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Dissertations / Theses on the topic 'Gaze'

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1

Ilic, Sasa <1987&gt. "The Duel of the Gazes: Male Gaze on Women vs Female Self-Gaze in Carver and Altman." Master's Degree Thesis, Università Ca' Foscari Venezia, 2013. http://hdl.handle.net/10579/3744.

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The visual quality in terms of audiovisual devices and style is a feature that that has been pointed out as a trademark in Raymond Carver's minimal realism. On the other hand, the theme of visuality, especially the visual depiction of the female body on the part of the 'male objectifying gaze', are features of Robert Altman's Short Cuts, the adaptation of some of this writer's stories, that have been widely criticized. Yet, the twofold issue of how female protagonists are visualized by their male counterparts and how female protagonists visualize themselves is a specific focus that has not bee
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Edwards, Stephen Gareth. "Social orienting in gaze-based interactions : consequences of joint gaze." Thesis, University of East Anglia, 2015. https://ueaeprints.uea.ac.uk/59591/.

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Jointly attending to a shared referent with other people is a social attention behaviour that occurs often and has many developmental and ongoing social impacts. This thesis focused on examining the online, as well as later emerging, impacts of being the gaze leader of joint attention, which has until recently been under-researched. A novel social orienting response that occurs after viewing averted gaze is reported, showing that a gaze leader will rapidly orient their attention towards a face that follows their gaze: the gaze leading effect. In developing the paradigm necessary for this illus
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Bergeron, André 1967. "Multiple-step gaze shifts reveal gaze position error in brainstem." Thesis, McGill University, 2003. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=82831.

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The superior colliculus (SC) is a structure that is implicated in the control of visual orienting behaviors. The SC contains a motor map which encodes saccade vectors topographically. Small saccades are encoded rostrally, larger ones caudally. More recently, it was shown that the rostral part of the SC contains a specialized "fixation zone". A group of cells located in the rostral SC have been called SC fixation neurons (SCFNs). SCFNs via projections to "omni-pause" neurons (OPNs) seem to play an important role during fixation behavior by holding gaze on target for a certain period of t
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Li, Anying M. Eng Massachusetts Institute of Technology. "Learning driver gaze." Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/119533.

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Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2017.<br>This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>Cataloged from student-submitted PDF version of thesis.<br>Includes bibliographical references (pages 65-69).<br>Driving is a singularly complex task that humans manage to perform successfully day in and day out, guided only by what their eyes can see. Given how prevalent, complex, and not to mention dangerous driving is, it
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Wood, Erroll William. "Gaze estimation with graphics." Thesis, University of Cambridge, 2017. https://www.repository.cam.ac.uk/handle/1810/267905.

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Gaze estimation systems determine where someone is looking. Gaze is used for a wide range of applications including market research, usability studies, and gaze-based interfaces. Traditional equipment uses special hardware. To bring gaze estimation mainstream, researchers are exploring approaches that use commodity hardware alone. My work addresses two outstanding problems in this field: 1) it is hard to collect good ground truth eye images for machine learning, and 2) gaze estimation systems do not generalize well -- once they are trained with images from one scenario, they do not work in ano
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Won, Cassandra L. "(Un)Focusing the Gaze." Scholarship @ Claremont, 2014. http://scholarship.claremont.edu/scripps_theses/343.

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This is a piece that engages with Laura Mulvey's idea of the 'male gaze.' It is meant to exaggerate, magnify, and therefore critique the mechanisms that the camera uses to objectify and dominate women's bodies.
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Gafny, Tal. "Pools / Dreams / Parental Gaze." VCU Scholars Compass, 2014. http://scholarscompass.vcu.edu/etd/3482.

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This thesis is a testimony of thoughts and ideas that have been circulating in my studio for the past few years, in their current form. It is also an experiment in writing an autobiographical piece of prose. It was written parallel to, and after, making the film Double Take with Perrin Turner. The film is an exploration of a number of relationships, related and sometimes haunted by one another. I wish for this text to operate not only as an after-the-fact recollection of thoughts, but also in relation to what will follow it – similarly to the way a trailer operates in relation to a movie. This
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Dubrovsky, Alexander Sasha. "Gaze, eye, and head movement dynamics during closed- and open-loop gaze pursuit." Thesis, McGill University, 2000. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=31222.

