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1

Ng, Snady. "Cultural Appropriation, Design, and Gender in Calendar Posters in China (1912-1949)." Cubic Journal, no. 2 (September 2019): 68–75. http://dx.doi.org/10.31182/cubic.2019.2.018.

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This three image-essay looks at how depictions of modern woman were central in advertising designs and imported products in the context of gender, identity, and design in early twentieth-century China. The adaptation of EuroAmerican concepts, linked to modernisation in local contexts resulted in both the production of hybrid poster designs to promote merchandise, they embody gender fluid design. This essay uses three specific images to situate objects, image and context, before highlighting specific elements contained within each as examples of mid-century gender narratives.
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Janssen, Antje, Jens Passlick, Davinia Rodríguez Cardona, and Michael H. Breitner. "Virtual Assistance in Any Context." Business & Information Systems Engineering 62, no. 3 (2020): 211–25. http://dx.doi.org/10.1007/s12599-020-00644-1.

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Abstract Several domain-specific assistants in the form of chatbots have conquered many commercial and private areas. However, there is still a limited level of systematic knowledge of the distinctive characteristics of design elements for chatbots to facilitate development, adoption, implementation, and further research. To close this gap, the paper outlines a taxonomy of design elements for chatbots with 17 dimensions organized into the perspectives intelligence, interaction and context. The conceptually grounded design elements of the taxonomy are used to analyze 103 chatbots from 23 differ
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McLeary, Carvell N., and Paula A. Cruise. "A context-specific model of organizational trust." Cross Cultural Management 22, no. 2 (2015): 297–320. http://dx.doi.org/10.1108/ccm-11-2013-0180.

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Purpose – Employee trust research has been criticized for restricted theoretical conceptualization, limited contextual application and low replication of measures in organizational studies. The purpose of this paper is to expand the theoretical framework underpinning individual-level organizational trust to include cognitive and socio-affective components in order to examine trust determinants in a unique cultural setting. Design/methodology/approach – A national survey of 653 employees from six companies in Jamaica completed the perceived organizational support scale, perceived organizational
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Zhang, Ye, and Xiao Yi. "The Analysis on Icons Design of Oriented System in the Architecture Cultural-Specific Contexts." Advanced Materials Research 461 (February 2012): 537–40. http://dx.doi.org/10.4028/www.scientific.net/amr.461.537.

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Icons design of oriented system in the Architecture cultural-specific context will certainly become a research focus in the future. This study puts oriented symbolic system into thinking in located spatial context, taking the icons in prohibiting, warning and interpreting system as the cutting point, and applies relevant theories of design semantics and design rectories to study on some European successful cases. Through analyzing on the symbolic design thinking process of each representative case, we try to find the internal logic relationship between symbols and how does these symbols connec
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Bo Jørgensen, Troels, Adam Wolniakowski, Henrik Gordon Petersen, Kristian Debrabant, and Norbert Krüger. "Robust optimization with applications to design of context specific robot solutions." Robotics and Computer-Integrated Manufacturing 53 (October 2018): 162–77. http://dx.doi.org/10.1016/j.rcim.2018.04.005.

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Wszołek, M., and D. Płuchowska. "To Teach Legal Design — Change Design By Design." International Journal of English and Cultural Studies 4, no. 1 (2021): 45. http://dx.doi.org/10.11114/ijecs.v4i1.5193.

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This article is about using human orientated methods of design (e.g. design thinking) in the context of teaching design, while the role of design is changing. Design should be described as a modus operandi for every social activity that leads through solving problem. General role of design is to animate and moderate social change. In that perspective we are all designers, whether we like it or not. This specific change of design mindset shows great challenge in the new education model, where design is just a small part of study program — in this article it is explained in the context of legal
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Pielken, Sabina, and Dominik K. Kanbach. "Corporate Accelerators In Family Firms – A Conceptual View On Their Design." Journal of Applied Business Research (JABR) 36, no. 6 (2020): 241–58. http://dx.doi.org/10.19030/jabr.v36i6.10363.

