Academic literature on the topic 'Interactive multisensory experience'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the lists of relevant articles, books, theses, conference reports, and other scholarly sources on the topic 'Interactive multisensory experience.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Journal articles on the topic "Interactive multisensory experience"
Yamauchi, Takashi, Jinsil Seo, and Annie Sungkajun. "Interactive Plants: Multisensory Visual-Tactile Interaction Enhances Emotional Experience." Mathematics 6, no. 11 (2018): 225. http://dx.doi.org/10.3390/math6110225.
Full textFerrando, Serena, and Mark Wardecker. "Noisemakers! Putting the Analog in Digital Humanities." Semantic Metadata, Humanist Computing, and Digital Humanities 6, no. 1 (2019): 59–68. http://dx.doi.org/10.5399/uo/hsda.6.1.4.
Full textHuang, Tseng-Lung, and Shu-Ling Liao. "Creating e-shopping multisensory flow experience through augmented-reality interactive technology." Internet Research 27, no. 2 (2017): 449–75. http://dx.doi.org/10.1108/intr-11-2015-0321.
Full textJacobson, Susanne, and Jaakko Ranne. "ENHANCED ACCESSIBILITY: AN ELEVATOR WITH AN INTERACTIVE MEDIA SURFACE." Proceedings of the Design Society 1 (July 27, 2021): 1383–90. http://dx.doi.org/10.1017/pds.2021.138.
Full textJanney, Eathan, and Guillermo Muñoz-Matutano. "Interactive Musical Display of Quantum Dot Emission Spectra." Leonardo 49, no. 5 (2016): 440–41. http://dx.doi.org/10.1162/leon_a_01293.
Full textArtacho, Miguel Ángel, Enrique Alcántara, and Natividad Martínez. "Multisensory Analysis of Consumer–Product Interaction During Ceramic Tile Shopping Experiences." Multisensory Research 33, no. 2 (2020): 213–49. http://dx.doi.org/10.1163/22134808-20191391.
Full textÁrmeán, Otília. "Trust and Technologies of Sense. VR and Proprioception in Hamlet Encounters." Acta Universitatis Sapientiae, Communicatio 7, no. 1 (2020): 1–12. http://dx.doi.org/10.2478/auscom-2020-0001.
Full textLehman, Mike. "Kinotextuality in Matt Huynh’s The Boat." Crossings: Journal of Migration & Culture 11, no. 2 (2020): 169–85. http://dx.doi.org/10.1386/cjmc_00023_1.
Full textOsler, Patricia. "Walking with and in-between: Interrogating tensions in a public garden space." International Journal of Education Through Art 17, no. 1 (2021): 153–62. http://dx.doi.org/10.1386/eta_00055_1.
Full textSakamat, Norzehan, Siti Nabilah Sabri, and Norizan Mat Diah. "Multimedia Elements of Digital Storytelling for Dyslexic Children." Scientific Research Journal 14, no. 2 (2017): 35. http://dx.doi.org/10.24191/srj.v14i2.4904.
Full textDissertations / Theses on the topic "Interactive multisensory experience"
Strindlund, Nathalie. "Exploring relations between Interaction attributes and Pleasures in multisensory interactive art." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-23788.
Full textEriksson, Anna, and Caroline Nilsson. "Att skapa en multisensorisk sinnesupplevelse : En marknadsföringsstrategi för detaljhandelsföretag." Thesis, University of Kalmar, Baltic Business School, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:hik:diva-2462.
Full textBook chapters on the topic "Interactive multisensory experience"
Search, Patricia. "Interactive Multisensory Data Representation." In Design, User Experience, and Usability: Users and Interactions. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-20898-5_35.
Full textArora, Sakshi. "Multisensory Experiences for Art Appreciation." In Human-Computer Interaction – INTERACT 2021. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85613-7_42.
Full textObrist, Marianna. "Multisensory Experiences: Where the Senses Meet Technology." In Human-Computer Interaction – INTERACT 2021. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85623-6_2.
Full textGarzotto, Franca, Mirko Gelsomini, Mattia Gianotti, and Fabiano Riccardi. "Engaging Children with Neurodevelopmental Disorder Through Multisensory Interactive Experiences in a Smart Space." In Internet of Things. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-94659-7_9.
Full textDawkins, Oliver, and Gareth W. Young. "Engaging Place with Mixed Realities: Sharing Multisensory Experiences of Place Through Community-Generated Digital Content and Multimodal Interaction." In Lecture Notes in Computer Science. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49698-2_14.
