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Dissertations / Theses on the topic 'Real-time Multimedia'

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1

Erbad, Aiman. "Real-time support for interactive multimedia applications." Thesis, University of British Columbia, 2012. http://hdl.handle.net/2429/42878.

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Emerging interactive multimedia applications, such as real-time visualizations, animations, on-line games, virtual reality, and video conferencing have low latency interactions and continuous high resource (e.g., CPU processing and network bandwidth) demands. The combination of latency sensitive interactions and high resource demands is challenging for best-effort platforms, such as the Internet, general-purpose operating systems and Web browsers because these platforms have no timing or resource guarantees and tend to favor high utilization. When demands exceed available resources, it is impo
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2

Li, Elaine. "A multimedia mail system with real-time support." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/MQ59333.pdf.

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3

尹翰卿 and Hon-hing Wan. "Efficient real-time scheduling for multimedia data transmission." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2002. http://hub.hku.hk/bib/B31227910.

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4

Choi, S. H. "Congestion control for real-time interactive multimedia streams." Thesis, University College London (University of London), 2011. http://discovery.ucl.ac.uk/1310151/.

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The Internet is getting richer, and so the services. The richer the services, the more the users demand. The more they demand, the more we guarantee(1). This thesis investigates the congestion control mechanisms for interactive multimedia streaming applications. We start by raising a question as to why the congestion control schemes are not widely deployed in real-world applications, and study what options are available at present. We then discuss and show some of the good reasonings that might have made the control mechanism, specifically speaking the rate-based congestion control mechanism,
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5

Adelstein, Frank Nathan. "Network and operating systems support for real-time multimedia /." The Ohio State University, 1995. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487862972135428.

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6

Gibbon, John F. "Real-time scheduling for multimedia services using network delay estimation." Thesis, Boston University, 1994. https://hdl.handle.net/2144/36819.

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Thesis (Ph.D.)--Boston University<br>PLEASE NOTE: Boston University Libraries did not receive an Authorization To Manage form for this thesis or dissertation. It is therefore not openly accessible, though it may be available by request. If you are the author or principal advisor of this work and would like to request open access for it, please contact us at open-help@bu.edu. Thank you.<br>A multimedia system combines audio, video, graphics, and text into one presentation. Each of these multimedia data types has distinct temporal characteristics. For example video has a specific number of frame
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7

Ye, Dan. "Control of real-time multimedia applications in best-effort networks." [College Station, Tex. : Texas A&M University, 2006. http://hdl.handle.net/1969.1/ETD-TAMU-1157.

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8

Smith, Keith M. "ATM RendezView, enabling real-time multimedia delivery to-the-desktop." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1997. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp04/mq26363.pdf.

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9

Sim, Michel. "Quality of service management in a multimedia real-time transport protocol." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/mq31249.pdf.

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10

Carew, Michael Joseph. "An architecture for the support of distributed multimedia systems." Thesis, Liverpool John Moores University, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.361519.

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11

Corbett, Thomas Wingett. "XML-Driven Real-time Interactive Virtual Environment (XDRIVE) Engine." Thesis, Virginia Tech, 2006. http://hdl.handle.net/10919/79688.

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The XDRIVE engine is a runtime solution for the coordination and display of web-based multimedia presentations that feature three-dimensional content. This 3D content is rendered in real-time, which facilitates user-defined navigation and interaction with objects contained within the 3D virtual environment. These presentations can run independently, or they can be synchronized with audio and video files. As web browsers interpret HTML formatted files, XDRIVE presentations are authored in and interpreted from XML formatted files, which are loaded and interpreted by the engine to display the def
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12

Nikolaidis, Ioanis. "Cell loss equalization and time-parallel simulation for multimedia networks." Diss., Georgia Institute of Technology, 1994. http://hdl.handle.net/1853/8230.

