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Journal articles on the topic 'DIE comic book'

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1

Woo, Benjamin. "Is there a comic book industry?" 9ª Arte (São Paulo) 9, no. 1 (2020): 122–44. http://dx.doi.org/10.11606/issn.2316-9877.v9i1p122-144.

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The “American comic book industry” is not American, its true product is not comic books, and it may not even be an industry. This article uses a geospatial map of comic book and graphic novel publishers active in the US market as well as sales estimates derived from both the direct market of specialty comic book retailers and trade book stores to question inherited “mental maps” of comic book publishing, such as the divide between “mainstream” and “alternative”/“independent” publishing. Adopting a relational approach, it suggests that a sociology of comics publishing – and of the cultural indu
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Sherwood, Rosie. "New Readings: The Comic as Artists’ Book." Art Libraries Journal 40, no. 1 (2015): 16–19. http://dx.doi.org/10.1017/s0307472200000067.

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Artists’ books consider every aspect of the book in the creation of meaning. How might reading the comic book through this context extend the possibilities of the art form? Can considering the whole book change the way creators and readers approach the comic? This article considers the space between book arts and comics, asking how they might fit together and considering the possible benefits of this expanded reading for the comic book as a form.
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Belov, Dmytro. "Types and Genre Specificity of the Comics in Ukraine." Ukrainian Journal on Library and Information Science, no. 5 (June 19, 2020): 29–42. https://doi.org/10.31866/2616-7654.5.2020.205728.

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The article is devoted to the coverage of the main trends in the comics’ development in Ukraine from the standpoint of its types and genre specificity. The increase of comic books popularity as an information product on the domestic book publishing market has been revealed. Based on the analysis of statistical data, the tendency to increase both the number of names of domestic comics and the number of publishers specializing in comics’ products has been shown. The perspectives of comics as a tool for engaging in reading in an informative society have been substantiated. An attempt
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Scanlon, Meaghan. "Canadian Comic Books at Library and Archives Canada." Papers of The Bibliographical Society of Canada 56, no. 1/2 (2019): 37–51. http://dx.doi.org/10.33137/pbsc.v56i1/2.30363.

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Library and Archives Canada (LAC) has what is likely the largest collection of Canadian comic books in a Canadian library. LAC’s collection has three distinct parts: comics acquired via legal deposit,the John Bell Collection of Canadian Comic Books, and the Bell Features Collection. These holdings, which span the history of the comics medium in Canada, represent a significant resource for researchers studying Canadian comics. This article looks at each of the three main parts of LAC’s comic book collection, giving anoverview of the contents of each part, and providing information on how resear
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Lichtblau, Krzysztof. "Polski komiks wojenny z czasów PRL-u." Annales Universitatis Paedagogicae Cracoviensis | Studia Historicolitteraria 15 (December 12, 2017): 80–89. http://dx.doi.org/10.24917/3919.

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Polish comic books from the Polish People’s Republic period After years of fighting with comics book the authorities of the Polish People’s Repulic started using it for its own objectives. Propaganda was the basic target of the comic book narration and interference in history was the main element of it. In my publication I will present images of war created by authorities in the main comic books from the Polish People’s Republic period.Propaganda used by authorities helped to show friendship between Poland and Soviet Union. What is more, using comic books in a political game allowed to create
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Wolski, Michał. "Type in pictures. Comic book lettering in contemporary American comics. An overview." Kultura Popularna 60, no. 2 (2020): 162–86. http://dx.doi.org/10.5604/01.3001.0013.7342.

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This paper focuses on the issue of comic book lettering in mainstream American comics with an aim to introduce theoretical and methodological framework for further analysis of comic book typography. First, it addresses numerous aspects of relations between text and image in comics and presents the brief history of lettering in American comic book industry, as it grew apart from its European counterpart in the early years of development and became much more institutionalized, in no part because of the works of Will Eisner, Gaspar Saladino and especially Richard Starkins, who introduced an affor
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Peterle, Giada. "Comic book cartographies: a cartocentred reading of City of Glass, the graphic novel." cultural geographies 24, no. 1 (2016): 43–68. http://dx.doi.org/10.1177/1474474016643972.

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This article responds to the call for a deeper theoretical and methodological exchange between the disciplines involved in geohumanities research and proposes comic books as an environment for interdisciplinary, geo/cartographical and literary critical research practice. The analysis considers the emerging field of ‘comic book geographies’ and suggests a further opening to ‘comic book cartographies’. Hence, by referring to the ‘spatiocentred’ approaches emerging in literary theory and criticism, I propose a ‘geocritical’ and ‘cartocentred’ reading of comics to explore the ‘cartographies of the
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Yu, Chiejheaca Jehanna G., and Ernil D. Sumayao. "Development and Implementation of a Contextualized Comic Book to Improve Students’ Conceptions of Cell Division." Asia Pacific Journal of Educators and Education 37, no. 2 (2022): 301–23. http://dx.doi.org/10.21315/apjee2022.37.2.15.

