Academic literature on the topic 'Visualization of 3D-models'

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Journal articles on the topic "Visualization of 3D-models"

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Lau, Adela SM, Julie Wu, Patrick Ma, and Herbert Lee. "Using artificial intelligence, ontology, and 3D visualization in the metaverse for improving collaborative work and collective intelligence." International Journal of Entrepreneurship and Innovation 26, no. 1 (2025): 66–84. https://doi.org/10.1177/14657503241313362.

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The current researches of metaverse have focused mainly on data management, security, networking, and 3D modeling. The deployment of 3D data visualization in metaverses for entrepreneurship applications has not been studied. To review metaverse and data visualization technologies and propose a novel method of combining 3D data visualization with exploratory analysis using artificial intelligence (AI) and ontology for data analysis and visualization in the metaverse. The research methods include exploratory reviews of metaverse and data visualization technologies, and case studies as a proof of
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Kraft, Valentin, Christian Schumann, Daniela Salzmann, et al. "Towards realistic organ models for 3D printing and visualization." Current Directions in Biomedical Engineering 7, no. 1 (2021): 166–70. http://dx.doi.org/10.1515/cdbme-2021-1036.

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Abstract Three-dimensional visualizations and 3D-printed organs are used increasingly for teaching, surgery planning, patient education, and interventions. Hence, pipelines for the creation of the necessary geometric data from CT or MR images on a per-patient basis are needed. Furthermore, modern 3D printing techniques enable new possibilities for the models with regard to color, softness, and textures. However, to utilize these new features, the respective information has to be derived from the medical images in addition to the geometry of the relevant organ structures. In this work, we propo
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Prandi, F., F. Devigili, M. Soave, U. Di Staso, and R. De Amicis. "3D web visualization of huge CityGML models." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XL-3/W3 (August 20, 2015): 601–5. http://dx.doi.org/10.5194/isprsarchives-xl-3-w3-601-2015.

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Nowadays, rapid technological development into acquiring geo-spatial information; joined to the capabilities to process these data in a relative short period of time, allows the generation of detailed 3D textured city models that will become an essential part of the modern city information infrastructure (Spatial Data Infrastructure) and, can be used to integrate various data from different sources for public accessible visualisation and many other applications. One of the main bottlenecks, which at the moment limit the use of these datasets to few experts, is a lack on efficient visualization
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Sihombing, R., and V. Coors. "LINKING 3D BUILDING MODELS, MAPS AND ENERGY-RELATED DATA IN A WEB-BASED VISUALIZATION SYSTEM." ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences IV-4/W7 (September 20, 2018): 129–34. http://dx.doi.org/10.5194/isprs-annals-iv-4-w7-129-2018.

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<p><strong>Abstract.</strong> In a transformation process to become a climate-neutral city campus, universities have to deal with the sustainable concept. Since “human factor” plays a significant role in the transformation process, providing easy access to environmental data to influence building occupants’ behavior is essential. By utilizing energy-related data without spatial attribute and existing building geospatial data, data visualization in a web browser can be established for both 2D and 3D platforms. Our implementation presents a visualization of indoor sensor measur
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Beil, C., M. Kendir, R. Ruhdorfer, and T. H. Kolbe. "DYNAMIC AND WEB-BASED 4D VISUALIZATION OF STREETSPACE ACTIVITIES DERIVED FROM TRAFFIC SIMULATIONS AND SEMANTIC 3D CITY MODELS." ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences X-4/W2-2022 (October 14, 2022): 29–36. http://dx.doi.org/10.5194/isprs-annals-x-4-w2-2022-29-2022.

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Abstract. Semantic 3D city models can serve as anchor points for different components of urban digital twins. In addition to static 3D models such as buildings, transportation infrastructure, vegetation, or city furniture, this can also include dynamic processes such as traffic movement or changing traffic signals. Integrating these aspects into a dynamic, realistic, and accessible 4D visualization presents a number of requirements and challenges, which are discussed. While the City Geography Markup Language (CityGML) is a well established OGC standard for modeling and exchanging semantic 3D c
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Lau, Ivan, Ashu Gupta, and Zhonghua Sun. "Clinical Value of Virtual Reality versus 3D Printing in Congenital Heart Disease." Biomolecules 11, no. 6 (2021): 884. http://dx.doi.org/10.3390/biom11060884.

