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1

Blakeley, Ryan. "“The Part of the Music Industry That God Forgot”." Journal of Popular Music Studies 36, no. 2 (2024): 28–51. http://dx.doi.org/10.1525/jpms.2024.36.2.28.

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In October 2020, the B2B (business-to-business) background music company Soundtrack Your Brand—formerly Spotify Business—launched the world’s first full-catalog on-demand streaming service for background music. Although background music providers have licensed, curated, and distributed music to businesses for nearly a century, they have only recently started embracing the new possibilities of streaming. Now, streaming is rapidly influencing the background music industry’s features, music selection practices, and economics. While scholars in music and media studies have extensively studied B2C
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Way, Samuel F., Jean Garcia-Gathright, and Henriette Cramer. "Local Trends in Global Music Streaming." Proceedings of the International AAAI Conference on Web and Social Media 14 (May 26, 2020): 705–14. http://dx.doi.org/10.1609/icwsm.v14i1.7336.

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Audio streaming services have made it easier for countries around the world to listen to each other's music. This expansion in listeners' access to global content, however, has raised questions about streaming's impact on the import and export flows of music between countries and their preferences for local or global content. Here, we analyze five and a half years of all streaming data from Spotify, a global music streaming service, and find that preferences for local content have increased from 2014 through 2019, reversing previously noted trends. Perhaps correspondingly, both common official
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Aondover, Perpetua Ogechi. "Evolution of Cinematography in the Streaming Age: Challenges and Opportunities for Filmmakers." Feedback International Journal of Communication 2, no. 1 (2025): 14–26. https://doi.org/10.62569/fijc.v2i1.143.

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The evolution of streaming technologies has significantly influenced cinematographic techniques, reshaping the way filmmakers approach lighting, framing, and overall visual composition. Unlike traditional cinema, which relies on controlled viewing environments to ensure optimal image fidelity, streaming platforms must accommodate a variety of screen sizes, resolutions, and lighting conditions. This shift necessitates adaptations in cinematography to maintain visual clarity and engagement across diverse viewing contexts. This study employs a qualitative analysis of contemporary cinematographic
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Hendrayati, Heny, Dede Kurnia, Vidi Sukmayadi, et al. "Enhancing Women Entrepreneurs' Competitiveness in the Livestreaming Age." GATR Journal of Business and Economics Review 9, no. 2 (2024): 95–101. http://dx.doi.org/10.35609/jber.2024.9.2(2).

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Objective – This study aims to investigate how the quality of products and the ability to live-stream impact the competitive advantage of businesses operated by women entrepreneurs in the era of live-streaming. Methodology – The methodology employed in this study was a quantitative approach utilizing an explanatory survey method. The data was collected using online surveys issued to 200 women entrepreneurs who have been in business for over two years and are located across Indonesia. Findings – The data analysis utilized the Structural Equation Modeling (SEM) methodology via the Mplus program.
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Yun, Ziyi. "Live Streaming + MICE: A Study on Its Influence in the New Media Age." Advances in Economics, Management and Political Sciences 29, no. 1 (2023): 81–87. http://dx.doi.org/10.54254/2754-1169/29/20231354.

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In the era of new media, all industries are going digital. It is inevitable for the exhibition industry to conduct digital transformation. After the coronavirus pandemic in 2020, MICE (Meetings, Incentives, Conferencing, Exhibitions) saw a better industrial structure. Many online conferences and exhibitions have increased around the world. Live streaming, as an effective approach to new media communication, has dramatically driven online produc-tion. It has also helped the exhibition industry gather information and interact with peers in this era. In addition, it has promoted the economic bene
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Tucker, Irene, and Milette Shamir. "Introduction: Serial Television in the Age of Streaming." Poetics Today 45, no. 3 (2024): 373–77. http://dx.doi.org/10.1215/03335372-11225426.

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CHILLYNESS, ALTRUIS BIZURAI, Nikmah Hadiati Salisa, Yuli Hermawati, and Filda Tuharea. "THE DEVELOPMENT OF ISLAMIC PODCAST AND STREAMING IN DIGITAL AGE." KOMUNIKE 17, no. 1 (2025): 75–100. https://doi.org/10.20414/jurkom.v17i1.13352.