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13

Bhattacharya, Aninda. "Flow control of real-time unicast multimedia applications in best-effort networks." [College Station, Tex. : Texas A&M University, 2007. http://hdl.handle.net/1969.1/ETD-TAMU-1553.

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14

Goorah, Shravan Kumar. "Quality provision for global, multimedia based and real-time group communication services." Thesis, Lancaster University, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.514412.

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15

Roscoe, Timothy. "The structure of a multi-service operating system." Thesis, University of Cambridge, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.363305.

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16

Rasheed, Yasser. "Real-time transport and adaptation for multimedia traffic over ATM and IP networks." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape4/PQDD_0029/NQ49877.pdf.

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17

Kang, Namhi [Verfasser]. "Differentiated Authentication Services for Real-time Multimedia Streaming over the Internet / Namhi Kang." Aachen : Shaker, 2005. http://d-nb.info/1181611687/34.

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18

Cashman, Neil. "SMART : an innovative multimedia computer architecture for processing ATM cells in real-time." Thesis, University of Sussex, 1998. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.313965.

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19

Nguyen, Thu Duc. "System support for distributed 3D real-time rendering on commodity clusters /." Thesis, Connect to this title online; UW restricted, 1999. http://hdl.handle.net/1773/7018.

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20

Elaine, Wen Y. N. "Multimedia communication performance optimization on Pentium III processor." Thesis, The University of Sydney, 2000. https://hdl.handle.net/2123/28559.

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At present, there are many hardware and software implementations that provide reasonable quality real-time multimedia communication such as video telephony and conferencing. Since sofiware-based video telephony can provide lower cost and more flexible implementations than hardware-based systems, many systems are implemented in software. Due to the computationally intensive algorithms in video telephony, there are some real-time computation bottlenecks that lead to difficulties in improving performance to achieve better quality. With the emerging of a new group of multimedia-related pr
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21

Krishnamurthy, Rajaram B. "Scalable real-time architectures and hardware support for high-speed QoS packet schedulers." Diss., Georgia Institute of Technology, 2003. http://hdl.handle.net/1853/8196.

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22

Portnoy, Michael, and Hsueh-Szu Yang. "NETWORK DATA ACQUISITION AND PLAYBACK OF MULTIMEDIA DATA." International Foundation for Telemetering, 2006. http://hdl.handle.net/10150/604246.

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ITC/USA 2006 Conference Proceedings / The Forty-Second Annual International Telemetering Conference and Technical Exhibition / October 23-26, 2006 / Town and Country Resort & Convention Center, San Diego, California<br>Traditional data acquisition systems have relied on physical connections between data sources and data receivers to handle the routing of acquired data streams. However, these systems grow exponentially in complexity as the number of data sources and receivers increases. New techniques are needed to address the ever increasing complexity of data acquisition. Furthermore, more ad
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23

Sum, Ka Yi Kelly. "Musical compositions exploring real-time human-computer interaction with acoustic instruments." HKBU Institutional Repository, 2008. http://repository.hkbu.edu.hk/etd_ra/887.

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24

Palacharla, Sridevi. "Design and implementation of a multimedia presentation system using Real-time Transport Protocol (RTP)." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1997. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp01/MQ27004.pdf.

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25

Palacharla, Sridevi Carleton University Dissertation Engineering Systems and Computer. "Design and implementation of a multimedia presentation system using real-time transport protocol (RTP)." Ottawa, 1997.

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26

Chaudhery, Touseef Javed. "A novel multimedia adaptation architecture and congestion control mechanism designed for real-time interactive applications." Thesis, Queen Mary, University of London, 2011. http://qmro.qmul.ac.uk/xmlui/handle/123456789/2337.