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Both three-dimensional (3D) printing and virtual reality (VR) are reported as being superior to the current visualization techniques in conveying more comprehensive visualization of congenital heart disease (CHD). However, little is known in terms of their clinical value in diagnostic assessment, medical education, and preoperative planning of CHD. This cross-sectional study aims to address these by involving 35 medical practitioners to subjectively evaluate VR visualization of four selected CHD cases in comparison with the corresponding 3D printed heart models (3DPHM). Six questionnaires were
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Jian, Hongdeng, Xiangtao Fan, Jian Liu, Qingwen Jin, and Xujie Kang. "A Quaternion-Based Piecewise 3D Modeling Method for Indoor Path Networks." ISPRS International Journal of Geo-Information 8, no. 2 (2019): 89. http://dx.doi.org/10.3390/ijgi8020089.

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Generating 3D path models (with textures) from indoor paths is a good way to improve the visualization performance of 3D indoor path analysis. In this paper, a quaternion-based piecewise 3D modeling method is proposed to automatically generate highly recognizable 3D models for indoor path networks. To create such models, indoor paths are classified into four types of basic elements: corridor, stairs, elevator and node, which contain six kinds of edges and seven kinds of nodes. A quaternion-based method is devised to calculate the coordinates of the designed elements, and a piecewise 3D modelin
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Kalenov, Nikolay Evgenvich, Sergey Alexandrovich Kirillov, Irina Nikolaevna Sobolevskaya, and Aleksandr Nikolaevich Sotnikov. "Digital 3D-Objects Visualization in Forming Virtual Exhibitions." Russian Digital Libraries Journal 23, no. 3 (2020): 418–32. http://dx.doi.org/10.26907/1562-5419-2020-23-3-418-432.

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The paper is presents approaches to solving the problem of creating realistic interactive 3D web-collections of museum exhibits. The presentation of 3D-models of objects based on oriented polygonal structures is considered. The method of creating a virtual collection of 3D-models using interactive animation technology is described. It is also shown how a full-fledged 3D-model is constructed on the basis of individual exposure frames using photogrammetry methods. The paper assesses the computational complexity of constructing realistic 3D-models. For the creation of 3D-models in order to provid
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Navkar, N. V., S. Balakrishnan, S. Kharbech, et al. "3D visualization of perianal fistulas using parametric models." Techniques in Coloproctology 26, no. 4 (2022): 291–300. http://dx.doi.org/10.1007/s10151-022-02573-5.

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Scopigno, Roberto, Marco Callieri, Paolo Cignoni, et al. "3D Models for Cultural Heritage: Beyond Plain Visualization." Computer 44, no. 7 (2011): 48–55. http://dx.doi.org/10.1109/mc.2011.196.

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Dissertations / Theses on the topic "Visualization of 3D-models"

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Magnusson, Henrik. "Integrated generic 3D visualization of Modelica models." Thesis, Linköping University, Department of Computer and Information Science, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-15453.

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<p>OpenModelica is a complete environment for developing and simulatingModelica models based on free software. It is promoted and developed bythe OpenModelica Consortium. This thesis details a method for describingand consequently displaying visualizations of Modelica models in OMNote-book, an application in the OpenModelica suite where models can be writtenand simulated in a document mixed with text, images and plots. Two dif-ferent approaches are discussed; one based on Modelica annotations and onebased on creating a simple object hierarchy which can be connected to exist-ing models. Trial i
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Buchholz, Henrik. "Real-time visualization of 3D city models." Phd thesis, Universität Potsdam, 2006. http://opus.kobv.de/ubp/volltexte/2007/1333/.

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Li, Rui. "Multi-scale simplification and visualization of large 3D models." Electronic Thesis or Diss., Sorbonne université, 2024. http://www.theses.fr/2024SORUS051.

