Journal articles on the topic 'Word games'
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Mazur, Diane H., and Janet E. Halley. "Word Games, War Games." Michigan Law Review 98, no. 6 (May 2000): 1590. http://dx.doi.org/10.2307/1290257.
Full textBenne, Marcie R., Kathy K. Baxter, and Gregory M. Corso. "Word Games." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 40, no. 24 (October 1996): 1267. http://dx.doi.org/10.1177/154193129604002431.
Full textChadwick, Andrew T. "Word games." Physics World 3, no. 2 (February 1990): 19. http://dx.doi.org/10.1088/2058-7058/3/2/19.
Full textHorgan, John. "Word Games." Scientific American 265, no. 4 (October 1991): 34. http://dx.doi.org/10.1038/scientificamerican1091-34.
Full textRian Yuliawan, I. Made, Duman Care Khrisne, and Putu Arya Mertasana. "Penerapan Algoritma K-Means Clustering dalam Penentuan Nilai Huruf pada Permainan Susun Kata Bahasa Bali." Jurnal SPEKTRUM 6, no. 3 (September 7, 2019): 87. http://dx.doi.org/10.24843/spektrum.2019.v06.i03.p12.
Full textLiu, Yunxiang. "An Analysis of Swear and Emotional Words Used by King Glory Users in the Game." Lecture Notes in Education Psychology and Public Media 36, no. 1 (January 15, 2024): 203–9. http://dx.doi.org/10.54254/2753-7048/36/20240460.
Full textMullen, Inga. "German Word Games." Modern Language Journal 72, no. 4 (1988): 490. http://dx.doi.org/10.2307/327800.
Full textKiss, Marilyn. "Spanish Word Games." Hispania 70, no. 3 (September 1987): 708. http://dx.doi.org/10.2307/343468.
Full textKlemme, William H., W. Frank McArthur, and Robert A. Quinn. "French Word Games." Modern Language Journal 72, no. 2 (1988): 250. http://dx.doi.org/10.2307/328278.
Full textMartinello, Susan Frances. "Playing Word Games." JAMA 322, no. 7 (August 20, 2019): 698. http://dx.doi.org/10.1001/jama.2019.5687.
Full textZhang, Yimeng, Zeqi Zhao, and Jinfan Bai. "WORDLE Game Prediction Based on BP Neural Network and Other Models." Highlights in Science, Engineering and Technology 72 (December 15, 2023): 1181–88. http://dx.doi.org/10.54097/gwfw3429.
Full textKoyyalagunta, Divya, Anna Sun, Rachel Lea Draelos, and Cynthia Rudin. "Playing Codenames with Language Graphs and Word Embeddings." Journal of Artificial Intelligence Research 71 (June 23, 2021): 319–46. http://dx.doi.org/10.1613/jair.1.12665.
Full textMeidl, Michael, Steven Lytinen, and Kevin Raison. "Using Game Reviews to Recommend Games." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 10, no. 4 (June 29, 2021): 24–29. http://dx.doi.org/10.1609/aiide.v10i4.12752.
Full textDusmatov, Hikmatullo Haitboevich. "UZBEK NATIONAL WORD GAMES." Theoretical & Applied Science 98, no. 06 (June 30, 2021): 538–42. http://dx.doi.org/10.15863/tas.2021.06.98.62.
Full textLaPage, Wilbur F. "Forestry Word Games: Ecospeak." Journal of Forestry 89, no. 12 (December 1, 1991): 22–23. http://dx.doi.org/10.1093/jof/89.12.22.
Full textMathews, Jessica. "Forestry Word Games: "Sustain"." Journal of Forestry 89, no. 5 (May 1, 1991): 29–30. http://dx.doi.org/10.1093/jof/89.5.29.
Full textMartínez-Santos, Raúl. "Word games or playing words? On the juridical nature of sporting games." cultura_ciencia_deporte 13, no. 38 (June 1, 2018): 183–94. http://dx.doi.org/10.12800/ccd.v13i38.1074.
Full textBurnić, Hatidže. "Semantic adaptation of germanisms in the conceptual field: Sports, entertainment and games." Post Scriptum 12, no. 13 (September 13, 2023): 122–32. http://dx.doi.org/10.52580/issn.2232-8556.2023.12.13.122.
Full textKulakova, Natal'ya Vasil'evna. "POTENTIAL VARIABILITY WORD CREATIVE GAMES." Ural Philological Herald. Series Language. System. Personality: the Linguistics of Creativity, no. 2 (2020): 187–98. http://dx.doi.org/10.26170/ufv20-02-17.
Full textPierrehumbert, Janet, and Rami Nair. "Word Games and Syllable Structure." Language and Speech 38, no. 1 (January 1995): 77–114. http://dx.doi.org/10.1177/002383099503800104.
Full textCreak, G. Alan. "Word games and search spaces." ACM SIGART Bulletin, no. 103 (January 3, 1988): 41–44. http://dx.doi.org/10.1145/44418.44425.
