Academic literature on the topic 'Xamarin Studio'

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Journal articles on the topic "Xamarin Studio"

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Molenda, Daniel, and Maria Skublewska-Paszkowska. "Analysis of the possibility of shortening the time of creating a mobile application for Android and iOS systems using Xamarin technology." Journal of Computer Sciences Institute 12 (September 30, 2019): 226–31. http://dx.doi.org/10.35784/jcsi.493.

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The article presents a comparison of times needed for creating a mobile application for Android and iOS system using multi-platform Xamarin technology and respective native technologies for both systems. The authors’ application was implemented in three programming environments: VisualStudio (using Xamarin technology), Android Studio and XCode. The results of the conducted research have shown that thecreation of an application in Xamarin technology takes approximately half the time.
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Harish, Nair, and Yadav Vineet. "Study on Cross -Platform Mobile App Development With Xamarin." International Journal of Trend in Scientific Research and Development 2, no. 4 (2018): 2554–57. https://doi.org/10.31142/ijtsrd15663.

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Mobile phones have started a revolution in the lives of people in the over the past few years. The ability to store, access, communicate and compute content via mobile phones has redefined connectivity and communications because of this Mobile Application Developers of this generation want their apps to be available on all the platforms. To address this issue, cross platform tool have been developed and was found to solve device functionality features, platform and device coverage problems. Choosing one single Cross platform tool for development was difficult, it was suggested that, Titanium a
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Фешина, Елена Васильевна, Светлана Аскеровна Куштанок, Татьяна Анатольевна Крамаренко, and Ростислав Ярославович Скорбатюк. "Analysis of technologies for the development of mobile applications and information systems based on the android operating system." Вестник Адыгейского государственного университета, серия «Естественно-математические и технические науки», no. 1(296) (June 20, 2022): 85–91. http://dx.doi.org/10.53598/2410-3225-2022-1-296-85-91.

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Проводится анализ наиболее популярных в современном мире технологий создания мобильных приложений на базе операционной системы Android. В настоящее время существует множество способов и технологий, позволяющих создавать приложения, информационные системы для данной операционной системы, которые призваны решать множество стоящих проблем. Операционная система Android - самая популярная технология для обеспечения связи и взаимодействия между физической частью мобильного телефона и программным обеспечением. Платформы Android Studio и Flutter от компании Google, фреймворк React Native от компании F
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Adrianna, Piszcz Dariusz Mikolajewski. "Application for the Android platform with the system as a solution to the right problem horse nutrition." Studies and Materials in Applied Computer Science (ISSN 1689-6300) 12, no. 1 (2020): 5–9. https://doi.org/10.5281/zenodo.4362647.

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The aim of the study is to create application supporting the proper nutrition horses on the Android platform. The application is created in the environment Xamarin in Visual Studio IDE using CSharp language. The data needed for the application are stored in XML files. Expert system model was developed based on decision trees and the design of the application describes the use case diagram and class diagram. Expert system used in the application generates a diet using a knowledge base gained from experts and requesting module. The application can be used both practical purposes, as well as educ
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Peñaherrera Cando, Bryan Alexander, Lino Jesús Cajas Pacheco, and Anibal Wladimir Cando Aguinaga. "Optimización de Tiempos de Espera para el Transporte Público en Rumiñahui mediante una Aplicación Móvil Basada en IoT." Revista Científica Élite 7, no. 1 (2025): 1–8. https://doi.org/10.69603/itsqmet.vol7.n1.2025.114.

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This study optimizes public transportation in the Metropolitan District of Quito (DMQ), focusing on the trolleybus in Rumiñahui. A mobile application based on IoT is developed to systematize frequencies, distances and stops, improving operational efficiency and reducing travel times by 18% on average. The bibliographic research allowed us to select SQL Server/Express and Visual Studio (Xamarin) as key technological tools. The solution manages routes, units and records in an automated manner, integrating QR technology for interaction with users. The results show a reduction in waiting time by 1
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Bello, N., and O. Obasohan. "Design and Construction of a Double-Sided-Double-Line LED Matrix Display." NIPES Journal of Science and Technology Research 4, no. 4 (2022): 137–51. https://doi.org/10.5281/zenodo.7415533.