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Horizontal step-ramp stimuli were used to examine gaze, eye, and head movement dynamics during head-unrestrained pursuit with and without imposed retinal velocity errors (RVE; i.e. open- and closed-loop, respectively) in two rhesus monkeys. In the closed-loop experiment , pursuit was elicited by step-ramp stimuli with a constant velocity of 20--80 deg/s. Each monkey used a combination of eye and head motion to initially fixate and then pursue the target. Additionally, we found that initial eye and head acceleration increased as a function of target velocity. In the open-loop experiment, step-r
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9

Ide, Ichiro, Kenji Yamashiro, Daisuke Deguchi, et al. "Automatic calibration of an in-vehicle gaze tracking system using driver's typical gaze behavior." IEEE, 2009. http://hdl.handle.net/2237/13967.

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10

Beckmann, Jeffery Linn. "Single camera 3D gaze determination." [College Station, Tex. : Texas A&M University, 2007. http://hdl.handle.net/1969.1/ETD-TAMU-1247.

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11

Holm, Linus. "Gaze control in episodic memory." Licentiate thesis, Umeå University, Department of Psychology, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-14733.

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<p>The role of gaze control in episodic recognition was investigated in two studies. In Study 1, participants encoded human faces inverted or upright, with or without eye movements (Experiment 1) and under sorting or rating tasks (Experiment 2) respectively. At test, participants indicated their recollective experience with R(emember) responses (explicit recollection) orK(now) responses (familiarity based recognition). Experiment 1 showed that face inversion and occlusion of eye movements reduced levels of explicit recollection as measured by R responses. In Experiment 2, the relation between
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Linn, Andreas. "Gaze Teleportation in Virtual Reality." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-216585.

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This paper reports preliminary investigations into gaze teleportation, a locomotion interaction inside virtual reality in which the user can push a button and teleport to the point at which they are looking. The results could help future application creators design intuitive locomotion interfaces to allow users to more easily scale virtual worlds larger than their play space. In a study consisting of 12 participants, gaze teleportation was compared to the conventional hand-tracked controller. Participants played a portion of Valve’s The Lab with an HTC Vive and a Tobii Eyetracker; half of the
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Anderson, Nicola Christine Cole. "Motion cues enhance gaze processing." Thesis, University of British Columbia, 2012. http://hdl.handle.net/2429/42922.

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In four experiments, we investigated the role of motion in gaze perception. In Experiment 1, we developed and evaluated a comprehensive stimulus set of small eye movements at three different gaze angles (1, 2 and 3 degrees visual angle) and demonstrated that observers were able to detect and discriminate these small eye movements with a high degree of fidelity. In Experiments 2 and 3, we evaluated discrimination accuracy and confidence to dynamic and static gaze stimuli. We demonstrated that the reason for the high sensitivity to gaze in Experiment 1 was due predominantly to the presence of th
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Lenz, Alexander. "Cerebellum inspired robotic gaze control." Thesis, University of the West of England, Bristol, 2011. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.557412.

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The primary aims of this research were to gain insight into control architectures of the mammalian brain and to explore how such architectures can be transferred into real-world robotic systems. Specifically, the work presented in this thesis focuses on the cerebellum, a part of the brain implicated in motor learning. Based on biologically grounded assumptions of uniformity of the cerebellar structure, one specific (but representative) example of cerebellar motor control was investigated: the mammalian vestibula-ocular reflex (VOR). During movement, animals are faced with disturbances with res
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Fjellström, Jonatan. "Gaze Interaction in Modern Trucks." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-114284.

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In this master thesis project carried out on Scania’s interaction design department in Södertälje an evaluation of the technology gaze interaction has been done. The aim was to see if the technology was suitable for implementation in a truck environment and what potential it had. The work started by doing a context analysis to get a deeper knowledge of the research done on within the area related to the subject. Following the context analysis a comprehensive need finding process was done. In this process, data from interviews, observations, ride along with truck drivers, benchmarking and more
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Mollenbach, Emilie. "Selection strategies in gaze interaction." Thesis, Loughborough University, 2010. https://dspace.lboro.ac.uk/2134/8101.

