Academic literature on the topic 'Player profiling'

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Journal articles on the topic "Player profiling"

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Spronck, Pieter, Iris Balemans, and Giel Van Lankveld. "Player Profiling with Fallout 3." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 8, no. 1 (2021): 179–84. http://dx.doi.org/10.1609/aiide.v8i1.12523.

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In previous research we concluded that a personality profile, based on the Five Factor Model, can be constructed from observations of a player’s behavior in a module that we designed for Neverwinter Nights (Lankveld et al. 2011a). In the present research, we investigate whether we can do the same thing in an actual modern commercial video game, in this case the game Fallout 3. We stored automatic observations on 36 participants who played the introductory stages of Fallout 3. We then correlated these observations with the participants’ personality profiles, expressed by values for five persona
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Liu, Xuejie, Kathryn Merrick, and Hussein Abbass. "Toward Electroencephalographic Profiling of Player Motivation: A Survey." IEEE Transactions on Cognitive and Developmental Systems 10, no. 3 (2018): 499–513. http://dx.doi.org/10.1109/tcds.2017.2726083.

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Samborskii, Ivan, Aleksandr Farseev, Andrey Filchenkov, and Tat-Seng Chua. "A Whole New Ball Game: Harvesting Game Data for Player Profiling." Proceedings of the AAAI Conference on Artificial Intelligence 33 (July 17, 2019): 10025–26. http://dx.doi.org/10.1609/aaai.v33i01.330110025.

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Nowadays, video games play a very important role in human life and no longer purely associated with escapism or entertainment. In fact, gaming has become an essential part of our daily routines, which give rise to the exponential growth of various online game platforms. By participating in such platforms, individuals generate a multitude of game data points, which, for example, can be further used for automatic user profiling and recommendation applications. However, the literature on automatic learning from the game data is relatively sparse, which had inspired us to tackle the problem of pla
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Gautam, Amit Kumar. "Performance analysis and player profiling in kabaddi: A review." International Journal of Physical Education, Sports and Health 10, no. 6 (2023): 80–82. http://dx.doi.org/10.22271/kheljournal.2023.v10.i6b.3136.

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Canossa, Alessandro, Sasha Makarovych, Julian Togelius, and Anders Drachenn. "Like a DNA String: Sequence-Based Player Profiling in <i>Tom Clancy’s The Division</i>." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 14, no. 1 (2018): 152–58. http://dx.doi.org/10.1609/aiide.v14i1.13049.

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In this paper we present an approach to using sequence analysis to model player behavior. This approach is designed to work in game development contexts, integrating production teams and delivering profiles that inform game design. We demonstrate the method via a case study of the game Tom Clancy’s The Division, which with its 20 million players represents a major current commercial title. The approach presented provides a mixed-methods framework, combining qualitative knowledge elicitation and workshops with large-scale telemetry analysis, using sequence mining and clustering to develop detai
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Williams, Jessica, Rhyse Bendell, Stephen M. Fiore, and Florian Jentsch. "Towards a Conceptual Framework of Comprehensive Video Game Player Profiles: Player Models, Mental Models, and Behavior Models." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 65, no. 1 (2021): 807–11. http://dx.doi.org/10.1177/1071181321651343.

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Current approaches to player profiling are limited in that they typically employ only a single one of numerous of available techniques shown to have utility for categorizing and explaining player behavior. We propose a more comprehensive Video Game Player Profile Framework that considers the demographic, psychographic, mental model, and behavioral modeling approaches shown to be effective for describing gamer populations. We suggest that our proposed approach can improve the efficacy of video game player profiles by grounding data-driven techniques in game analytics with the theoretical backin
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Boda, Márton Attila. "Avoiding Revenge Using Optimal Opponent Ranking Strategy in the Board Game Catan." International Journal of Gaming and Computer-Mediated Simulations 10, no. 2 (2018): 47–70. http://dx.doi.org/10.4018/ijgcms.2018040103.