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Cell division was identified as one of the least learned competencies in teaching biological science to junior high school students. Comics’ combination of pictures and words makes the process more engaging to students by changing their perspective on learning. Reading literacy and motivation are improved by contextualized comic books. The use of comic books as instructional material significantly influences academic attainment, particularly for low achieving youngsters. As a result, instructors’ teaching strategies and approaches reflect the growth and inclusion of comics in teaching-learning
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Buoye, Alexander, Arne De Keyser, Zeyang Gong, and Natalie Lao. "Intellectual property extensions in entertainment services: Marvel and DC comics." Journal of Services Marketing 34, no. 2 (2020): 239–51. http://dx.doi.org/10.1108/jsm-06-2019-0224.

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Purpose The purpose of this paper is to look into the topic of IP category extensions in an entertainment setting. The main goal of the study is to explore the reciprocal spillover effect of customer experience (CX) ratings with an intellectual property (IP) in one medium (i.e. film) on the sales of the same IP in other media (i.e. comic books). Design/methodology/approach The study is based on 21-years of monthly top 300 comic book direct market sales data linked to the release schedule and domestic box office gross figures for films featuring Marvel and DC comic book IP appearing in the week
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Ying, Yi, Mei Rianto Chandra, Florence Y. Tanoto, Ziola A. Mufida, and Qian Kun. "Creating E-Comic to Motivate Students to Learning Mandarin." Lingua Cultura 18, no. 1 (2024): 41–48. http://dx.doi.org/10.21512/lc.v18i1.11190.

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The research explored whether digital comic books were a new learning method that could increase learning motivation in learning Mandarin. Illustrated learning media made it easier for students to understand learning material. Along with the times and technological advances, learning methods had also developed in various ways. The questions in the research were: (1) How was the application of e-comic in learning Mandarin?; (2) What did students think about learning with e-comic? The research applied a qualitative method, and 40 students who studied Mandarin were the respondents. Based on the r
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Gipson, Grace D. "Now It’s My Time! Black Girls Finding Space and Place in Comic Books." Arts 12, no. 2 (2023): 66. http://dx.doi.org/10.3390/arts12020066.

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This essay examines how Black girl narratives are finding and making space and place in the arena of comic books and television. With the rise in Black girl (super)hero protagonists on the comic book pages and adapted television shows, it is essential to explore the significance of their rising inclusion, visibility, and popularity and understand how they contribute to the discourse surrounding the next generation of heroes. Guided by an Afrofuturist, Black feminist, and intersectional framework, I discuss the progressive possibilities of popular media culture in depicting Black girlhood and a
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Hosler, Jay, and K. B. Boomer. "Are Comic Books an Effective Way to Engage Nonmajors in Learning and Appreciating Science?1." CBE—Life Sciences Education 10, no. 3 (2011): 309–17. http://dx.doi.org/10.1187/cbe.10-07-0090.

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Comic books employ a complex interplay of text and images that gives them the potential to effectively convey concepts and motivate student engagement. This makes comics an appealing option for educators trying to improve science literacy about pressing societal issues involving science and technology. Here, we report results from the first systematic assessment of how a science comic book can affect student learning and attitudes about biology. We used pre- and postinstruction instruments to measure students’ attitudes about biology, attitudes about comics, and content knowledge about evoluti
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Scott, J. Barton. "Comic Book Karma." Postscripts: The Journal of Sacred Texts, Cultural Histories, and Contemporary Contexts 4, no. 2 (2010): 177–98. http://dx.doi.org/10.1558/post.v4i2.177.

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Virgin Comics, a transnational corporation with offices in India and the U.S., has tried to put its chosen medium—the comic book— to novel use. In 2006, Virgin (now Liquid Comics) began marketing titles that remobilize Hindu mythology for the global entertainment market. Paying particular attention to the series Devi (2006-), this article situates Virgin’s comics within several discursive and institutional conjunctures. First, I trace how Virgin’s chief “visionaries” sought to “modernize” the Indian comic. By bringing the vocabularies of Nehruvian developmentalism to bear on this popular cultu
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Ciemniewski, Marcin. "Indian spooks: What Indian Comic Books Readers Are Afraid of." Politeja 16, no. 2(59) (2019): 161–76. http://dx.doi.org/10.12797/politeja.16.2019.59.11.

