Academic literature on the topic 'Web-based interactive game'
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Journal articles on the topic "Web-based interactive game"
Cortright, R. N., C. J. Tanner, and W. A. Sugar. "A WEB-BASED INTERACTIVE GAME IN SKELETAL MUSCLE BIOENERGETICS." Medicine & Science in Sports & Exercise 34, no. 5 (May 2002): S256. http://dx.doi.org/10.1097/00005768-200205001-01432.
Full textChen, Jung Tsung, Shao Shin Hung, and Der Chian Tsaih. "An Efficient Game Level Generation in Web-Based Serious Game." Applied Mechanics and Materials 284-287 (January 2013): 3315–19. http://dx.doi.org/10.4028/www.scientific.net/amm.284-287.3315.
Full textLotfi, Elaachak, Belahbib Amine, and Bouhorma Mohammed. "Teaching Arabic Sign Language through an Interactive Web based Serious Game." International Journal of Computer Applications 116, no. 3 (April 22, 2015): 12–18. http://dx.doi.org/10.5120/20315-2372.
Full textRikawarastuti, Rikawarastuti, N. Ngatemi, and Muhammad Yusro. "Development of web-based dental health ladder snake game for public elementary school students in Indonesia." World Journal on Educational Technology: Current Issues 10, no. 1 (April 27, 2018): 20–28. http://dx.doi.org/10.18844/wjet.v10i1.3327.
Full textLaureti, Paolo, Peter Ruch, Joseph Wakeling, and Yi-Cheng Zhang. "The Interactive Minority Game: a Web-based investigation of human market interactions." Physica A: Statistical Mechanics and its Applications 331, no. 3-4 (January 2004): 651–59. http://dx.doi.org/10.1016/j.physa.2003.07.002.
Full textPurinanda, Faza Hannan. "Developing an Interactive HTML5-Based Game for Tenses Learning for Senior High School Students." Lingua Pedagogia, Journal of English Teaching Studies 2, no. 1 (August 9, 2020): 61–67. http://dx.doi.org/10.21831/lingped.v2i1.32881.
Full textRoubidoux, Marilyn A., Chris M. Chapman, and Mary E. Piontek. "Development and Evaluation of an Interactive Web-Based Breast Imaging Game for Medical Students." Academic Radiology 9, no. 10 (October 2002): 1169–78. http://dx.doi.org/10.1016/s1076-6332(03)80518-4.
Full textAhamer, Gilbert. "Designing and Analyzing Social Dynamics for Collaborative." International Journal of Technology and Educational Marketing 5, no. 2 (July 2015): 46–67. http://dx.doi.org/10.4018/ijtem.2015070104.
Full textGokbulut, Bayram. "The effect of Mentimeter and Kahoot applications on university students’ e-learning." World Journal on Educational Technology: Current Issues 12, no. 2 (April 30, 2020): 107–16. http://dx.doi.org/10.18844/wjet.v12i2.4814.
Full textAhamer, Gilbert. "The Web-Supported Negotiation Game “Surfing Global Change”." International Journal of Online Pedagogy and Course Design 2, no. 2 (April 2012): 60–85. http://dx.doi.org/10.4018/ijopcd.2012040105.
Full textDissertations / Theses on the topic "Web-based interactive game"
Ziegenbein, Tim. "Designing HTML5 2D platformer for web cam based motion games." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-122038.
Full textScott, Tommi Jo Grace. "Measuring the Effectiveness of Educational Tools and Hyrdologic Metrics in Raising Awareness About Stormwater Sustainability." Thesis, 2011. http://hdl.handle.net/1969.1/ETD-TAMU-2011-08-10043.
Full textBooks on the topic "Web-based interactive game"
E-Learning Games: Interactive Strategies for Digital Delivery (Neteffect Series). Prentice Hall, 2004.
Find full textBook chapters on the topic "Web-based interactive game"
Cai, Su, Qiang Liu, and Luyi Li. "A Case for Web-Based Interactive 3D Game Using Motion Capture Data." In Entertainment for Education. Digital Techniques and Systems, 541–49. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-14533-9_55.
Full textFerre, Xavier, Angelica de Antonio, Ricardo Imbert, and Nelson Medinilla. "Playability Testing of Web-Based Sport Games with Older Children and Teenagers." In Human-Computer Interaction. Interacting in Various Application Domains, 315–24. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02583-9_35.
Full textHuang, Kuang-Min, Jui-Hung Chen, Chun-Yi Shen, Louis R. Chao, and Timothy K. Shih. "Developing the 3D Adventure Game-Based Assessment System with Wii Remote Interaction." In Advances in Web Based Learning – ICWL 2009, 192–95. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03426-8_24.
