Dissertations / Theses on the topic 'William Gibson'
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Forsberg, Daniel. "The Future Societies of Ira Levin and William Gibson." Thesis, Högskolan i Gävle, Avdelningen för humaniora, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-7776.
Full textGriffin, Brent. ""Plagues of the New World Order": Technology and Political Alternatives in William Gibson's Neuromancer." Fogler Library, University of Maine, 2006. http://www.library.umaine.edu/theses/pdf/GriffinBX2006.pdf.
Full textBecker, Christophe. "L'Influence de William. S. Burroughs dans l’œuvre de William Gibson et de Genesis P-Orridge." Paris 8, 2010. http://www.theses.fr/2010PA084168.
Full textThe influence of the American writer William S. Burroughs (1914-1997) on artists from various horizons is now fairly well documented. While many have been influenced by his work, few have actually tried to pursue it in new and original ways. Our work consists in studying William S. Burroughs’ influence on two artists who adopted this very course : the American writer William Gibson and the English musician, performer, and essayist Genesis P-Orridge. The thesis focuses on the universe represented in Gibson’s novels and Orridge’s programmatic texts, confirming the influence of Burroughs on the “Cyberpunk” genre – a variant of science-fiction – but also on “Industrial Music” that appeared in England and the United States in 1976-1977. We have studied the groups of fictional characters which emerged from these dystopic worlds and the type of alternative society that they exemplify, emphasizing at the same time the topicality of the questions thus raised to the reader (such as : the redefinition of “copyright” and “intellectual property”). We have studied the references, mentions, and quotations of and by William S. Burroughs in Gibson’s and Orridge’s work, and analyzed the new textual and narrative modalities that they offer. Finally, we investigated the way the page is replaced by a living body in Orridge’s work, and the implications of a text written and programmed by Gibson to be erased as it is being read
McFarlane, Anna M. "A gestalt approach to the science fiction novels of William Gibson." Thesis, University of St Andrews, 2015. http://hdl.handle.net/10023/6263.
Full textHaggis, Timothy Edward Matazone. "Hidden cyberspace : narrative and identity in the work of William Gibson." Thesis, University of Winchester, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.502246.
Full textFerreira, Alberto José Viralhadas. ""Futurshocked Zombies or Hopeful Monsters" : discursos (pós)-humanistas em Neuromancer de William Gibson." Master's thesis, Porto : [Edição de Autor], 2009. http://hdl.handle.net/10216/13692.
Full textFerreira, Alberto José Viralhadas. ""Futurshocked Zombies or Hopeful Monsters" : discursos (pós)-humanistas em Neuromancer de William Gibson." Dissertação, Porto : [Edição de Autor], 2009. http://aleph.letras.up.pt/F?func=find-b&find_code=SYS&request=000193047.
Full textJunior, Newton Ribeiro Rocha. "Creator and creature in William Gibson´s "Neuromancer": the promethean motif in science fiction." Universidade Federal de Minas Gerais, 2008. http://hdl.handle.net/1843/ECAP-7E2KKV.
Full textA busca humana do conhecimento é o núcleo principal do mito de Prometeus e da literatura de ficção científica (FC). A punição de Prometeus é um reflexo da natureza dupla do conhecimento: ele pode ser usado para o benefício ou a destruição da humanidade. A FC também lida com este tópico, representando a relação complexa entre a humanidade e o conhecimento através de várias formas: o encontro com culturas alienígenas, as conseqüências do desenvolvimento tecnológico e o confronto entre a civilização e suas criações. As obras de FC são representações contemporâneas do drama prometeico, especialmente nas narrativas que lidam com a relação entre criadores e criaturas. Esta relação é uma reação ao que Hans Blumenberg chama de absolutistmo da realidade, a crença da humanidade de que não pode controlar completamente as condições de sua existência. O drama do criador versus a criatura na FC evolve através de uma progressiva seleção de narrativas que procura dar ao mito de Prometeus uma interpretação final. Da monstruosa criatura do Frankenstein, de Mary Shelley até as inteligências artificiais com características divinas presentes em Neuromancer, de William Gibson, a relação entre o criador e criatura na FC desenvolveu-se em novas e complexas configurações. O subgênero cyberpunk da FC tenta superar a dicotomia entre o criador e a criatura através da humanização da criatura e da objetificação da identidade humana, sumarizada na figura do ciborgue. A literatura cyberpunk contemporânea unifica a humanidade e suas máquinas em uma existência pós-humana, na qual a diferença entre consciências orgânicas e artificiais são esquecidas. Assim, o mito de Prometeus se transforma em uma busca pela identidade de seres que são ao mesmo tempo criadores e criaturas.
