Journal articles on the topic 'Internet gaming disorders'
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Ajay Kumar, Anirban Saha, and Sucharita Mishra. "Impact of Role Playing Games on Child and Adolescents: A Brief Overview." Indian Journal of Behavioural Sciences 26, no. 02 (2023): 79–84. http://dx.doi.org/10.55229/ijbs.v26i2.02.
Full textChia, Doris X. Y., and Melvyn W. B. Zhang. "A Scoping Review of Cognitive Bias in Internet Addiction and Internet Gaming Disorders." International Journal of Environmental Research and Public Health 17, no. 1 (2020): 373. http://dx.doi.org/10.3390/ijerph17010373.
Full textLopez-Fernandez, Olatz, and Daria J. Kuss. "Preventing Harmful Internet Use-Related Addiction Problems in Europe: A Literature Review and Policy Options." International Journal of Environmental Research and Public Health 17, no. 11 (2020): 3797. http://dx.doi.org/10.3390/ijerph17113797.
Full textKo, Chih-Hung, Huang-Chi Lin, Pai-Cheng Lin, and Ju-Yu Yen. "Validity, functional impairment and complications related to Internet gaming disorder in the DSM-5 and gaming disorder in the ICD-11." Australian & New Zealand Journal of Psychiatry 54, no. 7 (2019): 707–18. http://dx.doi.org/10.1177/0004867419881499.
Full textMa, Mingjun, and Tiange Sui. "Internet Gaming Disorder in Adolescence: A Literature Review." International Journal of Education and Humanities 8, no. 2 (2023): 153–58. http://dx.doi.org/10.54097/ijeh.v8i2.7795.
Full textSusanti, Inta, Budi Utomo, and Makhfudli Makhfudli. "Regulasi Diri terhadap Gangguan Perilaku Internet Gaming." Journal of Telenursing (JOTING) 3, no. 2 (2021): 401–10. http://dx.doi.org/10.31539/joting.v3i2.2334.
Full textRiyana, Meli, Nur Hasan, and Niken Soelistyowati. "Internet gaming disorder dan penyesuaian sosial remaja." PSYCOMEDIA : Jurnal Psikologi 2, no. 2 (2023): 85–91. http://dx.doi.org/10.35316/psycomedia.2023.v2i2.85-91.
Full textPrzybylski, Andrew K. "Mischievous responding in Internet Gaming Disorder research." PeerJ 4 (September 13, 2016): e2401. http://dx.doi.org/10.7717/peerj.2401.
Full textMoroianu, Lavinia-Alexandra, Marius Moroianu, Cecilia Curis, Iasmina-Raisa Ardeleanu, Gabriela Dumachita Sargu, and Valeriu Ardeleanu. "Virtual Addiction to Video Games: Debut of Obsessive-Compulsive Disorder- Case Report and Short Review of the Literature." ARS Medica Tomitana 29, no. 4 (2023): 232–38. http://dx.doi.org/10.2478/arsm-2023-0034.
Full textJo, S. J., H. W. Yim, J. Hyunsuk, K. Eunjin, S. Hye-Jung, and L. Hae Koo. "Does Adolescents’ Depressive Symptoms Increase the Possibility of Addictive Internet Gaming?: 1-year Follow up Study in Korea." European Psychiatry 41, S1 (2017): S204. http://dx.doi.org/10.1016/j.eurpsy.2017.01.2159.
Full textFitriani, Wahidah, and Diyana Kamarudin. "INTERNET GAMING DISORDER AMONG INDONESIAN MUSLIM UNDERGRADUATE STUDENTS." Psikis : Jurnal Psikologi Islami 9, no. 2 (2023): 267–76. http://dx.doi.org/10.19109/psikis.v9i2.16966.
Full textFithria, Fithria, Elly Wardani, Said Usman, Rizkia Maulida, Darmawati Darmawati, and Cut Husna. "The Adverse Effect of Gaming Disorder on the Family System in the Society." Open Access Macedonian Journal of Medical Sciences 10, E (2022): 531–35. http://dx.doi.org/10.3889/oamjms.2022.7249.