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The study analyses the attitude of players in a board game called Catan. In Catan, we are basically handling the players as opponents, but this does not rule out the possibility of cooperation. In a game with three players, in order to increase the chances of winning, it is worth acting together against the lead player. Cooperation has several possible modalities. In the article, the focus is on blocking situations which can lead to revenge. The primary objectives of this study were to examine how different types of thinking can cause revenge situations and which are the successful strategies
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Seet May, Teng, Asmadi Ishak, and Mohd Azrul Anuar Zolkafi. "Sprint, Jump Performances, and Force-Velocity Profile in A Well-Trained Football Player: A Pilot Study." Journal of Social Science and Humanities 6, no. 6 (2023): 17–22. http://dx.doi.org/10.26666/rmp.jssh.2023.6.3.

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The objective of this pilot study is to find the well-trained football players’ force-velocity profile based on their sprint and jump performances. The participants of the study were boys (n=28), aged 19-21. To achieve the tasks, participants will be recruited to perform vertical squat jump tests against multiple external loads (vertical) by using the My jump 2 application and linear 30m sprints (horizontal) by using the My Sprint application to evaluate lower and upper limbs’ force-velocity profiles of the players. The vertical and horizontal force-velocity profiling (i.e., theoretical maxima
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Bostan, Barbaros, and Gokhan Sahin. "PLAYER PROFILING FOR INTERACTIVE STORYTELLING SYSTEMS: A C++ PATTERN MATCHING PROFILER." AJIT-e Online Academic Journal of Information Technology 6, no. 19 (2015): 23–40. http://dx.doi.org/10.5824/1309-1581.2015.2.002.x.

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Pocek, Suncica, Zoran Milosevic, Nemanja Lakicevic, et al. "Anthropometric Characteristics and Vertical Jump Abilities by Player Position and Performance Level of Junior Female Volleyball Players." International Journal of Environmental Research and Public Health 18, no. 16 (2021): 8377. http://dx.doi.org/10.3390/ijerph18168377.

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Although absolute jump heights should be considered an important factor in judging the performance requirements of volleyball players, limited data is available on age-appropriate categories. The purpose of this study is to determine the differences in specific anthropometric characteristics and jumping performance variables in under−19 female volleyball players in relation to playing position and performance level. The sample of subjects consisted of 354 players who prepared for the U19 Women’s Volleyball European Championship 2020 (17.4 ± 0.8 years, 1.81 ± 0.07 m, 67.5 ± 7.1 kg). Playing pos
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Dissertations / Theses on the topic "Player profiling"

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Cowley, Benjamin Ultan. "Player profiling and modelling in computer and video games." Thesis, University of Ulster, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.529512.

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Borges, Simone de Sousa. "Gamification design in computer-supported collaborative learning: towards an approach for tailoring influence principles to player roles." Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/55/55134/tde-30012018-165553/.

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Gamification is a term that refers to the use of game design elements in contexts other than video games. In these contexts, the primary goal of gamification is not playful, but rather to motivate users to perform tasks or change behaviors. It is also the goal of gamification, captivate users and influence them to persist in the use of the gamified system. In recent years, we have witnessed a growing interest in gamification and its application in learning environments, especially online. In learning contexts, motivating students to follow up on teaching tasks is an important role for teachers
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Guardiola, Emmanuel. "Méthode de game design pour la création d’un profil psychologique du joueur." Thesis, Paris, CNAM, 2014. http://www.theses.fr/2014CNAM0900/document.

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Générer du gameplay est un incontournable objectif de la réalisation d’un jeu. Nous le recherchons lorsque nous nous rentrons dans la bulle ludique. Pourtant, les éléments produits par les game designer sont des systèmes de jeu, des règles, une simulation, etc. Pour que ce système permette la naissance du gameplay, les game designers doivent nécessairement tenter de modéliser le joueur. Empiriquement ils manipulent des modèles psychologiques et sociologiques du joueur : Courbe d’apprentissage, gestion de la difficulté, degré d’efficience (etc.). Au cœur de la session de jeu industriel et cherc
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Guardiola, Emmanuel. "Méthode de game design pour la création d’un profil psychologique du joueur." Electronic Thesis or Diss., Paris, CNAM, 2014. http://www.theses.fr/2014CNAM0900.