Kneale, James Robert. "Lost in space? : readers' constructions of science fiction worlds." Thesis, University College London (University of London), 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.309071.
Full textForshaw, Mark. "Affectless subjects, atrocious bodies : thematics and history in fictions by Burroughs, Ballard and Gibson." Thesis, Keele University, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.391222.
Full textBlatchford, Mathew. "An analysis of selected ""cyberpunk"" works by William Gibson, placed in a cultural and socio-political context." Doctoral thesis, University of Cape Town, 2005. http://hdl.handle.net/11427/6721.
Full textTarapata, Olga [Verfasser], Hanjo [Gutachter] Berressem, and Urte [Gutachter] Helduser. "Beyond Disability: Extraordinary Bodies in the Work of William Gibson / Olga Tarapata ; Gutachter: Hanjo Berressem, Urte Helduser." Köln : Universitäts- und Stadtbibliothek Köln, 2018. http://d-nb.info/120668593X/34.
Full textAndersson, Sapir Erika. "Cowboys, meat-puppets och razor-girls : Ett genusperspektiv på kroppen i William Gibsons Neuromancer." Thesis, Linnéuniversitetet, Institutionen för film och litteratur (IFL), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-85671.
Full textMaass, Alexandra. "Digital Cityscapes in American Science Fiction: Physical Structure, Social Relationships, and Programmed Identities." OpenSIUC, 2013. https://opensiuc.lib.siu.edu/theses/1124.
Full textToro, García Cristian. "Imágenes recompuestas: un análisis del narrador de The difference engine." Tesis, Universidad de Chile, 2014. http://www.repositorio.uchile.cl/handle/2250/130260.
Full textLawson, Jessica Lynn. "Subject matter: feminism, interiority, and literary embodiment after 1980." Diss., University of Iowa, 2015. https://ir.uiowa.edu/etd/6457.
Full textToerien, Michelle. "Boundaries in cyberpunk fiction : William Gibson's Neuromancer trilogy, Bruce Sterling's Schismatrix, and Neal Stephenson's Snow crash." Thesis, Stellenbosch : Stellenbosch University, 2000. http://hdl.handle.net/10019.1/51639.
Full textENGLISH ABSTRACT: Cyberpunk literature explores the effects that developments in technology will have on the lives of individuals in the future. Technology is seen as having the potential to be of benefit to society, but it is also seen as a dangerous tool that can be used to severely limit humanity's freedom. Most of the characters in the texts I examine wish to perpetuate the boundaries that contain them in a desperate search for stability. Only a few individuals manage to move beyond the boundaries created by multinational corporations that use technology, drugs or religion for their own benefit. This thesis will provide a definition of cyberpunk and explore its development from science fiction and postmodern writing. The influence of postmodern thinking on cyberpunk literature can be seen in its move from stability to fluidity, and in its insistence on the impossibility of creating fixed boundaries. Cyberpunk does not see the future of humanity as stable, and argues that it will be necessary for humanity to move beyond the boundaries that contain it. The novels I discuss present different views concerning the nature of humanity's merging with technology. One view is that humanity is moving towards a posthuman future, while some argue that humanity is not discarded, but that these characters have merely evolved to the next step in the natural development of humankind. Both these views deal with constant change, a notion advocated by both postmodernism and cyberpunk.
