Academic literature on the topic 'Graphic knowledge'

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Journal articles on the topic "Graphic knowledge"

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Petrova, Hristina, and Hristina Atanasova. "SOME IDEAS FOR TEACHER, S SUCCESSFUL WORK IN SOLVING GRAPHIC PROBLEMS IN PHYSICS EDUCATION IN SECONDARY SCHOOL." Education and Technologies Journal 13, no. 1 (2022): 106–8. http://dx.doi.org/10.26883/2010.221.4136.

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Graphic skills are defined as part of the necessary key competences that form „life skills“. They play an important role in learning as a tool of knowledge, as a factor in development of graphic culture of students and a positive motivation to learn. Our focus is on solving graphic problems as an effective didactic tool for the formation of graphic knowledge and graphic skills in students in Physics education. We emphasize the need to solve graphical problems based on experimental results. In this way, with concrete examples, students form the skill of constructing physics graphics. We offer a
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Raykovskaya , Galyna, and Andrii Shostachuk . "DESIGNING THE CONTENT OF GRAPHIC KNOWLEDGE IN THE CAD SYSTEMS ENVIRONMENT." Scientific Bulletin of Uzhhorod University. Series: «Pedagogy. Social Work», no. 2(49) (December 18, 2021): 169–73. http://dx.doi.org/10.24144/2524-0609.2021.49.169-173.

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The information support of the product life’s cycle requires to produce and to design this product with the help of the modern graphic CAD packages by creating an information model. In this regard, the question of the introduction of information technology in the educational process of the graphic training becomes relevant, as the basic graphic training forms the skills of graphic presentation of information. The purpose of the article is to substantiate the content of graphic training in institutions of higher technical education in conjunction with special software CAD-systems, including Sol
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Bowen, Tracey, and M. Max Evans. "What does knowledge look like? Interpreting diagrams as contemporary hieroglyphics." Visual Communication 18, no. 4 (2018): 475–505. http://dx.doi.org/10.1177/1470357218775127.

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A significant challenge in interpreting and analyzing graphic representations is to understand the many reference points a graphically depicted object may have across its producer’s personal and cultural experiences. An individual’s exposure to socially constructed representations drives his or her propensity to use specific shared graphic objects, especially when attempting to articulate complex or abstract concepts. This multidisciplinary research study focuses on interpreting graphic representation types and analyzing the graphic objects individuals use to depict the abstract concept of kno
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Cho, Young Hoan, Myoungsoon You, and Hyoseon Choi. "Gist-based design of graphics to reduce caffeine consumption among adolescents." Health Education Journal 77, no. 7 (2018): 778–90. http://dx.doi.org/10.1177/0017896918765024.

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Background: Health message design plays an important role in knowledge acquisition and changes in attitudes towards a nutrient or substance, such as caffeine. To foster the effectiveness of health education, greater attention should be paid to the gist-based design of health messages that include visual representations. Fuzzy-trace theory indicates that gist knowledge can be influential in decision-making about health and medical problems. Objectives: The purpose of this study was to investigate the influence of different graphic types (i.e. gist, verbatim and decoration) on knowledge of gist
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Tang, Gloria M. "The Role and Value of Graphic Representation of Knowledge Structures in ESL Student Learning: An Ethnographic Study." TESL Canada Journal 9, no. 1 (1991): 29. http://dx.doi.org/10.18806/tesl.v9i1.594.

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This article reports an ethnographic study of two multicultural seventh grade classes. It was designed to explore the role and value of graphic representation of knowledge structures in ESL student learning, based on a specific definition and categorization of knowledge structures (Mohan 1986). Findings revealed that students were exposed to, and interacted with, a quantity of graphics in curriculum and instruction. However, whether, and how, students used graphics to facilitate learning depended to a large extent on the guidance they received. Without teacher guidance, students could not succ
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S, Subhasre, and Nirmala Varghese. "A study on consumer attitude and preferences towards graphic design on clothing." Scientific Temper 14, no. 01 (2023): 196–205. http://dx.doi.org/10.58414/scientifictemper.2023.14.1.24.