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The increasing use of interactive multimedia applications over the Internet has created a problem of congestion. This is because a majority of these applications do not respond to congestion indicators. This leads to resource starvation for responsive flows, and ultimately excessive delay and losses for all flows therefore loss of quality. This results in unfair sharing of network resources and increasing the risk of network ‘congestion collapse’. Current Congestion Control Mechanisms such as ‘TCP-Friendly Rate Control’ (TFRC) have been able to achieve ‘fair-share’ of network resource when com
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27

Guise, Brian Mitchell. "Toward a real-time celestial body information system." Doctoral diss., University of Central Florida, 2010. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/4685.

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The National Aeronautics and Space Administration maintains a challenging schedule of planned and on-going space exploration missions that extend to the outer reaches of our galaxy. New missions represent a huge investment, in terms of actual costs for equipment and support infrastructure, and personnel training. The success of a mission is critical considering both the monetary investment, and for manned missions, the lives which are put at risk. Tragedies involving Challenger, Columbia, Apollo 7, and the near tragedy of Apollo 13 exemplify that space exploration is a dangerous endeavor, posi
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28

Arumí, Albó Pau. "Real-time multimedia on off-the-shelf operating systems: from timeliness dataflow models to pattern languages." Doctoral thesis, Universitat Pompeu Fabra, 2009. http://hdl.handle.net/10803/7558.

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Els sistemes multimèdia basats en programari capaços de processar àudio, vídeo i gràfics a temps-real són omnipresents avui en dia. Els trobem no només a les estacions de treball de sobre-taula sinó també als dispositius ultra-lleugers com els telèfons mòbils. Degut a que la majoria de processament es realitza mitjançant programari, usant abstraccions del maquinari i els serveis oferts pel sistema operatiu i les piles de llibreries que hi ha per sota, el desenvolupament ràpid d'aplicacions esdevé possible. A més d'aquesta immediatesa i exibilitat (comparat amb les plataformes orientades al maq
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29

Fallah, Yaser Pourmohammadi. "Per-session weighted fair scheduling for real time multimedia in multi-rate wireless local area networks." Thesis, University of British Columbia, 2007. http://hdl.handle.net/2429/31047.

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Supporting real time multimedia applications is of utmost importance for future wireless data networks. In particular, it is crucial to support such applications in widely deployed and fast growing wireless local area networks (WLAN) that are based on IEEE 802.11 standard. However, achieving this goal requires features and mechanisms that have not been offered by the original IEEE 802.11 standard. To address this issue, several Quality of Service (QoS) enabling features have been added to the Medium Access Control (MAC) layer in the new IEEE 802.11e standard. Nevertheless, the new standa
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30

Tramte, Daniel Albert. "Ta/v\am: Real-time Audio/video Scrubbing Tools for Analysis of Multimedia and G®¡nd." Thesis, University of North Texas, 2015. https://digital.library.unt.edu/ark:/67531/metadc801904/.

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tA/v\Am (the Audio/Video Analysis Machine) is an interactive analysis engine optimized for audio/visual mediums, such as film, video games, and music. I designed tA/v\Am to allow users to pace the playback speed of videos containing sub-title style analytical text, without affecting the pitch content of the audio. The software affords writers the opportunity to display the relevant sensory data (i.e., analytical text and sound/visual media) more efficiently than the paper format. It also serves as a flexible medium; the writer may, for example, compress extensive text into a short amount of ti
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31

Kmeť, Martin. "Analýza a detekce typu multimediálních dat v provozu RTP." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2014. http://www.nusl.cz/ntk/nusl-236034.

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This thesis deals with the issues of detecting the codec used for the encoding of voice data carried by the RTP protocol without having access to the information carried by signalisation protocols in VoIP applications. Its main goal is to create and implement a fast algorithm for detecting the codec used for voice transfer via the RTP protocol. This algorithm should be fast enough to be used for offline analysis of captured data as well as for real-time online analysis. For research of possibilities were compared two approaches of detection. Detection by the characteristics of the codecs was c
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32

Li, Lian. "The design and implementation of a real-time multimedia synchronization control system over high-speed communications networks." Thesis, University of Ottawa (Canada), 1994. http://hdl.handle.net/10393/6738.