Full textZakotnova, Polina Vladimirovna, and Svetlana Dmitrievna Oskina. "Teaching foreign language vocabulary based on the methodology of using word games in high school." KANT 43, no. 2 (June 2022): 265–70. http://dx.doi.org/10.24923/2222-243x.2022-47.
Full textSangia, Rohib Adrianto. "Emerging Word Games to Improve Young Learners' Vocabulary Skills in Ambonese Islamic School." Jo-ELT (Journal of English Language Teaching) Fakultas Pendidikan Bahasa & Seni Prodi Pendidikan Bahasa Inggris IKIP 9, no. 1 (June 30, 2022): 72. http://dx.doi.org/10.33394/jo-elt.v9i1.5233.
Full textTerada, Tyran, and Yeonjung Lee. "The Association Between Leisure Games and Cognitive Functioning Among Older Adults." Innovation in Aging 5, Supplement_1 (December 1, 2021): 698. http://dx.doi.org/10.1093/geroni/igab046.2616.
Full textAji, Willy, and Willy Aji. "NEOLOGISME MENGGUNAKAN AKRONIM DAN ABREVIASI DALAM DOTA 2." Apollo Project: Jurnal Ilmiah Program Studi Sastra Inggris 7, no. 2 (August 14, 2018): 74–82. http://dx.doi.org/10.34010/apollo.v7i2.2104.
Full textBotne, Robert, and Stuart Davis. "Language games, segment imposition, and the syllable." Studies in Language 24, no. 2 (September 6, 2000): 319–44. http://dx.doi.org/10.1075/sl.24.2.04bot.
Full textFarih, Abdullah, and Wahyu Maulidah. "DEVELOPING WORD BUBBLE GAME TO TEACH VOCABULARY FOR ELEMENTARY SCHOOL IN THE ACADEMIC YEAR 2017/2018." JURNAL REFORMA 7, no. 2 (January 29, 2019): 70. http://dx.doi.org/10.30736/rfma.v7i2.79.
Full textMusdalifah, Musdalifah, and Robiatul Romdaniya. "Dropping Word Education Game Through Female Students’ Vocabulary: An Experimental Study." JOEY: Journal of English Ibrahimy 1, no. 1 (February 14, 2022): 47–53. http://dx.doi.org/10.35316/joey.2022.v1i1.47-53.
Full textAllen, Janet. "The Word Market: The Shopping Network for Trading Words." Voices from the Middle 11, no. 3 (March 1, 2004): 56–57. http://dx.doi.org/10.58680/vm20043099.
Full textZati, Vidya Dwi Amalia, Anifah Anifah, Sani Susanti, and Elizon Nainggolan. "TEACHING ENGLISH BY USING GAME FOR PRIMARY SCHOOL STUDENTS." ELEMENTARY SCHOOL JOURNAL PGSD FIP UNIMED 10, no. 1 (June 30, 2020): 94. http://dx.doi.org/10.24114/esjpgsd.v10i1.19291.
Full textDosmatov, Hikmatullo Haitboevich, and Ehtiyot Ismailovna Ibragimova. "LINGUISTIC PHENOMENA ASSOCIATED WITH WORD GAMES." Theoretical & Applied Science 97, no. 05 (May 30, 2021): 108–11. http://dx.doi.org/10.15863/tas.2021.05.97.17.
Full textSholihah, Nisa, and Rizal Firdaus. "Al’ab Lughawiyyah Li Ta’liimi Al-Lughah Al-‘Arabiyyah Min Khilali Kalimah An-Nadzoir Al-Mukhadi’ah Fi Qamuus As-Sundawiyyah." Mauriduna: Journal of Islamic Studies 2, no. 1 (May 28, 2021): 91–105. http://dx.doi.org/10.37274/mauriduna.v2i1.432.
Full textSzymańska, Marta, and Paweł Sporek. "English Loanwords in the Language of Young, Contemporary Computer Gamers." International Journal on Language, Literature and Culture in Education 3, no. 1 (June 1, 2016): 62–82. http://dx.doi.org/10.1515/llce-2016-0004.
Full textДюндик, Олена. "Прецедентні імена як інструмент мовно'п' гри у словотворенні (на матеріалі романів Евгена Пашковського)." Pomiędzy. Polonistyczno-Ukrainoznawcze Studia Naukowe 1, no. 1 (2015): 311–24. http://dx.doi.org/10.15804/pomi201522.
Full textFauzani, Fandi Achmad. "Implementation of Using Word Game to Improve Students’ Vocabulary Mastery during Online Learning at the Seventh Graders of Ban Nonsawan School." IDEAS: Journal on English Language Teaching and Learning, Linguistics and Literature 10, no. 1 (June 10, 2022): 33–42. http://dx.doi.org/10.24256/ideas.v10i1.2651.
Full textMaurer, Karsten, Lynette Hudiburgh, and Lisa Werwinski. "What do students gain from games? Dice games vs word problems." Teaching Statistics 42, no. 2 (February 27, 2020): 41–46. http://dx.doi.org/10.1111/test.12214.