AFRIKAANSE OPSOMMING: "Cyberpunk" literatuur ondersoek die uitwerking wat tegnologiese ontwikkeling in die toekoms op die lewens van individue sal hê. Tegnologie word gesien as tot moontlike voordeel vir die samelewing, maar dit kan ook 'n gevaarlike wapen wees wat gebruik kan word om die mens se vryheid in te perk. Die meerderheid van die karakters in die romans wat ek bespreek verkies om die grense wat hulle inperk te handhaaf in 'n desperate strewe na stabiliteit. Slegs 'n paar individue kry dit wel reg om verby die grense te breek wat deur multinasionale organisasies geskep word vir hul eie gewin. In hierdie tesis kyk ek na 'n definisie van "cyberpunk" en ek ondersoek die invloed van wetenskapsfiksie en postmodernisme op die ontwikkeling van die beweging. Die invloed van postmodernistiese denke kan gesien word in "cyberpunk" se fokus op veranderlikheid eerder as stabiliteit. "Cyberpunk" sien nie die toekoms van die mens as stabiel nie, en die argument is dat dit nodig is vir die mens om verby die grense te beweeg wat vryheid inperk. Die romans wat ek bespreek bevat verskillende sieninge oor die tipe samesmelting wat die mens en tegnologie sal hê. Sommige voel dat die kategorie "mens" permanent agterlaat gaan word, terwyl ander argumenteer dat individue slegs sal ontwikkel tot die volgende stap in die natuurlike ontwikkeling van die mens. Voortdurende verandering is die fokus van beide hierdie standpunte, en dit is ook die belangrikste fokus van beide "cyberpunk" en postmodernisme.
Granger, Remy Maud. "Le roman posthumain." Paris 3, 2006. http://www.theses.fr/2006PA030040.
Full textThrough a comparative analysis of the novels of Houellebecq, Dantec, Ellis and Gibson, this dissertation attempts to define the transnational literary genre that I call The Posthuman Novel. The posthuman novelists are children of the media-age. Their abilities to use and abuse media coverage makes them experts in the orchestration of various scandals, which illustrate the evolution of the status of literature at the mass media age, and the position of the writer, between intellectual engagement and star system. These texts can be defined first ideologically as discourses of the endings: End of the world and apocalyptic aesthetics; end of man and death of the character. The posthuman age is the defeat of the individual. Generally the posthuman writers are testifying to the loss of those modern conceptions of man, space and time inspired by transcendence and ideals. We will also observe the novels endings as they illustrate a problematic relationship with utopia. This pessimistic discourse is elaborated through a highly satirical style, which reveals the provocative and prophetic stance of these writers. The stylistic analysis of the satiric techniques shows that satire functions as a moral position, linked to prophecy, but also as a narrative technique which reveals the mutations of language and makes the global language audible. These linguistic mutations give way to a generic redefinition of the novel. Phenomena such as simulation and massification question the generic limits of the texts. The integration of virtual spaces in the narrative questions the fictional space, the staging of tourism questions the construction of the plot and the gothic pattern contribute to the derealisation of these fictions. In fact, the posthuman writers build the model of a disincarnated novel – a novel which has freed itself of the limits of realism, but has also lost touch with the flesh. Those narratives obsessed by the actual, are loosing sight of the living
Laurie, Henri De Guise. "Transferentiality :|bmapping the margins of postmodern fiction / H. de G. Laurie." Thesis, North-West University, 2013. http://hdl.handle.net/10394/9670.
Full textThesis (PhD (English))--North-West University, Potchefstroom Campus, 2013.
Bickerstaff, Meghan Triplett. "Okay, Maybe You Are Your Khakis: Consumerism, Art, and Identity in American Culture." Oxford, Ohio : Miami University, 2004. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=miami1092258380.
Full textHamade, Akram. "L'Influence du romantisme sur les oeuvres de Khalil Gibran et William Styron." Lille 3 : ANRT, 1986. http://catalogue.bnf.fr/ark:/12148/cb375947975.
Full textHamade, Akram. "L'influence du romantisme sur les oeuvres de Khalil Gibran et William Styron." Rennes 2, 1985. http://www.theses.fr/1985REN20010.
Full textFlett, Edward Charles. "Virtual frontiers and the technological state : contemporary American narratives in a global context." Thesis, University of Oxford, 2012. http://ora.ox.ac.uk/objects/uuid:608353cc-62d8-496c-b8df-d79de028f03e.
Full textPANZANI, Ugo Francesco Mauriz. "“I think, therefore I connect”. Database, connessionismo ed esopoiesi nel romanzo anglo-americano (1995-2011)." Doctoral thesis, Università degli studi di Bergamo, 2012. http://hdl.handle.net/10446/26702.
Full textMocabee, Keith. "Anxiety in William Gibson's "Blue Ant" Trilogy| The Construction of Space, Time, and Community in the Post-Cyberpunk Literary Environment." Thesis, Southern Illinois University at Edwardsville, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10250021.