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The development of Islamic podcasts and streaming still has limitations in the study of its evolution, especially in the Indonesian context. This research uses a qualitative approach with the Uses and Gratifications Theory to analyze audience preferences. The results showed that podcasts and streaming offer flexible access and real-time interaction, which increases audience engagement, despite the challenges of content quality, media competition, and the adaptive nature. The implication of the research is to be a strategic reference for preachers or Islamic creators to innovate, audience resea
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McAllister, Robbie. "Streaming steam." Science Fiction Film & Television 15, no. 3 (2022): 295–313. http://dx.doi.org/10.3828/sfftv.2022.23.

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Building its present identity from the reimagined recollections of a past age of industry, the steampunk movement’s array of antiquated yet spectacular machines have become hallmarks of our fascination with technology’s history. In this article, I will trace the movement’s retrofuturistic sensibilities through a wave of short films and web series that set themselves within worlds that are constructed from anachronistic devices that belong to neither the past nor the present. Instead, these are texts that, whether constructed by amateur filmmakers, professionals - and a range of practices in-be
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Zhou, Rong, and Angathevar Baskaran. "Influencing mechanisms of live streaming influencer characteristics on purchase intention: The mediating role of emotional trust." PLOS One 20, no. 4 (2025): e0322294. https://doi.org/10.1371/journal.pone.0322294.

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Live streaming e-commerce emphasizes the role of live streaming influencers and the dynamic interactions between viewers and live streaming influencers. Utilizing data collected from 400 questionnaires, this study delves into the mechanisms through which characteristics of live streaming influencers influence consumer purchase intentions, with a focus on consumer emotional trust as a mediating variable as well as consumer education level, age, perceived risk, and live-stream engagement as moderating factors. The findings indicate that the traits of live streaming influencers have a positive ef
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Pecheranskyi, Ihor. "Audio Streaming as a Trend in the Development of Audiovisual Technologies and Its Impact on the Modern Music Industry." Bulletin of KNUKiM. Series in Arts, no. 48 (June 24, 2023): 26–32. https://doi.org/10.31866/2410-1176.48.2023.282435.

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The aim of the article is to analyse the features and influence of audio streaming as a trend of audiovisual technology development in the 21st-century music industry. Results. It is revealed that the popularity and active use of audio streaming are associated with the phenomenon that modern researchers call the era of streaming (the Age of Streaming), which has replaced offline and online broadcasting, and is accompanied by the formation of the perception of music as a broadcast and stream, and caused the “second digital music revolution”. Functional and technological ad
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Papp, Olga. "Age-Related Differences in Digital Addiction: A Systematic Review." Erdélyi Társadalom 22, no. 2 (2024): 121–45. https://doi.org/10.17177/77171.299.

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This systematic review aims to synthesize existing literature on the prevalence of digital addictions among adults and adolescents, with a focus on age group differences. By examining studies published from 2019 to 2024, we will analyze prevalence rates across various digital addictions, including internet addiction, social media addiction, streaming addiction, smartphone addiction and online gaming disorder. Youth and adolescents have a somewhat higher risk for developing moderate to severe internet addiction, while adults show higher average levels of social media addiction. Moreover, adoles
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B.S., Samanvitha. "A Study on Net ix - The New Age TV in India." Shanlax International Journal of Arts, Science and Humanities 7, no. 2 (2019): 65–69. https://doi.org/10.5281/zenodo.3669474.

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Net ix is an online streaming service here, it allows its customers to watch movies, series, and original content and many more on TV, phone and many other internet connected devices. Net ix is also considered as the top most online streaming channel in the world. It is growing in India on a fast pace competing with other streaming services like Amazon Prime, Hotstar, etc. Net ix made a company like Blockbuster to go bankrupt and made its way to be the number1 streaming service in the world. It’s providing many original content in India and also producing shows based on their Indian c
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Laury, Daniel. "Age Related Satisfaction of Telemedicine." General Surgery Open Access Open Journal I, no. 2 (2020): 28. http://dx.doi.org/10.33169/surg.gsoaoj-i-107.

