccade target. Whereas the uniform shift occurs when the experiment is performed in complete darkness compression occurs when additional visual references are available. Thus peri-saccadic mislocalization contains motor and visual components. To distinguish between both factors we compared peri-saccadic localization errors during pro- and anti-saccades. In the case of anti-saccades, the visual cue that elicits the saccade and the actual eye movement are in opposite directions. We asked whether peri-saccadic compression can be observed with anti-saccades, and if so, whether the compression is directed toward the visual cue or follows the actual eye movement. In blocked trials, subjects performed saccades either toward a visual cue (pro-saccade) or to the mirrored position opposite to a visual cue (anti-saccade). Peri-saccadically, we flashed a thin vertical bar at one of four possible locations. Subjects had to indicate the perceived position of the bar with a mouse pointer about 500 ms after the saccade. Experiments were performed in complete darkness and with visual references. Peri-saccadic mislocalizations occurred during anti-saccades. The mislocalizations were very similar for pro- and anti-saccades in magnitude and direction. For both, pro- and anti-saccades, mislocalizations were directed toward the actual eye movement and not the visual cue.
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Reeder, Caryn A. "Wartime Rape, the Romans, and the First Jewish Revolt." Journal for the Study of Judaism 48, no. 3 (August 11, 2017): 363–85. http://dx.doi.org/10.1163/15700631-12340149.

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In contrast with the breadth of references to rape in historiographies, narratives, and visual depictions of war across the Greco-Roman world, the relatively few references to rape in stories of the First Jewish Revolt are remarkable: Josephus, j.w. 4.560 and 7.344, 377, 382, 385; 4 Ezra 10:22; Lam. Rab. 1:16; b. Giṭ. 56b, 57b-58a. This paper explores the use and significance of rape as a weapon in Roman warfare as context for interpreting the references to rape in the earliest reflections on the revolt, Josephus’s Jewish War and 4 Ezra, proposing that the limited number of these references in Josephus in particular relates to his larger goal of reconstructing Jewish identity (especially in terms of masculinity) in post-revolt Rome.
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Rybko, I. A. "Stuart Sillars. Shakespeare and the visual imagination." Voprosy literatury, no. 4 (August 22, 2019): 280–83. http://dx.doi.org/10.31425/0042-8795-2019-4-280-283.

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The review is devoted to S. Sillars’ book Shakespeare and the Visual Imagination. Sillars introduces the concept of ‘visual imagination’ and examines it through the works of Shakespeare. Other key notions for the study include copia and ethopoeia. Sillars uses them to combine analyses of different Shakespearean plays. In his examination of the playwright’s legacy Sillars employs a variety of methods, which counts as a merit rather than a flaw of this work. However, his arguments justifying a special place for As You Like It and The Winter’s Tale among Shakespeare’s oeuvre are not convincing. In his study Sillars turns to subjects well known to researchers, but also references less common works for comparison (Hypnerotomachia Poliphili ).
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Chłopicki, Władysław, and Dorota Brzozowska. "Sophisticated humor against COVID-19: the Polish case." HUMOR 34, no. 2 (March 22, 2021): 201–27. http://dx.doi.org/10.1515/humor-2021-0015.

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Abstract The analysis undertaken in the article focuses on a group of memes selected from the database which drew on culture-specific references. Specifically, they embrace the memories of socialist times and call on references to comic films and easily recognized characters in order to bring out the re-discovered absurdity of the current COVID-19 situation. This material seems ideal to revisit Raskin’s early notion of sophistication, which was broadly argued to derive from intertextuality as well complexity of references that function as sources of humor. In all the examples discussed we can observe the intertextual and metatextual elements, multiple levels and shifts in points of view and attitudes as well as the mutual relations of verbal to visual within the meme cycles. In order to identify specific mechanisms of sophisticated humor, we attempt to identify the visual or verbal triggers of overlap of the two worlds in question, and discuss comic mechanisms of sophistication, including attributions of desire, belief and intention (purpose) to characters or the narrator as commentators on events or situations.
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Fritze, Yvonne, Geir Haugsbakk, and Yngve Nordkvelle. "Visual ‘Bildung’ between Iconoclasm and Idolatry." Nordicom Review 37, no. 2 (November 1, 2016): 17–31. http://dx.doi.org/10.1515/nor-2016-0015.