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This thesis deals with selection strategies in gaze interaction, specifically for a context where gaze is the sole input modality for users with severe motor impairments. The goal has been to contribute to the subfield of assistive technology where gaze interaction is necessary for the user to achieve autonomous communication and environmental control. From a theoretical point of view research has been done on the physiology of the gaze, eye tracking technology, and a taxonomy of existing selection strategies has been developed. Empirically two overall approaches have been taken. Firstly, end-
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Ricciardelli, Paola. "Gaze perception and social attention." Thesis, University College London (University of London), 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.342292.

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Cai, Haibin. "Gaze estimation in unconstrained environments." Thesis, University of Portsmouth, 2018. https://researchportal.port.ac.uk/portal/en/theses/gaze-estimation-in-unconstrained-environments(5c391e0b-4026-4415-a1e1-8995b622d246).html.

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Gaze estimation in unconstrained environments, where the subjects are free to conduct movements without wearing any device, faces a great challenge due to various eye appearance, occlusion of eyelids, large head movements, different viewing angles and illumination conditions. The main contribution of this thesis lies in the development of several algorithms for eye center localization and gaze estimation. Firstly, a novel convolution based integro-differential operator (CIDO) is proposed to detect the eye center quickly by designing different kinds of kernels to convolute the eye images. The l
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Hipiny, Irwandi. "Egocentric activity recognition using gaze." Thesis, University of Bristol, 2013. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.682564.

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When coupled with an egocentric camera, a gaze tracker provides the image point of where the person is fixating at. While performing a familiar task, we tend to fixate on activity- relevant objects at the points in time required in the task at hand. The resulting sequence of gaze regions is therefore very useful for inferring the subject 's activity and action class. This thesis addresses the problem of visual recognition of human activity and action from an egocentric point of view. The higher level task of activity recognition is based on processing the entire sequence of gaze regions as use
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Farid, Mohsen Mohamed. "Eye-gaze : modelling and applications." Thesis, Queen's University Belfast, 2014. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.673850.

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This thesis focuses on understanding the nature of fixational eye gaze in humans. It tries to model eye gaze in a variety of methods: Descriptive statistics, wavelet analysis and it uses self similarity calculations to show that fixational eye-gaze indeed possess stochastic long range dependance and then it calculates Hurst parameter. This thesis also addresses the the practical side of eye-gaze. It develops a number of novel two- and three-dimensional applications to show the usefulness of eye gaze as a pointing device, in particular as it applied to patients with Locked-In syndrome. Among th
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Kumar, Manu. "Gaze-enhanced user interface design /." May be available electronically:, 2007. http://proquest.umi.com/login?COPT=REJTPTU1MTUmSU5UPTAmVkVSPTI=&clientId=12498.

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Hall, Courtney D. "Efficacy of Gaze Stability Exercises." Digital Commons @ East Tennessee State University, 2014. https://dc.etsu.edu/etsu-works/582.

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Huterer, Marko. "Characterization of vestibulo-ocular reflex dynamics : responses to head perturbations during gaze stabilization versus gaze redirection." Thesis, McGill University, 2001. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=33004.

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In this study, we compare VOR response dynamics induced by high-frequency (>5 Hz) passive head-on-body perturbations, applied during gaze stabilization versus gaze redirection. During gaze stabilization, we first rotated the heads of three Rhesus monkeys over the frequency range 5--25 Hz. The VOR was compensatory across all frequencies tested; mean gains (eye velocity/head velocity) were near unity, with phase lag increasing only slightly with frequency. Transient perturbations ≥80 Hz were then used to further probe VOR dynamics. During periods of gaze stabilization, VOR response latency to th
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Lööf, Jenny. "An Inquisitive Gaze: Exploring the Male Gaze and the Portrayal of Gender in Dragon Age: Inquisition." Thesis, Stockholms universitet, Engelska institutionen, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-117976.