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<em>This paper describes a hardware and software design of a double-sided display of a dynamic message (alphanumeric characters) in a light-emitting diode (LED) matrix, from conception, design, dimensioning to realization. The development ensured the possibility of changing the scrolling text, adjusting the brightness, speed of the scrolling and setting the time and date displayed and projected as sound from an Android application. This study explores the design of scrolling dot matrix display systems using PIC18F2620 microcontroller, ULN2803 driver and shift registers. The brilliant design al
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Cuascota Mera, Wilson Santiago, Jordy Alexander Cefla Valdivieso, and Ivan Camilo Rivera Segovia. "Aplicación de control y análisis de ingreso de mallas de flor en la empresa Exotic Rose ubicada en Cayambe." Revista Ingeniería e Innovación del Futuro 3, no. 1 (2024): 21–35. http://dx.doi.org/10.62465/riif.v3n1.2024.53.

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La recolección de mallas de flor es un proceso de importancia en el negocio florícola, por lo tanto, se ha desarrollado esta herramienta como ayuda para el control del ingreso de mallas. En ese sentido, permite registrar el número de mallas de flor que se reciben y las variedades que se incluyen en cada malla lo que se certifica mediante la firma del encargado que maneja la aplicación. Ademes, permite registrar la cantidad de bonches de flor que se pueden obtener de la flor recogida en un principio y, luego, mostrar gráficos para observar la cantidad de bonches de flor nacional y flor degradad
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Mamadzhoraeva, Durdona Odiljon kizi, and Mirzokhidzhon Makhmudzhonovich Yuldashev. "PRINCIPLES OF MOBILE APPLICATION DEVELOPMENT." Research and implementation 2, no. 3 (2024): 96–102. https://doi.org/10.5281/zenodo.10745473.

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This article covers platforms for creating software tools, mobile operating systems, and concepts for mobile devices. Popular languages used to create mobile applications are Kotlin, Java, Swift, JavaScript, Python, etc. These languages provide convenience and capabilities to developers when creating mobile applications. Mobile application development technologies - Android Studio, Xcode, React Native, Flutter, Xamarin, etc. These technologies are used by developers to create applications for mobile platforms and have advantages and conveniences. Educational resources and online courses help d
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Sayago Heredia, Jaime Paul, Wilson Chango Sailema, Xavier Quionez Ku, Maria Torres Rodriguez, Augusto Cabrera Duffaut, and Ligia Jacome. "Tecnología asistiva para la comunicación y movilidad de personas con discapacidad motriz." Informática y Sistemas Revista de Tecnologías de la Informática y las Comunicaciones 3, no. 2 (2019): 1–14. http://dx.doi.org/10.33936/isrtic.v3i2.1958.

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&#x0D; Esta investigación se enfoca en desarrollar un sistema de control para aplicarlo en una silla de ruedas convencional a través de distintas herramientas tecnológicas (teclado virtual, jostick y Neurosky MindWave) que ayude a las personas con discapacidad motriz con pro- blemas de lenguaje (comunicación) y movilidad de distinto grado, mediante la utilización de hardware y software libre. La movilidad joystick, el dispositivo Neurosky MindWave y la comunicación se la realiza junto con la manipulación de un dispositivo móvil (celu- lar/tablet) utilizando la pantalla táctil, implementado sob
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Pino Andrade, Miguel Angel, Arthur Wilson Chávez Mora, and Juan Daniel Carrion Robles. "Automatización con aplicación móvil para agendamiento de cita en peluquerías." REVISTA ODIGOS 3, no. 1 (2022): 25–47. http://dx.doi.org/10.35290/ro.v3n1.2022.532.

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El agendamiento de citas en peluquerías es un proceso que la mayoría de los locales no ha automatizado, ya que el servicio se brinda de acuerdo a cómo lleguen los clientes, esto es un problema, ya que puede tomar mucho tiempo en recibir el servicio de peluquería. En este sentido, se propone una aplicación capaz de agendar citas para evitar la espera, con el fin de optimizar el mencionado proceso. Se idea la aplicación desde dos perspectivas, la de usuario; es decir, clientes de la peluquería y la de administrador, el cliente solamente elegirá la hora, día y la sucursal en la cual desea ser ate
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Dissertations / Theses on the topic "Xamarin Studio"

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Ceccolini, Enrico. "Progettazione e sviluppo multi-platform di applicazioni mobile: un caso di studio in Xamarin." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amslaurea.unibo.it/10352/.