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Graphic design in the fashion industry is a magic tool. Fashion is all about fading trends and timelessness all at the same time. There are so many possibilities for graphic design to influence the fashion industry. It is a clothing brand that helps in selling fashion as art. Graphic design as a concept revolves around conveying a message. Since the fashion industry is supported by graphic design, the world becomes a massive canvas that shows individual personalities. The main aim of the research is to conduct a survey for graphic Tees among the target customers to know their knowledge and awa
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Sherman-Morris, PhD, Kathleen, and Karla B. Antonelli, PhD. "Hurricane knowledge and interpretation of forecasted error cone and wind potential graphics." Journal of Emergency Management 16, no. 3 (2018): 137. http://dx.doi.org/10.5055/jem.2018.0363.

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Objective: The purpose was to examine how participants understand, interpret, and make decisions using hurricane forecast graphics.Design: A four-part online survey was administered.Participants were provided an error cone graphic and one of three experimental potential for damaging winds graphics. Hurricane knowledge was also measured.Subjects: Two hundred eighty-six individuals initially responded to the survey. A subset of the sample was used for analysis (N = 203, with 130 responding to questions in all four parts). The average age was 41.97 (SD 12.97) with a range from 18 to 75. The reduc
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Svitlana Botvinovska, Tatyana Nikolayenko, Alexandra Kunovskaya, and Victoria Bolbotenko. "USE OF MODERN PEDAGOGICAL TECHNOLOGIES IN THE COURSE OF DESIGN GRAPHICS FOR STUDENTS OF THE SPECIALTY "FINE ARTS"." APPLIED GEOMETRY AND ENGINEERING GRAPHICS, no. 99 (December 17, 2020): 28–42. http://dx.doi.org/10.32347/0131-579x.2020.99.28-42.

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The paper presents the main advantages of using the project method during distance work of students when they execute a graphic project in the discipline "Engineering Design Graphics". Students study in the specialty "Fine Arts." It is known that high-quality education can be only when theoretical knowledge can be applied in practice. Therefore, it is the use of the project method in the study of graphic disciplines that can become the basis for the training of design specialists. The use of the project method in the study of graphic disciplines leads to an increase in student activity, the ac
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Timuța, Aliona. "THE INTEGRATION OF DIGITAL TECHNOLOGIES IN STUDENTS’ TRAINING IN THE FIELD OF BOOK GRAPHICS." Review of Artistic Education 30 (May 30, 2025): 281–87. https://doi.org/10.35218/rae-2025-0038.

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Abstract: In the context of digitalization and modernization of production processes in the field of book publishing and printing, the issue of training graphic design students in accordance with the requirements and conditions of their future professional activity arises. Acquiring competencies in the field of computer graphics and digital technologies is an essential condition for the professional implementation of graphics. In this article, the author attempted to analyze digital technologies from the point of view of pedagogical experience in using computer graphics to create book illustra
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Zebehazy, Kim T., and Adam P. Wilton. "Graphic Reading Performance of Students with Visual Impairments and Its Implication for Instruction and Assessment." Journal of Visual Impairment & Blindness 115, no. 3 (2021): 215–27. http://dx.doi.org/10.1177/0145482x211016918.

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Introduction: The ability of students to engage with graphical materials supports learning in science, technology, engineering, arts, and mathematics areas. For students with visual impairments, understanding the factors that contribute to the effective interpretation of graphics can promote meaningful access to the curricula. Methods: Forty students with visual impairments completed multiple-choice question tasks for five types of graphics presented in their medium of choice and provided difficulty ratings. The teachers of students with visual impairments rated the students on several factors
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Dissertations / Theses on the topic "Graphic knowledge"

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Turransky, Alan Greg. "Capturing graphic design knowledge from interactive user demonstrations." Thesis, Massachusetts Institute of Technology, 1993. http://hdl.handle.net/1721.1/62623.

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Tang, Gloria Mann. "Graphic representation of knowledge structures in ESL student learning." Thesis, University of British Columbia, 1989. http://hdl.handle.net/2429/29373.