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This paper provides an account of how a normative male gaze is produced and upheld even in a video game famed for its inclusive nature, Dragon Age: Inquisition. The analysis originates in content studies concerning the portrayal of gender in video games in relation to in-game physical gender portrayal. It is followed by a contextualization of specific video sequences and certain game mechanics in relation to Laura Mulvey’s feminist film theory about the Male Gaze. Mulvey’s film theory approach, while useful as an intellectual tool, is not developed to be applied to video games and thus it is a
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Tong, Irene Go. "Eye gaze tracking in surgical robotics." Thesis, University of British Columbia, 2017. http://hdl.handle.net/2429/62845.

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Robot-assisted surgery allows surgeons to have improved control and visualization in minimally invasive procedures. Eye gaze tracking is a valuable tool for studying and improving the surgeon experience during robot-assisted surgery. Eye gaze information gives insight on how surgeons are interacting with surgical systems as well as their intentions during surgical tasks. This thesis describes the development of an eye gaze tracker for the da Vinci Surgical System. The eye gaze tracker is designed to track both the 2D and 3D eye gaze of a surgeon. It interfaces with the da Vinci Surgical System
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Ferguson, Sarah Alexandra. "Fracturing the gaze in Approaching Zanzibar." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp01/MQ38560.pdf.

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Okamoto-Barth, Sanae. "Gaze processing in chimpanzees and humans." [Maastricht] : Maastricht : UPM, Universitaire Pers Maastricht ; University Library, Maastricht University [Host], 2005. http://arno.unimaas.nl/show.cgi?fid=6377.

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Reeves, Allison Hillary. "Disrupting the gaze : a film cooperative." Thesis, Georgia Institute of Technology, 1994. http://hdl.handle.net/1853/23098.

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Stellmach, Sophie [Verfasser]. "Gaze-supported Multimodal Interaction / Sophie Stellmach." München : Verlag Dr. Hut, 2013. http://d-nb.info/1045125547/34.

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Desanghere, Loni. "Gaze strategies in perception and action." Experimental Brain Research, 2011. http://hdl.handle.net/1993/17898.

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When you want to pick up an object, it is usually a simple matter to reach out to its location, and accurately pick it up. Almost every action in such a sequence is guided and checked by vision, with eye movements usually preceding motor actions (Hayhoe & Ballard, 2005; Hayhoe, Shrivastava, Mruczek, & Pelz, 2003). However, most research in this area has been concerned about the sequence of movements in complex “everyday” tasks like making tea or tool use. Less emphasis has been placed on the object itself and where on it the eye and hand movements land, and how gaze behaviour is different when
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Cohanim, Samira. "A Glance at the Male Gaze." Scholarship @ Claremont, 2015. http://scholarship.claremont.edu/scripps_theses/513.

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The purpose of this paper is to understand and criticize the representation of women in advertisements. I examine the opposing yet similar ways that women are portrayed in Dove and Axe advertisements, two brands of Unilever. This paper analyzes the way in which brands market their products in such a way to appeal to a gendered audience. I also explore the history of how women have been depicted in art movements such as Surrealism, detournement and culture jamming, corresponding with my project of digital mixed media advertisements. I examine the way in which the prevalence of the male gaze in
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Wilmut, Kate. "Gaze, attention and coordination in children." Thesis, University of Reading, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.427811.

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Kaymak, Sertan. "Real-time appearance-based gaze tracking." Thesis, Queen Mary, University of London, 2015. http://qmro.qmul.ac.uk/xmlui/handle/123456789/8949.

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Gaze tracking technology is widely used in Human Computer Interaction applications such as in interfaces for assisting people with disabilities and for driver attention monitoring. However, commercially available gaze trackers are expensive and their performance deteriorates if the user is not positioned in front of the camera and facing it. Also, head motion or being far from the device degrades their accuracy. This thesis focuses on the development of real-time time appearance based gaze tracking algorithms using low cost devices, such as a webcam or Kinect. The proposed algorithms are devel
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Nunez-Varela, Jose Ignacio. "Gaze control for visually guided manipulation." Thesis, University of Birmingham, 2013. http://etheses.bham.ac.uk//id/eprint/4444/.