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Cette thèse s'intéresse à la création et à la visualisation interactive de maillages surfaciques issus de données massives, telles que celles obtenues suite à l'emploi de scanners à télédétection laser ou de prises de vues multiples. Ces dernières années ont en effet vu l'accélération du développement, de la miniaturisation et de la démocratisation de ces dispositifs de capture visant une représentation fine du réel. Les données brutes issues des captures, par exemple en géographie, archéologie ou en médecine sont difficiles à exploiter car volumineuses et désordonnées. Pour faire face à ce dé
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Peng, Chao. "Real-time Visualization of Massive 3D Models on GPU Parallel Architectures." Diss., Virginia Tech, 2013. http://hdl.handle.net/10919/50573.

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Real-time rendering of massive 3D models has been recognized as a challenging task due to the limited computational power and memory available in a workstation. Most existing acceleration techniques, such as mesh simplification algorithms with hierarchical data structures, suffer from the nature of sequential executions. As data complexity increases due to the fundamental advances in modeling and simulation technologies, 3D models become complex and require gigabytes in storage. Consequently, visualizing such large datasets becomes a computationally intensive process where sequential solutions
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BHAT, RAVINDRA K. "VISUALIZATION USING COMPUTER GENERATED 3D MODELS AND THEIR APPLICATIONS IN ARCHITECTURAL PRACTICE." The University of Arizona, 1994. http://hdl.handle.net/10150/555416.

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Lin, Wei-Ming. "Constructing a GIS-based 3D urban model using LiDAR and aerial photographs." Texas A&M University, 2004. http://hdl.handle.net/1969.1/1495.

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Due to the increasing availability of high-resolution remotely sensed imagery and detailed terrain surface elevation models, urban planners and municipal managers can now model and visualize the urban space in three dimensions. The traditional approach to the representation of urban space is 2D planimetric maps with building footprints, facilities and road networks. Recently, a number of methods have been developed to represent true 3D urban models. Those include panoramic imaging, Virtual Reality Modeling Language (VRML), and Computer-aided Design (CAD). These methods focus on aesthetic repre
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Westerhoff, Malte. "Efficient visualization and reconstruction of 3D geometric models from neuro-biological confocal microscope scans." [S.l. : s.n.], 2001. http://www.diss.fu-berlin.de/2004/19/index.html.

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Sinasac, Michael John. "Use of 3D deformable models for intraoperative visualization and quantification of cerebral tissue resection." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape8/PQDD_0026/MQ50663.pdf.

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Sosa, Gabriella. "Enhancing user experience when displaying 3D models and animation information on mobile platforms: an augmented reality approach." Thesis, Blekinge Tekniska Högskola, Institutionen för kreativa teknologier, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-10437.

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Context. Augmented Reality (AR) is a technique that provides additional and varied information to a real environment. The compatibility to smartphones makes AR applications suitable for location based, social, advertisement as well as education oriented applications. Objectives. This study explores if AR is a suitable method of information visualization that can enhance User Experience(UX) comparedto more traditional methods. The information this project focuses on is 3D model and animation information. Methods. This work utilizes a comparative experiment where subjects get to test and evaluat
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Чирва, Андрій Сергійович, Андрей Сергеевич Чирва, Andrii Serhiiovych Chyrva та ін. "Разработка веб-сайта с системой визуализации 3D-моделей". Thesis, Сумский государственный университет, 2016. http://essuir.sumdu.edu.ua/handle/123456789/47932.

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Разработка сайта 3D-лаборатории Сумского государственного университета потребовалась для повышения ее рейтинга, упрощения работы с клиентами, публикации работ и исследований. Таким образом, целью работы являлось создание сайта 3D-лаборатории.
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Books on the topic "Visualization of 3D-models"

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Counts, Derek B., Erik Walcek Averett, Kevin Garstki, and Michael K. Toumazou. Visualizing Votive Practice: Exploring Limestone and Terracotta Sculpture from Athienou-Malloura through 3D Models. The Digital Press at the University of North Dakota, 2020. http://dx.doi.org/10.31356/dpb011.

