Dissertations / Theses on the topic 'Blender 3D'
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Opletal, Martin. "Vývoj 3D aplikací v prostředí Blender." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2014. http://www.nusl.cz/ntk/nusl-235410.
Full textJablonský, Viktor. "Automatická tvorba 3D modelů v programu Blender." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2010. http://www.nusl.cz/ntk/nusl-237162.
Full textArma, Simona. "Blender: il dietro le quinte." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2012. http://amslaurea.unibo.it/3839/.
Full textAnders, Jörg. "Character-Animation mit Blender." Universitätsbibliothek Chemnitz, 2008. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-200800841.
Full textAyoub, Yohan, Viktor Barr, Johan Fallström, et al. "Digital 3D-rekonstruktion av personskador." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-158491.
Full textRinaldi, Luca. "Leap Aided Modelling (LAM) in Blender." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amslaurea.unibo.it/10904/.
Full textIvanauskas, Ginas. "Blender aplinkos naudojimo garsinio signalo modeliavimui galimybių tyrimas." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2010. http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2010~D_20100707_112552-31918.
Full textCarloni, Ilaria. "Modellazione e rendering di un'abitazione tramite Blender." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2018.
Find full textPabst, Rebekka. "Neue Bilder, neue Möglichkeiten." Universitätsbibliothek Leipzig, 2016. http://nbn-resolving.de/urn:nbn:de:bsz:15-qucosa-201713.
Full textSpousta, Martin. "Elektronický obchod ve 3D rozměru." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2011. http://www.nusl.cz/ntk/nusl-222821.
Full textSenkic, Dario. "Dynamic simulation in a 3D-environment : A comparison between Maya and Blender." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-7871.
Full textMarinelli, Michela. "Realizzazione di un gioco mediante Unity e Blender." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2017. http://amslaurea.unibo.it/12982/.
Full textCharvát, Jan. "Využití 3D modelování v elektronickém obchodě." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2012. http://www.nusl.cz/ntk/nusl-223386.
Full textPantaloni, Tommaso. "Game programming: Grafica 3d." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2014. http://amslaurea.unibo.it/6595/.
Full textBrage, Carl. "Synchronizing 3D data between software : Driving 3D collaboration forward using direct links." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-175165.
Full textMelcer, Pavel. "3D Autoškola." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2019. http://www.nusl.cz/ntk/nusl-412569.
Full textВеремей, З. М. "Додаток для попереднього ознайомлення абітурієнтів із ЧНТУ з використанням 3D-моделювання (четвертий корпус)". Thesis, Чернігів, 2020. http://ir.stu.cn.ua/123456789/21451.
Full textSundberg, Simon. "Evolving digital 3D models using interactive genetic algorithm." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-177580.
Full textDownham, Alexander David. "True 3D Digital Holographic Tomography for Virtual Reality Applications." University of Dayton / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=dayton1513204001924421.
Full textCapacci, Giulia. "Sinergia tra Blender e Unity nella realizzazione di un Mondo Aumentato." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2018. http://amslaurea.unibo.it/15610/.
Full textБугай, Ю. В. "Додаток для попереднього ознайомлення абітурієнтів із ЧНТУ з використанням 3D-моделювання (головний корпус)". Thesis, Чернігів, 2020. http://ir.stu.cn.ua/123456789/21448.
Full textLeone, Giulio. "Analisi di software open source per la grafica 3D: dagli algoritmi alla produzione di scene 3D." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2018. http://amslaurea.unibo.it/17307/.
Full textMarini, Leonardo. "Tecniche di animazione 3D nella realizzazione di un cortometraggio." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2019. http://amslaurea.unibo.it/19537/.
Full textPisano, Giuseppe. "Progettazione e Sviluppo di un Sistema di Modellazione 3D in Realtà Aumentata." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2017. http://amslaurea.unibo.it/14283/.
Full textDe, Luca Daniele. "Cortometraggio 3D per il progetto CINECA MDC - Museo della Città di Bologna Modellazione, rendering e studio delle fonti storiche." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2011. http://amslaurea.unibo.it/1907/.
Full textMancino, Amerigo. "Putting on Glasses." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2017. http://amslaurea.unibo.it/14814/.
Full textPaternesi, Claudio. "Virtual Reality Labelling Tool for 3D Semantic Segmentation." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2019.