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Corporate accelerators (CAs) have become increasingly popular in both research and practice. In the past, analyses of CAs have centered on organizations in general, but those analyses focused on the particularities of CAs rather than the firms’ contexts. With regard to firm-specific contexts, a growing number of family firms in Germany have started CAs in recent years. Family firms are known for their idiosyncrasies due to the family’s involvement, which is argued to affect cooperation between family firms and start-ups. We claim that CAs also differ in the context of family firms. Taking a fa
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Ihnáth, Ivan, and Rudolf Jánoš. "INDUSTRIAL DESIGN APPROACH TO SPECIFIC ENGINEERING DESIGN." TECHNICAL SCIENCES AND TECHNOLOGIES, no. 4(18) (2019): 55–62. http://dx.doi.org/10.25140/2411-5363-2019-4(18)-55-62.

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Urgency of the research. Prior to industrialization, individuals undertaking design were artisan craftsman, one canspeculate on what expertise and knowledge those active in design might need in a futurepost industrialist age. Currently, though, the activity of industrial design is generally linked to product development in a manufacturing context. Industrial Design is inextricably a part of innovation and it can make a contribution in the broad categories of innovation activity: Target setting. Industrial design is only one sort of design. It has much in common with architecture and the variou
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9

Sørensen, Christian Grund. "Content, Context & Connectivity Persuasive Interplay." International Journal of Conceptual Structures and Smart Applications 1, no. 2 (2013): 69–77. http://dx.doi.org/10.4018/ijcssa.2013070108.

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The aim of this paper is to discuss the relationship between content, context and connectivity and suggesting a model of Dynamic Interplay. This is done in relation to a specific learning environment concerning cultural mediation, in casu the Kaj Munk Case of the EuroPLOT-project (an EU-supported research project under EACEA). In the development of this project several categories of content have been implemented in technology enhanced learning tools. These have been designed to support learning in different contexts and eventually the role of the connectivity of these learning objects and tool
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10

St. Amant, Kirk. "Context, Cognition, and the Dynamics of Design Thinking: Cognitive Methods for Understanding the Situational Variables Affecting Usable Design." Technical Communication 69, no. 1 (2022): 27–39. http://dx.doi.org/10.55177/tc796562.

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Purpose: Design thinking is a process for identifying solutions to problems in certain contexts. The better one understands contextual factors affecting use and interaction, the more effectively one can use design thinking to address issues at the context and greater systems levels. This article examines how the cognitive science concepts of scripts and prototypes can help realize the potential of design thinking in different settings.<br/> Method: This article compares design thinking approaches for understanding context to concepts of context as examined in the cognitive mechanisms of
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Senyapili, Burcu, and Bülent Özgüç. "A Context-Specific Interface Model for Architectural Design in the Virtual Environment." Architectural Science Review 41, no. 3 (1998): 105–11. http://dx.doi.org/10.1080/00038628.1998.9697419.

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12

Donati, Leonardo, Maria Luisa Valicenti, Samuele Giannoni, Francesco Morena, and Sabata Martino. "Biomaterials Mimicking Mechanobiology: A Specific Design for a Specific Biological Application." International Journal of Molecular Sciences 25, no. 19 (2024): 10386. http://dx.doi.org/10.3390/ijms251910386.

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Mechanosensing and mechanotransduction pathways between the Extracellular Matrix (ECM) and cells form the essential crosstalk that regulates cell homeostasis, tissue development, morphology, maintenance, and function. Understanding these mechanisms involves creating an appropriate cell support that elicits signals to guide cellular functions. In this context, polymers can serve as ideal molecules for producing biomaterials designed to mimic the characteristics of the ECM, thereby triggering responsive mechanisms that closely resemble those induced by a natural physiological system. The generat
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Yin, Yuan, and Peter Childs. "RELATIONS BETWEEN COGNITIVE ABILITY AND CREATIVE DESIGN QUALITY." Proceedings of the Design Society 3 (June 19, 2023): 3055–64. http://dx.doi.org/10.1017/pds.2023.306.