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Visualizing Votive Practice is an innovative, open-access, digital monograph that explores the limestone and terracotta sculptures excavated from a rural sanctuary at the site of Athienou-Malloura (Cyprus) by the Athienou Archaeological Project. Chapters on the archaeology of the site, the historiography of Cypriot sculpture, and perspectives on archaeological visualization provide context for the catalogue of 50 representative examples of votive sculpture from the sanctuary. The catalogue not only includes formal and contextual information for each object, but also embeds 3D models directly o
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Forte, Maurizio, and Helena Murteira, eds. Digital Cities. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780190498900.001.0001.

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The guiding premise of this book is the role of the study of the city, its display and dissemination, in the information network of digital cities. A collection of essays on the ways the city can now be studied and presented, this book surveys the current situation in regard to various visualizations of cities of the past and present, built on historical evidence and scientific hypothesis. The chapters reflect the authors’ wide-ranging fields of interest and experience, from archeology to urban planning. Current methods of visualization, including 3D models and virtual reality simulations, are
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Arcand, Kimberly, and Megan Watzke. Stars in Your Hand. The MIT Press, 2022. http://dx.doi.org/10.7551/mitpress/13800.001.0001.

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An illustrated guide to exploring the Universe in three dimensions. Astronomers have made remarkable discoveries about our Universe, despite their reliance on the flat projection, or 2D view, the sky has offered them. But now, drawing on the vast stores of data available from telescopes and observatories on the ground and in space, astronomers can now use visualization tools to explore the cosmos in 3D. In Stars in Your Hand, Kimberly Arcand and Megan Watzke offer an illustrated guide to exploring the Universe in three dimensions, with easy-to-follow instructions for creating models of stars a
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From Photography to 3D Models and Beyond: Visualizations in Archaeology. Archaeopress, 2023.

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From Photography to 3D Models and Beyond: Visualizations in Archaeology. Archaeopress, 2023.

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Ślusarski, Marek. Metody i modele oceny jakości danych przestrzennych. Publishing House of the University of Agriculture in Krakow, 2017. http://dx.doi.org/10.15576/978-83-66602-30-4.

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The quality of data collected in official spatial databases is crucial in making strategic decisions as well as in the implementation of planning and design works. Awareness of the level of the quality of these data is also important for individual users of official spatial data. The author presents methods and models of description and evaluation of the quality of spatial data collected in public registers. Data describing the space in the highest degree of detail, which are collected in three databases: land and buildings registry (EGiB), geodetic registry of the land infrastructure network
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Book chapters on the topic "Visualization of 3D-models"

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Münster, Sander, Fabrizio Ivan Apollonio, Ina Bluemel, et al. "Visualization." In Handbook of Digital 3D Reconstruction of Historical Architecture. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-43363-4_7.

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Abstract3D computer-based visualization refers to all those methodologies adopted to produce, represent, describe, transmit, and present graphically/visually digital 3D models in a way that is perceivable by the human eye. Visualization is one of the core aspects of 3D reconstruction because it is the most effective medium to synthesize complex data in a visual way and makes the results more accessible and comprehensible not only to professionals but also to laypersons.
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Kapoor, Kritima, Nirmal Singh, and Anuradha Gupta. "Evolution of Veterinary Anatomy Education: A Paradigm Shift from Dissection to Digitalization via 3D Visualizations, 3D Reconstructions, and 3D Models." In Biomedical Visualization. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-68501-9_2.

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Pickering, Mark, and Thomas C. Flanagan. "Democratizing Anatomy Education with Bespoke 3D-Printed Models as Visualization Tools." In Biomedical Visualization. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-68501-9_1.

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Sarti, A., C. Lamberti, and R. Malladi. "Level Set Models for Analysis of 2D and 3D Echocardiographic Data." In Mathematics and Visualization. Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/978-3-642-55987-7_3.

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Sarti, A., K. Mikula, F. Sgallari, and C. Lamberti. "Nonlinear Multiscale Analysis Models for Filtering of 3D + Time Biomedical Images." In Mathematics and Visualization. Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/978-3-642-55987-7_7.

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Dercksen, Vincent Jasper, Cornelia Brüß, Detlev Stalling, Sabine Gubatz, Udo Seiffert, and Hans-Christian Hege. "Towards Automatic Generation of 3D Models of Biological Objects Based on Serial Sections." In Mathematics and Visualization. Springer Berlin Heidelberg, 2008. http://dx.doi.org/10.1007/978-3-540-72630-2_1.