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Abstract The point of departure for this article is ‘the visual turn’, the proclaimed need for specific competencies, and furthermore the lack of clarity in the concepts and the lack of research that accompany the use of images. Terms like ‘visual literacy’ and “visual competence’ are compared with a concept of visual ‘Bildung’. ‘Bildung’ is presented as a concept that clearly goes beyond qualifications and a dominant market-oriented comprehension of competence. In its origin, ‘Bildung’ has obvious references to ‘image’, and it may also offer interesting new perspectives in the battle between words and images that has taken place throughout history and is a background to today’s situation. ‘Bildung’ opens up an interesting path between iconoclasm and idolatry. The article proclaims an urgent need for a visual and reflective ‘Bildung’, because images are closely related to the world in which we live today.
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Sarcinelli-Filho, Mário, Roger Alex de Castro Freitas, Renato de Sousa Dâmaso, and Teodiano Freire Bastos-Filho. "EXEMPLIFYING THE USE OF VISUAL REFERENCES IN THE NAVIGATION OF MOBILE ROBOTS." IFAC Proceedings Volumes 35, no. 1 (2002): 491–96. http://dx.doi.org/10.3182/20020721-6-es-1901.00894.

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Metatla, Oussama, Nick Bryan-Kinns, Tony Stockman, and Fiore Martin. "Sonification of reference markers for auditory graphs: effects on non-visual point estimation tasks." PeerJ Computer Science 2 (April 6, 2016): e51. http://dx.doi.org/10.7717/peerj-cs.51.

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Research has suggested that adding contextual information such as reference markers to data sonification can improve interaction with auditory graphs. This paper presents results of an experiment that contributes to quantifying and analysing the extent of such benefits for an integral part of interacting with graphed data: point estimation tasks. We examine three pitch-based sonification mappings; pitch-only, one-reference, and multiple-references that we designed to provide information about distance from an origin. We assess the effects of these sonifications on users’ performances when completing point estimation tasks in a between-subject experimental design against visual and speech control conditions. Results showed that the addition of reference tones increases users accuracy with a trade-off for task completion times, and that the multiple-references mapping is particularly effective when dealing with points that are positioned at the midrange of a given axis.
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Zhang, Shuo, Geng Xin, Yang Yun, Zou Bin, Li Ang Jian, and Chun Lan Xue. "The Application of Multimedia Technology in the Editing of Chemical Experimental Audio-Visual Materials." Advanced Materials Research 271-273 (July 2011): 1612–17. http://dx.doi.org/10.4028/www.scientific.net/amr.271-273.1612.

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The application of experimental audio-visual materials is an effective form of electrical multi-media teaching assistant of experimental courses. The making of audio-visual material has far-reaching actual significance and it is also an important direction in the teaching reformation at present. Aiming at giving references for the ones who are working on chemical experimental editing works, this article introduces some useful editing skills combined with some concrete examples produced by Premiere Pro 2.0 in the editing of chemical experimental audio-visual materials.
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Champion, Larry S., and Naseeb Shaheen. "Biblical References in Shakespeare's Comedies." Shakespeare Quarterly 46, no. 3 (1995): 359. http://dx.doi.org/10.2307/2871124.

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29

Nowotniak, Justyna. "„Fotoobrazy”, „fotogłosy” i „fotonarracje” w badaniach pedagogicznych." Studia Edukacyjne, no. 51 (December 15, 2018): 53–82. http://dx.doi.org/10.14746/se.2018.51.4.

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The dynamic development of the visual culture requires a revised approach and thinking about its role in didactic process and its presence in scientific research. The key goals of the author’s scientific interest in the different aspects of the visual aspect are as follows: to join the discussion on if and how to utilize photography in research on education, to rework the selected imaging techniques and analytical methods in this very context, and to carry out an interpretation of the visual material. The article references the outcomes obtained so far by an author.
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San Roque, Lila, Kobin H. Kendrick, Elisabeth Norcliffe, Penelope Brown, Rebecca Defina, Mark Dingemanse, Tyko Dirksmeyer, et al. "Vision verbs dominate in conversation across cultures, but the ranking of non-visual verbs varies." Cognitive Linguistics 26, no. 1 (February 1, 2015): 31–60. http://dx.doi.org/10.1515/cog-2014-0089.