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Research suggests that students can understand information more easily if the structure of that information is given in graphic as well as verbal form, and that this is especially true for second language students. These suggestions have major implications for the education of second language learners. This study was conducted to explore the role and value of graphic representation of knowledge structures in English as a Second Language student learning, based on a specific definition and categorization of knowledge structures (Mohan 1986). To obtain a complete picture of graphics in two seve
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Statema, Stephanie L. "Using graphic organizers to develop and build upon prior knowledge." Montana State University, 2012. http://etd.lib.montana.edu/etd/2012/statema/StatemaS0812.pdf.

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This study was implemented with a transitional-level Experimental Methods in Physics (EMP) class. The course was made up of students with individualized education plans and students who struggle with reading and/or math. The students often struggle with accessing and building upon prior knowledge between courses and within the EMP course. The major focus of this study addressed how the use of graphic organizers affects transitional-level student understanding of physics. Along with this main focus, the teacher also explored: how students' confidence levels are affected by the use of graphic or
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Watson, Carol Elizabeth. "Graphic Organizers: Toward Organization and Complexity of Student Content Knowledge." Diss., Virginia Tech, 2005. http://hdl.handle.net/10919/29175.

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Within the current national atmosphere of accountability and high-stakes testing, many teachers are changing their instruction to return to more traditional strategies that emphasize rote memorization. As a result, classroom curriculum and student learning are narrowing. This study sought to explore the potential of graphic organizers as an instructional strategy to expand student content knowledge beyond rote memorization to include more organized, complex, meaningful learning. For the purpose of this study, graphic organizers are described as visual displays of concepts, their component part
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Mutard, Bruce Roberts. "Bully Me: A graphic novel; The Return: A graphic novel; Comakademix: A comics anthology; Leadbetter: A comic; Laundry: A minicomic -and- The Erotics of Comics: An exegesis." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2021. https://ro.ecu.edu.au/theses/2489.

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Beholding a comic is ideally, a pleasure. The work informs, entertains and stimulates the mind in some way. There is no gainsaying which works will affect which beholders howsoever it does, yet the expecta­tion of pleasure from a work of comics makes behold­ers seek it. Making the comic is also a pleasure, even if the process can be long-winded, winding and dif­ficult. The maker wants to give others the same plea­sure they drew from beholding comics, but in their way, making their vision of Batman, Lieutenant Blue­berry or, their own story worlds. What this research seeks to explain are many o
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Håkansson, Anne. "Graphic Representation and Visualisation as Modelling Support for the Knowledge Acquisition Process." Doctoral thesis, Uppsala University, Computer Science, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-3812.

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<p>The thesis describes steps taken towards using graphic representation and visual modelling support for the knowledge acquisition process in knowledge-based systems – a process commonly regarded as difficult. The performance of the systems depends on the quality of the embedded knowledge, which makes the knowledge acquisition phase particularly significant. During the acquisition phase, a main obstacle to proper extraction of information is the absence of effective modelling techniques.</p><p>The contributions of the thesis are: introducing a methodology for user-centred knowledge modelling,
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Logan, Cheri Denise. "The representation of knowledge and expertise in the undergraduate graphic design curriculum." Thesis, Open University, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.417584.

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Håkansson, Anne. "Graphic representation and visualisation as modelling support for the knowledge acquisition process /." Uppsala : Univ., Department of Information Science, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-3812.

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Ferraz, de Abreu Pedro Manuel Barbosa. "Intelligent graphic interface : capturing rules of human-computer interaction in a knowledge base." Thesis, Massachusetts Institute of Technology, 1989. http://hdl.handle.net/1721.1/66323.

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Keller, Stacy Kathryn. "Levels of line graph question interpretation with intermediate elementary students of varying scientific and mathematical knowledge and ability a think aloud study /." Orlando, Fla. : University of Central Florida, 2008. http://purl.fcla.edu/fcla/etd/CFE0002356.

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Books on the topic "Graphic knowledge"

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Steven, Heller. Design career: Practical knowledge for beginning illustrators and graphic designers. Van Nostrand Reinhold, 1988.