Full textArnani, Kristina Dwi Novitasari. "Internet Gaming Disorder: Prevention Adolescent Programs for Indonesia." Jurnal PROMKES 9, no. 1 (2021): 50. http://dx.doi.org/10.20473/jpk.v9.i1.2021.50-58.
Full textDell’Osso, Bernardo, Ilaria Di Bernardo, Matteo Vismara, et al. "Managing Problematic Usage of the Internet and Related Disorders in an Era of Diagnostic Transition: An Updated Review." Clinical Practice & Epidemiology in Mental Health 17, no. 1 (2021): 61–74. http://dx.doi.org/10.2174/1745017902117010061.
Full textFatima, Mishal, and Hina Zulfiqar. "Relationship Between Internet Gaming Disorder and Emotional Intelligence Among Male Adolescents." Life and Science 4, no. 2 (2023): 6. http://dx.doi.org/10.37185/lns.1.1.251.
Full textKindt, Sophie, Carolin Szász-Janocha, Florian Rehbein, and Katajun Lindenberg. "School-Related Risk Factors of Internet Use Disorders." International Journal of Environmental Research and Public Health 16, no. 24 (2019): 4938. http://dx.doi.org/10.3390/ijerph16244938.
Full textDerevyannich, Evgeny V., Natalia A. Balashova, Roman A. Yaskevich, and Olga L. Moskalenko. "ASSOCIATION OF INTERNET GAMING ADDICTION WITH INDICATORS OF DEPRESSION ON THE HADS SCALE AMONG MEDICAL UNIVERSITY STUDENTS." Russian Journal of Education and Psychology 15, no. 4 (2024): 436–61. http://dx.doi.org/10.12731/2658-4034-2024-15-4-610.
Full textMarimón Muñoz, E., E. Miranda Ruiz, and A. Stoppa Montserrat. "Association between Mood Disorders, Problematic Internet Use and Online Gambling Addiction: A Systematic Review." European Psychiatry 65, S1 (2022): S834. http://dx.doi.org/10.1192/j.eurpsy.2022.2160.
Full textMarlaokta, Marlaokta, and Rika Mutiara. "Dampak Internet Gaming Disorder terhadap Status Kognitif dan Perilaku Psikopatologis." Jurnal Keperawatan Jiwa 7, no. 3 (2019): 333. http://dx.doi.org/10.26714/jkj.7.3.2019.333-336.
Full textBogaczewicz, Anna, and Jarosław Bogaczewicz. "Gaming disorder: a narrative review." Psychiatria i Psychologia Kliniczna 24, no. 4 (2025): 306–13. https://doi.org/10.15557/pipk.2024.0038.
Full textThursina, Cempaka, Agus Budi Bowo Leksono, Indarwati Setyaningsih, Paryono Paryono, Rosmala Nur, and Muh Zainuddin Badollahi. "The Relationship between Internet Gaming Disorder and Cognitive Status Disorders in Middle School Students in the Urban Area of Yogyakarta." Journal of Asian Multicultural Research for Medical and Health Science Study 5, no. 3 (2024): 5–12. https://doi.org/10.47616/jamrmhss.v5i3.556.
Full textRaj, Rajnish, Prabhdeep Singh, Namita Sharma, Ekram Goyal, and Alka Puria. "Internet gaming and related psychotic disorder: An emerging phenomenon." Industrial Psychiatry Journal 32, Suppl 1 (2023): S265—S267. http://dx.doi.org/10.4103/ipj.ipj_242_23.
Full textStevanovic, Dejan. "Introduction to the Special issue on problematic behaviors related to Internet and digital technology use: Facts, conjectures, and oranges." Psihologija 53, no. 3 (2020): 225–36. http://dx.doi.org/10.2298/psi200413015s.
Full textAnantha Eashwar VM, Charulatha RJ, Hariharan S, et al. "Unveiling the Connection Between Video Games and Mental Health Among College Students in South India." National Journal of Community Medicine 15, no. 01 (2024): 19–28. http://dx.doi.org/10.55489/njcm.150120243489.
Full textField, Tiffany. "Internet gaming disorder in children: a narrative review." Journal of Psychology & Clinical Psychiatry 15, no. 4 (2024): 245–49. http://dx.doi.org/10.15406/jpcpy.2024.15.00788.