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The comic book industry in India began in 1950. Back then leading American comic books like The Phantom, Flash Gordon and Rip Kirby started to be published in India and translated into local languages. Indian youngsters in no time became interested in the new medium, especially in superhero comics known from the American popular culture. The success of these translations encouraged local publishers and cartoonists to create Indian themed comic books, set in India with Indian heroes (and superheroes) − even though Indian comics were still strongly influenced by American ones, mainly in terms of
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Derkachova, Olga, Oksana Tytun, and Solomiya Ushnevych. "EDUCATIONAL AND CULTURAL POTENTIAL OF INCLUSIVE COMICS." Mountain School of Ukrainian Carpaty, no. 26 (April 26, 2022): 16–22. http://dx.doi.org/10.15330/msuc.2022.26.16-22.

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The article deals with the research on comics' educational and cultural potential, particularly inclusive comic books, and their influence on inclusive culture formation. Inclusive graphic stories have long been part of the readership abroad. Gradually, this tradition is becoming popular in the Ukrainian cultural space. The chronology of the implementation of inclusive education in Ukraine is established, a brief overview of the regulatory framework is given. There is more and more inclusive literature on the Ukrainian book market: it is both translations and works of domestic writers, it is l
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Rocha, Cláudio Aleixo, and Sophia Nunes de Almeida. "Design social e a representatividade LGBTQIAPN+ nas histórias em quadrinhos." 9ª Arte (São Paulo) 13 (January 15, 2025): e230244. https://doi.org/10.11606/2316-9877.2025.v13.e230244.

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Social design was the theoretical basis for this research, and the main objective was to understand how minority communities, specifically LGBTQIAPN+, had their lives narrated in comic books. The final result was a catalog of comics with LGBTQIAPN+ themes and the creation of the original comic book: “Vivências”, which addresses the theme of adoption among same-sex couples and transgender representation. The comic book tells the story of a same-sex couple seeking to adopt a child. The narrative and visual composition of the comic show how graphic designers, with social objectives, can be an ins
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Aleixo, Paul A., Daniel Matkin, and Laura Kilby. "What do teachers think about the educational role of comic books?: A qualitative analysis." Studies in Comics 11, no. 2 (2020): 387–404. http://dx.doi.org/10.1386/stic_00037_1.

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An exploratory, qualitative, study into the views of teachers on the use of comic books in education was carried out. Three secondary school teachers with varying experiences of comic books were interviewed using an open-ended format. Results of a thematic analysis indicated three clear areas of thinking around comic books: firstly, comic books are considered to be a medium of children’s entertainment, and not associated with educational practice; secondly, when the medium is employed in education, it should primarily be used with students that require extra support and thirdly, comic books re
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Jankowski, Jakub. "„Comics making as a form of prayer?”. Komiksowa materialność na przykładzie komiksu Deserto / Nuvem Francisco Sousy Lobo." Images. The International Journal of European Film, Performing Arts and Audiovisual Communication 35, no. 44 (2023): 33–62. http://dx.doi.org/10.14746/i.2023.35.44.3.

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 Francisco Sousa Lobo (Portugal) touches on religious themes in many of his comics. In real life, he has been both for and against Catholics, and now he prefers to watch the world from above, sitting on a high comic book wall. In the split-book Deserto/Nuvem, which I propose to analyse in this article, he decides to create a reportage about the Catholic Carthusian order from Évora: in Deserto he presents a record of a week spent among monks, and Nuvem consists of 20 letters written to a monk. I would like to look at these comics in response to the question with whic
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Levin, Ya A. "THE HISTORY OF THE ORIGIN AND DEVELOPMENT OF COMICS IN THE USA." Izvestiya of the Samara Science Centre of the Russian Academy of Sciences. Social, Humanitarian, Medicobiological Sciences 26, no. 97 (2024): 80–93. http://dx.doi.org/10.37313/2413-9645-2024-26-97-80-93.

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The article provides a historical overview of such a literary and artistic phenomenon as a comic book in the United States of America. The most popular definition of a comic book in special literature to date has been characterized. The history of the appearance of the comic book and its individual artistic features are examined in detail. Conclusions have been drawn about the origin of comics in Europe and their gradual spread to the United States. The most significant works of European authors (R. Töpfer, W. Busch) and the first American authors (R. Outcolt, W. Mackay and G. Herriman) are co
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Hague, Ian, Nancy Pedri, José Alaniz, Stefano Ascari, and Silke Horstkotte. "Book Reviews." European Comic Art 7, no. 1 (2014): 112–26. http://dx.doi.org/10.3167/eca.2014.070106.