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AbstractThe study aims to identify the relations between creative design quality and content of the memorising precedents, association, and combination of information processes in a design context. 71 participants were recruited to finish a creative design task. Think aloud and interview were conducted during and after the creative design task to understand the content of the memorising precedents, association, and combination of information processes. The 71 creative designs were then assessed by five experts in creative design. The results from this study revealed that participants who gener
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El Said, Ghada Refaat. "The Intention to Use Mobile Student Portal: A Mobile Human Computer Interaction Study in a University Context in Egypt." Mobile Information Systems 2018 (July 24, 2018): 1–8. http://dx.doi.org/10.1155/2018/1512602.

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Mobile devices are increasingly being used as platforms for interactive services. However, factors affecting adoption of mobile services in some specific contexts, such as student portals, are still underresearched. This paper reports thematic analyses of semistructured interviews conducted with 52 undergraduate users of mobile student portal in a developing country. The results uncover design features affecting the use of mobile student portals, such as (1) Content Sharing, comprising an Integrative Design to share posts from the mobile portal to social media, (2) Personalized Content and Not
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Webb, Brian, and Seamus Gallagher. "Action in Context and Context in Action: Modelling Complexity in Multimedia Systems Development." Journal of Information Technology 24, no. 1 (2009): 126–38. http://dx.doi.org/10.1057/jit.2008.27.

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Whereas multimedia systems development (MSD) is inherently complex, and increasingly so, little is known about how multimedia designers manage or cope with this complexity. In particular, little is known about complexity beyond technical and process levels, and how such complexity impacts design activity. In this paper we construct a model of MSD based on the formulation of the broader concept of context complexity. This concept, which subsumes but also transcends technical and process complexity, is used to explain design strategies and their consequences. We identify four design contexts tha
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Baschin, J., T. Huth, and T. Vietor. "CONTEXT-SPECIFIC AGILE PROCESS DESIGN TO SUPPORT THE PLANNING OF PRODUCT DEVELOPMENT PROJECTS." Proceedings of the Design Society: DESIGN Conference 1 (May 2020): 491–500. http://dx.doi.org/10.1017/dsd.2020.109.

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AbstractModern products are often developed in local distributed teams involving various engineering domains. As a result, product development processes are characterized by a high degree of complexity and individuality. However, the project context is often not integrated into the project planning, which can lead to uncertainties in the processes. In addition, reflection does not take place adequately in process execution. Therefore, this paper presents a concept for agile process design that enables reducing uncertainties based on context-specific reflections and adapting the processes.
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17

Chokwitthaya, Chanachok, Yimin Zhu, Robert Dibiano, and Supratik Mukhopadhyay. "Combining context-aware design-specific data and building performance models to improve building performance predictions during design." Automation in Construction 107 (November 2019): 102917. http://dx.doi.org/10.1016/j.autcon.2019.102917.

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18

Eggink, Wouter, and Jeroen Snippert. "Future Aesthetics of Technology; context specific theories from design and philosophy of technology." Design Journal 20, sup1 (2017): S196—S208. http://dx.doi.org/10.1080/14606925.2017.1352748.

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19

Henninger, S. "A methodology and tools for applying context-specific usability guidelines to interface design." Interacting with Computers 12, no. 3 (2000): 225–43. http://dx.doi.org/10.1016/s0953-5438(99)00013-2.

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20

GASEM, Amina, and Oksana LAHODA. "MULTIDIMENSIONAL FORMATIVE CONTEXT OF CONCEPTUAL DESIGN: THE METHOD OF INVERSIONY." HUDPROM: The Ukrainian Art and Design Journal 26, no. 1 (2024): 18–27. https://doi.org/10.5281/zenodo.15278756.