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Human studies have shown that gaze shifts are mostly driven by the task. One explanation is that fixations gather information about task relevant properties, where task relevance is signalled by reward. This thesis pursues primarily an engineering science goal to determine what mechanisms a rational decision maker could employ to select a gaze location optimally, or near optimally, given limited information and limited computation time. To do so we formulate and characterise three computational models of gaze shifting (implemented on a simulated humanoid robot), which use lookahead to imagine
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Al-Sader, Mohamed. "Gaze-driven interaction in video games." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-156718.

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The introduction of input devices with natural user interfaces in gaming hardware has changed the way we interact with games. Hardware with motion-sensing and gesture recognizing capabilities remove the constraint of interacting with games through typical traditional devices like mouse-keyboard and gamepads. This changes the way we approach games and how the game communicates back to us as the player opening new levels of interactivity. This thesis covers how eye tracker technology can be used to affect rendering effects in games.
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Williams, Sara. "The maternal gaze in the Gothic." Thesis, University of Hull, 2011. http://hydra.hull.ac.uk/resources/hull:6756.

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This transdisciplinary thesis excavates the critically-neglected Gothic convention of the maternal tyrant through the theoretical framework of the maternal gaze, recently conceptualised by Alina Luna in Visual Perversity: A Re-articulation of the Maternal Instinct (2004). As a counter-response to the critical heritage of feminist and film scholarship which privileges the presence of an objectifying and fetishising male gaze, Luna argues that the maternal gaze issued from the womb is the most powerful and fatal because it is concerned with nothing apart from devouring the child and reinstalling
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Kurauchi, Andrew Toshiaki Nakayama. "EyeSwipe: text entry using gaze paths." Universidade de São Paulo, 2018. http://www.teses.usp.br/teses/disponiveis/45/45134/tde-03072018-151733/.

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People with severe motor disabilities may communicate using their eye movements aided by a virtual keyboard and an eye tracker. Text entry by gaze may also benefit users immersed in virtual or augmented realities, when they do not have access to a physical keyboard or touchscreen. Thus, both users with and without disabilities may take advantage of the ability to enter text by gaze. However, methods for text entry by gaze are typically slow and uncomfortable. In this thesis we propose EyeSwipe as a step further towards fast and comfortable text entry by gaze. EyeSwipe maps gaze paths into wor
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MacDonald, R. G. "Gaze cues and language in communication." Thesis, University of Dundee, 2014. https://discovery.dundee.ac.uk/en/studentTheses/476122c4-9264-44aa-8f08-c70f6dbb14d8.

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During collaboration, people communicate using verbal and non-verbal cues, including gaze cues. Spoken language is usually the primary medium of communication in these interactions, yet despite this co-occurrence of speech and gaze cueing, most experiments have used paradigms without language. Furthermore, previous research has shown that myriad social factors influence behaviour during interactions, yet most studies investigating responses to gaze have been conducted in a lab, far removed from any natural interaction. It was the aim of this thesis to investigate the relationship between langu
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Pfeuffer, Ken. "Extending touch with eye gaze input." Thesis, Lancaster University, 2017. http://eprints.lancs.ac.uk/89076/.

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Direct touch manipulation with displays has become one of the primary means by which people interact with computers. Exploration of new interaction methods that work in unity with the standard direct manipulation paradigm will be of bene t for the many users of such an input paradigm. In many instances of direct interaction, both the eyes and hands play an integral role in accomplishing the user's interaction goals. The eyes visually select objects, and the hands physically manipulate them. In principle this process includes a two-step selection of the same object: users rst look at the target
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Alanenpää, Madelene. "Gaze detection in human-robot interaction." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-428387.

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The aim of this thesis is to track gaze direction in a human-robot interaction scenario.The human-robot interaction consisted of a participant playing a geographic gamewith three important objects on which participants could focus: A tablet, a sharedtouchscreen, and a robot (called Furhat). During the game, the participant wasequipped with eye-tracking glasses. These collected a first-person view video as wellas annotations consisting of the participant's center of gaze. In this thesis, I aim to usethis data to detect the three important objects described above from the first-personvideo strea
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Safavi, Safoura. "The Inner Gaze In Artistic Practice." Thesis, Stockholms konstnärliga högskola, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uniarts:diva-934.