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Telehealth or more specifically telemedicine has been rapidly adopted recently. The “Health Resources Services Administration defines telehealth as the use of electronic information and telecommunications technologies to support long-distance clinical health care, patient and professional health-related education, public health and health administration. Technologies include videoconferencing, the internet, store-and-forward imaging, streaming media, and terrestrial and wireless communications”.1
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Shen, Yin dan, Sang hee Park, and Mee kyung Jang. "A Study on Overseas Streaming Platform Service Strategies for Entering the Korean Market: Focusing on Disney+ and Netfilx." Institute of Art & Design Research 26, no. 2 (2023): 89–100. http://dx.doi.org/10.59386/jadr.2023.26.2.89.

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With the increase of OTT streaming services, OTT streaming service brands have also emerged in the domestic market and gained huge competitiveness in the service market. Focusing on Disney+, the emerging OTT streaming service brand that ranks No. 1 in China, and Netflix, which ranks No. 1 in the domestic OTT streaming service market, additional analysis was conducted on the original content, price strategy, consumer base, etc. of the two streaming media services. and consideration. Research conclusion: First, OTT streaming services need to understand the usage time of each target user. Second,
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Podara, Anna, Maria Matsiola, Rigas Kotsakis, Theodora A. Maniou, and George Kalliris. "Generation Z’s screen culture: Understanding younger users’ behaviour in the television streaming age – The case of post-crisis Greece." Critical Studies in Television: The International Journal of Television Studies 16, no. 2 (2021): 91–109. http://dx.doi.org/10.1177/17496020211005395.

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Post-crisis Greece is experiencing dynamic audiovisual market growth, faster than the EU average. As Greek TV responds to the challenges of the streaming era, new paths are forged by young viewers/users. This article, based on a survey of nearly 1,000 students, attempts to characterise the viewing patterns of young audiences, who are early adopters and heavy consumers of streaming television. We argue that whereas young Greek media users favour streaming platforms, they value the social character of traditional television, which plays a prominent role in post-crisis Greece. Young media users’
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Dr., Sushil Mavale, and Singh Ramandeep. "Study of Perception of College Going Young Adults towards Online Streaming Services." International Journal of Engineering and Management Research 10, no. 1 (2020): 111–15. https://doi.org/10.31033/ijemr.10.1.18.

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<strong>The research conducted focuses upon the perception of college going young adults towards online video streaming services. Researcher has worked upon responses gathered from young adults, their perceptions and various options available to them. Researchers collected responses from 120 college going young adults from Pune. The respondents were from the age category of 15 to 25 years of age. The data was collected using google forms and it was analysed using Google&rsquo;s analytical tools. It was found that most of the student services and these services proved to be one of the biggest s
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Mayell, Marcus R., Tim Perez, and Carl P. Giegold. "Spaces for recording and production in the streaming age." Journal of the Acoustical Society of America 150, no. 4 (2021): A75. http://dx.doi.org/10.1121/10.0007676.

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Malewar, Sonali, and Shweta Bajaj. "ACCEPTANCE OF OTT VIDEO STREAMING PLATFORMS IN INDIA DURING COVID -19: EXTENDING UTAUT2 WITH CONTENT AVAILABILITY." Journal of Content Community and Communication 12 (December 31, 2020): 89–106. http://dx.doi.org/10.31620/jccc.12.20/09.

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The paper aims at identifying factors that stimulates the customers to adopt and use OTT video streaming platforms in India by applying unified theory of acceptance and use of technology 2 (UTAUT2) model. The study has also attempted to check the moderation effect of age, gender, experience. The study uses a questionnaire to gather the primary data of 277 users of OTT video streaming platforms of India as respondents. The data was examined using SmartPLS 3.3.2 software. The key drivers of adopting and using OTT video streaming platforms are performance expectancy, price value, habit and conten
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Pawar, Archana Vishnu, Usha Kishor Pamale, Samiksha Anant Palkar, Surbhi Bajirao Pawar, and Gaurav Anthony Rajwadi. "A study on the effects of streaming content and web series with reference to Palghar city." International Journal of Advance and Applied Research 6, no. 25(C) (2025): 34–36. https://doi.org/10.5281/zenodo.15321526.