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Daniel Stein and Jan-Noël Thon, eds, From Comic Strips to Graphic Novels: Contributions to the Theory and History of Graphic NarrativeBarbara Postema, Making Sense of Fragments: Narrative Structure in ComicsShane Denson, Christina Meyer and Daniel Stein, eds., Transnational Perspectives on Graphic Narratives: Comics at the CrossroadsMélanie Van Der Hoorn, Bricks and Balloons: Architecture in Comic Strip FormThomas Hausmanninger, Verschwörung und Religion: Aspekte der Postsäkularität in den franco-belgischen Comics [Conspiracy and Religion: Aspects of Post-Secularity in Franco-Belgian Comics]
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McCall, Sophie. "Framing, Reframing, and Deframing: Disclosure in Indigenous Comics." Inks: The Journal of the Comics Studies Society 8, no. 3 (2024): 337–57. https://doi.org/10.1353/ink.00021.

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ABSTRACT: This article demonstrates how Indigenous comic creators disrupt or reclaim the conventions of comics in four works: The 500 Years of Resistance Comic Book by Gord Hill (Kwakwaka’wakw), 7 Generations: A Plains Cree Saga by David Alexander Robertson (Cree), Deer Woman: A Vignette by Elizabeth LaPensée (Anishinaabe, Métis), and Dakwäkãda Warriors by Cole Pauls (Tahltan). These comics use innovative paneling to expose silence and denial in settler-colonial societies, to disrupt linear concepts of time, and to assert Indigenous presence expansively across settler-colonial borders. America
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Oktaviani, Eva, Jawiah Jawiah, Rehana Rehana, and Imawan Eko Setiyono. "Pengembangan Media Edukasi Buku Komik tentang Covid-19 untuk Anak Sekolah Dasar." Journal of Telenursing (JOTING) 6, no. 1 (2024): 1598–606. http://dx.doi.org/10.31539/joting.v6i1.9976.

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We aimed to summarize the development process of developing the Covid-19 comic book as a prevention medium through a literary work. Research and Development was used as the method in this research with 4 D approach (Define, Design, Develop, Disseminate). The research results show that the average comic validation test score is 4.61 for material experts, 4.24 for media experts, and 4.58 for practitioners. Comic books about education during the Covid-19 pandemic are very suitable to be used as health promotion media about Covid-19. The results of limited trials (n=100) described the stories in c
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Midkiff, Emily. ""This malfeasance must be stopped!": Flora & Ulysses and the Literary Quality of Children's Books." Children's Literature Association Quarterly 48, no. 4 (2023): 343–56. http://dx.doi.org/10.1353/chq.2023.a930095.

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Abstract: Flora & Ulysses by Kate DiCamillo carefully negotiates between what is expected of comic books and what is expected of literary children's novels, resulting in a book that borrows from and signals both traditions. As a result, Flora & Ulysses challenges the different values traditionally assigned to comic books and literary children's books, but without ever becoming too radical. In this article, analysis of this text and its archival materials held in the Kerlan Collection demonstrates how the book pushes for a wider acceptance of comics formatting as valuable literature, wh
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Hunt, Whitney. "Negotiating new racism: ‘It’s not racist or sexist. It’s just the way it is’." Media, Culture & Society 41, no. 1 (2018): 86–103. http://dx.doi.org/10.1177/0163443718798907.

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Comic books are being adapted into film and television series, encouraging underrepresented voices to become more prominent in comic book culture. White men continue to dominate the culture as creators and principle characters. Yet, women and people of color are consuming comic books and films at increasing rates prompting fans to use social media outlets and online forums to engage in conversations about race in pop culture. Employing a qualitative content analysis of an online forum tailored to comic book culture, this research investigates how fans negotiate their continued fandom of comics
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Engel, E. A., and M. V. Deneko. "Linguacreative Foundations of the German Comic Book "Dig, Dag, Digedag"." Bulletin of Kemerovo State University 21, no. 4 (2019): 1139–49. http://dx.doi.org/10.21603/2078-8975-2019-21-4-1139-1149.

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The paper features linguistic and creative foundations in the German comic book "Dig, Dag, Digedag". Modern linguacultural, cognitive studies, and discursive practices are aimed at studying comics, which are a series of drawings with brief accompanying texts. However, comic books consist of two components – verbal and nonverbal, which means that graphic novels and strips have linguacreative foundations. The author performed philological and semiotic analyzes to identify the linguistic and creative foundations of the German comic book. The algorithm of the philological analysis included literar
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Kuznetsov, Igor I., and Artemiy A. Atamanenko. "Representation of political ideas in modern western comics-movies." Izvestiya of Saratov University. Sociology. Politology 24, no. 3 (2024): 336–42. http://dx.doi.org/10.18500/1818-9601-2024-24-3-336-342.