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This article explores conceptual design in clothing, focusing on the key aspects of the formative process in fashion design and the artistic-compositional application of deconstruction techniques, particu- larly the method of inversion. It examines various interpretations and distinctive characteristics of inversion in design practices from a conceptual perspective. Several types of inversions are identified, differing in their execution and application within fashion design. An analysis of contemporary cloth- ing collections reveals that decorative inversion manifests through the rearrangemen
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21

Zhang, Min, and Min Lee. "Optimization Method of Urban Square Public Space from the Perspective of Contextualism." Scientific Programming 2022 (September 17, 2022): 1–8. http://dx.doi.org/10.1155/2022/3811260.

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In the era of rapid development of science and technology, in order to attract the public's attention, many architectural designs unilaterally pursue nonmainstream design, completely ignoring the surrounding environment and historical context. The original spatial features and scales have disappeared, and the root cause is that the spatial shaping is separated from the urban context. Urban design that continues the urban context is not only a method to solve specific urban space problems and contradictions but also an important means to build a beautiful urban space and achieve sustainable dev
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22

Mountney, Peter, and Guang-Zhong Yang. "Context specific descriptors for tracking deforming tissue." Medical Image Analysis 16, no. 3 (2012): 550–61. http://dx.doi.org/10.1016/j.media.2011.02.010.

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23

Beigel, Florian, and Philip Christou. "Brikettfabrik Witznitz: specific indeterminacy – designing for uncertainty." Architectural Research Quarterly 2, no. 2 (1996): 18–39. http://dx.doi.org/10.1017/s1359135500001238.

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A two stage international landscape and urban regeneration design competition was held last year for the site of a former Brikettfabrik at Witznitz near Borna in the south Leipzig region of Germany. The design of the winning entry was based on architectural, urban and landscape design strategies developed over the past five years. This paper opens with an introduction to these ideas and related theoretical precedents. There follows a description of the project's context and of the design itself.
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Ruiz-Primo, Maria Araceli, and Min Li. "The Relationship between Item Context Characteristics and Student Performance: The Case of the 2006 and 2009 PISA Science Items." Teachers College Record: The Voice of Scholarship in Education 117, no. 1 (2015): 1–36. http://dx.doi.org/10.1177/016146811511700111.

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Background A long-standing premise in test design is that contextualizing test items makes them concrete, less demanding, and more conducive to determining whether students can apply or transfer their knowledge. Purpose We assert that despite decades of study and experience, much remains to be learned about how to construct effective and fair test items with contexts. Too little is known about how item contexts can be appropriately constructed and used, and even less about the relationship between context characteristics and student performance. The exploratory study presented in this paper se
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Ruiz-Primo, Maria Araceli, and Min Li. "The Relationship between Item Context Characteristics and Student Performance: The Case of the 2006 and 2009 PISA Science Items." Teachers College Record: The Voice of Scholarship in Education 117, no. 1 (2015): 1–36. http://dx.doi.org/10.1177/016146811511700118.

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Background A long-standing premise in test design is that contextualizing test items makes them concrete, less demanding, and more conducive to determining whether students can apply or transfer their knowledge. Purpose We assert that despite decades of study and experience, much remains to be learned about how to construct effective and fair test items with contexts. Too little is known about how item contexts can be appropriately constructed and used, and even less about the relationship between context characteristics and student performance. The exploratory study presented in this paper se
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Baker, Rosemary. "Developing language tests for specific populations." Australian Review of Applied Linguistics. Series S 13 (January 1, 1996): 33–54. http://dx.doi.org/10.1075/aralss.13.03bak.

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Abstract This article examines the decisions underpinning language test design in circumstances where existing tests are of questionable validity for particular subpopulations, or where no suitable test exists. Three strands of test development work are described, all concerned with the assessment of language abilities in bilinguals and speakers of English as a second language in Australia. The specific contexts discussed are: (1) the assessment of residual language-processing abilities following stroke; (2) the assessment of communicative ability following stroke; and (3) the assessment of fi
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Vladislav, Gvozdev, and Kozinetc Galina. "Validation &Verification context for NPP design and construction." MATEC Web of Conferences 245 (2018): 11015. http://dx.doi.org/10.1051/matecconf/201824511015.

