Academic literature on the topic 'XML (Document markup language) Document markup languages. Computer simulation'

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Journal articles on the topic "XML (Document markup language) Document markup languages. Computer simulation"

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Bergmann, Frank T., Jonathan Cooper, Nicolas Le Novère, David Nickerson, and Dagmar Waltemath. "Simulation Experiment Description Markup Language (SED-ML) Level 1 Version 2." Journal of Integrative Bioinformatics 12, no. 2 (2015): 119–212. http://dx.doi.org/10.1515/jib-2015-262.

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Summary The number, size and complexity of computational models of biological systems are growing at an ever increasing pace. It is imperative to build on existing studies by reusing and adapting existing models and parts thereof. The description of the structure of models is not sufficient to enable the reproduction of simulation results. One also needs to describe the procedures the models are subjected to, as recommended by the Minimum Information About a Simulation Experiment (MIASE) guidelines.This document presents Level 1 Version 2 of the Simulation Experiment Description Markup Language (SED-ML), a computer-readable format for encoding simulation and analysis experiments to apply to computational models. SED-ML files are encoded in the Extensible Markup Language (XML) and can be used in conjunction with any XML-based model encoding format, such as CellML or SBML. A SED-ML file includes details of which models to use, how to modify them prior to executing a simulation, which simulation and analysis procedures to apply, which results to extract and how to present them. Level 1 Version 2 extends the format by allowing the encoding of repeated and chained procedures.
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Bergmann, Frank T., Tobias Czauderna, Ugur Dogrusoz, et al. "Systems biology graphical notation markup language (SBGNML) version 0.3." Journal of Integrative Bioinformatics 17, no. 2-3 (2020). http://dx.doi.org/10.1515/jib-2020-0016.

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AbstractThis document defines Version 0.3 Markup Language (ML) support for the Systems Biology Graphical Notation (SBGN), a set of three complementary visual languages developed for biochemists, modelers, and computer scientists. SBGN aims at representing networks of biochemical interactions in a standard, unambiguous way to foster efficient and accurate representation, visualization, storage, exchange, and reuse of information on all kinds of biological knowledge, from gene regulation, to metabolism, to cellular signaling. SBGN is defined neutrally to programming languages and software encoding; however, it is oriented primarily towards allowing models to be encoded using XML, the eXtensible Markup Language. The notable changes from the previous version include the addition of attributes for better specify metadata about maps, as well as support for multiple maps, sub-maps, colors, and annotations. These changes enable a more efficient exchange of data to other commonly used systems biology formats (e. g., BioPAX and SBML) and between tools supporting SBGN (e. g., CellDesigner, Newt, Krayon, SBGN-ED, STON, cd2sbgnml, and MINERVA). More details on SBGN and related software are available at http://sbgn.org. With this effort, we hope to increase the adoption of SBGN in bioinformatics tools, ultimately enabling more researchers to visualize biological knowledge in a precise and unambiguous manner.
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Dissertations / Theses on the topic "XML (Document markup language) Document markup languages. Computer simulation"

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Hout, Gary K. "Toward XML representation of NSS simulation scenario for mission scenario exchange capability." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2003. http://library.nps.navy.mil/uhtbin/hyperion-image/03sep%5FHout.pddf.

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Thesis (M.S. in Modeling, Virtual Environments and Simulation (MOVES))--Naval Postgraduate School, September 2003.
Thesis advisor(s): Don Brutzman, Curtis Blais. Includes bibliographical references (p. 101-102). Also available online.
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Mnif, Khaled. "Using XML/HTTP to store, serve and annotate tactical scenarios for X3D operational visualization and anti-terrorist training." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2003. http://library.nps.navy.mil/uhtbin/hyperion-image/03Mar%5FMnif.pdf.

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Lee, Chin Siong. "NPS AUV workbench : collabroative environment for autonomous underwayer vehicles (AUV) mission planning and 3D visualization /." Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2004. http://library.nps.navy.mil/uhtbin/hyperion/04Mar%5FLee.pdf.

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Thesis (M.S. in Computer Science)--Naval Postgraduate School, March 2004.
Thesis advisor(s): Donald P. Brutzman, Curtis L. Blais. Includes bibliographical references (p. 191-195). Also available online.
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Kim, Taewoo. "A 3D XML-based modeling and simulation framework for dynamic models." [Gainesville, Fla.] : University of Florida, 2002. http://purl.fcla.edu/fcla/etd/UFE1000134.

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Thesis (Ph. D.)--University of Florida, 2002.
Title from title page of source document. Document formatted into pages; contains xii, 132 p.; also contains graphics. Includes vita. Includes bibliographical references.
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Norbraten, Terry D. "Utilization of forward error correction (FEC) techniques with extensible markup language (XML) schema-based binary compression (XSBC) technology." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2004. http://library.nps.navy.mil/uhtbin/hyperion/04Dec%5FNorbraten.pdf.

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Thesis (M.S. in Modeling, Virtual Environments and Simulation (MOVES))--Naval Postgraduate School, December 2004.
Thesis advisor(s): Don Brutzman, Don McGregor. Includes bibliographical references (p. 165-169). Also available online.
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Filiagos, Dimitrios E. "Developing an after action review system for a 3D interactive training simulation using XML." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2004. http://library.nps.navy.mil/uhtbin/hyperion/04Mar%5FFiliagos.pdf.

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Thesis (M.S. in Computer Science and M.S. in Modeling, Virtual Environments and Simulation (MOVES))--Naval Postgraduate School, March 2004.
Thesis advisor(s): Rudolph Darken. Includes bibliographical references (p. 57). Also available online.
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Hutton, Claude O. "3D battlespace visualization using operational planning data." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2003. http://library.nps.navy.mil/uhtbin/hyperion-image/03sep%5FHutton.pdf.

