Journal articles on the topic 'Scratch programming'
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Yildiz, Serife Nur, Alev Ates Cobanoglu, and Tarik Kisla. "Development of the ICT Teachers’ Perceptions of the Contribution of Scratch Program to Programming Instruction Scale." International Journal of Computer Science Education in Schools 4, no. 1 (August 14, 2020): 53–71. http://dx.doi.org/10.21585/ijcses.v4i1.59.
Full textIskrenovic-Momcilovic, Olivera. "Pair programming with scratch." Education and Information Technologies 24, no. 5 (April 8, 2019): 2943–52. http://dx.doi.org/10.1007/s10639-019-09905-3.
Full textChun, Seok-Ju, Yunju Jo, and Seungmee Lee. "The Effect of Programming Classes with Tangible Scratch Blocks on the Programming Interest of 6th Grade Elementary School Students." International Journal of Information and Education Technology 11, no. 9 (2021): 405–9. http://dx.doi.org/10.18178/ijiet.2021.11.9.1542.
Full textArmoni, Michal, Orni Meerbaum-Salant, and Mordechai Ben-Ari. "From Scratch to “Real” Programming." ACM Transactions on Computing Education 14, no. 4 (February 24, 2015): 1–15. http://dx.doi.org/10.1145/2677087.
Full textHansun, Seng. "Scratch Pemrograman Visual untuk Semuanya." Jurnal ULTIMA InfoSys 5, no. 1 (June 1, 2014): 41–48. http://dx.doi.org/10.31937/si.v5i1.218.
Full textLazebna, Nataliia, Yuliya Fedorova, and Mariia Kuznetsova. "SCRATCH LANGUAGE OF PROGRAMMING VS ENGLISH LANGUAGE: COMPARING MATHEMATICAL AND LINGUISTIC FEATURES." EUREKA: Physics and Engineering 6 (November 30, 2019): 34–42. http://dx.doi.org/10.21303/2461-4262.2019.00982.
Full textJo, Yunju, Seok-Ju Chun, and Jungwoo Ryoo. "Tactile Scratch Electronic Block System: Expanding Opportunities for Younger Children to Learn Programming." International Journal of Information and Education Technology 11, no. 7 (2021): 319–23. http://dx.doi.org/10.18178/ijiet.2021.11.7.1529.
Full textBalouktsis, Ioannis. "Learning Renewable Energy by Scratch Programming." Επιστημονική Επετηρίδα Παιδαγωγικού Τμήματος Νηπιαγωγών Πανεπιστημίου Ιωαννίνων 9, no. 1 (September 12, 2016): 129. http://dx.doi.org/10.12681/jret.8916.
Full textMuñoz, Roberto, Thiago Barcelos, Rodolfo Villarroel, and Ismar Frango Silveira. "Using Scratch to Support Programming Fundamentals." International Journal on Computational Thinking (IJCThink) 1, no. 1 (October 9, 2017): 68. http://dx.doi.org/10.14210/ijcthink.v1.n1.p68.
Full textGruenbaum, Peter. "Undergraduates Teach Game Programming Using Scratch." Computer 47, no. 2 (February 2014): 82–84. http://dx.doi.org/10.1109/mc.2014.49.
Full textGermia, Erell, and Nicole Panorkou. "Using Scratch Programming to Explore Coordinates." Mathematics Teacher: Learning and Teaching PK-12 113, no. 4 (April 2020): 293–300. http://dx.doi.org/10.5951/mtlt.2018.0032.
Full textMaloney, John, Mitchel Resnick, Natalie Rusk, Brian Silverman, and Evelyn Eastmond. "The Scratch Programming Language and Environment." ACM Transactions on Computing Education 10, no. 4 (November 2010): 1–15. http://dx.doi.org/10.1145/1868358.1868363.
Full textJo, Yunju, and Seok-Ju Chun. "Programming education using Scratch electronic blocks." Journal of The Korean Association of Information Education 24, no. 6 (December 31, 2020): 529–37. http://dx.doi.org/10.14352/jkaie.2020.24.6.529.
Full textHagge, Julia. "Scratching Beyond the Surface of Literacy: Programming for Early Adolescent Gifted Students." Gifted Child Today 40, no. 3 (June 21, 2017): 154–62. http://dx.doi.org/10.1177/1076217517707233.
Full textSáez-López, José Manuel, Javier del Olmo-Muñoz, José Antonio González-Calero, and Ramón Cózar-Gutiérrez. "Exploring the Effect of Training in Visual Block Programming for Preservice Teachers." Multimodal Technologies and Interaction 4, no. 3 (September 12, 2020): 65. http://dx.doi.org/10.3390/mti4030065.