Full textHenzel, Vincent, and Anders Håkansson. "Hooked on virtual social life. Problematic social media use and associations with mental distress and addictive disorders." PLOS ONE 16, no. 4 (2021): e0248406. http://dx.doi.org/10.1371/journal.pone.0248406.
Full textSaber Atia, Nashwa, Eman Mahmoud Abo Elela, and Etab Hussein Mohamed. "Prevalence and Predictors of Internet Gaming Disorders among Adolescents." Egyptian Journal of Health Care 11, no. 3 (2020): 952–64. http://dx.doi.org/10.21608/ejhc.2020.212772.
Full textMüller, Kai W., Jennifer Werthmann, Manfred E. Beutel, Klaus Wölfling, and Boris Egloff. "Maladaptive Personality Traits and Their Interaction with Outcome Expectancies in Gaming Disorder and Internet-Related Disorders." International Journal of Environmental Research and Public Health 18, no. 8 (2021): 3967. http://dx.doi.org/10.3390/ijerph18083967.
Full textChia, Doris X. Y., Charis W. L. Ng, Gomathinayagam Kandasami, et al. "Prevalence of Internet Addiction and Gaming Disorders in Southeast Asia: A Meta-Analysis." International Journal of Environmental Research and Public Health 17, no. 7 (2020): 2582. http://dx.doi.org/10.3390/ijerph17072582.
Full textMursyad, Abdul Gafur, Diah Karmiyati, and Diana Savitri Hidayati. "Pengaruh kesepian terhadap kecenderungan internet gaming disorder pada pemain battle royale game." Cognicia 7, no. 2 (2019): 228–40. http://dx.doi.org/10.22219/cognicia.v7i2.9203.
Full textNasution, Fachrul A., Elmeida Effendy, and Mustafa M. Amin. "Internet Gaming Disorder (IGD): A Case Report of Social Anxiety." Open Access Macedonian Journal of Medical Sciences 7, no. 16 (2019): 2664–66. http://dx.doi.org/10.3889/oamjms.2019.398.
Full textSchiebener, Johannes, and Matthias Brand. "Decision-making and Related Processes in Internet Gaming Disorder and Other Types of Internet-Use Disorders." Current Addiction Reports 4, no. 3 (2017): 262–71. http://dx.doi.org/10.1007/s40429-017-0156-9.
Full textAnushka, Tiwari, Pandey Smriti, Gupta Jitendra, and Pandey Dhruvendra. "Internet Gaming Addiction among the Adolescents: A Study from Central India." International Journal of Pharmaceutical and Clinical Research 15, no. 7 (2023): 1075–80. https://doi.org/10.5281/zenodo.11674764.
Full textTei, S., and J. Fujino. "Similar cognitive characteristics between gaming disorder and other psychiatric disorders." European Psychiatry 67, S1 (2024): S321—S322. http://dx.doi.org/10.1192/j.eurpsy.2024.667.
Full textKim, Hyunmin, In Young Choi, and Dai-Jin Kim. "Excessive Smartphone Use and Self-Esteem Among Adults With Internet Gaming Disorder: Quantitative Survey Study." JMIR mHealth and uHealth 8, no. 9 (2020): e18505. http://dx.doi.org/10.2196/18505.
Full textJoshi, Alisha, Kalpana Sharma, Dipa Sigdel, Taniya Thapa, and Rajkumar Mehta. "Internet Gaming Disorder and Aggression among Students on School Closure during COVID-19 Pandemic." Journal of Nepal Health Research Council 20, no. 01 (2022): 41–46. http://dx.doi.org/10.33314/jnhrc.v20i01.3737.
Full textRehbein, Florian, Rudolf Stark, Lutz Wartberg, et al. "Screening and Diagnostic Guideline for Internet Use Disorders." SUCHT 71, no. 2 (2025): 79–85. https://doi.org/10.1024/0939-5911/a000921.
Full textŠunje, Haris, and Elvis Vardo. "Gaming as the New Most Important Secondary Thing in the World: Research on Internet Gaming Disorder among Gamers and Esports Players." Društvene i humanističke studije (Online) 10, no. 1(27) (2025): 657–80. https://doi.org/10.51558/2490-3647.2025.10.1.657.