Find full textTermopoli, Anna. "Progettazione e realizzazione mediante Unity 3D di un'applicazione per l'arredamento personalizzato d'interni." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2017.
Find full textZouhar, Marek. "Tvorba a demonstrace 3D modelů pro VR." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2017. http://www.nusl.cz/ntk/nusl-363852.
Full textJulius, Willén. "Developing a process for automating UV mapping and polygon reduction." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-131341.
Full textParborg, Sebastian, and Rasmus Holm. "Generative design of game graphics and levels." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-149036.
Full textВеремей, З. М. "Інтерактивний 3D-додаток для попереднього ознайомлення абітурієнтів НУ «Чернігівська політехніка» з навчальним процесом". Thesis, Чернігів, 2021. http://ir.stu.cn.ua/123456789/25124.
Full textSilber, Marek. "Vytvoření podpůrných výukových prostředků pro kurz Moderní počítačová grafika." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2015. http://www.nusl.cz/ntk/nusl-220541.
Full textBertani, Federico. "Reconstruction of vehicle dynamics from inertial and GNSS data." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2018. http://amslaurea.unibo.it/16105/.
Full textVan, Wyk Desmond Eustin. "Virtual human modelling and animation for real-time sign language visualisation." University of the Western Cape, 2008. http://hdl.handle.net/11394/2998.
Full textStahl, Isac, and John Kardell. "Hårproduktion genom böjning av förtexturerade hårkort : En undersökning av modelleringsmetoder samt design av hår till spel." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-18612.
Full textBolognini, Damiano. "Improving the convergence speed of NeRFs with depth supervision and weight initialization." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2022. http://amslaurea.unibo.it/25656/.
Full textDragan, Halas. "Računarska simulacija i analiza novih oblika mernih blendi." Phd thesis, Univerzitet u Novom Sadu, Tehnološki fakultet Novi Sad, 2020. https://www.cris.uns.ac.rs/record.jsf?recordId=114280&source=NDLTD&language=en.
Full textKuráňová, Silvie. "Interactive PDF Documents in Math Education Focused on Tests for Differential Equations." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2012. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-80489.
Full textCADDEO, SILVIA. "New 3D glass-ceramic scaffolds functionalised with bioartificial blend to model the normal and osteoporotic bone." Doctoral thesis, Politecnico di Torino, 2017. http://hdl.handle.net/11583/2675452.
Full textEmon, Md Omar Faruk. "Ionic Liquid–Based 3D Printed Soft Pressure Sensors and Their Applications." University of Akron / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=akron1593542345792441.
Full textPetersson, Tommy, and Marcus Lindeberg. "Performance aspects of layered displacement blending in real time applications." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3542.
Full textDruoton, Lucie. "Recollements de morceaux de cyclides de Dupin pour la modélisation et la reconstruction 3D : étude dans l'espace des sphères." Phd thesis, Université de Bourgogne, 2013. http://tel.archives-ouvertes.fr/tel-00926227.
Full textНікітін, Владислав Андрійович, та Vladyslav Nikitin. "Створення 3D моделі комп’ютерної гри для Unity Asset Store засобами Blender та Substance Painter". Bachelor's thesis, 2021. http://elartu.tntu.edu.ua/handle/lib/35794.
Full textMichalík, Petr. "Animovaný interaktivní 3D model části počítače." Master's thesis, 2015. http://www.nusl.cz/ntk/nusl-190943.
Full textRodrigues, Louis Michael Sousa. "Splinter Studio: modelação 3D englobando o património cultural." Master's thesis, 2022. http://hdl.handle.net/10400.13/4175.
Full textvan, Wyk Desmond Eustin. "Virtual human modelling and animation for real-time sign language visualisation." Thesis, 2008. http://etd.uwc.ac.za/index.php?module=etd&action=viewtitle&id=gen8Srv25Nme4_4867_1379318675.
Full textTsai, Fa-Ta, and 蔡發達. "Characterization of 3D printing filaments blended with nanoparticles." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/msra2y.
Full textZavolodko, H., and N. Haidar. "3D Printing in Online Education." Thesis, 2020. https://openarchive.nure.ua/handle/document/17545.
Full textPereira, Andreia Leal. "Fibrous scaffolds from PCL/Chitosan blends for tissue engineering." Master's thesis, 2018. http://hdl.handle.net/10773/25806.
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