Full textSimpkins, N. K. "I Scratch and Sense But Can I Program?" International Journal of Information and Communication Technology Education 10, no. 3 (July 2014): 87–116. http://dx.doi.org/10.4018/ijicte.2014070107.
Full textArantes, Flávia Linhalis, José Michael Leandro da Silva Ferreira, and Paula Eduarda Justino Ribeiro. "Scratch – um primeiro olhar." Texto Livre: Linguagem e Tecnologia 8, no. 2 (December 16, 2015): 137–52. http://dx.doi.org/10.17851/1983-3652.8.2.137-152.
Full textBagulaya-Abogaa, Jennifer. "Beginners Learned Competencies in Scratch 2.0 Programming." International Journal of Computer Applications 172, no. 4 (August 17, 2017): 48–51. http://dx.doi.org/10.5120/ijca2017915137.
Full textCetin, Ibrahim. "Preservice Teachers’ Introduction to Computing." Journal of Educational Computing Research 54, no. 7 (July 26, 2016): 997–1021. http://dx.doi.org/10.1177/0735633116642774.
Full textOuahbi, Ibrahim, Fatiha Kaddari, Hassane Darhmaoui, Abdelrhani Elachqar, and Soufiane Lahmine. "Learning Basic Programming Concepts by Creating Games with Scratch Programming Environment." Procedia - Social and Behavioral Sciences 191 (June 2015): 1479–82. http://dx.doi.org/10.1016/j.sbspro.2015.04.224.
Full textCárdenas-Cobo, Jesennia, Amilkar Puris, Pavel Novoa-Hernández, Águeda Parra-Jiménez, Jesús Moreno-León, and David Benavides. "Using Scratch to Improve Learning Programming in College Students: A Positive Experience from a Non-WEIRD Country." Electronics 10, no. 10 (May 15, 2021): 1180. http://dx.doi.org/10.3390/electronics10101180.
Full textHansun, Seng. "Rancang Bangun Permainan Interaktif dengan Scratch." Jurnal ULTIMATICS 6, no. 1 (June 1, 2014): 40–45. http://dx.doi.org/10.31937/ti.v6i1.332.
Full textHagge, Julia. "Easter eggs and semiotic cues: embedded meaning as early adolescents engage in programming-as-writing." English Teaching: Practice & Critique 20, no. 3 (August 17, 2021): 368–84. http://dx.doi.org/10.1108/etpc-07-2020-0077.
Full textDavoyan, Irina. "Possibilities of Using the Scratch Programming Environment at the First Stage of School Education (to the Problem Statement)." Primary Education 8, no. 5 (October 30, 2020): 30–32. http://dx.doi.org/10.12737/1998-0728-2020-30-32.
Full textTSUJIAI, Hidekazu. "Stereopsis contents education of anaglyph with Scratch programming." Journal of Graphic Science of Japan 51, no. 1 (2017): 13. http://dx.doi.org/10.5989/jsgs.51.1_13.
Full textLee, Young-Jin. "Scratch: Multimedia Programming Environment for Young Gifted Learners." Gifted Child Today 34, no. 2 (April 2011): 26–31. http://dx.doi.org/10.1177/107621751103400208.
Full textYamunathangam, D. "Programming and epic-based digital storytelling using scratch." International Journal of Cloud Computing 10, no. 1/2 (2021): 70. http://dx.doi.org/10.1504/ijcc.2021.113984.
Full textYamunathangam, D. "Programming and epic-based digital storytelling using scratch." International Journal of Cloud Computing 10, no. 1/2 (2021): 70. http://dx.doi.org/10.1504/ijcc.2021.10036372.
Full textOOBAYASHI, Yousuke, Souta KIKUCHI, and Kazuo KADOTA. "Development of Communication Robot for Educational Purposes using Scratch Programming." Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec) 2017 (2017): 2P2—I11. http://dx.doi.org/10.1299/jsmermd.2017.2p2-i11.
Full textArpaci, Ibrahim, Pınar Onay Durdu, and Alev Mutlu. "The Role of Self-Efficacy and Perceived Enjoyment in Predicting Computer Engineering Students' Continuous Use Intention of Scratch." International Journal of E-Adoption 11, no. 2 (July 2019): 1–12. http://dx.doi.org/10.4018/ijea.2019070101.
Full textDaher, Wajeeh, Nimer Baya’a, Otman Jaber, and Juhaina Awawdeh Shahbari. "A Trajectory for Advancing the Meta-Cognitive Solving of Mathematics-Based Programming Problems with Scratch." Symmetry 12, no. 10 (October 2, 2020): 1627. http://dx.doi.org/10.3390/sym12101627.