Full textBaiq Siti Humaeratul Azizah, Hidayati, Irwandi, and Edi. "Meta-Analysis: The Effect of Word Search, Wordwall, Crossword, & Scramble Games in Learning English Vocabulary." Journal of Language and Literature Studies 4, no. 1 (March 20, 2024): 71–83. http://dx.doi.org/10.36312/jolls.v4i1.1756.
Full textBAŞER, Nahiye. "Öğretmen Görüşüne Göre İlköğretim Yabancı Dil Olarak Türkçe Dersinde Öğrencilerin İsteklendirilmesinde Öğretmenlerin Oyun Tercihi." International Journal of Social Sciences 7, no. 29 (June 15, 2023): 334–55. http://dx.doi.org/10.52096/usbd.7.29.20.
Full textRomanova, Tatiana A. "THE FUNCTIONS OF THE LANGUAGE GAME IN PROFESSIONAL COMMUNICATION AMONG ENGLISH SPEAKING ANIMATORS IN THE CONTEXT OF THE DISNEY ANIMATION STUDIO PRODUCTION." Lomonosov Journal of Philology, no. 3, 2023 (June 19, 2023): 54–64. http://dx.doi.org/10.55959/msu0130-0075-9-2023-47-3-5.
Full textMattiev, Jamolbek, Ulugbek Salaev, and Branko Kavsek. "Word Game Modeling Using Character-Level N-Gram and Statistics." Mathematics 11, no. 6 (March 12, 2023): 1380. http://dx.doi.org/10.3390/math11061380.
Full textArthaningtyas, Kun, Nita Nurmayanti, Jamil Malia, Imam Tabroni, Guijiao Zou, and Bouyea Jonathan. "Optimizing the Use of Wordwall Educational Games Aplication." Journal Emerging Technologies in Education 1, no. 3 (September 27, 2023): 167–76. http://dx.doi.org/10.55849/jete.v1i3.373.
Full textPuput Kinanti, Kingkin, and Yuliana Riskawati. "JENIS DAN FUNGSI PERMAINAN BAHASA (BAHASA PLESETAN) KAUS YAJUGAYA: SEBUAH TINJAUAN SOSIOLINGUISTIK." Hasta Wiyata 4, no. 2 (July 1, 2021): 131–47. http://dx.doi.org/10.21776/ub.hastawiyata.2021.004.02.03.
Full textIlahiyati, Nasru, Zuliati Rohmah, and Hamamah Hamamah. "THE IMPLEMENTATION OF WORDWALL GAMES IN VOCABULARY LEARNING." IJEE (Indonesian Journal of English Education) 10, no. 1 (July 27, 2023): 144–59. http://dx.doi.org/10.15408/ijee.v10i1.29905.
Full textSadler, Evan. "Diffusion Games." American Economic Review 110, no. 1 (January 1, 2020): 225–70. http://dx.doi.org/10.1257/aer.20180601.
Full textBancha, Woralak, and Nattapong Tongtep. "Enhancing Vocabulary Memorization and Retention through LMS and MultiEx Game Platforms among Thai Tertiary Students." International Journal of Learning, Teaching and Educational Research 20, no. 10 (October 30, 2021): 173–92. http://dx.doi.org/10.26803/ijlter.20.10.10.
Full textNuetzman, Amy L., and Yalchin Abdullaev. "Teaching Medical Terminology Using Word-Matching Games." Journal of Continuing Education in Nursing 43, no. 7 (July 1, 2012): 297–98. http://dx.doi.org/10.3928/00220124-20120621-04.
Full textRahman, Syarifah Aeni, Patta Bundu, and Sulaiman Samad. "The Development of Social Science Learning Media Based on Wordwall Digital Game in Elementary Schools." Asian Journal of Education and Social Studies 44, no. 2 (May 20, 2023): 9–19. http://dx.doi.org/10.9734/ajess/2023/v44i2957.
Full textBenne, Marcie R., and Kathy K. Baxter. "An Assessment of Two Computerized Vocabulary Games Reveals That Players Improve as a Result of Review." Journal of Educational Computing Research 18, no. 3 (April 1998): 245–58. http://dx.doi.org/10.2190/6gj0-8hmy-enfq-6ktx.
Full textTeh, Ee Wen, Gengeswari Krishnapillai, and Ling Meng Chan. "Tertiary Student Experiences With Digital Language Games for Enhancing the English Language." International Journal of Game-Based Learning 12, no. 1 (January 2022): 1–18. http://dx.doi.org/10.4018/ijgbl.287826.
Full textLiu, Guangsheng, Binjian Cai, and Junlin Liao. "Analysis Of Wordle Games Based on Multiple Logistic Regression and Clustering." Highlights in Science, Engineering and Technology 63 (August 8, 2023): 83–90. http://dx.doi.org/10.54097/hset.v63i.10829.
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