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<strong>Abstract:</strong> Web series and online streaming material are increasingly popular today across all age groups. With the rise of internet streaming and the production of web series material in India web series are rapidly replacing television. Different OTT platforms, including YouTube, Amazon Prime, Netflix, Hotstar, and platforms, have made significant investments in local content recently. Because they take us places that television won't, web series have become more popular in India in recent years. The public can view programmes whenever it's convenient for them thanks to web se
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Webster, Jack. "Music on-demand: A commentary on the changing relationship between music taste, consumption and class in the streaming age." Big Data & Society 6, no. 2 (2019): 205395171988877. http://dx.doi.org/10.1177/2053951719888770.

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From providing on-demand access to vast catalogues of recorded music at little or no cost to the use of Big Data to personalise the experience of consuming music, music streaming platforms, such as Spotify and Apple Music, have the potential to disrupt the part that music taste plays in the performance of class identities and the reproduction of class privilege in ways not previously encountered. The influential sociologist, Pierre Bourdieu , demonstrated that cultural taste – what and how people consume cultural goods, such as music, food and fashion – is shaped by class background and in doi
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21

Yang, Yue. "Reframing the Dilemma of Consumer Trust in Food E-commerce Live Streaming: Problems, Reasons and Strategies." Advances in Economics and Management Research 6, no. 1 (2023): 669. http://dx.doi.org/10.56028/aemr.6.1.669.2023.

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Food e-commerce live streaming, a new form of food products selling in the internet age, has become increasingly popular. However, due to its natures of direct impact on health, difficulty in checking food quality and emphasis on instant experience, the current food e-commerce live streaming marketing presents consumer trust problem. Given that trust is an important factor affecting consumer purchase, it is critical to investigate consumer trust issues in the context of food e-commerce live streaming. Drawing on the literature on food e-commerce live streaming and consumer trust, this study re
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Kazarova, V. S., and A. G. Mirakyan. "Music Business in the Digital Economy Age." Vestnik of the Plekhanov Russian University of Economics 20, no. 5 (2023): 113–25. http://dx.doi.org/10.21686/2413-2829-2023-113-125.

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This article is devoted to the definition of new trends and managerial patterns in the music business, which are just beginning to develop as a result of the widespread expansion of digital technologies. The state of the music industry before the emergence and development of digital technologies is shown, prerequisites for radical changes are marked, in particular, the emergence of broadband Internet access and digital MP3 format, piracy and streaming technologies (streaming). The article examines the changes and new trends emerging in the music business in the digital era with the development
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Ruan, Jinjia, and Dongliang Xie. "A Survey on QoE-Oriented VR Video Streaming: Some Research Issues and Challenges." Electronics 10, no. 17 (2021): 2155. http://dx.doi.org/10.3390/electronics10172155.

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With the advent of the information age, VR video streaming services have emerged in large numbers in scenarios such as immersive entertainment, smart education, and the Internet of Vehicles. People are also demanding an increasing number of virtual-reality (VR) services, and service providers must ensure a good user experience. Therefore, the quality of the VR user’s experience is receiving increasing attention from academia and industry. The review in this paper focuses on a comprehensive summary of the current state of quality-of-experience (QoE) technologies applied to VR video streaming. F
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Nurpadilah, Salsa, Nenden Kostini, and Cecep Safa’atul Barkah. "PENGARUH UTILITARIAN VALUE, HEDONIC VALUE, DAN SYMBOLIC VALUE TERHADAP MINAT BELI (Studi Pada Live Streaming Shopee @Mayoutfitofficialshop)." JURNAL LENTERA BISNIS 13, no. 2 (2024): 1208–19. http://dx.doi.org/10.34127/jrlab.v13i2.1140.

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In today's digital age, live streaming has become a dominant marketing platform, allowing for direct interaction between producers and consumers as well as providing a hands-on experience to users. Companies like Shopee @mayoutfitofficialshop have adopted live streaming as a key strategy to promote their products. This study identified the contribution of Utilitarian Value, Hedonic Value, and Symbolic Value in live streaming to consumer buying interest by involving 100 respondents in a quantitative and descriptive research design. Data from a questionnaire with a Likert scale of six answer cho
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Niu, Gengfeng, Xiaohan Shi, Siyu Jin, Wencheng Yang, Yang Wu, and Xiaojun Sun. "Machiavellianism and Gift-Giving in Live Video Streaming: The Mediating Role of Desire for Control and the Moderating Role of Materialism." Behavioral Sciences 12, no. 5 (2022): 157. http://dx.doi.org/10.3390/bs12050157.