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Heller, Steven. Design career: Practical knowledge for beginning illustrators and graphic designers. Van Nostrand Reinhold Co., 1987.

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Fenwick, Ray. Hall of best knowledge. Fantagraphics, 2008.

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Goran, Sudzuka, ed. Hellblazer: Chas: The knowledge. DC Comics/Vertigo, 2009.

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1931-2019, Ungerer Tomi, ed. Tomi Ungerer: Graphic art. Rocher, 2011.

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Chen, Chaomei. Mapping scientific frontiers: The quest for knowledge visualization. Springer, 2003.

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Hönnighausen, Lothar. William Faulkner: The art of stylization in his early graphic and literary work. Cambridge University Press, 1987.

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designer, Waterhouse Jane graphic, ed. Graphic design for non-designers: Essential knowledge, tips, and tricks, plus 20 step-by-step projects for the design novice. Chronicle Books, 2009.

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Quail, William Samuel. A knowledge based tool for teaching SSADM with graphics enhancement and contextual help. The author], 1990.

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Francesca, Bray, Dorofeeva-Lichtmann Vera, and Métailie Georges, eds. Graphics and text in the production of technical knowledge in China: The warp and the weft. Brill, 2007.

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Book chapters on the topic "Graphic knowledge"

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Fraga López, Francisco Javier. "Detailed Knowledge of Territory: Construction and Army." In Graphic Horizons. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-57583-9_23.

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Antuono, Giuseppe, Erika Elefante, and Pierpaolo D’Agostino. "HBIM Gaming Models for Multiscalar Knowledge: The Ferraria Cistercian Abbey." In Graphic Horizons. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-57583-9_29.

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Sender Contell, Marina, Manuel Giménez Ribera, Teresa Gil Piqueras, and Pablo Rodriguez Navarro. "Civil Architecture of Maestrazgo, the Castellote House: Graphic Processes for Its Knowledge." In Graphic Horizons. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-57579-2_23.

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Faísca, Ana Rute, and Pedro Gomes Januário. "An Analysis of Knowledge Production in Architectural Graphic Ideation Applied to Railway Architecture." In Graphic Horizons. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-57579-2_16.

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Di Paola, Francesco, Giovanni Fatta, and Calogero Vinci. "The Averinga’s Edicola and the Cult of Water in Palermo. From Knowledge to Valorisation." In Graphic Imprints. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-93749-6_48.

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Valenti, Rita, and Emanuela Paternò. "Digital Instruments of Knowledge and Dissemination. The Re-presentation of Baroque Architecture in Sicily." In Graphic Imprints. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-93749-6_54.

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Novello, Giuseppa, and Maurizio Marco Bocconcino. "Graphic Languages as Complementary Systems for Knowledge: Snapshots and Relationships from the History of Representation." In Graphic Imprints. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-93749-6_32.

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Martín-Domínguez, Beatriz, Miguel Sancho-Mir, and Luis Agustín-Hernández. "Towards the Historical-Architectural knowledge of the Torre de la Fuente del Salz of Castellote through Graphic Analysis." In Graphic Horizons. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-57583-9_27.

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Shen, Stewart N. T., and Jih-Shih Hsu. "Knowledge-Based Graphic User Interface Management Methodology." In CAD/CAM Robotics and Factories of the Future ’90. Springer Berlin Heidelberg, 1991. http://dx.doi.org/10.1007/978-3-642-84338-9_19.

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Shen, Stewart N. T., and Jih-Shih Hsu. "Knowledge-Based Graphic User Interface Management Methodology." In CAD/CAM Robotics and Factories of the Future ’90. Springer Berlin Heidelberg, 1991. http://dx.doi.org/10.1007/978-3-642-85838-3_19.

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Conference papers on the topic "Graphic knowledge"

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Harshavardhan, G., Sandeep Singh Kang, Geet Kiran Kaur, and Sanjay Singla. "The Future of Graphic Novel Translation: Fully Automated Systems." In 2024 International Conference on Knowledge Engineering and Communication Systems (ICKECS). IEEE, 2024. http://dx.doi.org/10.1109/ickecs61492.2024.10617012.