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The article offers a view at modern Western comics-based movies as an element of mass political communication. Using the methodology of studying political languages and social fields, artistic features of the comic book film are examined, allowing politically charged messages to be conveyed in this genre. The main formats within which a comic book film becomes a conductor of political views of its authors and sponsors are identified. The study identified two main approaches to the politicization of the comic book film: by including political metaphors directly into the plot and through the imp
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Buldakova, Yulia V., and Dmitry A. Shishkin. "Comics in Russia: Transmedia Narrative and Publishing Strategies." Tekst. Kniga. Knigoizdanie, no. 23 (2020): 115–30. http://dx.doi.org/10.17223/23062061/23/7.

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Mass culture creates genre-and-style phenomena that possess both the illusion of a simplified understanding and a complex aesthetic nature. Comics is a phenomenon reflecting trends in the development of mass culture at the turn of the 21st century. In comics, the plot and genre are secondary (graphic novel, various adaptations and retellings), the aesthetics is ambivalent (playful and serious; secular, amateurish and professional), the text has a complex artistic nature (creolisation, polycodedness, centaurism, transmedia features) and, at the same time, an essential goal for reaching commerci
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Jee, Benjamin D., and Florencia K. Anggoro. "Comic Cognition: Exploring the Potential Cognitive Impacts of Science Comics." Journal of Cognitive Education and Psychology 11, no. 2 (2012): 196–208. http://dx.doi.org/10.1891/1945-8959.11.2.196.

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Increasing people’s interest and involvement in science is a growing concern in education. Although many researchers and educators seek innovations for classroom instruction, much could be gained by harnessing the activities that people perform at their leisure. Although new media are constantly emerging, comic book reading remains a popular activity for children and adults. Recently, there has been an explosive increase in the creation of educational comic books, including many about science. This rapid increase in science comics far outstrips our understanding of how comics impact people’s b
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Leshem, Bar. "Visualizing Superman: Artistic Strategizing in Early Representations of the Archetypal Man in Comic Books." Arts 10, no. 3 (2021): 62. http://dx.doi.org/10.3390/arts10030062.

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In 1933, Jerry Siegel and Joe Shuster, two Jewish teenagers from Ohio, fashioned an ideal personality called Superman and a narrative of his marvelous deeds. Little did they suspect that several years after conceptualizing the figure and their many vain attempts to sell the story to various comic book publishers, their creation would give rise to the iconic genre of comic book superheroes. There is no doubt that the Superman character and the accompanying narrative led to Siegel and Shuster, the writer and artist, respectively, becoming famous. However, was it only the appealing character and
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Yonamini, Roberto kiyoshi, and João Almeida Santos. "The Relationship Between Gestalt Theory and Comic Book Storytelling Techniques." @_GIT (Advances in Global Innovation & Technology) 2, no. 3 (2024): 06–23. https://doi.org/10.29327/2384439.2.3-1.

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Comic books are a part of our popular culture and often play a role in promoting reading and fostering creativity, especially in children during their growth and learning process. Despite being closely associated with children's literature due to their playful values, comic books exhibit significant complexity in their narrative techniques, which are often underestimated and subject to certain biases. There are numerous narrative techniques that an author can utilize in constructing their work to make it more enjoyable and appealing, including the organization of shapes and silhouettes of char
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Kurnia, Jusep, and M. nasrul Kamal. "PERANCANGAN BUKU KOMIK BAHAYA NARKOBA TERHADAP ANAK." DEKAVE : Jurnal Desain Komunikasi Visual 10, no. 2 (2020): 288. http://dx.doi.org/10.24036/dekave.v10i2.108164.

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Drug abuse has an adverse effect which can lead to addiction (addiction) which results in dependency. Drug abuse in Indonesia is increasingly happening in some circles ranging from people with low and high economics.The purpose of designing this comic is to inform children about the dangers of drugs and as a precautionary measure so as not to increase drug abuse. The chosen media is comic books because comic books have a lot of pictures so it is interesting for children.This design produced a comic book as the main media, and was also supported by several other media, namely: Poster, Sticker,
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Sayılgan, Özge. "Exploring Interactivity in Digital Comics." Interactive Film & Media Journal 3, no. 1 (2023): 97–105. http://dx.doi.org/10.32920/ifmj.v3i1.1687.