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Papamanthou, Charalampos, Ioannis G. Tollis, and Martin Doerr. "3D Visualization of Semantic Metadata Models and Ontologies." In Graph Drawing. Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/978-3-540-31843-9_38.

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Münster, Sander, Fabrizio Ivan Apollonio, Ina Bluemel, et al. "Infrastructure." In Handbook of Digital 3D Reconstruction of Historical Architecture. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-43363-4_9.

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AbstractCurrently, a large variety of infrastructures are targeting 3D models. Recently, several overview reports on extant platforms and repositories [1–5] and 3D visualization frameworks and formats [6] were compiled. Infrastructures differ from services by including tools or services and facilities for operation. Particularly for 3D models, there is a main difference between such as repositories and aggregators for storing, collecting, and preserving 3D data as well as 3D viewers or virtual research environments that allow access to 3D models and research activities with them.
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Baig, Siddique Ullah, and Alias Abdul Rahman. "Generalization and Visualization of 3D Building Models in CityGML." In Lecture Notes in Geoinformation and Cartography. Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-29793-9_4.

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Kindler, Ekkart, and Csaba Páles. "3D-Visualization of Petri Net Models: Concept and Realization." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-27793-4_27.

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Conference papers on the topic "Visualization of 3D-models"

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Liu, Yue, Ningning Xie, Ledan Qin, and Xudong Zhang. "Matrix Optimization Algorithm for WebGL-Based 3D Visualization Construction Models." In 2024 10th International Conference on Computer and Communications (ICCC). IEEE, 2024. https://doi.org/10.1109/iccc62609.2024.10942003.

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Mohan, Narendra, and Manoj Kumar. "Deep Learning-Based 3D Indoor Room Layout Prediction with ConvBi-LSTM Models." In 2025 International Conference on Visual Analytics and Data Visualization (ICVADV). IEEE, 2025. https://doi.org/10.1109/icvadv63329.2025.10961226.

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Barosan, Ion, Thijs Koenraadt, and Huub van de Wetering. "Proteus: A Framework for Enhancing Model-Based Systems Engineering Through 3D Visualization of System Models." In 2024 International Conference on Electrical, Computer and Energy Technologies (ICECET). IEEE, 2024. http://dx.doi.org/10.1109/icecet61485.2024.10698170.

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Tsurunaga, Shinya, Tomohiro Fukuda, and Nobuyoshi Yabuki. "Enhanced Landscape Visualization of Post-Structure Removal: Integrating 3D reconstruction techniques and diffusion models through machine learning." In eCAADe 2024: Data-Driven Intelligence. eCAADe, 2024. http://dx.doi.org/10.52842/conf.ecaade.2024.1.549.

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Hadjarsi, Mohamed, Adnan Mustafic, Mahmoud Melkemi, Iyed Dhahri, and Karim Hammoudi. "3D Visualization and Interaction for Studying Respiratory Infections by Exploiting 2D CNN-Derived Attention Maps and Lung Models." In 12th International Conference on Bioimaging. SCITEPRESS - Science and Technology Publications, 2025. https://doi.org/10.5220/0013383000003911.

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Doellner, Juergen, Henrik Buchholz, Marc Nienhaus, and Florian Kirsch. "Illustrative visualization of 3D city models." In Electronic Imaging 2005, edited by Robert F. Erbacher, Jonathan C. Roberts, Matti T. Grohn, and Katy Borner. SPIE, 2005. http://dx.doi.org/10.1117/12.587118.

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Mareev, Gleb O., Oleg V. Mareev, Innokentiy K. Alaytsev, Tatyana V. Danilova, and Alexey O. Mabturov. "Visualization of 3D CT-based anatomical models." In Saratov Fall Meeting 2017: Fifth International Symposium on Optics and Biophotonics: Laser Physics and Photonics XIX; Computational Biophysics and Analysis of Biomedical Data IV, edited by Vladimir L. Derbov and Dmitry E. Postnov. SPIE, 2018. http://dx.doi.org/10.1117/12.2309293.