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Peternel, Lana, Lija Tepes Golubic, Dan Podjed, and Jana Ziljak Grsic. "A TWOFOLD REPRESENTATION OF ISOLATION IN THE WORKS OF IT DESIGN STUDENTS." In 11th SWS International Scientific Conferences on SOCIAL SCIENCES - ISCSS 2024. SGEM WORLD SCIENCE, 2024. https://doi.org/10.35603/sws.iscss.2024/vs05/32.

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In this paper, we analyse graphic and multimedia works that the IT design students of the Zagreb University of Applied Sciences (TVZ) created during the semester as part of a communication strategy aimed at the general public. The students used tools and knowledge in graphic design and, taking into account all the settings for creating a quality design solution, presented their visual solutions under the mentorship of their professors. These works were exhibited during June and July 2024 at the Nikola Tesla Technical Museum in Zagreb in the �Isolation - Creative Studying� exhibition. The task
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Hatzinasios, A. "CORIS a Computer Based Information System for Corrosion and Corrosion Protection." In CORROSION 1994. NACE International, 1994. https://doi.org/10.5006/c1994-94373.

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Abstract CORIS [1] is an integrated computerized information system for corrosion and corrosion protection. It is made of databases covering corrosion, materials specification, physical properties of the corrosion media, the corrosion literature and two expert systems a. materials behaviour in a sulphuric acid environment and b. pitting corrosion behaviour of stainless steels in chloride media. A user-friendly interface enables the use of the system without any specific computer knowledge. The modular development of the system enables the link of different software packages under the same grap
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Roth, Steven F., John Kolojejchick, Joe Mattis, and Jade Goldstein. "Interactive graphic design using automatic presentation knowledge." In the SIGCHI conference. ACM Press, 1994. http://dx.doi.org/10.1145/191666.191719.

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Roth, Steven F., John Kolojechick, Joe Mattis, and Jade Goldstein. "Interactive graphic design using automatic presentation knowledge." In Conference companion. ACM Press, 1994. http://dx.doi.org/10.1145/259963.260296.

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Poltrock, S. E., D. D. Steiner, and P. N. Tarlton. "Graphic interfaces for knowledge-based system development." In the SIGCHI conference. ACM Press, 1986. http://dx.doi.org/10.1145/22627.22341.

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He, Xia, Guoping Du, and Long Hong. "Graphic deduction based on set (II): The graphic argument of J*." In Conference on Data Science and Knowledge Engineering for Sensing Decision Support (FLINS 2018). WORLD SCIENTIFIC, 2018. http://dx.doi.org/10.1142/9789813273238_0112.

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He, Xia, Guoping Du, and Long Hong. "Graphic deduction based on set (I): Venn graphic representation of judgment J*." In Conference on Data Science and Knowledge Engineering for Sensing Decision Support (FLINS 2018). WORLD SCIENTIFIC, 2018. http://dx.doi.org/10.1142/9789813273238_0111.

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Mauger, Stan. "Relating Social Contextual Knowledge to Graphic Designers' Practice." In Futureground - DRS International Conference 2004. Design Research Society, 2004. https://doi.org/10.21606/drs.2004.148.

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Jia, Fei, Chun-Shien Lu, Tzren-Ru Chou, and Hsi-Chun Wang. "Graphic QR code Combined with Stamp." In 2021 IEEE 4th International Conference on Knowledge Innovation and Invention (ICKII). IEEE, 2021. http://dx.doi.org/10.1109/ickii51822.2021.9574776.

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Reports on the topic "Graphic knowledge"

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Kenkel, Donald, Alan Mathios, Grace Phillips, Revathy Suryanarayana, Hua Wang, and Sen Zeng. Fear or Knowledge The Impact of Graphic Cigarette Warnings on Tobacco Product Choices. National Bureau of Economic Research, 2023. http://dx.doi.org/10.3386/w31534.

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Makhachashvili, Rusudan K., Svetlana I. Kovpik, Anna O. Bakhtina, and Ekaterina O. Shmeltser. Technology of presentation of literature on the Emoji Maker platform: pedagogical function of graphic mimesis. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/3864.