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Sychronization is considered as a key issue in distributed multimedia systems. In a real-time multimedia presentation, data objects of different media types or coding formats are delivered from distributed media-storing servers to the remote client simultaneously over high-speed networks. The multiple streams need to be synchronized so that the multimedia document can be presented in the way specified by its creator. The synchronization research involves issues such as temporal relationship modeling, extending network protocols and supporting the implementation of applications where the synchr
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33

Hinds, Jeffrey Alec Stanley. "Real-time video streaming using peer-to-peer for video distribution." Diss., Pretoria : [s.n.], 2008. http://upetd.up.ac.za/thesis/available/etd-01262009-111433/.

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34

Boshoff, Jacobus Nicolaas. "Improving end-to-end delay for real-time multimedia traffic in mobile ad-hoc networks / Jacobus Nicolaas Boshoff." Thesis, North-West University, 2008. http://hdl.handle.net/10394/2302.

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Mobile Ad-hoc Networks (MANETs) are infrastructure-less, self-organizing wireless networks. Nodes in these networks are able to communicate in the absence of access points, via single-hop or multi-hop paths on a peer-to-peer basis. Efficient routing in MANETs remains a big challenge due to the dynamic and uncertain nature of these networks, as well as the limited and continuously altering energy resources and bandwidth of mobile nodes. MANET routing protocols have to be lightweight due to the limited processing power and memory resources of mobile nodes, and have to be able to adapt quickly t
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35

Jeff, Byron A. "A system for using perceiver input to vary the quality of generative multimedia performances." Diss., Available online, Georgia Institute of Technology, 2005, 2005. http://etd.gatech.edu/theses/available/etd-07142005-023405/.

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Thesis (Ph. D.)--Computing, Georgia Institute of Technology, 2006.<br>Schwan, Karsten, Committee Chair ; Ramachandran, Kishore, Committee Member ; Ahamad, Mustaque, Committee Member ; Yalamanchili, Sudhakar, Committee Member ; Howe, W. Gerry, Committee Member. Vita. Includes bibliographical references.
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Chiu, Chieh-Chuan, and 邱介川. "Real-time speech recognition Multimedia system." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/74367285495419381729.

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碩士<br>國立中央大學<br>電機工程研究所<br>99<br>This thesis develops a real-time voice recognition multimedia system to provide simple but useful services. System detects whether commands were made or not by using automatic recording technology, then determining what kind of service is with keyword spotting technology. This technology implements recognition with sub-syllable models, which don’t need to repeat training, to improve the performance efficiency and portability. System uses a hierarchical structure for keyword spotting with TTS (Text To Speech) to let user familiar with system. The system achieved
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Chang, Ray-I., and 張瑞益. "Real-Time Disk Scheduling in Multimedia Systems." Thesis, 1996. http://ndltd.ncl.edu.tw/handle/87593840116444220582.

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博士<br>國立交通大學<br>資訊科學學系<br>86<br>Different from the conventional systems, disk requests started on different release times have their assigned deadlines in multimedia systems. Thus, the research issue of disk scheduling is not only to maximize the I/O throughput but also to meet the timing constraints. In this thesis, several algorithms are presented to schedule real-time disk requests in multimedia systems. Our first algorithm applies the best-fit-insertion (BFI) scheme to improve the I/
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Li, Wei-Cheng, and 李偉誠. "Real-Time Multimedia Common Network Framework Design." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/kmdb33.

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碩士<br>世新大學<br>資訊管理學研究所(含碩專班)<br>96<br>The research contains two parts : processes network game data using universal framework and provides a kind of mechanism to setup your game, un-character objects of conformance architecture in network game.First part, solves network game developers have some problems when they deal with their game values or user data. It contains to a patcher mechanism, game developer patch up their game content using this mechanism, and it will became more simpler to set complex parameters during develop game Time. our framework makes it easier to changes player's identit
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Chen, Ching-Chih, and 陳慶至. "Real-time Multimedia Processing on PlayStation 3." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/bmu5zj.