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Nuclear power, as one of the most sophisticated and technologically advanced industry sectors, sets very demanding safety requirements. Fulfilment thereof is mostly to be implemented and justified at the design and construction stages. The process of Validation and Verification (V&V) for such facilities should cover all possible disciplines and cases, therefore a systematic approach to its organization is needed, which is not fully. The article objective is to determine the reasons for such strict safety requirements and explore the methods for achieving it, including the V&V process,
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Drumeva, Krasimira. "Graphic Design." Convergences - Journal of Research and Arts Education 18, no. 35 (2025): 27–38. https://doi.org/10.53681/c1514225187514391s.35.333.

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In the genesis of his existence, man had an experiential need to explore the world around and to communicate with his fellows in order to survive and continue the kin. The need for social connections provoked the development and improvement of verbal and non-verbal communication. All the knowledge of humanity is transmitted and stored through language, writing, behaviour and images. Due to the specific nature of human perceptions, non-verbal means of interaction are much more effective and natural. For these reasons, graphic design, as a means of visual communication, widely applies a non-verb
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Zhong, Chenshi. "Elevators in the Context of Green Manufacturing." Journal of Electronic Research and Application 9, no. 2 (2025): 98–104. https://doi.org/10.26689/jera.v9i2.9914.

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With the continuous development and wide application of modern technology, more enterprises and institutions in our country have begun to strengthen the research and manufacturing of intelligent elevators, aiming to build a new mode of modern manufacturing with the concept of green development as the core. Therefore, this paper takes green manufacturing as the background, analyzes the design significance of intelligent elevator lightweight, expounds its design ideas, and in the end introduces its specific design practice path.
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Krotevych, Oleksandr. "Tattoo as a Modern Design Practice." Bulletin of KNUKiM. Series in Arts, no. 41 (December 30, 2019): 185–91. https://doi.org/10.31866/2410-1176.41.2019.188693.

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The purpose of the article is to generalize theoretical and methodological approaches to the study of the tattoos issue; to identify the specifics and lexemic content of the tattoo as a modern design practice. Identify and outline the styles, functions, and types of tattoos, depending on the content and features of the phenomenon. The article explores tattoos as a kind of design creativity. The crafted arts of the past millennia, with the progress of humankind, have evolved and formed the background for the development of art design practices, spiritual development of the individual. The proce
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Shen, Zheng, Hu He, Yanjun Zhang, and Yihe Sun. "A Video Specific Instruction Set Architecture for ASIP design." VLSI Design 2007 (November 15, 2007): 1–7. http://dx.doi.org/10.1155/2007/58431.

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This paper describes a novel video specific instruction set architecture for ASIP design. With single instruction multiple data (SIMD) instructions, two destination modes, and video specific instructions, an instruction set architecture is introduced to enhance the performance for video applications. Furthermore, we quantify the improvement on H.263 encoding. In this paper, we evaluate and compare the performance of VS-ISA, other DSPs (digital signal processors), and conventional SIMD media extensions in the context of video coding. Our evaluation results show that VS-ISA improves the processo
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Zaman, Tariq, and Hasnain Falak. "Framing Indigenous Knowledge in Digital Context." International Journal of End-User Computing and Development 7, no. 2 (2018): 36–51. http://dx.doi.org/10.4018/ijeucd.2018070103.

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For more than three decades, designers have been increasingly involved in various design activities through a large number of participatory design projects in indigenous communities. To understand the indigenous information taxonomies, the designers need active participation and engagement of the local community in the design process. Designers are in the continuous quest for methods and tools that can work as “all-in-one solutions.” However, every project is unique, and it is necessary to decide which design approach, method and tool to use in a specific context. This article covers the exper
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Oliynyk, Viktoriya. "Motion Design in the Context of Ukrainian Contemporary Media Art: Content and Perspectives." Demiurge: Ideas, Technologies, Perspectives of Design 5, no. 2 (2022): 261–69. https://doi.org/10.31866/2617-7951.5.2.2022.266917.