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The digital revolution has reconditioned our media landscape, instigating hybridity in traditional forms and reshaping the nature of storytelling through enhanced interactivity. This paper scrutinizes the transformative interplay of digital technologies and comic books, engendering new media narrative forms such as interactive comics and redefining conventional sequential storytelling. As a reflection of this evolution, comic books, long recognized as sequential art, have broadened their narrative scope by integrating elements of motion, interactivity, and game-like attributes. This research e
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Słowik, Aleksandra. "Posthumanistyczny potencjał polskiego fandomu komiksowego." Zarządzanie w Kulturze 23, no. 1 (2022): 55–73. http://dx.doi.org/10.4467/20843976zk.22.004.15870.

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The Post-human Potential of a Polish Comic Book Fandom Comic books are an undeniable part of the modern culture, gaining more popularity every year. Reading comics influences the perception of communing with other products of culture, which results in the transformation of reading into new cultural practices. They may be the result of individual participation, however, the effectiveness of undertakings may often depend on the results of teamwork and collective participation practices. Initially, the grassroots movements of comic book enthusiasts are transformed with time into forms of structur
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Kirsh, Steven J., and Paul V. Olczak. "Violent Comic Books and Judgments of Relational Aggression." Violence and Victims 17, no. 3 (2002): 373–80. http://dx.doi.org/10.1891/vivi.17.3.373.33661.

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This study investigated the effects of reading extremely violent versus mildly violent comic books on the interpretation of relational provocation situations. One hundred and seventeen introductory psychology students read either an extremely violent comic book or a mildly violent comic book. After reading the comic books, participants read five hypothetical stories in which a child, caused a relationally aggressive event to occur to another child, but the intent of the provocateur was ambiguous. After each story, participants were asked a series of questions about the provocateur’s intent; po
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Sigit, Sigit Dwi Laksana, Zainal Arif, Ayok Ariyanto, and Anip Dwi Saputro. "Comic Strip Media as An Innovative Media for Adab Learning." Journal of Educational Technology and Instruction 3, no. 1 (2024): 79–87. http://dx.doi.org/10.70290/jeti.v3i1.62.

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One picture is worth a thousand words (one picture is worth a thousand words). This sentence is very well addressed in comic media. The existence of comics which is increasing rapidly must be the center of attention for educators, especially educators at the elementary school level, in this case, tertiary institutions. Scenes shown in comic books often display behavior that students should not emulate and sometimes parents and lecturers don't pay much attention. Problems like this if left unchecked can make the next generation of the nation have dishonorable behavior. Looking at these problems
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Paula, Marcus Vinicius de. "Quadrinhos, Pintura e Literatura." 9ª Arte (São Paulo) 6, no. 1-2 (2018): 29–38. http://dx.doi.org/10.11606/2316-9877.2017.v.6i1-2e149154.

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The article is based on a comparison between Karl Bryullov’s The Last Day of Pompeii, 1833, and the comic book The Last Days of Pompeii, published by the comic book Edição Maravilhosa in the 1959, in order to identify affinities between this medium and the academic pictorial tradition. Specifically, intends to investigate how painting and comics interact with literary texts. The purpose is to verify if the inefficiency of the strategy of legitimating comics through literature has deeper roots.
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Rehana, Rehana, Eva Oktaviani, Jawiah Jawiah, and Eva Susanti. "Manfaat Buku Komik terhadap Respon Maladaptif Anak Sebelum Operasi." Journal of Telenursing (JOTING) 5, no. 2 (2023): 2585–93. http://dx.doi.org/10.31539/joting.v5i2.7601.

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This research aims to identify the benefits of comic books as an educational medium for children's physiological and psychological maladaptive responses before surgery. The method used in this research is a descriptive research method with a case study approach. The study results show that perioperative use of comic book educational media can reduce children's physiological and psychological maladaptive responses before surgery. There was a decrease in preoperative anxiety based on APAIS scores in both research subjects, namely from high stress to mild anxiety after reading perioperative comic
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Hasian, Irene, and Anissa Jiwojati Utami. "Tinjauan Desain Karakter Komik Mice terhadap Kesesuaian Karakter Indonesia." Magenta | Official Journal STMK Trisakti 2, no. 01 (2018): 271–88. http://dx.doi.org/10.61344/magenta.v2i01.31.

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The increase in popularity of Indonesian comics happens after many print and webcomic presence comics as a medium of communication between the author with the reader. Growth of Indonesian comic starts as expression media of author’s frustration about Indonesian politic and nowadays comic as a slice‐of‐life comic or in order to tell certain situation.
 Cartoonist Muhammad Misrad commonly called Mice is a comic artist who is already struggling in the comic world for a dozen years and successfully communicating the Indonesian people's lives and many people call it as so‐ Indonesian c
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Soedarso, Nick. "Komik: Karya Sastra Bergambar." Humaniora 6, no. 4 (2015): 496. http://dx.doi.org/10.21512/humaniora.v6i4.3378.