Full text"CHAPTER THREE. The News User Experience: Immersive, Interactive, and Multisensory." In Journalism in the Age of Virtual Reality. Columbia University Press, 2019. http://dx.doi.org/10.7312/pavl18448-005.
Full textVelasco, Carlos, and Marianna Obrist. "The Human Senses Meet Technology." In Multisensory Experiences. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780198849629.003.0003.
Full textHussain, Sharafat. "Multisensory Digital Experiences." In Handbook of Research on Future Opportunities for Technology Management Education. IGI Global, 2021. http://dx.doi.org/10.4018/978-1-7998-8327-2.ch022.
Full textGarcía-Pereira, Inma, Lucía Vera, Manuel Pérez Aixendri, Cristina Portalés, and Sergio Casas. "Multisensory Experiences in Virtual Reality and Augmented Reality Interaction Paradigms." In Smart Systems Design, Applications, and Challenges. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-2112-0.ch014.
Full textHari, Riitta, and Aina Puce. "Other Sensory Responses and Multisensory Interactions." In MEG-EEG Primer, edited by Riitta Hari and Aina Puce. Oxford University Press, 2017. http://dx.doi.org/10.1093/med/9780190497774.003.0015.
Full textConference papers on the topic "Interactive multisensory experience"
Jia, Dawei, Asim Bhatti, and Saeid Nahavandi. "User-Centered Design and Evaluation of an Interactive Visual-Haptic-Auditory Interface: A User Study on Assembly." In ASME 2011 World Conference on Innovative Virtual Reality. ASMEDC, 2011. http://dx.doi.org/10.1115/winvr2011-5562.
Full textBryceson, Kim. "Disruptive Technologies supporting Agricultural Education." In Fifth International Conference on Higher Education Advances. Universitat Politècnica València, 2019. http://dx.doi.org/10.4995/head19.2019.8957.
Full textObrist, Marianna, Grace Boyle, Marcel van Brakel, and Frederik Duerinck. "Multisensory Experiences & Spaces." In ISS '17: Interactive Surfaces and Spaces. ACM, 2017. http://dx.doi.org/10.1145/3132272.3135086.
Full textJost, Céline, Brigitte Le Pévédic, and Gérard Uzan. "Using Multisensory Technologies to Stimulate People: a Reflexive Paper on Scenagrams." In Proceedings of the Workshop on Multisensory Experiences. Brazilian Computing Society, 2021. http://dx.doi.org/10.5753/sensoryx.2021.15686.
Full textMatassa, Assunta, Leonardo Angelini, Maurizio Caon, Marianna Obrist, and Elena Mugellini. "Second Workshop on Full-Body and Multisensory Experience." In TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction. ACM, 2016. http://dx.doi.org/10.1145/2839462.2854116.
Full textMarto, Anabela, Alexandrino Goncalves, and Maximino Bessa. "The Scope of Multisensory Experiences in Cultural Heritage Sites." In 2018 International Conference on Graphics and Interaction (ICGI). IEEE, 2018. http://dx.doi.org/10.1109/itcgi.2018.8602968.
Full textHelfenstein-Didier, Clémentine, Amira Dhouib, Florent Favre, Jonathan Pascal, and Patrick Baert. "Exploring Crossmodal Interaction of Tactile and Visual Cues on Temperature Perception in Virtual Reality: a Preliminary Study." In Proceedings of the Workshop on Multisensory Experiences. Brazilian Computing Society, 2021. http://dx.doi.org/10.5753/sensoryx.2021.15684.
Full textMatassa, Assunta, Luca Console, Leonardo Angelini, Maurizio Caon, and Omar Abou Khaled. "Workshop on full-body and multisensory experience in ubiquitous interaction." In the 2015 ACM International Joint Conference. ACM Press, 2015. http://dx.doi.org/10.1145/2800835.2806201.
Full textGeorgakopoulou, Nefeli, Dionysios Zamplaras, Sofia Kourkoulakou, Chu-Yin Chen, and François Garnier. "Exploring the Virtuality Continuum Frontiers: Multisensory and Magical Experiences in Interactive Art." In 3rd International Conference on Human Computer Interaction Theory and Applications. SCITEPRESS - Science and Technology Publications, 2019. http://dx.doi.org/10.5220/0007573901750182.
Full textSaleme, Estêvão Bissoli, Celso Alberto Saibel Santos, and George Ghinea. "A Conceptual Architecture and a Framework for Dealing with Variability in Mulsemedia Systems." In Concurso de Teses e Dissertações da SBC. Sociedade Brasileira de Computação - SBC, 2020. http://dx.doi.org/10.5753/ctd.2020.11362.
Full text