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Research aim is to determine the content of motion design as a popular direction of design activity in Ukraine, its role and prospects in the context of modern Ukrainian graphic trends in general, and media art in particular. Research methods. The research methodology is determined by the topic, based on the complex use of methods of generalization, deduction, comparison, forecasting, analogy, as well as chronological and analytical methods. Scientific novelty. This article demonstrates a new look at some concepts within the scope of the study, which are firmly rooted
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Bradley, Brendon A. "Seismic hazard with deterministic maximum limits: Considerations in a New Zealand-specific context." Bulletin of the New Zealand Society for Earthquake Engineering 58, no. 1 (2025): 1–10. https://doi.org/10.5459/bnzsee.1706.

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This paper outlines the consideration of deterministic limits on maximum ground motion levels within seismic design codes and standards. The specific motivation is to outline the basis for the exclusion of such a limit in the 2024 draft Technical Specification for NZS1170.5 [1], despite the presence of such limits in NZS1170.5:2004 [2]. An overview of the historical consideration of so-called ‘deterministic’ and probabilistic seismic hazard analysis methods is provided, as well as how they have translated into contemporary seismic design codes and standards in New Zealand (NZ) and internationa
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Parés, Narcís, and Roc Parés. "Interaction-Driven Virtual Reality Application Design (A Particular Case: El Ball del Fanalet or Lightpools)." Presence: Teleoperators and Virtual Environments 10, no. 2 (2001): 236–45. http://dx.doi.org/10.1162/105474601750216830.

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Virtual reality application design is usually guided by a content-driven strategy, which gives priority to the application's content and context. In this paper, we shall describe and study a novel strategy in VR application design that is centered on the design of the user interaction, regardless of the specific content of the application. This is especially useful in creative/artistic applications of VR. We shall present the specific case of an artistic VR application from which this strategy has emerged. This VR experience, El Ball del Fanalet or Lightpools has been successfully presented at
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Ovchinnikova, Raisa Yu. "GRAPHIC DESIGN PROCESS: CONTEXT OF IMPLEMENTATION." Vestnik Tomskogo gosudarstvennogo universiteta. Kul'turologiya i iskusstvovedenie, no. 39 (2020): 185–96. http://dx.doi.org/10.17223/22220836/39/17.

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The article shows that the study of design process as a special activity in graphic design is an art history problem and requires special research methods. It is scientific methodology that makes it pos-sible to achieve reliability in art history knowledge. Attention is drawn to the fact that since the 1960s the methodology of systems theory and activity theory has been a keynote for the development of the design process knowledge in various schools of graphic design. This methodology meets academic criteria and has not lost its value in our days. Based on the principles of this methodology th
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Gaber, Tammy. "The Agency of Making and Architecture Education: Design-Build Curriculum in a New School of Architecture." International Journal of Architectural Research: ArchNet-IJAR 8, no. 3 (2014): 21. http://dx.doi.org/10.26687/archnet-ijar.v8i3.507.

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Developing a curriculum for Canada’s newest school of architecture in forty years created the opportunity for a commitment to new pedagogy that would address changes and needs in the profession, particularly in the Northern context. The tri-cultural mandate of the school (First Nations, Francophone, Anglophone), and the desire to create a complete design-build curriculum aligned with the community’s commitment for change and the location of the school in former historic buildings downtown. The design-build curriculum means that in each studio year the cohort will design and construct at full s
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Malicka, Aleksandra, Roger Gilabert Guerrero, and John M. Norris. "From needs analysis to task design: Insights from an English for specific purposes context." Language Teaching Research 23, no. 1 (2017): 78–106. http://dx.doi.org/10.1177/1362168817714278.

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Wang, Yiwen, and Yong Se Kim. "Child Play Activity Modeling for Playground Space Design Using the Context-Based Activity Modeling Method." Sustainability 17, no. 14 (2025): 6244. https://doi.org/10.3390/su17146244.