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AbstractTo what extent does perceptual language reflect universals of experience and cognition, and to what extent is it shaped by particular cultural preoccupations? This paper investigates the universality~relativity of perceptual language by examining the use of basic perception terms in spontaneous conversation across 13 diverse languages and cultures. We analyze the frequency of perception words to test two universalist hypotheses: that sight is always a dominant sense, and that the relative ranking of the senses will be the same across different cultures. We find that references to sight outstrip references to the other senses, suggesting a pan-human preoccupation with visual phenomena. However, the relative frequency of the other senses was found to vary cross-linguistically. Cultural relativity was conspicuous as exemplified by the high ranking of smell in Semai, an Aslian language. Together these results suggest a place for both universal constraints and cultural shaping of the language of perception.
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Hommrich, Dirk, and Guido Isekenmeier. "Visual communication, popular science journals and the rhetoric of evidence." Journal of Science Communication 15, no. 02 (March 17, 2016): C04. http://dx.doi.org/10.22323/2.15020304.

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While the use of scientific visualisations (such as brain scans) in popular science communication has been extensively studied, we argue for the importance of popular images (as demonstrated in various talks at #POPSCI2015), including pictures of everyday scenes of social life or references to pictures widely circulating in popular cultural contexts. We suggest that these images can be characterised in terms of a rhetorical theory of argumentation as working towards the production of evidentiality on the one hand, and as aiming to link science to familiar visualities on the other; our example is da Vinci's "Vitruvian Man".
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Knierim, James J., Hemant S. Kudrimoti, and Bruce L. McNaughton. "Corrigendum: NEURONAL MECHANISMS UNDERLYING THE INTERACTION BETWEEN VISUAL LANDMARKS AND PATH INTEGRATION IN THE RAT." International Journal of Neural Systems 07, no. 02 (May 1996): 213–18. http://dx.doi.org/10.1142/s012906579600018x.

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Place- and direction-specific firing properties of hippocampal and thalamic neurons are not strongly tied to visual landmarks when a rat is disoriented. These results suggest that rats rely more on path integration mechanisms than on landmarks, until they have learned that the landmarks are stable directional references.
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Amini, Ali Akbar, and Bahman Adibzadeh. "ERRATUM: THE ROLE OF VISUAL PREFERENCES IN ARCHITECTURE VIEWS." JOURNAL OF ARCHITECTURE AND URBANISM 45, no. 1 (June 15, 2021): 0. http://dx.doi.org/10.3846/jau.2021.14590.

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The article “The role of visual preferences in architecture views” by Ali Akbar Amini, Bahman Adibzadeh, published on 24 September 2020 in the Journal of Architecture and Urbanism, 44(2), 122–127, https://doi.org/10.3846/jau.2020.12582 contained a following errors on: 122 p. The source is incorrectly cited in the text. The correct citation is: (de la Fuente Suárez, 2016) 126 p. The references incorrectly indicate author name, lastname and title of article. The correct citation is: de la Fuente Suárez, L. A. (2016). Towards experiential representation in architecture. Journal of Architecture and Urbanism, 40(1), 47–58. https://doi.org/10.3846/20297955.2016.1163243 Corrected version of the article is available online. The publisher apologises for this error.
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Pinar, Maria Jesús. "Humour and intertextuality in Steve Bell's political cartoons." European Journal of Humour Research 8, no. 3 (October 12, 2020): 16. http://dx.doi.org/10.7592/ejhr2020.8.3.pinar-sanz.