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Générer du gameplay est un incontournable objectif de la réalisation d’un jeu. Nous le recherchons lorsque nous nous rentrons dans la bulle ludique. Pourtant, les éléments produits par les game designer sont des systèmes de jeu, des règles, une simulation, etc. Pour que ce système permette la naissance du gameplay, les game designers doivent nécessairement tenter de modéliser le joueur. Empiriquement ils manipulent des modèles psychologiques et sociologiques du joueur : Courbe d’apprentissage, gestion de la difficulté, degré d’efficience (etc.). Au cœur de la session de jeu industriel et cherc
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Eustace, Steven. "A critical appraisal of isokinetic knee flexor-extensor strength profiling in elite soccer players." Thesis, Edge Hill University, 2019. http://repository.edgehill.ac.uk/11101/.

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Epidemiological research has identified thigh musculature and knee ligament injuries are of most concern in professional soccer. With strength identified as a modifiable risk factor, isokinetic dynamometry has become a popular means of injury screening. However, isokinetic assessments are criticised based on their lack of functional relevance to injury aetiology. Study one describes isokinetic screening of the thigh musculature in an elite cohort of male soccer players assessed at 60, 180 and 270º·s-1 across four knee joint angles (70-40°). This study identified strength characteristics were v
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Fung, Hak Keung 1975. "Near-field method for refractive-index profiling of optical planar and channel waveguide." Thesis, McGill University, 2000. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=31051.

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Refractive-index profile reconstruction methods for optical slab (direct and inverse analysis methods) and channel (inverse analysis method) waveguides are proposed and compared. Both methods are based on the output near-field measurement at the cleaved edge of a waveguide. Theoretical simulations of each method are demonstrated. Effects of noise and of the optical imaging system are taken into account and are minimized.<br>As an application, the near-field patterns of planar and channel optical waveguides fabricated by purely thermal K+-Na+ ion-exchange in soda-lime glass substrates are measu
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Reinhold, Ann-Kristin [Verfasser], Heike [Gutachter] Rittner, and Claudia [Gutachter] Sommer. "New players in neuropathic pain? microRNA expression in dorsal root ganglia and differential transcriptional profiling in primary sensory neurons / Ann-Kristin Reinhold ; Gutachter: Heike Rittner, Claudia Sommer." Würzburg : Universität Würzburg, 2016. http://d-nb.info/1120305969/34.

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Azadvar, Ahmad. "Predictive Psychological Player Profiling." Licentiate thesis, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-41436.

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Video games have become the largest portion of the entertainment industry and everyday life of millions of players around the world. Considering games as cultural artifacts, it seems imperative to study both games and players to understand underlying psychological and behavioral implications of interacting with this medium, especially since video games are rich domains for occurrence of rich affective experiences annotated by and measurable via in-game behavior. This thesis is a presentation of a series of studies that attempt to model player perception and behavior as well as their psychosoci
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Goleby, Bruce Ronald. "The crustal structure of the Arunta Block, Central Australia : results from deep seismic reflection profiling." Phd thesis, 1990. http://hdl.handle.net/1885/140376.

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Reinhold, Ann-Kristin. "New players in neuropathic pain? microRNA expression in dorsal root ganglia and differential transcriptional profiling in primary sensory neurons." Doctoral thesis, 2016. https://nbn-resolving.org/urn:nbn:de:bvb:20-opus-140314.