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Extensive attention has been given to children’s play spaces in public environments. Still, there exists a research need to devise a more comprehensive and structured design framework for space design addressing more comprehensive and structured activity modeling capabilities. The Context-Based Activity Modeling (CBAM) has been proposed as a framework for service design where activities are represented by elements like action verb, actors, object, tool, and contexts, where context is further represented by goal, relevant structure, physical, and psychological contexts. In this paper, children’
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Svahn, Fredrik, and Ola Henfridsson. "Situated Knowledge in Context-Aware Computing." International Journal of Advanced Pervasive and Ubiquitous Computing 1, no. 3 (2009): 23–41. http://dx.doi.org/10.4018/japuc.2009090802.

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A central feature of ubiquitous computing applications is their capability to automatically react on context changes so as to support users in their mobility. Such context awareness relies on models of specific use contexts, embedded in ubiquitous computing environments. However, since most such models are based merely on location and identity parameters, context-aware applications seldom cater for users’ situated knowledge and experience of specific contexts. This is a general user problem in well-known, but yet dynamic, user environments. Drawing on a sequential multimethod study of in-car n
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Schleiss, Johannes, Matthias Carl Laupichler, Tobias Raupach, and Sebastian Stober. "AI Course Design Planning Framework: Developing Domain-Specific AI Education Courses." Education Sciences 13, no. 9 (2023): 954. http://dx.doi.org/10.3390/educsci13090954.

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The use of artificial intelligence (AI) is becoming increasingly important in various domains, making education about AI a necessity. The interdisciplinary nature of AI and the relevance of AI in various fields require that university instructors and course developers integrate AI topics into the classroom and create so-called domain-specific AI courses. In this paper, we introduce the “AI Course Design Planning Framework” as a course planning framework to structure the development of domain-specific AI courses at the university level. The tool evolves non-specific course planning frameworks t
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Paramboor, Jafar, Ahmad Kamal Effendi Kamaruddin, and Shafeeq Hussain Vazhathodi Al-Hudawi. "A Conceptual Framework for Enhancing Academic Research Writing: Integrating Context-Specific Guidance and Swale’s CARs Model." Journal of Languages and Language Teaching 13, no. 2 (2025): 533. https://doi.org/10.33394/jollt.v13i2.13579.

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Academic research writing (ARW) is a complex, epistemic, and disciplinary practice fundamental to postgraduate scholarship. Despite its centrality in higher education, novice researchers (NRs) often face persistent challenges, including limited epistemological awareness, difficulties with disciplinary conventions, and inadequate pedagogical support. This study addresses these gaps by proposing a conceptual framework that integrates Swales’ Create a Research Space (CARS) model with context-specific guidance to enhance ARW instruction. A narrative review methodology was employed to synthesize re
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Saket, Mostafa. "Putting Values in Context." Journal of Ethics and Emerging Technologies 31, no. 2 (2022): 1–9. http://dx.doi.org/10.55613/jeet.v31i2.86.

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It is increasingly recognized that human values play an essential role in engineering design. Recent literature in the ethics of technology has focused on spelling out the role of values in different fields of engineering. Value Sensitive Design (VSD), as a well-established approach, aims to systematically integrate human values into technologies and engineering products. Although there is significant attention to stakeholders in VSD, how contexts may affect what stakeholders perceive as values deserves more attention. It seems that there is an implicit tendency to universality in the studies
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Kallja, Aurela. "Software development using design patterns." Ingenious 1, no. 2 (2021): 7–20. http://dx.doi.org/10.58944/uqak8608.

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Information systems have become an integral part of our lives. The demands for software that helps us accomplish our daily tasks are ever-increasing, considering the great technological momentum around the globe. Software engineering is the process of analyzing user requirements and designing and developing software applications. Each user request is a problem that an individual or a business has encountered in the daily work processes. The goal of software engineering is to provide an optimal and efficient solution to these problems to increase the overall productivity of employees in the res
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Li, Mao, and Muhamad Gina Nugraha. "Validating a context-specific TPACK scale for primary mathematics education in China." International Electronic Journal of Mathematics Education 20, no. 2 (2025): em0819. https://doi.org/10.29333/iejme/15934.