Full textWilliam Gibson is well known for his science fiction writing within the cyberpunk literary genre, which often evoke themes of economic disparity, environmental desolation, and the breakdown of the contracts between state and populace allowing corporate power to emerge dominant. In his most recent series of novels, commonly dubbed the Blue Ant trilogy, Gibson focuses on themes of national decay compounded by the real-time emergence of post-national corporate power that degrades or usurps control over borders, identities, and infrastructures.
My intent is to examine how Gibson's writing attempts to address the issue of the rise of post-national corporate power by singling out instances of anxiety in the white Western discursive sphere, and how Gibson's Blue Ant trilogy has difficulty addressing this anxiety due to a historically constituted, culturally imposed barrier that prevents both the narrative and the characters inside it from being able to articulate them. This essay further attempts to explore this barrier, best understood as a reinforcement of white, Western cultural hegemony, can be deconstructed and understood as a subjective position as opposed to a universal, and moved beyond it.
Long, Bruce Raymond. "Informationist Science Fiction Theory and Informationist Science Fiction." Thesis, The University of Sydney, 2009. http://hdl.handle.net/2123/5838.
Full textLong, Bruce Raymond. "Informationist Science Fiction Theory and Informationist Science Fiction." University of Sydney, 2009. http://hdl.handle.net/2123/5838.
Full textInformationist Science Fiction theory provides a way of analysing science fiction texts and narratives in order to demonstrate on an informational basis the uniqueness of science fiction proper as a mode of fiction writing. The theoretical framework presented can be applied to all types of written texts, including non-fictional texts. In "Informationist Science Fiction Theory and Informationist Science Fiction" the author applies the theoretical framework and its specific methods and principles to various contemporary science fiction works, including works by William Gibson, Neal Stephenson and Vernor Vinge. The theoretical framework introduces a new informational theoretic re-framing of existing science fiction literary theoretic posits such as Darko Suvin's novum, the mega-text as conceived of by Damien Broderick, and the work of Samuel R Delany in investigating the subjunctive mood in SF. An informational aesthetics of SF proper is established, and the influence of analytic philosophy - especially modal logic - is investigated. The materialist foundations of the metaphysical outlook of SF proper is investigated with a view to elucidating the importance of the relationship between scientific materialism and SF. SF is presented as The Fiction of Veridical, Counterfactual and Heterogeneous Information.
Latham, Jamie Marc. "The clergy and print in eighteenth-century England, c. 1714-1750." Thesis, University of Cambridge, 2018. https://www.repository.cam.ac.uk/handle/1810/275032.
Full textHayes, Elizabeth Anne. "Surface inscriptions: implications of the postmodern in William Gibson's future worlds." Thesis, 2015. http://hdl.handle.net/1959.13/1305702.
Full textThroughout his Sprawl and Bridge trilogies, each of which portray visions of a future evolving from his postmodern present, William Gibson expresses concerns regarding postmodernization and its impact on individuals and society alike. I argue that in these trilogies in particular, Gibson asserts the view that the various dilemmas faced by postmodern culture arise from its passive submission to commodification and technologization. By adopting a Jamesonian approach to the postmodern and combining it with Guy Debord’s theory of spectacular societies and Jean Baudrillard’s hypotheses on postmodern consumerism, I analyze the way Gibson’s fiction details the possible consequences of spectacularization on cultural discourses, the human body, and historical perspective. In Fredric Jameson’s view, postmodernism is imbricated in “the cultural logic of late capitalism.” For Gibson, this logic, and its relationship to the development of multinational corporate powers, is the driving force behind the cultural constitution of his fictional worlds. The Sprawl and Bridge trilogies both articulate perspectives on consumer culture, its evolution within late capitalist societies, and the remodelling of discursive practices it initiates. Through his implementation of technological nomenclature in the Sprawl trilogy and his demonstration of consumer excess in the Bridge trilogy, Gibson expresses anxieties about the spectacle and its relationship to postmodern culture. He further develops these anxieties by way of his approach to posthuman forms and their existential boundaries, and by his profound commentary on postmodernism’s influence on both cultural history and personal memory. These three issues, emerging from Gibson’s observations of the 1980s and 1990s, form the basis of the discussion undertaken in this thesis. Essentially, postmodern culture does not just embrace new technologies or accept the logic of late capitalism with which consumer desires correspond. It also submits entirely to spectacularization, which, as Gibson puts forth in his work, challenges the very nature of humanity as well as our ability to fully understand, or respond to, the world in which we live.