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Neuropathic pain, caused by neuronal damage, is a severely impairing mostly chronic condition. Its underlying molecular mechanisms have not yet been thoroughly understood in their variety. In this doctoral thesis, I investigated the role of microRNAs (miRNAs) in a murine model of peripheral neuropathic pain. MiRNAs are small, non-coding RNAs known to play a crucial role in post-transcriptional gene regulation, mainly in cell proliferation and differentiation. Initially, expression patterns in affected dorsal root ganglia (DRG) at different time points after setting a peripheral nerve lesion we
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Books on the topic "Player profiling"

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New Jersey. Legislature. General Assembly. Regulatory Oversight Committee. Committee meeting of Assembly Regulatory Oversight Committee: Testimony on safety in New Jersey amusement parks, sports arenas, parks, nightclubs and other entertainment venues : review current safety regulations that govern these places : [March 6, 2003, Trenton, New Jersey]. The Unit, 2003.

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Yee, Nick, and Nicolas Ducheneaut. Gamer motivation profiling: uses and applications. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198794844.003.0028.

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Gamers are not a monolithic group; gaming preferences and motivations vary in important ways among gamers. An empirical, validated model of gaming motivations provides a crucial methodological bridge between player preferences and their in-game behaviours, and, more importantly, engagement and retention outcomes. Instead of simply seeing on a key performance indicator dashboard that a certain percentage of gamers are leaving, a motivation model allows us to pinpoint why those gamers are leaving.
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Jones, D. Marvin. Dangerous Spaces. ABC-CLIO, LLC, 2016. http://dx.doi.org/10.5040/9798400637704.

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An eye-opening, unapologetic explanation of what “racial profiling” is in modern-day America: systematic targeting of communities and placing of suspicion on populations, on the basis of not only ethnicity but also certain places that are linked to the social identity of that group. In 21st-century, post-civil rights era America, “race” has become complex and intersectional. It is no longer simply a matter of color—black versus white—contends author D. Marvin Jones, but equally a matter of space or “geographies of fear,” which he defines as spaces in which different groups are particularly vul
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Divan, Aysha, and Janice A. Royds. 8. Molecular forensics. Oxford University Press, 2016. http://dx.doi.org/10.1093/actrade/9780198723882.003.0008.

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A key challenge for molecular biology is to use research outcomes to meet the demands of modern society. ‘Molecular forensics’ shows that molecular markers are having a substantial impact; from bench to boardroom or even courtroom. DNA profiling plays a role in helping to solve crimes and miscarriages of justice. Although 99.5 per cent of the human DNA sequence is the same for everyone, there are small regions of variability that are specific to each individual giving each person a unique DNA profile, or fingerprint. DNA profile applications are increasing and are now used to identify food cou
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Allsop, Cheryl. Organizing the Organizational Memory. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198747451.003.0007.

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This chapter concerns ‘organizing the organizational memory’, that is, the fundamental processes, practices, and procedures required to enable cold case reviews to take place. The advances in DNA profiling techniques and technologies have created a growth of opportunities for reviewing cold cases, and in this chapter it will become clear how this investigative potential has created new problems requiring the development of a system of working before a review can take place, suggesting the need to look forward and back in the review process. What emerges is a process of ‘back engineering’ and f
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Staal, Mark A., and Sally C. Harvey, eds. Operational Psychology. ABC-CLIO, LLC, 2019. http://dx.doi.org/10.5040/9798400693540.

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Details the growth, roles, and applications of this new specialty aiming to protect American national and public well-being in the face of increasing and novel threats both inside and outside the United States. In this age of asymmetric warfare, increasing home-grown terrorism, and continuing threats from abroad, a new specialty has emerged and expanded—operational psychology. Operational psychology plays a unique role in supporting issues of national security, national defense, and public safety. In this book, authors Mark A. Staal and Sally C. Harvey, both operational psychologists and retir
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Harker, Christopher, and Amy Horton, eds. Financing Prosperity by Dealing with Debt. UCL Press, 2022. http://dx.doi.org/10.14324/111.9781800081871.