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The article deals with the technology of visualizing fictional text (poetry) with the help of emoji symbols in the Emoji Maker platform that not only activates students’ thinking, but also develops creative attention, makes it possible to reproduce the meaning of poetry in a succinct way. The application of this technology has yielded the significance of introducing a computer being emoji in the study and mastering of literature is absolutely logical: an emoji, phenomenologically, logically and eidologically installed in the digital continuum, is separated from the natural language provided by
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Kriegel, Francesco. Terminological knowledge aquisition in probalistic description logic. Technische Universität Dresden, 2018. http://dx.doi.org/10.25368/2022.239.

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For a probabilistic extension of the description logic EL⊥, we consider the task of automatic acquisition of terminological knowledge from a given probabilistic interpretation. Basically, such a probabilistic interpretation is a family of directed graphs the vertices and edges of which are labeled, and where a discrete probabilitymeasure on this graph family is present. The goal is to derive so-called concept inclusions which are expressible in the considered probabilistic description logic and which hold true in the given probabilistic interpretation. A procedure for an appropriate axiomatiza
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Babenko, Vitalina O., Roman M. Yatsenko, Pavel D. Migunov, and Abdel-Badeeh M. Salem. MarkHub Cloud Online Editor as a modern web-based book creation tool. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/3858.

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The main criterion for the competitiveness of a teacher or expert in the field of science is a good ability to present their knowledge to students in an interactive form without spending a lot of time in preparation. The purpose of the study is to analyze modern editors to create educational information content in the modern educational space and to present a modern tool for creating web books based on the latest IT technologies. Modern editors of web material creation have been analyzed, statistics of situations on mastering of knowledge by listeners, using interactive methods of information
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Goldberg, Sean, and Daisy Zhe Wang. Graph Learning in Knowledge Bases. Office of Scientific and Technical Information (OSTI), 2017. http://dx.doi.org/10.2172/1390764.

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Reiter, Ehud. Knowledge-Based Automatic Graph Layout. Defense Technical Information Center, 1995. http://dx.doi.org/10.21236/ada296735.

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Cao, Larry. IV. Chatbot, Knowledge Graphs, and AI Infrastructure. CFA Institute Research Foundation, 2023. http://dx.doi.org/10.56227/23.1.10.

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Expert contributors discuss AI and big data applications that are being developed for financial services, such as AI-powered intelligent customer service systems; “factories” for data processing, AI, simulation, and visualization; and symbolic AI.
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Kriegel, Francesco. Learning description logic axioms from discrete probability distributions over description graphs (Extended Version). Technische Universität Dresden, 2018. http://dx.doi.org/10.25368/2022.247.

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Description logics in their standard setting only allow for representing and reasoning with crisp knowledge without any degree of uncertainty. Of course, this is a serious shortcoming for use cases where it is impossible to perfectly determine the truth of a statement. For resolving this expressivity restriction, probabilistic variants of description logics have been introduced. Their model-theoretic semantics is built upon so-called probabilistic interpretations, that is, families of directed graphs the vertices and edges of which are labeled and for which there exists a probability measure o
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Horan, Victoria, and Michael Gudaitis. Investigation of Zero Knowledge Proof Approaches Based on Graph Theory. Defense Technical Information Center, 2011. http://dx.doi.org/10.21236/ada540835.

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Borchmann, Daniel, Felix Distel, and Francesco Kriegel. Axiomatization of General Concept Inclusions from Finite Interpretations. Technische Universität Dresden, 2015. http://dx.doi.org/10.25368/2022.219.

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Description logic knowledge bases can be used to represent knowledge about a particular domain in a formal and unambiguous manner. Their practical relevance has been shown in many research areas, especially in biology and the semantic web. However, the tasks of constructing knowledge bases itself, often performed by human experts, is difficult, time-consuming and expensive. In particular the synthesis of terminological knowledge is a challenge every expert has to face. Because human experts cannot be omitted completely from the construction of knowledge bases, it would therefore be desirable t
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