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The aim of this paper is to analyse 12 political cartoons published by Steve Bell in the left-wing oriented newspaper The Guardian to show how visual metaphors and metonymies and intertextual references are powerful strategies to present potent rhetorical depictions of political candidates and political issues. These devices are used to establish intertextual links across political cartoons and historical events, contemporary culture, paintings, literary works and illustrations. The themes that appear regularly in political cartoons have been identified, as well as a number of categories of source domains in visual metaphors. The analysis of the cartoons reveals that the interpretation of the cartoon and the appreciation of humour depend on the audience’s access to background knowledge, both of the political situation described in the cartoon and the intertextual references presented, on the audience’s ideology and on the decoding of the characteristics mapped onto the target of the metaphor.
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GAVIN, Polina I., and Olga B. PONOMAREVA. "THE LINGUO-COGNITIVE ASPECT OF EKPHRASTIC REFERENCES IN A LITERARY TEXT (BASED ON THE WORKS BY D. RUBINA AND M. ATWOOD)." Tyumen State University Herald. Humanities Research. Humanitates 7, no. 1 (2021): 62–79. http://dx.doi.org/10.21684/2411-197x-2021-7-1-62-79.

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The following article explores ekphrasis as a literary device in the context of the Russian and English language literary texts. The phenomenon of ekphrasis is regarded to be a relatively researched area in the literary criticism. However, the majority of the existing research focuses on the visual representations in the verbal medium, thereby neglecting the aspect of the reader’s possible interpretation of an ekphrastic description and its stylistic expression in a literary text. Thus, the aim of this article is to identify the specific language patterns constructing ekphrastic references in the Russian and English language literary texts by conducting a comparative linguo-cognitive analysis of ekphrastic intertextual references in Dina Rubina’s ‘On the Sunny Side of the Street’ (2006) and Margaret Atwood’s ‘Cat’s Eye’ (1988). The research is based on the comparative linguo-cognitive analysis combining the following cognitive poetic techniques: the ‘figure — ground’ dichotomy, the model of literary resonance, and the narrative interrelation theory. The analysis of the figure-ground relations in ekphrastic descriptions has shown that the main character takes the figure position and becomes a pronounced attractor, thereby exerting an affective influence on the reader’s perception. The application of the literary resonance model confirms this claim by identifying typical semantic, syntactic and stylistic features (attractors) of the character in the analysed ekphrastic passages. The comparison of an ekphrastic description to a passage which it is based on has revealed the characteristic parallelism of their syntactic and semantic patterns. In part, parallel constructions contain specific intertextual references that create links to an art object, thus actualising the representation of a picture in the reader’s perception. A comparative linguo-cognitive analysis of ekphrastic references in Russian and English literary texts has shown the possible intratextuality of ekphrastic references, which establish the relationships between plots within the narrative. Additionally, in both literary texts, ekphrastic references imitate the visual construction of an object of art at the semantic, syntactic and textual levels and, as a result, accentuate the metaphorical realisation of the presented artefact.
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36

Zhou, Yang, Gongchen Yu, Xuefei Yu, Si Wu, and Mingsha Zhang. "Asymmetric representations of upper and lower visual fields in egocentric and allocentric references." Journal of Vision 17, no. 1 (January 11, 2017): 9. http://dx.doi.org/10.1167/17.1.9.

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37

Hirdman, Anja. "Vision and Intimacy." Nordicom Review 31, no. 1 (June 1, 2010): 3–13. http://dx.doi.org/10.1515/nor-2017-0117.

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Abstract One emerging form of communication discussed in the present article is the use of visual self-representation as a tool for symbolic interaction between young people on the Internet. Using examples of difference and similarity in young women’s and men’s visual self-representation, the article offers an interpretation of these practices, pointing towards both new visual conventions and references to pre-existing media representations, thus revealing a process of hypervisuality. In this process of transformation, the involvement of new technologies, such as webcam aesthetics and its form of intimacy and authenticity, produces specific visual conventions within the frame of pre-existing media imagery, when the self is presented in online communication.
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38

Vingerhoets, R. A. A., M. De Vrijer, J. A. M. Van Gisbergen, and W. P. Medendorp. "Fusion of Visual and Vestibular Tilt Cues in the Perception of Visual Vertical." Journal of Neurophysiology 101, no. 3 (March 2009): 1321–33. http://dx.doi.org/10.1152/jn.90725.2008.