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碩士<br>國立交通大學<br>電子工程系所<br>96<br>Today’s multimedia applications evolve very fast. In order to improve the data rate and compression ratio, the complexity of algorithm is enhanced. Instead of ASIC, programmable processors are usually used to deal with the variety of new multimedia standards. Processor-based architectures can use software patches to keep up with new multimedia applications, thus extend products’ time-in-market. However, conventional processor architectures are unable to provide sufficient computing power for real-time constraints. Beyond instruction-level-parallelism (ILP) and d
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Lee, Hsi-Yu, and 李熙宇. "Real-time Multimedia Hydrological Monitoring Information Platform." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/07155346315312976252.

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碩士<br>國立交通大學<br>多媒體工程研究所<br>100<br>The study has established a real-time integrated Multimedia Platform for hydrological data. A web-based Monitoring Platform is deployed and developed under Service Oriented Architecture .NET environment. The platform encompasses a Data Center, a Control Center and a Multimedia Center. In addition, the platform can retrieve water resources data from WRISP of Water Resources Agency, Ministry of Economic Affairs in Taiwan via loosely coupled XML/SOAP mechanism. In the platform, the system transmits monitoring data in ASCII format under GPRS and Internet to the D
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Chao, Ming-Hsi, and 趙明璽. "Group Management for Real-Time Multimedia Multicast." Thesis, 1998. http://ndltd.ncl.edu.tw/handle/63686892430028236924.

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碩士<br>淡江大學<br>資訊工程學系<br>86<br>The current Internet architecture offers a very simple service model : point-to-point best-effort service. Recently, several new classes of distributed applications have been developed, such as multimedia conferencing, virtual reality. It is becoming increasingly clear that the Internet's primitive service model is inadequate for these new applications; this inadequacy stems from the failure of the point-to-point best- effort service model to address two appl
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Wu, Chung-Ming, and 吳宗明. "Real-Time Multimedia Information Retrival and Performance Analysis." Thesis, 1995. http://ndltd.ncl.edu.tw/handle/14687937071713726761.

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碩士<br>國立交通大學<br>資訊工程研究所<br>83<br>The key technologies of real-time multimedia services includeany issues, such as communication protocol technology, serverechnology,and high-speed network technology etc. The main focusf this paper is to design a system architecture for video- on-emand and implement it under personal computer environment withthernet as underlying network. In a video server with multipleideo programs to be serviced simultaneously, how to design aigh throughput system is th
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Cheng, Keng-Yu, and 鄭耿宇. "Multiple UDP Connections for Real-Time Multimedia Streaming." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/79427515167373460475.

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碩士<br>國立臺灣海洋大學<br>資訊工程學系<br>103<br>With the rapid development of Internet technology, multimedia Internet applications are getting popular and being applied to variable services over the Internet. On the other hand, to provide higher image quality and more intensive interactions, bandwidth demands to transport the multimedia contents become a critic design issue. The problem gets severe in wireless communications. In this research study, we focus on how to effectively deliver real-time multimedia streaming data over wireless communications. We proposed a multiple-UDP transport mechanism to sol
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Chen, Chien-Wei, and 陳健偉. "Energy Efficient Real-Time Co-Schedulingof Multimedia DSP Jobs." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/27879729854620041718.

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碩士<br>國立臺灣大學<br>資訊工程學研究所<br>95<br>While DSP''s are now widely adopted in many embedded systems in the cost minimization and the resolving of computing needs of various multimedia applications, little work is done for energy-efficient real-time job scheduling over DSP''s. As motivated by the needs, a set of sliding-window-based algorithms are proposed. A sequence of time points and their corresponding processor speeds is generated to run jobs of a periodic task on the DSP, such as that for the decoding of an H.264 stream. An online competitive DVS scheme for energy minimization with constrained
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Lin, Jau-Shyan, and 林昭賢. "Research on Real-time Multimedia Tools of CSCW Systems." Thesis, 1995. http://ndltd.ncl.edu.tw/handle/46970038102089223447.