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Séquin, Carlo H. "Interactive construction of 3D mathematical visualization models." In Symposium on Interactive 3D Graphics and Games. ACM Press, 2011. http://dx.doi.org/10.1145/1944745.1944786.

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Waldie, Mark, and Patrick David. "Weld Management: Leveraging 3D Models and Visualization." In SNAME 5th World Maritime Technology Conference. SNAME, 2015. http://dx.doi.org/10.5957/wmtc-2015-255.

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Managing welding from engineering through to production and inspection and beyond is usually a disconnected, inefficient, laborious, unintuitive and error-prone process. The solution is to immerse this process within a 3D product data model environment with underlying software that is associative and that has on open architecture. This enables automatic change management, interactivity with other software applications, and data rich, intuitive visualizations of complex information. Building on work that was introduced to USA shipbuilders via the NSRP Second Tier Shipyard Design Enhancement pro
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Marovic, Branko S., Gary R. Duckwiler, Pablo Villablanca, and Daniel J. Valentino. "Enhanced visualization of angiograms using 3D models." In Medical Imaging '99, edited by Seong K. Mun and Yongmin Kim. SPIE, 1999. http://dx.doi.org/10.1117/12.349419.

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Reports on the topic "Visualization of 3D-models"

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Kiv, Arnold E., Vladyslav V. Bilous, Dmytro M. Bodnenko, Dmytro V. Horbatovskyi, Oksana S. Lytvyn, and Volodymyr V. Proshkin. The development and use of mobile app AR Physics in physics teaching at the university. [б. в.], 2021. http://dx.doi.org/10.31812/123456789/4629.

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This paper outlines the importance of using Augmented Reality (AR) in physics education at the university as a valuable tool for visualization and increasing the attention and motivation of students to study, solving educational problems related to future professional activities, improving the interaction of teachers and students. Provided an analysis of the types of AR technology and software for developing AR apps. The sequences of actions for developing the mobile application AR Physics in the study of topics: “Direct electronic current”, “Fundamentals of the theory of electronic circuits”.
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Midak, Liliia Ya, Ivan V. Kravets, Olga V. Kuzyshyn, et al. Augmented reality while studying radiochemistry for the upcoming chemistry teachers. [б. в.], 2021. http://dx.doi.org/10.31812/123456789/4627.

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The objective of the research is developing a mobile application (on Android) designed to visualize the basic definitions of the discipline “Radiochemistry and radioecology” in 3D. Studying the education material of this discipline (phenomena of radionuclide, radioisotope, the nucleus, the fundamental particle etc and their specifics) requires a more sophisticated explanation from the teacher and dynamic dimensional image from the student. Decent detailed visualization of the study material makes this process easier. So applying the augmented reality is rational for the purpose of visualizing
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Barkatov, Igor V., Volodymyr S. Farafonov, Valeriy O. Tiurin, Serhiy S. Honcharuk, Vitaliy I. Barkatov, and Hennadiy M. Kravtsov. New effective aid for teaching technology subjects: 3D spherical panoramas joined with virtual reality. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/4407.

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Rapid development of modern technology and its increasing complexity make high demands to the quality of training of its users. Among others, an important class is vehicles, both civil and military. In the teaching of associated subjects, the accepted hierarchy of teaching aids includes common visual aids (posters, videos, scale models etc.) on the first stage, followed by simulators ranging in complexity, and finished at real vehicles. It allows achieving some balance between cost and efficiency by partial replacement of more expensive and elaborated aids with the less expensive ones. However
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Kharchenko, Yuliya V., Olena M. Babenko, and Arnold E. Kiv. Using Blippar to create augmented reality in chemistry education. CEUR Workshop Proceedings, 2021. http://dx.doi.org/10.31812/123456789/4630.

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This paper presents an analysis of the possibilities and advantages of augmented reality technologies and their implementation in training of future Chemistry and Biology teachers. The study revealed that the use of augmented reality technologies in education creates a number of advantages, such as: visualization of educational material; interesting and attractive learning process; increasing student motivation to study and others. Several augmented reality applications were analyzed. The Blippar app has been determined to have great benefits: it’s free; the interface is simple and user-friend
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