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Comic book is a literary medium which communicates via images. It has been part of Indonesian culture since a long time. Back to the 9th century, reliefs of Borobudur temple are proves of the early comic culture in Indonesia. Each relief panel of the Borobudur temple was made with a series of sequential scenes that depict many scenes of the 8th century’s daily life in ancient Java and the story of Sudhana and Manohara. It was made with the same principle of any comics nowadays. This article is a literature study with data gathered from both printed and electronic media. Field observation was d
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Syska, Rafał. "Comics in museums. Paradoxes of the presence and absence of comics in museum exhibition practices." Kultura Popularna 60, no. 2 (2020): 148–61. http://dx.doi.org/10.5604/01.3001.0013.7341.

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The article analyzes the phenomenon of exhibitions dedicated to comic books, which are displayed in museum and gallery spaces. It presents the theory of contemporary narrative exhibitions. Using some tools of the latest research on the art of exhibition, the author analyzes the status of a comic book in a museum landscape. He reflects on the diversity of the comic book’s presence in everyday practices, the other nature of comic's experience by a visitor, and a link between comic books and other media, especially film. He describes the role of the viewer, who becomes the object in relat
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Screech, Matthew, Bart Beaty, Kees Ribbens, and Christina Meyer. "Book Reviews." European Comic Art 5, no. 2 (2012): 114–24. http://dx.doi.org/10.3167/eca.2012.050207.

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Jean-Marie Apostolidès, Dans la Peau de Tintin [‘In Tintin’s Skin’]Alain Boillat, ed., Les Cases à l’écran: Bande dessinée et cinéma en dialogue [‘Panels on the Screen: Comics and Cinema in Dialogue’]Viviane Alary and Benoît Mitaine, eds., Lignes de front: bande dessinée et totalitarisme [Frontlines: Comics and Totalitarianism]Thomas Becker, ed., Comic: Intermedialität und Legitimität eines popkulturellen Mediums [‘Comics: Intermediality and Legitimacy of a Popular Medium’]
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Niderman, I. A., and G. S. Kupalov. "POSSIBILITIES OF USING COMICS IN EDUCATION." Современная высшая школа инновационный аспект, no. 3 (2021): 60–65. http://dx.doi.org/10.7442/2071-9620-2021-13-3-60-65.

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The comic book as a visual means of teaching faces a certain neglect on the part of the pedagogical community. The objective of the article is to determine what a comic book is as a means of visualization, what advantages it has in comparison with other means of visualization, and how these advantages can be used in education. The article provides a theoretical justification for the need to use comics in school education and offers specific examples where comics show themselves to be the most effective means of visibility.
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YÜZBAŞIOĞLU, Mustafa Kemal, and Mehmet Altan KURNAZ. "Mizahın "Haha"sı ile Öğrenmenin "Aha"sı Arasındaki Derin İlişki: Bağlam Temelli Çizgi Roman Geliştirilmesi, Öğretmen ve Öğrenci Görüşleri." Kuramsal Eğitimbilim 16, no. 3 (2023): 536–73. http://dx.doi.org/10.30831/akukeg.1268430.

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The research aimed to determine the opinions of the students and the course teacher with regard to using the comic book prepared in accordance with a context-based scenario as teaching material for the science course. Phenomenology, one of the qualitative research approaches, was used for research purposes. A context-based comic book was used as course material for 12 hours in a class of 18 5th-grade students. Semi-structured interviews were conducted with seven students and a course teacher, following the implementation, using the interview forms developed within the scope of the current rese
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Debrenne, M. "Image of Russia in French-Language Comics." NSU Vestnik. Series: Linguistics and Intercultural Communication 19, no. 4 (2021): 167–80. http://dx.doi.org/10.25205/1818-7935-2021-19-4-167-180.

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This article initiates research on the representation of Russia in French comic books. From 1849 to the present about 400 volumes have been published. In this paper, the notion “comics about Russia” include: a) a book of comics in which the action takes place either in the tsarist Russia, the USSR or contemporary Russia, b) a book in which a character or a place of the above period are involved. After an overview of the types of books and genres of comics about Russia (documentary, historical, adventure, science fiction, comical, as well as literary adaptations), an analysis of the visual aspe
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Murawski, Bartosz. "Herosi w odcinkach. Wczesne ekranizacje komiksów o superbohaterach." Kultura Popularna 3, no. 49 (2017): 24–35. http://dx.doi.org/10.5604/01.3001.0009.8042.