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This study presents the validation of a Technological Pedagogical Content Knowledge (TPACK) scale tailored explicitly for primary mathematics teachers in China. Recognizing the gap in context-specific TPACK assessment tools, the research aims to provide an instrument that aligns with the unique educational landscape of China. Utilizing established scales as prototypes, the study integrates the distinctive construct of contextual knowledge to encapsulate the interplay between technology, pedagogy, content, and the Chinese teaching context. A sample of 315 primary mathematics teachers from Chong
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Goel, Ashok K., and Eleni Stroulia. "Functional device models and model-Based diagnosis in adaptive design." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 10, no. 4 (1996): 355–70. http://dx.doi.org/10.1017/s0890060400001670.

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AbstractWe analyze the diagnosis task in the context of adaptive design and redesign of physical devices. We identify three types of diagnosis tasks that differ in the types of information they take as input: the design does not achieve a desired function of the device, the design results in an undesirable behavior, and a specific structural element in the design misbehaves. We describe a model-based approach for solving the diagnosis task in the context of adaptive design and redesign. This approach uses functional models that explicitly represent the device functions and use them to organize
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Zamorano, Francisco, Mauricio Reyes, Germán Espinoza, and Edison-Pablo Reyes. "Design of an eOSCE for the Chilean Healthcare Context." International Journal of Online and Biomedical Engineering (iJOE) 18, no. 13 (2022): 56–72. http://dx.doi.org/10.3991/ijoe.v18i13.32767.

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Objective Structured Clinical Examination (OSCE) is the standard to assess and train clinical skills in healthcare students. However, conducting an OSCE demands expensive resources such as time, qualified personnel, and adequate facilities. The aim to provide more cost-effective examinations has promoted the emergence of electronic versions of OSCEs (eOSCEs). However, existing eOSCEs available in the market do not adequately adapt to diverse local contexts. For a Spanish-speaking country such as Chile, implementing foreign eOSCEs requires to adjust the examination to unfamiliar terminology, ar
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Maher, Mary Lou, and Dong Mei Zhang. "CADSYN: A case-based design process model." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 7, no. 2 (1993): 97–110. http://dx.doi.org/10.1017/s0890060400000792.

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In solving a new design problem, the case-based reasoning paradigm provides a process model where previous experience in the form of multiple, individual design situations can be used in a new design context. Design synthesis presents challenges to current methodologies of CBR in the application of the various approaches to case memory organization, indexing, selection and transformation. The focus of this paper is on the transformation process. Multiple types of design knowledge are essential to derive a new design solution. A hybrid case-based design process model, CADSYN, is proposed to int
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Diem, Richard. "Preparing Teachers to Use and Apply Technology: New Models for a New Era." JUCS - Journal of Universal Computer Science 2, no. (10) (1996): 711–16. https://doi.org/10.3217/jucs-002-10-0711.

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The paper presented here discusses the need to develop a technologically oriented trauning model for K-12 teachers. This model would have, as its core, a context, process, and content emphasis. To implement the type of design discussed, a series of training modules that incorporate context, process, and content are developed. Each is patterned for specific school needs and rescources. Implementation strategies are also included.
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Oliynyk, Viktoriya. "Motion Design in the Context of Ukrainian Contemporary Media Art: Content and Perspectives." Demiurge: Ideas, Technologies, Perspectives of Design 5, no. 2 (2022): 261–69. http://dx.doi.org/10.31866/2617-7951.5.2.2022.266917.

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Research aim is to determine the content of motion design as a popular direction of design activity in Ukraine, its role and prospects in the context of modern Ukrainian graphic trends in general, and media art in particular. Research methods. The research methodology is determined by the topic, based on the complex use of methods of generalization, deduction, comparison, forecasting, analogy, as well as chronological and analytical methods. Scientific novelty. This article demonstrates a new look at some concepts within the scope of the study, which are firmly rooted in modern artistic everyd
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