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This study aimed to examine the association between Machiavellianism and gift-giving in live video streaming, as well as the mediating role of desire for control and the moderating role of materialism in this relation. A sample of 212 undergraduate students (146 males; the average age was 19.80 ± 2.05 years old) with experience of gift-giving in live video streaming was recruited to complete questionnaires on Machiavellianism, desire for control, materialism, and the frequency of gift-giving in live video streaming. The results showed that Machiavellianism was positively associated with gift-g
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Mekhonoshin, Vasiliy Urevich. "Formation of the “new spectacle”: Understanding modern streaming (by the example of Netflix and others)." Manuscript 17, no. 3 (2024): 312–18. http://dx.doi.org/10.30853/mns20240044.

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The paper aims to identify the characteristics of the “new spectacle” in the context of screen digitization. The author’s focus on identifying the stages of screen digitization and the emergence of new cultural practices when viewing content on streaming services is crucial. The scientific novelty of the study lies in its multifaceted analysis of media consumption and media production transformations in the digital age, particularly emphasizing the significant role of streaming services in these processes. The author investigates the interactive aspects of streaming services where viewers can
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Roberts, Chadwick L. "Beyond the Straight and Narrow: Queer and Trans Television in the Age of Streaming." Queer Studies in Media & Popular Culture 10, no. 1 (2025): 89–94. https://doi.org/10.1386/qsmpc_00147_5.

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Apollonio, Bailey. "Hidden histories: Vaulting as corporate archival practice." Alphaville: journal of film and screen media, no. 27 (July 2, 2024): 41–57. http://dx.doi.org/10.33178/alpha.27.05.

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In this article, I insist on a broader conceptualisation of the Disney Vault, not only as a figurative place for films outside of their distribution windows, but also as an industrial practice of vaulting which continues to play a role at the Walt Disney Company. Drawing on primary resources and the company’s home-video distribution history, I explore Disney’s relationship to past, present, and future. I posit that mobilising the Vault as a branding tool has broader historiographical implications in that it works as a tool of public relations that obfuscates problematic corporate histories—eve
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Li, Longjun. "Insights into Strengths, Weaknesses, Opportunities, and Threats of Music Streaming GiantSpotify." Lecture Notes in Education Psychology and Public Media 40, no. 1 (2024): 151–57. http://dx.doi.org/10.54254/2753-7048/40/20240739.

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Spotify, born in Sweden in 2006, has reshaped the way people consume music in the digital age. As it has grown to become a major player in the music streaming industry, understanding its position and business model becomes crucial. This paper demonstrates the broader Music application market and overview. Employing the SWOT analytical framework, this paper undertakes a comprehensive assessment of Spotify's strengths, weaknesses, opportunities, and threats. Grounded in this analysis, this paper underscores the potential of diversifying into emergent domains such as education and wellness to aug
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Tertieny, Ulry, Usep Suhud, and Setyo Ferry Wibowo. "Analysis of the Influence of Perceived Enjoyment and Perceived Usefulness on Impulse Buying in Live Streaming on Online Marketplaces." Journal of Economics, Management and Trade 30, no. 12 (2024): 51–63. http://dx.doi.org/10.9734/jemt/2024/v30i121257.

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Impulsive buying behavior in the digital age is rapidly evolving with the emergence of live streaming technology on e-commerce platforms. This technology enables direct real-time interaction between sellers and buyers, often triggering spontaneous purchases. Live streaming features offer an engaging shopping experience by allowing consumers to view product demonstrations and interact directly, supporting impulsive buying behavior. This study analyzes the roles of perceived enjoyment and perceived usefulness influence variables between visual appeal and social presence in influencing impulsive
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Wu, Qian. "Live Streaming: New Models and Pathways for Adolescent Social and Psychological Education." Frontiers in Humanities and Social Sciences 5, no. 4 (2025): 36–41. https://doi.org/10.54691/67sf7972.