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”A finger pointing at the moon is not the moon...” -Buddhist Quote ”...but it can point you in the right direction.” -Charles Tart, American psychologist In this Master’s Thesis I will be presenting the idea of an Inner Gaze as an inherent witnessing system used in artistic practice. I will be mirroring my own practice as a Musician/Artist/Sound-Designer in the teachings of Hypnosis and The Science of Consciousness. Further I will share and analyze the collected data gathered from interviews with artists from different artistic fields, in order to gain a better understanding of how they experi
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Maclean, Coinneach. "The 'Tourist Gaze' on Gaelic Scotland." Thesis, University of Glasgow, 2014. http://theses.gla.ac.uk/5178/.

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The Scottish Gael is objectified in an un-modified ‘Tourist Gaze’; a condition that is best understood from a post-colonial perspective. John Urry showed that cultures are objectified by the gaze of a global tourist industry. The unequal power relations in that gaze can be mediated through resistance and the production of staged touristic events. The process leads to commoditisation and in-authenticity and this is the current discourse on Scottish tourism icons. An ethnographic study of tour guiding shows a pattern of (re)-presentation of a silenced and near invisible Gaeldom. By building upon
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Wakefield, Steve. "Carpentier's baroque fiction : returning Meduza's gaze /." Woodbridge : Tamesis, 2004. http://catalogue.bnf.fr/ark:/12148/cb39927077v.

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Fitzgerald, Aimee. "Photography as Gaze, Painting as Caress." Thesis, The University of Sydney, 2016. http://hdl.handle.net/2123/15952.

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Photography and painting have been posited as antagonistic mediums since the former’s inception in the 19th century, and despite generations of artists working across the mediums and disavowing the divide, it still looms large in our cultural imagination. This paper discusses the history of photography and painting as critical adversaries and practical allies, from both a historical and conceptual perspective, with a final segue to the history of gendered looking in art, and the rarity of a ‘female gaze’. My master’s work comprises a series of paintings that are in conversation with photograp
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Ali, Asad. "Biometric liveness detection using gaze information." Thesis, University of Kent, 2015. https://kar.kent.ac.uk/50524/.

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This thesis is concerned with liveness detection for biometric systems and in particular for face recognition systems. Biometric systems are well studied and have the potential to provide satisfactory solutions for a variety of applications. However, presentation attacks (spoofng), where an attempt is made at subverting them system by making a deliberate presentation at the sensor is a serious challenge to their use in unattended applications. Liveness detection techniques can help with protecting biometric systems from attacks made through the presentation of artefacts and recordings at the s
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WANG, HAOCHEN. ""Gaze-Based Biometrics: some Case Studies"." Doctoral thesis, Università degli studi di Pavia, 2018. http://hdl.handle.net/11571/1280026.

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WANG, HAOCHEN. ""Gaze-Based Biometrics: some Case Studies"." Doctoral thesis, Università degli studi di Pavia, 2018. http://hdl.handle.net/11571/1280066.

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WANG, HAOCHEN. ""Gaze-Based Biometrics: some Case Studies"." Doctoral thesis, Università degli studi di Pavia, 2018. http://hdl.handle.net/11571/1280086.

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Wiklund, Alexis. "The Male Gaze som retorisktverktyg : En utredande litteraturstudie över hur the Male Gaze kan användas inom retorikvetenskapen." Thesis, Södertörns högskola, Institutionen för kultur och lärande, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22981.

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The thought behind this bachelor essay regarding gender and rhetorical feminist criticism developed years ago out of the fact that I read just a little too many dirty chick lit-pockets as a teen. Those chick lit-pockets were my first introduction to sex, to gender roles, to how men and women react and are supposed to react to each other and, in some sense, even to feminism. Those chick lit-pockets, later turning into hardcore Harlequin-books, became my benchmark when I started to contemplate the fact that this is a man’s world, produced and reproduced by a male gaze which influences everything
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Weaver, Joseph S. "High working memory capacity predicts negative gaze but high self-esteem predicts positive gaze following ego threat." Case Western Reserve University School of Graduate Studies / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=case1307144564.

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