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In an era when many of us depend on debt to survive but struggle with its consequences, Financing Prosperity by Dealing with Debt draws together current thinking on how to solve debt crises and promote inclusive prosperity. By profiling existing action by credit unions and community organisations, alongside bold proposals for the future, with contributions from artists, activists and academics, the book shows how we can rethink the validity and inevitability of many contemporary forms of debt through organising debt audits, promoting debt cancellation and expanding member-owned co-operatives.
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Moss, Sarah. Probabilistic Knowledge. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198792154.001.0001.

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Traditional philosophical discussions of knowledge have focused on the epistemic status of full beliefs. This book argues that in addition to full beliefs, credences can constitute knowledge. For instance, your .4 credence that it is raining outside can constitute knowledge, in just the same way that your full beliefs can. In addition, you can know that it might be raining, and that if it is raining then it is probably cloudy, where this knowledge is not knowledge of propositions, but of probabilistic contents. The notion of probabilistic content introduced in this book plays a central role no
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Marshall, Mark R. Intermittent acute renal replacement therapy. Edited by Norbert Lameire. Oxford University Press, 2018. http://dx.doi.org/10.1093/med/9780199592548.003.0233_update_001.

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This chapter summarizes current best practice with respect to intermittent haemodialysis and sustained low-efficiency dialysis (SLED) for those with acute kidney injury. These modalities can be delivered using a variety of technology platforms. These platforms for the most part use online dialysate, and water quality needs to be monitored and maintained to current standards. Intermittent haemodialysis and SLED provide reasonable outcomes in experienced hands, and ameliorate morbidity and mortality resulting from the ‘acute uraemic syndrome’: that is, intractable infection, non-resolving shock,
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Murley, Jean. The Rise of True Crime. Greenwood Publishing Group, Inc., 2008. http://dx.doi.org/10.5040/9798216009276.

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During the 1950s and 1960s True Detective magazine developed a new way of narrating and understanding murder. It was more sensitive to context, gave more psychologically sophisticated accounts, and was more willing to make conjectures about the unknown thoughts and motivations of killers than others had been before. This turned out to be the start of a revolution, and, after a century of escalating accounts, we have now become a nation of experts, with many ordinary people able to speak intelligently about blood-spatter patterns and organized vs. disorganized serial killers. The Rise of True C
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Book chapters on the topic "Player profiling"

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Weakley, Jonathon, Cameron Owen, Ben Jones, and Kevin Till. "Profiling Physical Qualities in Youth Rugby." In The Young Rugby Player. Routledge, 2022. http://dx.doi.org/10.4324/9781003104797-7.

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Bostan, Barbaros, and Gokhan Sahin. "Psychological Player Profiling with Action Patterns." In Gamer Psychology and Behavior. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-29904-4_6.

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Conti, Mauro, and Pier Paolo Tricomi. "PvP: Profiling Versus Player! Exploiting Gaming Data for Player Recognition." In Lecture Notes in Computer Science. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-62974-8_22.

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Charles, Darryl, and Benjamin Ultan Cowley. "Behavlet Analytics for Player Profiling and Churn Prediction." In HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-60128-7_46.

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Kasmarik, Kathryn, Xuejie Liu, and Hussein Abbass. "Design and Validation of a Mini-Game for Player Motive Profiling." In Women in Computational Intelligence. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-79092-9_5.

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Abdul Rahim, Mohamad Rahizam, Balbir Singh, Nagoor Meera Abdullah, Vincent Parnabas, Norasruddin Sulaiman, and Rahmat Adnan. "Performance Profiling of Malaysian Junior Tennis Players." In Proceedings of the Colloquium on Administrative Science and Technology. Springer Singapore, 2014. http://dx.doi.org/10.1007/978-981-4585-45-3_22.

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Mansurali, A., V. Harish, Sherin Hussain, and Tanupriya Choudhury. "Profiling the IPL Players—Sports Analytics Through Clustering Algorithms." In Algorithms for Intelligent Systems. Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-99-1620-7_5.

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Szyszko, Agata. "Social Media – Profiling Users Movement Trajectory and Visited Places." In Business Information Systems Workshops. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-69023-0_22.