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In the digital age, live streaming has become a transformative force in adolescent social and psychological education. This paper explores the application of live streaming in this field, analyzing its advantages and challenges. Based on the case study of "Youth Guardian Project" and the theory of Strengths and Social Support, this paper demonstrates how live streaming can transcend traditional educational boundaries to provide more accessible and effective psychological-educational services for teenagers. The research highlights how live streaming leverages real-time interaction and wide-reac
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Cabeza-Ramírez, Luis Javier, Sandra M. Sánchez-Cañizares, and Fernando J. Fuentes-García. "Motivations for the Use of Video Game Streaming Platforms: The Moderating Effect of Sex, Age and Self-Perception of Level as a Player." International Journal of Environmental Research and Public Health 17, no. 19 (2020): 7019. http://dx.doi.org/10.3390/ijerph17197019.

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A particularly striking new phenomenon in recent years is the live streaming of video games through popular platforms, such as Twitch. This study focuses on the motivations and types of use underlying viewer participation in live streaming platforms. Based on the uses and gratifications theory, this paper aims to analyse how three basic motivations are related to the use of video game streaming platforms. Furthermore, it examines the moderating effects that significant variables, such as the audience member’s age, sex or self-perception of level as a player may exert on this relationship. The
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C-Scott, Marc. "Sports Media Rights in the Age of Streaming and Platformisation, Tom Evens and Paul Smith (2025)." Journal of Digital Media & Policy 16, no. 2 (2025): 254–56. https://doi.org/10.1386/jdmp_00181_5.

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Harris, Christopher. "Fact or fiction? Libraries can thrive in the Digital Age." Phi Delta Kappan 96, no. 3 (2014): 20–25. http://dx.doi.org/10.1177/0031721714557448.

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Today’s school library uses an increasing number of digital resources to supplement a print collection that is moving more toward fiction and literary non-fiction. Supplemental resources, including streaming video, online resources, subscription databases, audiobooks, e-books, and even games, round out the new collections. Despite the best efforts of even the hardest-working librarians in the best-funded libraries, there are many challenges to going digital.
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Akintunde, FAGBILE, Yinka. "THE FUTURE OF TRADITIONAL CINEMA IN THE ERA OF FILM STREAMING IN NIGERIA." Lagos Journal of Contemporary Studies in Education 2, no. 02 (2024): 164–81. https://doi.org/10.36349/lajocse.2024.v02i02.013.

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Traditional cinema in Nigeria is undergoing positive transformations with the advent of digital technologies, the rise in demand of audiences’ preferences, cultural and economic dynamics, and the bourgeoning film industry landscape. One propelling reason for this is film streaming. Globally, demand for online consumption of digital video-film content has risen thus impacting significantly on the patronage of traditional modes of film distribution and exhibition. Academic and film industry discourses on the future of traditional cinema in the age of film streaming have majorly centered on disru
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Setiawan, Hery, Pawito Pawito, and Andrik Purwasito. "The Television Existence in the Age of on-Demand Video Streaming." Jurnal ASPIKOM 7, no. 2 (2022): 194. http://dx.doi.org/10.24329/aspikom.v7i2.1050.

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Television is a favorite mass media for some people; even watching television has become a mandatory ritual. Indeed, television shows have an impact on viewers. As technology develops and advances, television conditions change. This study aims to examine the current pattern of television use in Karanganyar City, Indonesia, in the era of popularity and increasing use of on-demand video streaming. This research is descriptive quantitative research. The research method used is a questionnaire survey, and the analysis was done using descriptive statistics. The results showed that the audience chos
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Arifin, Tommy Satriadi Nur. "Revolusi Nirkabel dan Akses Universal Media Penyiaran dalam Lingkup Konvergensi." JOPPAS: Journal of Public Policy and Administration Silampari 1, no. 2 (2020): 70–81. http://dx.doi.org/10.31539/joppa.v1i2.1271.

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The purpose of this study is to discuss media convergence as the development of Information and Communication Technology (ICT). This study uses a historical perspective which is the first media age with the broadcast pattern and the second media age with interactivity patterns. Results of research Broadcast media that use radio frequency transmission can now be accessed through an Internet connection as streaming media. In conclusion, the public can access radio and television through an internet connection and reduce the need for these devices, using an internet connection when it is availabl
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Sahlman, William A. "Leslie Berlin, Troublemakers: Silicon Valley's Coming of Age." Business History Review 92, no. 2 (2018): 343–53. http://dx.doi.org/10.1017/s0007680518000429.