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Thesis (M.S. in Computer Science)--Naval Postgraduate School, September 2003.
Thesis advisor(s): Don Brutzman, Curtis Blais. Includes bibliographical references (p. 103-104). Also available online.
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Harward, Gregory Brent. "Suitability of the NIST Shop Data Model as a Neutral File Format for Simulation." Diss., CLICK HERE for online access, 2005. http://contentdm.lib.byu.edu/ETD/image/etd899.pdf.

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Lee, Chin Siong. "NPS AUV workbench: collaborative environment for autonomous underwater vehicles (AUV) mission planning and 3D visualization." Thesis, Monterey, California. Naval Postgraduate School, 2004. http://hdl.handle.net/10945/1658.

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Approved for public release, distribution is unlimited
alities. The extensible Markup Language (XML) is used for data storage and message exchange, Extensible 3D (X3D) Graphics for visualization and XML Schema-based Binary Compression (XSBC) for data compression. The AUV Workbench provides an intuitive cross-platform-capable tool with extensibility to provide for future enhancements such as agent-based control, asynchronous reporting and communication, loss-free message compression and built-in support for mission data archiving. This thesis also investigates the Jabber instant messaging protocol, showing its suitability for text and file messaging in a tactical environment. Exemplars show that the XML backbone of this open-source technology can be leveraged to enable both human and agent messaging with improvements over current systems. Integrated Jabber instant messaging support makes the NPS AUV Workbench the first custom application supporting XML Tactical Chat (XTC). Results demonstrate that the AUV Workbench provides a capable testbed for diverse AUV technologies, assisting in the development of traditional single-vehicle operations and agent-based multiple-vehicle methodologies. The flexible design of the Workbench further encourages integration of new extensions to serve operational needs. Exemplars demonstrate how in-mission and post-mission event monitoring by human operators can be achieved via simple web page, standard clients or custom instant messaging client. Finally, the AUV Workbench's potential as a tool in the development of multiple-AUV tactics and doctrine is discussed.
Civilian, Singapore Defence Science and Technology Agency
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Jiang, Haifeng. "Efficient structural query processing in XML databases /." View abstract or full-text, 2004. http://library.ust.hk/cgi/db/thesis.pl?COMP%202004%20JIANG.

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Thesis (Ph. D.)--Hong Kong University of Science and Technology, 2004.
Includes bibliographical references (leaves 115-125). Also available in electronic version. Access restricted to campus users.
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Books on the topic "XML (Document markup language) Document markup languages. Computer simulation"

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Karhela, Tommi. A software architecture for configuration and usage of process simulation models: Software component technology and XML-based approach. VTT Technical Research Centre of Finland, 2002.

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XML and PHP. New Riders, 2002.

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Structuring XML documents. Prentice Hall PTR, 1998.

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Lalmas, Mounia. XML retrieval. Morgan & Claypool Publishers, 2009.

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David, Gulbransen, ed. Using XML. 2nd ed. Que, 2002.

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Baoyan, Song, and Li Xiaoli, eds. XML fei wan quan jie gou cha xun ji shu. Beijing shi fan da xue chu ban she, 2011.

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Gulbransen, David. Special Edition Using XML. Pearson Education, 2005.

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Wang, Anbang. Windows shi ji ying yong kai fa she ji: Shi yong Visual Basic ji XAML. Shang qi zi xun gu fen you xian gong si, 2016.

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Mike, Kraley, ed. XML Web documents from scratch. Que Pub., 2000.

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Zhou, Jia'an. Windows 10 ying yong cheng shi kai fa shi zhan. Jia kui zi xun gu fen you xian gong si, 2016.

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Conference papers on the topic "XML (Document markup language) Document markup languages. Computer simulation"

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Johansson, Bjo¨rn, Jonas Larsson, Magnus Sethson, and Peter Krus. "An XML-Based Model Representation for Model Management, Transformation and Exchange." In ASME 2002 International Mechanical Engineering Congress and Exposition. ASMEDC, 2002. http://dx.doi.org/10.1115/imece2002-39578.

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Modeling and simulation in engineering design has traditionally been domain-specific and tool-centered. Due to limitations in computer speed and simulation software, only limited problems could be analyzed thus resulting in simulation within only one domain using one specific tool. When products become more complex and integrated, it is necessary to study the interactions between sub-systems from different domains. The domains could be e.g. mechanics, electronics or hydraulics. Such integrated analysis is difficult to undertake since the tools used in each domain have their own representation of the models, only focusing on the specific task for that tool. Less often is the tool providing a general base for representing models. In the paper, a model representation based on the eXtensible Markup Language, XML, is proposed as a bridge for transformation between different model representations. It is at the same time a model repository that many tools can make use of. The dynamic behavior can be specified both implicitly and explicitly enabling transformations to specific simulation tools or standalone simulators. The content of the XML-document is presented and it is discussed how transformations can be accomplished in a straightforward fashion using standard tools for XML. Furthermore, the importance of that the model can be developed and extended throughout the whole product development process is discussed. This requires an extensible, model-centric environment, where it is possible to access the model with more than one tool. The presented XML-document for simulation models is designed with such a model-centric environment in mind. The main purpose of this paper is to introduce the reader to the tools and standards that are useful in creating a flexible solution for product modeling. By using the proposed concept, models can be created and then be accessed by arbitrary tools and at any point in the design process.
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