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We investigated the effect of visual and vestibular body-tilt cues on the subjective visual vertical (SVV) in six human observers at roll tilts of 0, 60, and 120°. Subjects adjusted a small luminous test line parallel to the perceived direction of gravity, in the presence of a large peripheral visual frame line. These settings, referred to as the frame SVV, were compared with the SVV in complete darkness (dark SVV). The frame SVV was virtually identical to the dark SVV for frame lines parallel or orthogonal to the dark SVV. Away from these neutral positions, the frame induced a periodic SVV modulation, which was small in upright observers, but became quite pronounced when subjects were tilted. For upright, where the dark SVV was very accurate, the frame SVV showed errors in both directions, following a roughly symmetrical pattern. At 120° tilt, where the dark SVV invariably showed tilt undercompensation (A-effect), the frame effect became asymmetrical, with a stronger tendency to improve than to worsen accuracy. We tested whether our findings could be explained by two spatial orientation models: Mittelstaedt's idiotropic model and a Bayesian scheme with a stage for the processing of visual cues. Both models show a periodic frame effect that becomes stronger with increasing body tilt and can explain why frame lines parallel or perpendicular to the dark SVV are ineffective. Based on their performance, we conclude that perception of the visual vertical is based on a centrally weighted fusion of visual, vestibular, and egocentric references.
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Duanmu, Zhengfang, Wentao Liu, Zhongling Wang, and Zhou Wang. "Quantifying Visual Image Quality: A Bayesian View." Annual Review of Vision Science 7, no. 1 (September 15, 2021): 437–64. http://dx.doi.org/10.1146/annurev-vision-100419-120301.

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Image quality assessment (IQA) models aim to establish a quantitative relationship between visual images and their quality as perceived by human observers. IQA modeling plays a special bridging role between vision science and engineering practice, both as a test-bed for vision theories and computational biovision models and as a powerful tool that could potentially have a profound impact on a broad range of image processing, computer vision, and computer graphics applications for design, optimization, and evaluation purposes. The growth of IQA research has accelerated over the past two decades. In this review, we present an overview of IQA methods from a Bayesian perspective, with the goals of unifying a wide spectrum of IQA approaches under a common framework and providing useful references to fundamental concepts accessible to vision scientists and image processing practitioners. We discuss the implications of the successes and limitations of modern IQA methods for biological vision and the prospect for vision science to inform the design of future artificial vision systems. (The detailed model taxonomy can be found at http://ivc.uwaterloo.ca/research/bayesianIQA/ .)
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40

Cox, John D. "Local References in 3 Henry VI." Shakespeare Quarterly 51, no. 3 (2000): 340. http://dx.doi.org/10.2307/2902156.

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41

Smith, A. William. "References to Dance in Fifteenth-Century Italian "Sacre Rappresentazioni"." Dance Research Journal 23, no. 1 (1991): 17. http://dx.doi.org/10.2307/1478694.

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42

Kumazawa, Takayuki. "Visual effects of colors on façades during rain." SHS Web of Conferences 64 (2019): 03014. http://dx.doi.org/10.1051/shsconf/20196403014.

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In this study, rain would be regarded as an important factor in landscape color planning, and the visual effects and impressions of colors on façades during rainfall were focused. Verification experiments in which the authors produced a rain simulation device that can control rainfall and illuminance were conducted. Experiments were conducted based on an experimental design with four factors of hue (5R / 5Y / 5G / 5PB), Chroma, lightness, and rainfall. In the rainfall simulation experiment, the visual effects of the color based on visual colorimetry were evaluated, and impression evaluations were extracted. As results, this study presented our findings about the relationship between rainfall and the visual effects and impressions of color, and determined that there are differences in the evaluation depending on the Hue and the amount of rainfall. In landscape color planning, considering the influence of rainfall is important for a fascinating landscape. This study will show basic important references of such new landscape color planning.
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43

Graham, Anne. "[no title]." Art Libraries Journal 17, no. 1 (1992): 10. http://dx.doi.org/10.1017/s0307472200007513.