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Leslie Berlin's book Troublemakers is an engaging and insightful people-first exploration of the roots of Silicon Valley, from the late 1960s to the early 1980s. Berlin portrays seven individuals who played important roles at critical junctures in the development of technologies we now take for granted: the Internet; personal, connected computing and communications devices; genetic engineering; software as a service (SAAS); streaming video; massively multiplayer online games; and democratized access to the world's information. They helped lay the foundation for the economic powerhouse called S
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Cheng, Xu, Shih-Hui Hsiao, and Tony L. J. Lin. "Content Adaptation in Online Streaming: How Streamers Utilize Game Updates to Improve Performance." Journal of Information Systems 38, no. 3 (2024): 7–22. http://dx.doi.org/10.2308/isys-2024-031.

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ABSTRACT This study investigates the impact of distributed streams on viewer engagement. Using the difference-in-differences (DiD) method, viewer engagement is analyzed based on whether the stream contains game updates. The research dataset contains 2,063 videos randomly selected from 130 streamers from January to March 2024. This study investigates the relationship between streaming releases and viewer engagement by tracking daily viewer growth and controlling for variables such as streaming account age, number of past followers, and number of existing videos. Research results show that strea
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Paulus, Aprianer. "Pengaruh Live Streaming Tiktok Sebagai Aplikasi Komunikasi Digital Dan Dampaknya Pada Purchase Intention (Studi Kasus Brand Senikersku)." Apostolos: Journal of Theology and Christian Education 4, no. 1 (2024): 74–81. http://dx.doi.org/10.52960/a.v4i1.306.

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The digital age brings significant changes with the advent of computer information technology and the internet. Digital media provides easier and faster access to information, allowing direct interaction between individuals and organizations through various platforms, including TikTok live streaming. TikTok has become popular as a digital communication platform that allows brands to interact directly with consumers, including in the context of the Snikersku brand. This study aims to analyze the effect of TikTok live streaming as a digital communication application on consumer purchase intentio
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SIM, Monica Ariana, and Anamaria Mirabela POP. "VIDEO STREAMING PLATFORMS FOR LEARNING ENGLISH – CASE STUDY: NETFLIX." ANNALS OF THE UNIVERSITY OF ORADEA. ECONOMIC SCIENCES 32, no. 2 (2023): 216–24. http://dx.doi.org/10.47535/1991auoes32(2)021.

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We live in an age of technology when people increasingly give up on television and turn to online streaming sources to entertain. These services provide an alternative to cable and satellite on-demand service, sometimes at a lower cost. Due to its intense development over the last few years, video streaming technology has attracted academic attention as a valuable tool for learning or improving English. Thus, this study discusses the practicality of video streaming use in foreign language higher education. It starts with a brief review of the literature on the use of video for language learnin
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Okta Supriyaningsih, Erlin Kurniati, and Putri Susi Adetya. "Pengaruh Live Streaming Shopping dan Time Limit Terhadap Perilaku Impulsive Buying Pada Pembelian Online di Aplikasi Tiktokshop dalam Perspektif Bisnis Syariah." Wawasan : Jurnal Ilmu Manajemen, Ekonomi dan Kewirausahaan 2, no. 3 (2024): 351–64. http://dx.doi.org/10.58192/wawasan.v2i3.2340.

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In promoting products at TikTok Shop there is Live Streaming which is the choice of many producers to make sales and direct interaction with consumers in real time. People's heavy dependence on gadgets causes the buying process to be easier through Live Streaming, so that it can lead to impulsive buying behavior. The formulation of the problem in this study is whether Live Streaming has a positive and significant effect on Impulsive buying? Does Time Limit have a positive and significant effect on Impulsive Buying? And how are Live Streaming, Time Limit and Impulsive Buying in a sharia busines
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Nikolova, Zlatina. "Touching Disney: Loneliness and Sources of Comfort in the Digital Age." New Formations 109, no. 109 (2023): 62–77. http://dx.doi.org/10.3898/newf:109.05.2023.