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Films based on comic books are now at the peak of their popularity. Every year we get at least a couple of movies about superheroes. These are high-budget productions, perfected to the smallest detail. But it was not always so. In my article I discuss the first attempts to filming comics – so-called “serials” filmed in the 1940’s. These films were shot quickly, cheaply and without paying special attention to faithfulness of the source material. However, these movies had also an impact on conventions presented in modern comic book movies.
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Kennedy, Harriet, Elizabeth (Biz) Nijdam, Logan Labrune, and Chris Reyns-Chikuma. "Book Reviews." European Comic Art 10, no. 1 (2017): 126–37. http://dx.doi.org/10.3167/eca.2017.100110.

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Hillary L. Chute, Disaster Drawn: Visual Witness, Comics, and Documentary Form (Cambridge, MA: Harvard University Press, 2016). 376 pp. ISBN: 978-0-6745-0451-6 ($35)Reginald Rosenfeldt, Comic-Pioniere: Die deutschen Comic-Künstler der 1950er (Bochum: Ch. A. Bachmann, 2015). 294 pp. ISBN: 978-3-941030- 63-3 (€25)Stephen E. Tabachnick and Esther Bendit Saltzman, eds, Drawn from the Classics: Essays on Graphic Adaptations of Literary Works (Jefferson, NC: McFarland, 2015). 284 pp. ISBN: 978-0-7864-7879-8 ($35)David Vauclair and Jane Weston Vauclair, De ‘Charlie Hebdo’ à #Charlie: Enjeux, histoir
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Krusemark, Renee. "Teaching with Batman and Sherlock: Exploring student perceptions of leadership using fiction, comic books, and Jesuit ideals." Creighton Journal of Interdisciplinary Leadership 2, no. 1 (2016): 71. http://dx.doi.org/10.17062/cjil.v2i1.32.

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<p>Employers seek college graduates with leadership skills, but studies indicate not all students graduate with leadership ability. Furthermore, an interdisciplinary perspective of leadership implies that leadership learning and ability can be achieved with a variety of methods. This study sought to understand how reading fiction, including comic books and traditional books, engages undergraduate student perceptions of leadership. A group (N = 17) of community college students first read a Batman comic book, The Long Halloween, and then read a traditional (no images) book, A Study in Sca
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Guynes, Sean A. "Four-Color Sound: A Peircean Semiotics of Comic Book Onomatopoeia." Public Journal of Semiotics 6, no. 1 (2014): 58–72. http://dx.doi.org/10.37693/pjos.2014.6.11916.

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Onomatopoeia are the representation or imitation in language of sounds from the natural world. They occur in the phonic modality of speech, the written modality, and a third modality combining word and image. The latter is a common device in the sequential art of comic strips and comic books, and is particular to the American tradition of comics. Onomatopoeia diversify the experience of sequential art and have unique signifying properties. Though there have been significant attempts to provide a structural analysis of the comics medium, these have often ignored onomatopoeia’s uses in the comic
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Żaglewski, Tomasz. "– The specificity of graphic cinema on the example of "Hulk" by Ang Lee." Kultura Popularna 60, no. 2 (2020): 230–39. http://dx.doi.org/10.5604/01.3001.0013.7346.

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In the article the author is trying to define the characteristics of a graphic cinema as one of the main trends in nowadays comic book film adaptations production. One of the main elements of this trend is an ambitious effort to adapt the formal aspects of comic books for a movie screen in the most accurate way that is possible. By using one of the first examples of graphic cinema - Ang Lee’s “Hulk” — the author is trying to reconstruct its mechanisms of the following the comic book language and find out where the limits of adaptation between comic book and film are.
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MOTA, Antonia da Silva, and Ionayra Pinto Lima MOREIRA. "MARIA ARAGÃO AND THE CIVIL-MILITARY DICTATORSHIP IN MARANHÃO: THE SILENCING, TRAJECTORY OF THE ACTIVIST FROM THE PERSPECTIVE OF COMIC STORIES." Boletim de Conjuntura (BOCA) 14, no. 41 (2023): 383–98. https://doi.org/10.5281/zenodo.7953870.

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The present essay, <em>Maria Arag&atilde;o and the Military Dictatorship in Maranh&atilde;o: silencing, trajectory of the activist from the perspective of comic,</em> books makes a dialogue between the content gaps concerning the silenced stories, but specifically about the writing of history and the production of comic books, based on the trajectory of the activist Maria Arag&atilde;o. The essay aims to discuss the possibility of the comic: Civil-Military Dictatorship: Maria Arag&atilde;o and her struggle in comics, as didactic material in history classes. The work is the result of qualitativ
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