Full textMa, Chenguang, Wei Shi, and Yoshihiro Okada. "Interactive Web 3D Contents Development Framework Based on Linked Data for Japanese History Education." In E-Learning and Games, 275–83. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-23712-7_38.
Full textJohnston, Jeanne D., Lee Sheldon, and Anne P. Massey. "Influencing Physical Activity and Healthy Behaviors in College Students." In Advances in Multimedia and Interactive Technologies, 270–89. IGI Global, 2010. http://dx.doi.org/10.4018/978-1-61520-739-8.ch015.
Full textLi, Lusong, and Xian-Sheng Hua. "In-Image Advertising." In Advances in Multimedia and Interactive Technologies, 49–66. IGI Global, 2011. http://dx.doi.org/10.4018/978-1-60960-189-8.ch004.
Full textAhamer, Gilbert. "Socio-Drama in the Web-Supported Negotiation Game “Surfing Global Change”." In Inventive Approaches for Technology Integration and Information Resources Management, 113–42. IGI Global, 2014. http://dx.doi.org/10.4018/978-1-4666-6256-8.ch006.
Full textMagoulas, George D. "Web-Based Instructional Systems." In Encyclopedia of Human Computer Interaction, 729–38. IGI Global, 2006. http://dx.doi.org/10.4018/978-1-59140-562-7.ch109.
Full textHai-Jew, Shalin. "Beyond Surface Relations." In Packaging Digital Information for Enhanced Learning and Analysis, 241–64. IGI Global, 2014. http://dx.doi.org/10.4018/978-1-4666-4462-5.ch011.
Full textAhamer, Gilbert. "Web-Based Instruction Revolutionizes Environmental Systems Analysis." In Revolutionizing Education through Web-Based Instruction, 162–85. IGI Global, 2016. http://dx.doi.org/10.4018/978-1-4666-9932-8.ch010.
Full textConference papers on the topic "Web-based interactive game"
Hanakawa, N., and M. Obana. "Mobile Game Terminal based Interactive Education Environment for Large-Scale Lectures." In Web-based Education. Calgary,AB,Canada: ACTAPRESS, 2010. http://dx.doi.org/10.2316/p.2010.688-003.
Full textKenwright, Benjamin. "Interactive Web-Based Programming through Game-Based Methodologies." In SIGGRAPH '20: Special Interest Group on Computer Graphics and Interactive Techniques Conference. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3388530.3407243.
Full textKenwright, Benjamin. "Multiplayer Retro Web-Based Game Development." In SIGGRAPH '21: Special Interest Group on Computer Graphics and Interactive Techniques Conference. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3450549.3464407.
Full textFan, Ping-Lin, Su-ju Lu, Han-Jang Wu, Wei-Hsien Wu, and Chih-Ming Chen. "High Interactive Web-Annotation Based E-learning Platform." In 2010 IEEE 3rd International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2010). IEEE, 2010. http://dx.doi.org/10.1109/digitel.2010.58.
Full textGradinaru, Alexandru, Florica Moldoveanu, and Alin Moldoveanu. "DESIGNING A CLOUD PLATFORM FOR INTERACTIVE GAME ACTIVITIES IN WEB-BASED E-LEARNING." In International Conference on Education and New Learning Technologies. IATED, 2017. http://dx.doi.org/10.21125/edulearn.2017.2561.
Full textWasfy, Tamer M., Hatem M. Wasfy, and Jeanne M. Peters. "On-Line University Physics Course Using Intelligent Virtual-Tutors, Virtual-Reality and Advanced Multimedia." In ASME 2009 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2009. http://dx.doi.org/10.1115/detc2009-86755.
Full textMartínez-Molina, Sandra, Rosa Almeida, Raquel Losada Durán, Teresa Cid Bartolomé, Andrea Giaretta, Alice Segalina, Anna Bessegato, et al. "Accesible co-creation tools for people with intellectual disabilities: working for and with end-users." In INNODOCT 2019. Valencia: Universitat Politècnica de València, 2019. http://dx.doi.org/10.4995/inn2019.2019.10086.
Full textLimniou, Maria, and Rosie Mansfield. "Traditional learning approach versus gamification: an example from psychology." In Fourth International Conference on Higher Education Advances. Valencia: Universitat Politècnica València, 2018. http://dx.doi.org/10.4995/head18.2018.7912.
Full textKumar, Chandan, Raphael Menges, Daniel Müller, and Steffen Staab. "Chromium based Framework to Include Gaze Interaction in Web Browser." In the 26th International Conference. New York, New York, USA: ACM Press, 2017. http://dx.doi.org/10.1145/3041021.3054730.
Full textSmith, Glenn. "ADDING PEER INTERACTION TO READING, WEB-BASED EBOOKS WITH COMPUTER GAMES." In International Conference on Education and New Learning Technologies. IATED, 2017. http://dx.doi.org/10.21125/edulearn.2017.2421.
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