Lapointe, Annette. "The machineries of uncivilization: technology and the gendered body in the fiction of Margaret Atwood and William Gibson." 2011. http://hdl.handle.net/1993/4337.
Full textHolloway, Heather. "The evolution of cyberspace as a landscape in cyberpunk novels." 2004. http://www.georgiasouthern.edu/etd/commentframe.php?sid=24&fid=archive/Fall2004/hhollowa/holloway%5Fheather%5Fd%5F200408%5Fmae.pdf.
Full text"A thesis submitted to the Graduate Faculty of Georgia Southern University in partial fulfillment of the requirements for the degree Master of Arts." ETD. INDEX WORDS: William Gibson, Neal Stephenson, Neuromancer, Snow crash, science fiction, cyberpunk, cyberspace, metaphysics, cyberculture, transrealism. Includes bibliographical references (p. 71-73).
Plaschka, Oliver [Verfasser]. "Verlorene Arkadien : das pastorale Motiv in der englischen und amerikanischen fantastischen Literatur ; H.P. Lovecraft, James Branch Cabell, Mervyn Peake, William Gibson / von Oliver Plaschka." 2009. http://d-nb.info/999205609/34.
Full textTaillefer, Hélène. "L'intelligence artificielle comme figure de la dystopie dans Nineteen eighty-four, de George Orwell, le Dépeupleur, de Samuel Beckett, et Neuromancer, de William Gibson." Mémoire, 2009. http://www.archipel.uqam.ca/2229/1/M10931.pdf.
Full textSanders, Leonard Patrick. "Postmodern orientalism : William Gibson, cyberpunk and Japan : a thesis presented in fulfillment of the requirements for the degree of Doctor of Philosophy in English at Massey University, Albany, New Zealand." 2008. http://hdl.handle.net/10179/816.
Full textTalpalaru, Margrit. "“What drives your own desiring machines?” Early twenty-first century corporatism in Deleuze-Guattarian theory, corporate practice, contemporary literature, and locavore alternatives." Phd thesis, 2011. http://hdl.handle.net/10048/1752.
Full textEnglish
Deng, Wei-Shin, and 鄧惟心. "Surveillance and Trauma in William Gibson’s Neuromancer and Pattern Recognition." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/12090612143788799772.
Full text國立暨南國際大學
外國語文學系
101
This thesis aims to highlight two obscure themes, surveillance and trauma as depicted in William Gibson’s Neuromancer (1984) and Pattern Recognition (2003). We are now living in the War on Terror since September 11th, 2001; however, Terror is not the only affects emerged from the ruins and ashes of the World Trade Center. By comparing the two novels with different time backgrounds, we can figure out how Gibson had focused on the two themes since the 1980s and represented them differently. In the chapter of surveillance, ideas of Michel Foucault’s panopticonism and George Orwell’s Big Brother surveillance are introduced to investigate traditional surveillance and hierarchal power relationship among the characters in Neuromancer; meanwhile, Kevin D. Haggerty and Richard V. Ericson’s concepts of “surveillant assemblage” and “rhizomatic surveillance” are appropriate to analyze the Internet surveillance and data-collecting surveillance as practiced in Pattern Recogntion. In both novels, surveillance abuses trigger the characters to perform trauma symptoms. In the chapter of trauma, Cathy Caruth’s notion that “trauma is the story of a wound that cries out” and Katherine Hayles’ “trauma of codes” are used to explores how the characters deal and compromise with their traumatic past meanwhile fixing their relationship with the reality and the other human.
Chuo, Chun-wei, and 卓君威. "In Search of a Redefinition of Utopia in William Gibson's Neuromancer Trilogy." Thesis, 2002. http://ndltd.ncl.edu.tw/handle/28639445691398072688.