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Gupta, Shailendra Kumar, Shreyanshu Shekhar, Neeraj Goel, and Mukesh Saini. "An End-to-End Framework for Dynamic Crime Profiling of Places." In Smart Cities. CRC Press, 2022. http://dx.doi.org/10.1201/9781003287186-5.

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Lin, Jason, Chia-Wei Tsai, Chun-Wei Yang, and Elie Lafortune. "Behavior Profiling of Role-Playing Game Players Based on Heuristic Event Log Mining." In Communications in Computer and Information Science. Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-9582-8_46.

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Conference papers on the topic "Player profiling"

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Elsayed, Mohamed, Abeer Hamdy, and Ahmad Mostafa. "Tibia Player Profiling and Modeling using Machine Learning." In 2022 International Conference on Computer and Applications (ICCA). IEEE, 2022. http://dx.doi.org/10.1109/icca56443.2022.10039671.

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Melo, Sidney Araujo, Troy C. Kohwalter, Esteban Clua, Aline Paes, and Leonardo Murta. "Player Behavior Profiling through Provenance Graphs and Representation Learning." In FDG '20: International Conference on the Foundations of Digital Games. ACM, 2020. http://dx.doi.org/10.1145/3402942.3402961.

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Habibullah, Md, Md Al Musabbir Islam, Nahian Bin Alam, and Fahad Ahmed. "Player Performance Profiling for Penalty Shootouts in Football Using Video Analysis." In ICCA 2020: International Conference on Computing Advancements. ACM, 2020. http://dx.doi.org/10.1145/3377049.3377093.

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Kilic, Alper, Mehmet Akif Gunes, and Sanem Sariel. "Player Profiling using Hidden Markov Models Supported with the Sliding Window Method." In 8th International Conference on Agents and Artificial Intelligence. SCITEPRESS - Science and and Technology Publications, 2016. http://dx.doi.org/10.5220/0005711403620369.

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Faria, Matheus Prado Prandini, Etienne Silva Julia, Rodrigo Zamboni Silva, Marcelo Zanchetta do Nascimento, and Rita Maria Silva Julia. "Proposing an Automatic System for Generating Super Mario Bros Datasets." In Anais Estendidos do Simpósio Brasileiro de Jogos e Entretenimento Digital. Sociedade Brasileira de Computação, 2022. http://dx.doi.org/10.5753/sbgames_estendido.2022.226167.

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Video games have become a critical part of the entertainment industry. In addition to being designed for fun, games can also be used in education, health, and many other areas. For example, some methods from the Procedural Content Generation (PCG) approach are used to create content for Super Mario Bros (SMB) algorithmically seeking to develop personalized levels based on players’ mechanics. This work aims to provide an automatic system for generating datasets composed of game logs and video frames in the Mario AI Framework, which is expected to speed up the development and validation of PCG,
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De Simone, Lorenzo, Davide Gadia, Dario Maggiorini, and Laura Anna Ripamonti. "Design of a Recommender System for Video Games based on In-Game Player Profiling and Activities." In CHItaly '21: 14th Biannual Conference of the Italian SIGCHI Chapter. ACM, 2021. http://dx.doi.org/10.1145/3464385.3464742.

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Lavoie, Roxane R., Yohan Kim, Mohamed E. Ahmed, et al. "Abstract 3048: Surfaceome profiling identifies the immune checkpoint molecule B7-H3 as a key player of immune-evasion in rhabdomyosarcoma." In Proceedings: AACR Annual Meeting 2021; April 10-15, 2021 and May 17-21, 2021; Philadelphia, PA. American Association for Cancer Research, 2021. http://dx.doi.org/10.1158/1538-7445.am2021-3048.

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del Rio, Ana Fernandez, Pei Pei Chen, and Africa Perianez. "Profiling Players with Engagement Predictions." In 2019 IEEE Conference on Games (CoG). IEEE, 2019. http://dx.doi.org/10.1109/cig.2019.8848074.