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My inter-relationship with visual resources coordination and my artwork is one of symbiosis. An encyclopedic array of images repeatedly brought to attention influences my imaging. Since my ideas are constantly growing and altering, forgotten images are brought to the forefront and become useful historical references as well as new learning material.
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44

Wallengren, Ann-Kristin. "Hollywood in Sweden: Cinematic references imagining America." Film International 6, no. 5 (October 27, 2008): 42–49. http://dx.doi.org/10.1386/fiin.6.5.42.

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45

Schmitt, Jacqueline, and Matthew Gillispie. "The Untapped Potential of Preschool Classroom Volunteers in Language–Literacy Instruction: A Feasibility Study." Perspectives of the ASHA Special Interest Groups 5, no. 2 (April 24, 2020): 547–62. http://dx.doi.org/10.1044/2020_persp-20-10002.

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Purpose This pretest–posttest study examined the effects of a professional development training on five volunteer instructors' (VIs) utilization of language and literacy facilitation strategies within interactive shared book readings with low-income preschool children. The training specifically targeted the VIs' use of wh -questions, expansions, and references to story grammar elements (SGEs) with use of a corresponding visual aid. Method VIs participated in a 3-hr training composed of lecture, video models, role playing, four opportunities to explicitly practice the target strategies, and four opportunities to receive immediate feedback from the investigators. The VIs led storybook readings that were video-recorded for comparison prior to and after the training sessions (two pretraining, two posttraining). The investigators analyzed the VIs' language and literacy strategy usage in the readings. The investigators compared the raw number of wh -questions asked, expansions of child responses or comments, the number of references (out of 20) to SGEs, and use of the visual aid pre- and posttraining. Results After the training, four of the five VIs increased the number of wh -questions asked during readings, and one VI maintained a large number of questions asked, compared to pretraining readings. All VIs provided an increased number of references to SGEs (character, setting, problem, fixing problem, solution) in a variety of capacities (name, definition, book-specific element, visual aid use) to reinforce narrative concepts. VIs had inconsistent increases in expansions of child responses or comments posttraining. Conclusion Results revealed the VIs generally increased their facilitation of language and literacy strategies after participating in a professional development training, suggesting utilization of volunteers as instructors may be a valuable area to explore, especially in low-income environments where children may be at risk for language and literacy delays. Supplemental Material https://doi.org/10.23641/asha.12070824
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Cornell, Christine. ""Purtreture" and "Holsom Stories": John Lydgate's Accommodation of Image and Text in Three Religious Lyrics." Florilegium 10, no. 1 (January 1991): 167–78. http://dx.doi.org/10.3138/flor.10.011.

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John Lydgate’s interest in the visual arts is apparent both in his frequent references to painting and illumination and in those poems he composed to accompany paintings or other visual arts. The latter poems are more than simply narrative or descriptive; Lydgate shows a definite appreciation for the potential effectiveness of visual images. In poems such as “On The Image of Pity,” “The Dolerous Pyte of Crystes Passioun,” and “Cristes Passioun,” Lydgate increases or curtails the complexity of the poetic description and decoration, according to the purpose of the particular work of art. In a strictly meditative lyric, for example, he combines visual images and text to create a focus for meditation that impresses itself on the memory and surpasses the impact of either medium on its own.
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Darmawan, Andreas James. "Visual Design Face Painting: Language Expressions Stylized for Wayang Punakawan." Humaniora 8, no. 1 (January 31, 2017): 57. http://dx.doi.org/10.21512/humaniora.v8i1.3696.