Full text國立臺灣大學
外國語文學系研究所
90
Representing a tempting yet forever out of reach earthly paradise, Utopia has long been the source of both infinite hope and constant frustration for humanity. While the failure to achieve a perfect society has often been attributed to the incurably flawed human nature, one suspects the real problem may lie in the concept of perfection itself. After all, there can never be an absolute, universal idea of ‘the perfect condition,’ since the definition of perfection inevitably changes with context and the perspective it is viewed from. Therefore, as modern-day advancements in science and technology keep opening up previously undreamed of possibilities for the future, our visions of a perfect world are bound to be vastly different from those of the traditional utopianists. In his monumental Neuromancer trilogy, acclaimed science fiction writer William Gibson explores numerous implications that technologies concerning computers, neurosurgery and artificial intelligence bear for tomorrow’s human race, and while his works are by no means an outright celebration of technological wonderlands, they nevertheless exhibit certain traits that may fuel the imagination of anyone in search of a 21st century utopia. On the basis of a detailed analysis of Gibson’s novels, this thesis aims to point out the limitations of conventional utopias as well as venture a redefinition of the time-honored term in our digital age.
Reilly, Geza Arthur George. ""What is a human, anyway?" : representations of posthumanism in Thomas Pynchon's V. and William Gibson's Neuromancer." 2006. http://hdl.handle.net/1993/20401.
Full textReilly, Géza Arthur George. ""What is a human, anyway?" : representations of posthumanism in Thomas Pynchon's V. and William Gibson's Neuromancer." 2006. http://hdl.handle.net/1993/20401.
Full textLi, Hui-chun, and 李蕙君. "The Re/Shaping of the Posthuman, Cyberspace, and Histories in William Gibson’s Idoru and All Tomorrow’s Parties." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/9huen2.
Full text國立中山大學
外國語文學系研究所
96
Abstract: This thesis aims to explore how utopian desires re/shape the posthuman, cyberspace and histories by means of information technologies in William Gibson’s Idoru and All Tomorrow’s Parties, which construct a fragmented but subversive power by representing the world in a utopian text that allows the free play of ideology. Gibson uses utopian imagination to cobble together a near future that reflects his concern with information technologies and media over contemporary society. Utopian imaginations on the one hand open up possibilities and transform fixed ideas; on the other, utopian imaginations are easily turned into utopian desires that are subject to manipulation if utopian designers want to sell. I intend to discover how desires to realize a utopia (body, space, and history), which is the ultimate goal of utopian program, are being manipulated by utopian designers. I will mainly adapt and blend Katherine Hayles’s notion of the posthuman perspectives to challenge human possibilities, Donna Haraway’s notion of the cyborg as a blasphemy to Western traditions, Louis Marin’s Disneyland analysis as an apparatus to examine utopic expressions in William Gibson’s textual constructions of utopias, and Walter Benjamin’s notions of material historiography and history’s messianic power in tracing individual memories under a capitalist contextualized History. In Chapter One, I will argue that Idoru as well as Idoru metamorphosize from a dialectical structure into an informational pattern-random structure, from a commodity into a posthuman subjectivity. I will adopt Katherine Hayles’s concept of information narratives in explaining the re/shaping of Rei’s body and her concept of the posthuman to explicate the struggle between the posthuman and the transhuman. In Chapter Two I will argue that cyberspace serves as a utopia that brings forth the desire to transcend the flesh. This utopian desire is a transgressive discourse that breaks up the totality of a closed system. Moreover, cyberspace exposes the feedback looping of the discourses of capitalism and anti-capitalism. Respectively, by the representation of virtual Venice and the Walled City, these two utopias write proposals that project discourses of pleasure and criticism for achieving their programs. I will adopt Donna Haraway’s cyborg ontology in explaining cyberspace as a transgressive discourse and Louis Marin’s Disneyland analysis as an apparatus of utopic expressions and the limits of utopia. Next, in Chapter Three, I shall expose how Harwood the capitalist manipulates the world to fit into his utopian proposal: modernization of the city as a manifestation of a utopia by means of cyberspace as a network that connects people globally. To contravene Harwood, Idoru, Laney and the Walled City denizens collaborate to checkmate Harwood’s king. I will elaborate on the interactions between the universal history and the individual histories based on Walter Benjamin’s concept of history.
Taylor, C. J. "Collapsible Time: Contesting Reality, Narrative And History In South Australian Liminal Hinterlands." Phd thesis, 2017. http://hdl.handle.net/1885/131791.
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