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Yu, Wen Bo, James Robb, and Pejman Mirza-Babaei. "Profiling Livestream Spectators." In CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play. ACM, 2020. http://dx.doi.org/10.1145/3383668.3419904.

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Chiang, Kin Seng, Chi L. Wong, and Hau P. Chan. "Refractive-index profiling of graded-index planar waveguides." In Photonics 2000: International Conference on Fiber Optics and Photonics, edited by S. K. Lahiri, Ranjan Gangopadhyay, Asit K. Datta, Samit K. Ray, B. K. Mathur, and S. Das. SPIE, 2001. http://dx.doi.org/10.1117/12.441286.

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Reports on the topic "Player profiling"

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Keane, Claire, Karina Doorley, and Dora Tuda. COVID-19 and the Irish welfare system. ESRI, 2021. http://dx.doi.org/10.26504/bp202201.

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COVID-19 had, and continues to have, a strong negative effect on incomes in Ireland due to widespread job losses as the measures put in place to slow the spread of the disease resulted in severe economic restrictions. Despite the existence of unemployment supports, additional income supports were introduced to protect incomes. As public health restrictions lift and the economy recovers, we face the withdrawal of such supports. We examine these supports and the role they played in supporting incomes. By profiling those who benefitted most from the new schemes, we highlight the groups most at ri
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Limoges, A., A. Normandeau, J. B R Eamer, et al. 2022William-Kennedy expedition: Nunatsiavut Coastal Interaction Project (NCIP). Natural Resources Canada/CMSS/Information Management, 2023. http://dx.doi.org/10.4095/332085.

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The accelerating Arctic cryosphere decline severely impacts the land on which northern communities live through the presence of coastal and marine geohazards and coastal erosion, which further places the cultural heritage of coastal archaeological sites at risks. Sea ice decline also compromises the formation of polynyas, with unknown consequences for the regional ecosystems. From the 10th to the 18th of July 2022, a scientific cruise onboard the research vessel William-Kennedy allowed the collection of a suite of samples and data from the marine coastal environment of Nain, Nunatsiavut. In to
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Wehr, Tobias, ed. EarthCARE Mission Requirements Document. European Space Agency, 2006. http://dx.doi.org/10.5270/esa.earthcare-mrd.2006.

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ESA's EarthCARE (Cloud, Aerosol and Radiation Explorer) mission - scheduled to be launched in 2024 - is the largest and most complex Earth Explorer to date and will advance our understanding of the role that clouds and aerosols play in reflecting incident solar radiation back into space and trapping infrared radiation emitted from Earth's surface. The mission is being implemented in cooperation with JAXA (Japan Aerospace Exploration Agency). It carries four scientific instruments. The Atmospheric Lidar (ATLID), operating at 355 nm wavelength and equipped with a high-spectral resolution and dep
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Sun, Lina, Yanan Han, Hua Wang, et al. MicroRNAs as Potential Biomarkers for the Diagnosis of Inflammatory Bowel Disease: A Systematic Review and Meta-analysis. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, 2022. http://dx.doi.org/10.37766/inplasy2022.2.0027.

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Review question / Objective: The purpose of this systematic review was to systematically review the clinical studies regarding miRNAs as diagnostic biomarkers for inflammatory bowel disease and assess the overall diagnostic accuracy of miRNAs. Condition being studied: The symptoms of inflammatory bowel disease (IBD) are highly variable. The diagnosis of IBD must be made through medical history, physical, laboratory, radiologic, endoscopic, and histological examinations. However, these diagnostic techniques are not specific and sometimes even equivocal. Therefore, reliable biomarkers are urgent
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Lers, Amnon, and Pamela J. Green. Analysis of Small RNAs Associated with Plant Senescence. United States Department of Agriculture, 2013. http://dx.doi.org/10.32747/2013.7593393.bard.