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On this research, the author focused on the scope of Punakawan face painting that expected to become a starting point from the first step in making the visual standardization proposals, which the visual variety of face painting Punakawan was not consistent yet. The research objective was to become one of the methods to re-popularizing by building a visual consistency in Punakawan face painting so that it became more modern and simple without losing the original characteristics of it. The method was performed in the visual design, from visual references research, visual analysis and matching with the characteristics of each character in Punakawan, visual sketching, and computerization process, up to become final visual artwork. The benefits of the research were to be a next visual research comparison, as well as a contribution in the form of visual work; face painting Wayang Punakawan in the further development of the creative economy entered a new era. This research finds that visually, it is the necessary continuation of the design, such as attribute, proportion, gestures, and other visual elements in Punakawan face painting and it is good for Punakawan studies and other Indonesian wayang figures.
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Adiwibawa, Bernardus Andang Prasetya, and Dwi Puji Prabowo. "Karakter Fasad Bangunan Ikonik Kota sebagai Alternatif Desain Identitas Kota Semarang." ANDHARUPA: Jurnal Desain Komunikasi Visual & Multimedia 2, no. 01 (March 26, 2018): 23–32. http://dx.doi.org/10.33633/andharupa.v2i01.1003.

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AbstrakArtikel ini adalah hasil dari penelitian yang dilakukan untuk menggali khasanah khas kota dalam bentuk tampilan luar atau fasad bangunan sebagai alternatif acuan visual bagi suatu desain identitas. Penelitian dilakukan untuk menentukan bangunan yang secara visual terkenal, dengan metode jajak pendapat atau polling. Pengembangan desain identitas visual dilakukan dengan pendekatan formal melalui penyederhanaan bentuk. Luaran dari penelitian dan pengembangan desain adalah beberapa alternatif desain identitas kota. Kesimpulan dari penelitian ini adalah bahwa bangunan ikonik atau terkenal di suatu kota potensial menjadi alternatif suatu desain identitas visual. Kata kunci: fasad, bangunan, acuan visual, desain, identitas kota AbstractThis article is a result of a research conducted to elaborate building facades as iconic city’s treasure as alternative visual reference for city’s visual identiy design. Polling method is conducted to determine some noted building. A formal analysis is carried out to develop visual design by stylizing the facades. The outcome of the research and design development are some alternative city’s identity designs. The conclusion of this research is that noted/iconic buildings in the city have a potential to be used as visual references for visual identity design. Keywords: facade, building, visual reference, desain, city’s identitas
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Wu, Jun, Zijiang J. He, and Teng Leng Ooi. "Visually Perceived Eye Level and Horizontal Midline of the Body Trunk Influenced by Optic Flow." Perception 34, no. 9 (September 2005): 1045–60. http://dx.doi.org/10.1068/p5416.

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The eye level and the horizontal midline of the body trunk can serve, respectively as references for judging the vertical and horizontal egocentric directions. We investigated whether the optic-flow pattern, which is the dynamic motion information generated when one moves in the visual world, can be used by the visual system to determine and calibrate these two references. Using a virtual-reality setup to generate the optic-flow pattern, we showed that judged elevation of the eye level and the azimuth of the horizontal midline of the body trunk are biased toward the positional placement of the focus of expansion (FOE) of the optic-flow pattern. Furthermore, for the vertical reference, prolonged viewing of an optic-flow pattern with lowered FOE not only causes a lowered judged eye level after removal of the optic-flow pattern, but also an overestimation of distance in the dark. This is equivalent to a reduction in the judged angular declination of the object after adaptation, indicating that the optic-flow information also plays a role in calibrating the extraretinal signals used to establish the vertical reference.
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Wijaya, Fenny, and Dyah Gayatri Puspitasari. "Perancangan Komunikasi Visual Film Animasi Pendek “Sitiha dan Sisiti”." Humaniora 1, no. 2 (October 31, 2010): 489. http://dx.doi.org/10.21512/humaniora.v1i2.2890.

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The purpose of this research is to acquire, collect and analyze data needed to realize the design of short animated 3D films with a folklore theme which is presented with a visually appeal to interest spectators, especially children, so the moral message can be conveyed. The research method is to survey directly to the field, namely the cultural center of Indonesia TMII, playground and library. In addition to the literature media such as books, magazines and journals and supported with references from the internet media relating to the topic. Results to be achieved are for the moral message conveyed in this animated folklore film can be received and understood by the audience, especially children. Conclusion at the present time, visual communications media such as movies and television shows are very popular among children. So by using the medium of animated films, children will be more interested and may like local folklore again, since local productions are not of lesser quality than the outside impressions.
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