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In questa tesi viene trattato l'argomento dello sviluppo multi-platform di applicazioni mobile. Viene effettuata una panoramica degli approcci possibili e dei relativi framework per lo sviluppo. Individuato l'approccio ritenuto piu interessante, viene affrontato un caso di studio per poter convalidare la tecnologia.
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Valmori, Michael. "DRING Studio e Realizzazione di un Citofono Smart." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2022.

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In questa tesi verrà trattata la realizzazione di un citofono Smart moderno, che si possa collegare ad uno smartphone e che possa dialogare con esso. Si analizzeranno alcune soluzioni evidenziandone pregi e difetti.Per la realizzazione di questo vengono proposte due soluzione, la prima utilizzando alcune librerie già esistenti, la seconda più semplice ma non vincolata ad altre tecnologie. Terminata la presentazione del progetto si discuteranno i risultati ottenuti
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Bulvas, Vít. "Nástroje pro podporu vývoje nativních multiplatformních mobilních aplikací." Master's thesis, Vysoká škola ekonomická v Praze, 2015. http://www.nusl.cz/ntk/nusl-206982.

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This master thesiss goal is to map available tools for support of cross-platform native mobile app development. Main goal of thesis is to choose such tool and present it in form of app development. To accomplish this goal several criteria with different importance have to be defined. These criteria are used for choosing of most suitable tool. This thesis has two outputs. First one are criteria that can be used again or amended for some similar tool rating, like this one. Second output is cross-platform mobile app developed with Xamarin tool. Structure of this thesis copy secondary goals that s
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Andersson, Vestman Filip, and Magnus Karlsson. "Experimentell studie av prestandaskillnader mellan native Android och Xamarin för mobilapplikationer." Thesis, Luleå tekniska universitet, Institutionen för system- och rymdteknik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-69108.

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Sedan smarta mobiltelefoner introducerades har användningen och likaså behovet av mobilapplikationer ökat exponentiellt. När utvecklingsprocessen för en mobilapplikation påbörjas måste en utvecklare utvärdera ett antal faktorer som kan påverka mobilapplikationens användning eller prestanda, till exempel utvecklingsplattform som denna studie fokuserar på. Syftet med denna studie är att fastställa prestandaskillnaderna för native Android och Xamarin cross-compile med hjälp av en experimentell studie. Tesen för denna studie är baserad på tidigare forskning som tyder på att cross-platform och Xama
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Books on the topic "Xamarin Studio"

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William, Smith. Learning Xamarin Studio. Packt Publishing, Limited, 2014.

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William, Smith. Learning Xamarin Studio. Packt Publishing, Limited, 2014.

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Nayrolles, Mathieu. Xamarin Studio for Android Programming: A C# Cookbook. Packt Publishing, Limited, 2015.

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Nayrolles, Mathieu. Xamarin Studio for Android Programming: A C# Cookbook. Packt Publishing, 2015.

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Mukherjee, Sunny. Learn Microsoft Visual Studio App Center: With Xamarin Forms. Apress, 2019.

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Sole, Alessandro Del. Beginning Visual Studio for Mac: Build Cross-Platform Apps with Xamarin and .NET Core. Apress, 2017.

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Borycki, Dawid. Beginning Xamarin Development for the Mac: Create iOS, watchOS, and Apple tvOS apps with Xamarin.iOS and Visual Studio for Mac. Apress, 2017.

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Xamarin. Forms Projects: Build Multiplatform Mobile Apps and a Game from Scratch Using C# and Visual Studio 2019, 2nd Edition. Packt Publishing, Limited, 2020.

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Bilgin, Can. Hands-On Mobile Development with . NET Core: Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. Packt Publishing, Limited, 2019.

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Book chapters on the topic "Xamarin Studio"

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Del Sole, Alessandro. "Introducing Xamarin." In Beginning Visual Studio for Mac. Apress, 2017. http://dx.doi.org/10.1007/978-1-4842-3033-6_4.

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Fustino, Russell. "Installing Visual Studio 2017." In Azure and Xamarin Forms. Apress, 2018. http://dx.doi.org/10.1007/978-1-4842-3561-4_1.

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