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Senescence is an agriculturally significant process due to its negative impact to crop yield and postharvest quality. The genetic regulatory systems controlling senescence induction and progress respond to both developmental and environmental stress signals and involve numerous gene expression changes. Knowledge about the key molecular factors which control senescence is very limited. MicroRNAs (miRNAs) are a class of small RNAs which typically function by guiding cleavage of target messenger RNAs. They have been shown to play major roles in a variety of plant processes including development,
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Miller, Mr Michael J. DTPH56-06-T-000017 In-Field Welding and Coating Protocols. Pipeline Research Council International, Inc. (PRCI), 2009. http://dx.doi.org/10.55274/r0012117.

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Gas Technology Institute (GTI) and Edison Welding Institute (EWI) created both laboratory and infield girth weld samples to evaluate the effects of weld geometry and hydrogen off-gassing on the performance of protective coatings. Laboratory-made plate welds were used to tightly control geometric differences and in-field welds were created to mimic real-world welding conditions and hydrogen off-gassing rates. These welds were then coated and tested with accelerated corrosion techniques to evaluate the coatings' effectiveness. Simulated girth welds investigated geometric effects on the performan
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Blumwald, Eduardo, and Avi Sadka. Sugar and Acid Homeostasis in Citrus Fruit. United States Department of Agriculture, 2012. http://dx.doi.org/10.32747/2012.7697109.bard.

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Citrus fruit quality standards have been determined empirically, depending on species and on the particular growing regions. In general, the TSS (total soluble solids) to total acidity (TA) ratio determines whether citrus fruit can be marketed. Soluble sugars account for most of the TSS during harvest while TA is determined almost solely by the citric acid content, which reaches levels of 1-5% by weight in many cultivated varieties. Acid and sugar homeostasis in the fruit is critical for the management of existing cultivars, the development of new cultivars, the improvement of pre- and post-ha
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Chamovitz, A. Daniel, and Georg Jander. Genetic and biochemical analysis of glucosinolate breakdown: The effects of indole-3-carbinol on plant physiology and development. United States Department of Agriculture, 2012. http://dx.doi.org/10.32747/2012.7597917.bard.

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Genetic and biochemical analysis of glucosinolate breakdown: The effects of indole-3-carbinol on plant physiology and development Glucosinolates are a class of defense-related secondary metabolites found in all crucifers, including important oilseed and vegetable crops in the Brassica genus and the well-studied model plant Arabidopsis thaliana. Upon tissue damage, such as that provided by insect feeding, glucosinolates are subjected to catalysis and spontaneous degradation to form a variety of breakdown products. These breakdown products typically have a deterrent effect on generalist herbivor
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Whitham, Steven A., Amit Gal-On, and Tzahi Arazi. Functional analysis of virus and host components that mediate potyvirus-induced diseases. United States Department of Agriculture, 2008. http://dx.doi.org/10.32747/2008.7591732.bard.

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The mechanisms underlying the development of symptoms in response to virus infection remain to be discovered in plants. Insight into symptoms induced by potyviruses comes from evidence implicating the potyviral HC-Pro protein in symptom development. In particular, recent studies link the development of symptoms in infected plants to HC-Pro's ability to interfere with small RNA metabolism and function in plant hosts. Moreover, mutation of the highly conserved FRNK amino acid motif to FINK in the HC-Pro of Zucchini yellow mosaic virus (ZYMV) converts a severe strain into an asymptomatic strain,
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Grumet, Rebecca, Rafael Perl-Treves, and Jack Staub. Ethylene Mediated Regulation of Cucumis Reproduction - from Sex Expression to Fruit Set. United States Department of Agriculture, 2010. http://dx.doi.org/10.32747/2010.7696533.bard.

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Reproductive development is a critical determinant of agricultural yield. For species with unisexual flowers, floral secualdifferentation adds additional complexity, that can influenec productivity. The hormone ethylene has long, been known to play a primary role in sex determination in the Cucumis species cucumber (C. sativus) and melon (C. melo). Our objectives were to: (1) Determine critical sites of ethylene production and perception for sex determination; (2) Identify additional ethylene related genes associated with sex expression; and (3) Examine the role of environment ami prior fruit
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