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碩士<br>中原大學<br>資訊工程研究所<br>83<br>In this thesis, we model and implement a set of real-time multimedia tools (RMTs) in Computer Supported Cooperative Work (CSCW) system. RMT is an abstract model for real-time multimedia transmission in CSCW system, it can be applied to real-time work, including text and audio transmission. The characteristics of cooperation in CSCW system are analyzed and summarized to design the real-time multimedia tools. For the cooperative characteristics of CSCW systems
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Yang, Chun-Chuan, and 楊峻權. "On the Real-Time Control Mechanisms in Multimedia Communications." Thesis, 1996. http://ndltd.ncl.edu.tw/handle/22398777733628778182.

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博士<br>國立臺灣大學<br>資訊工程研究所<br>84<br>Multimedia communication applications always carry media with real-time characteristics which must be satisfied for the quality of the applications and should be addressed in the communication subsystem. This dissertation is focused on real-time mechanisms including real-time synchronization control mechanism, the delay allocation scheme, and flow control mechanism. Considering the impact of random delay in packet swit
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47

Huang, Yu-Chen, and 黃育成. "Online Real-time Multimedia Correction System for English Writing." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/78583545237779610723.

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碩士<br>國立暨南國際大學<br>資訊工程學系<br>96<br>In recent years, although many kinds of online English compositions correcting systems have been constructed, most of them do not provide live lecture function. To solve this problem, we design a system in which students can immediately watch the compositions correcting process and directly propose their own questions for obtaining teachers’ instruction while they are confused in writing. Our system also provides a broadcast model in which one teacher can deliver a live lecture for several students at the same time. It not only provides students with a live le
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Chang, Hang-Ju, and 張恆茹. "Image Scaling Processor VLSI Design for Real-Time Multimedia Applications." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/eres3t.

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碩士<br>中原大學<br>電子工程研究所<br>104<br>The traditional image scaling technologies in academia and industry are very mature technologies and used widely. With the development of television, mobile phones and other display screen, 4k2k has gradually become the mainstream specifications currently. At the same time, the traditional technologies are already inadequate to be used since the considerations of hardware cost and the visual effects. In this thesis, we apply the low cost and high efficient image scaling technologies to implement the high quality scaling image integrated circuit design. For the v
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Sun, Jing-Yaw, and 孫敬曜. "A Knowledge-Assisted Admission Control for Real-Time Multimedia Transmission." Thesis, 1996. http://ndltd.ncl.edu.tw/handle/36542384764092114775.

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碩士<br>國立成功大學<br>電機工程研究所<br>84<br>Due to the evolution of high speed network and powerful computer systems development, the traditional QoS(Quality of Service) system policing is not suitable for arbitrary distributed multimedia applications* diverse service demands. In this thesis, a forward-chaining Strategy Inference Engine( SIE) is proposed to solve resource adaptation and the deliberation with users quickly and precisely. Users and application designers can constitute policies for these
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Hsu, Di-Tang, and 許棣棠. "Method and Implementation of Real-Time Multimedia streaming in MOSP." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/29287259716334182448.

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碩士<br>國立臺灣大學<br>資訊管理學研究所<br>96<br>MOSP (Mesh Object Service Protocol) is a developing project for establishing a new distri- buted network protocol and environment, which supports object-oriented structure. After success- fully connecting on MOSP network, users can access different services on remote servers over In- ternet via MOSP protocol. Large amount of data transmission is needed for multimedia applications, in which case we use streaming technique to accomplish the goal for real-time transmission. A primary adopted standard of streaming is RTP, Real-time Transport Protocol, which can be
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