Full textCuppone, D., L. J. Gómez Pérez, S. Cardullo, et al. "The role of repetitive transcranial magnetic stimulation (rTMS) in the treatment of behavioral addictions: Two case reports and review of the literature." Journal of Behavioral Addictions 10, no. 2 (2021): 361–70. http://dx.doi.org/10.1556/2006.2021.00032.
Full textur, mer, and Yunus nmez. "The relationship between Suicidal Ideation and Internet Gaming Disorder-Game Genres in Adolescents." Annals of Medical Research 30, no. 9 (2023): 1. http://dx.doi.org/10.5455/annalsmedres.2023.07.152.
Full textFini, Bruna Carmeni Di, Aline Arantes Porto, Lucas Gomes da Silva, Péricles Nick Miranda Moura, Thaís Dell’Oro de Oliveira, and Jonas Jardim de Paula. "Prevalence of internet gaming disorder and its psychological correlates." Jornal Brasileiro de Psiquiatria 72, no. 2 (2023): 111–17. http://dx.doi.org/10.1590/0047-2085000000411.
Full textHidaayah, Nur, Esti Yunitasari, Kusnanto Kusnanto, et al. "Parenting in the Prevention of Internet Gaming Addiction." Open Access Macedonian Journal of Medical Sciences 10, G (2022): 731–38. http://dx.doi.org/10.3889/oamjms.2022.7980.
Full textWildenberg, B., R. Pires, D. Pereira, I. Faria, and N. Madeira. "Neuroimaging in Internet gaming disorder comorbid with Attention-deficit disorder." European Psychiatry 66, S1 (2023): S912. http://dx.doi.org/10.1192/j.eurpsy.2023.1931.
Full textKim, Dongil, and Junwon Lee. "Addictive Internet Gaming Usage among Korean Adolescents before and after the Outbreak of the COVID-19 Pandemic: A Comparison of the Latent Profiles in 2018 and 2020." International Journal of Environmental Research and Public Health 18, no. 14 (2021): 7275. http://dx.doi.org/10.3390/ijerph18147275.
Full textMüller, Astrid, Nora M. Laskowski, Elisa Wegmann, Sabine Steins-Loeber, and Matthias Brand. "Problematic Online Buying-Shopping: Is it Time to Considering the Concept of an Online Subtype of Compulsive Buying-Shopping Disorder or a Specific Internet-Use Disorder?" Current Addiction Reports 8, no. 4 (2021): 494–99. http://dx.doi.org/10.1007/s40429-021-00395-3.
Full textВань, Х. "The Problem of Internet Addiction in Psychological Research. Comments on the Inclusion of Online Game-Related Disorders in Mental Disorders in China." Психиатрия, психотерапия и клиническая психология 15, no. 2 (2024): 219–25. http://dx.doi.org/10.34883/pi.2024.15.2.008.
Full textWölfling, K. "FC03-02 - Internet addiction - the new digital disorder." European Psychiatry 26, S2 (2011): 1823. http://dx.doi.org/10.1016/s0924-9338(11)73527-1.
Full textNoureddine, Chaden, Yucera Salman, William Fletes, and James Sherer. "Power-Up: Dissecting Neurobiological Mechanisms Underlying Internet Gaming Disorder." CNS Spectrums 29, no. 5 (2024): 521–22. https://doi.org/10.1017/s1092852924002013.
Full textLindenberg, Katajun, Kay Uwe Petersen, Isabel Brandhorst, et al. "Guideline on Early Interventions for Internet Use Disorders." SUCHT 71, no. 2 (2025): 123–29. https://doi.org/10.1024/0939-5911/a000917.
Full textAggarwal, Sonali, Priti Arun, and Shivangi Mehta. "Personality Traits and Psychiatric Comorbidities in Individuals with Internet Use Disorder - A Cross-sectional Study." Journal of Mental Health and Human Behaviour 29, no. 1 (2024): 32–40. http://dx.doi.org/10.4103/jmhhb.jmhhb_270_23.
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