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Reflecting on moving image affect and human-computer interaction, the following paper considers the connections between elective states of loneliness and different spectatorship habits, including excessive media consumption and escapism into nostalgic media texts. Comparing the experience of communal spectatorship fostered by the space of the cinema in the early twentieth century to the accessibility and endless choice of moving image content facilitated by streaming platforms, it also considers the cultural value and the status of moving image as a manifestation in the world. Drawing on examp
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Wen, Chenxinyu, Kehan Xu, and Wenting Zhang. "Analysis of the Stimulating Effect of Multimedia Marketing on Consumer Purchase Desire: A Case Study of TikTok Live Streaming Brands." Highlights in Business, Economics and Management 27 (March 21, 2024): 172–78. http://dx.doi.org/10.54097/t46ay080.

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In the era of digital marketing, multimedia platforms have become powerful tools for brands to engage with consumers. This study delves into the stimulating effect of multimedia marketing on consumer purchase desire, with a focus on TikTok live-streaming brands as a case study. The research explores the multifaceted relationship between multimedia marketing and consumer behavior, specifically the impact on consumers' purchase intentions. By examining the strategies employed by TikTok Live Streaming brands, we aim to shed light on the underlying mechanisms that drive consumer engagement and ult
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Bisin, Bryan Angelo, and Gideon Sumayo. "Perceptions, Knowledge, and Beliefs of Secondary Literature Teachers on Online Streaming Services in Select Public Schools in North Cotabato, Philippines." International Journal of Language and Literary Studies 6, no. 2 (2024): 612–32. http://dx.doi.org/10.36892/ijlls.v6i2.1754.

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Online streaming services are one of the most utilized platforms to prepare teachers and students for a voyage of imagination and discovery in education. Nonetheless, the diverse potentials of online streaming services are not being fully harnessed in teaching-learning, particularly in literature classes. Hence, this quantitative study examined secondary literature teachers’ perceptions, knowledge, and beliefs on the use of online streaming services in their classes. The study employed adapted and pilot-tested survey questionnaires to the 75 literature teachers from the three municipalities of
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Ying, Jiayao. "The Impact of Live Streaming Behavior on Consumers’ Consumption Intention." SHS Web of Conferences 155 (2023): 02007. http://dx.doi.org/10.1051/shsconf/202315502007.

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The emergence of the phenomenon of live streaming has led to the development of many industries at home and abroad at present, especially in the context of the COVID-19, live streaming has facilitated people’s consumer life. In order to explore the current popularity of live streaming in China and to provide reasonable suggestions for the development of the live streaming industry, this paper investigated samples of various age groups around us by means of a questionnaire distribution. Research results show that the popularity of live behavior is not very high, there are still a lot of consume
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Tucker, Irene, and Milette Shamir. "Making TV in the Age of Streaming: An Interview with Hagai Levi." Poetics Today 45, no. 3 (2024): 497–503. http://dx.doi.org/10.1215/03335372-11225491.

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Liu, Fei, Yijing Li, Xiaofei Song, Zhao Cai, Eric T. K. Lim, and Chee-Wee Tan. "Effects of age on live streaming viewer engagement: a dual coding perspective." Journal of Management Analytics 9, no. 4 (2022): 435–47. http://dx.doi.org/10.1080/23270012.2022.2156303.

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Goldberg, Joseph. "From Paper Cameras and Polaroids to Smartphones and Streaming." English Journal 111, no. 6 (2022): 38–44. http://dx.doi.org/10.58680/ej202231943.

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Kang Jinhui. "Research on the Key Factors Influencing Female Consumers' Purchase Intention in Live - Streaming E - Commerce on the Douyin Platform." Journal of Information Systems Engineering and Management 10, no. 10s (2025): 67–79. https://doi.org/10.52783/jisem.v10i10s.1344.

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The live streaming e-commerce industry has experienced explosive growth and become the dominant force in the digital market. The integration of live streaming videos and e-commerce has redefined the shopping experience and attracted a large number of female consumers. This study aims to explore the relationship between live streaming hosts, products, live streaming platforms, and female consumers' purchase intention in e-commerce live streaming, with a focus on the mediating role of consumer perceived value. In order to achieve these goals, we distributed online questionnaires to 420 Tiktok fe
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