Full textHijón-Neira, Raquel, Cornelia Connolly, Daniel Palacios-Alonso, and Oriol Borrás-Gené. "A Guided Scratch Visual Execution Environment to Introduce Programming Concepts to CS1 Students." Information 12, no. 9 (September 17, 2021): 378. http://dx.doi.org/10.3390/info12090378.
Full textWilson, Amanda, Thomas Hainey, and Thomas M. Connolly. "Using Scratch with Primary School Children." International Journal of Game-Based Learning 3, no. 1 (January 2013): 93–109. http://dx.doi.org/10.4018/ijgbl.2013010107.
Full textPutina, A. S. "CREATING GROUP PROJECTS IN SCRATCH 3.0." Informatics in school, no. 6 (September 17, 2019): 55–58. http://dx.doi.org/10.32517/2221-1993-2019-18-6-55-58.
Full textLuse, Andy, and Bryan Hammer. "High School Introductory Programming on Raspberry Pi Made from Scratch." International Journal of People-Oriented Programming 6, no. 2 (July 2017): 33–45. http://dx.doi.org/10.4018/ijpop.2017070103.
Full textAlkaria, Ahmed, and Riyadh Alhassan. "The Effect of In-service Training of Computer Science Teachers on Scratch Programming Language Skills Using an Electronic Learning Platform on Programming Skills and the Attitudes towards Teaching Programming." Journal of Education and Training Studies 5, no. 11 (September 20, 2017): 1. http://dx.doi.org/10.11114/jets.v5i11.2608.
Full textMironova, Olga, Irina Amitan, Jelena Vendelin, Jüri Vilipõld, and Merike Saar. "Object-Oriented Programming for non-IT Students: Starting from Scratch." International Journal of Engineering Pedagogy (iJEP) 5, no. 4 (October 21, 2015): 22. http://dx.doi.org/10.3991/ijep.v5i4.4734.
Full textAl-Othman, Abdulrahman A., and Faisal A. Almawash. "The Impact of Teaching Programming by using Scratch on Self-motivation towards Learning Programming for Primary School Students in Riyadh." Journal of Educational and Psychological Studies [JEPS] 14, no. 1 (February 11, 2020): 54. http://dx.doi.org/10.24200/jeps.vol14iss1pp54-70.
Full textShahbari, Juhaina Awawdeh, Wajeeh Daher, Nimer Baya’a, and Otman Jaber. "Prospective Teachers’ Development of Meta-Cognitive Functions in Solving Mathematical-Based Programming Problems with Scratch." Symmetry 12, no. 9 (September 22, 2020): 1569. http://dx.doi.org/10.3390/sym12091569.
Full textSmith, Carmen Petrick, and Maureen D. Neumann. "Scratch it out! Enhancing Geometrical Understanding." Teaching Children Mathematics 21, no. 3 (October 2014): 185–88. http://dx.doi.org/10.5951/teacchilmath.21.3.0185.
Full text张, 瑞雷. "Programming and Implementation of Educational Robot Based on Scratch and ROS." Artificial Intelligence and Robotics Research 07, no. 04 (2018): 178–83. http://dx.doi.org/10.12677/airr.2018.74021.
Full textMontiel, Hugo, and Marcela Georgina Gomez-Zermeño. "Educational Challenges for Computational Thinking in K–12 Education: A Systematic Literature Review of “Scratch” as an Innovative Programming Tool." Computers 10, no. 6 (May 21, 2021): 69. http://dx.doi.org/10.3390/computers10060069.
Full textGunadi, Goldie, and I. Ketut Sudaryana. "ANALISA TINGKAT PENERIMAAN APLIKASI SCRATCH MENGGUNAKAN TECHNOLOGY ACCEPTANCE MODEL (TAM)." Infotech: Journal of Technology Information 7, no. 1 (June 30, 2021): 7–18. http://dx.doi.org/10.37365/jti.v7i1.101.
Full textSarasa-Cabezuelo, Antonio. "Use of Scratch for the Teaching of Second Languages." International Journal of Emerging Technologies in Learning (iJET) 14, no. 21 (November 18, 2019): 80. http://dx.doi.org/10.3991/ijet.v14i21.11217.
Full textFAGERLUND, Janne, Päivi HÄKKINEN, Mikko VESISENAHO, and Jouni VIIRI. "Assessing 4th Grade Students’ Computational Thinking through Scratch Programming Projects." Informatics in Education 19, no. 4 (December 9, 2020): 611–40. http://dx.doi.org/10.15388/infedu.2020.27.
Full textLee, Young-Dae, Jeong-Jin Kang, Kee-Young Lee, Jun Lee, and Yongho Seo. "The Development of an Educational Robot and Scratch-based Programming." International journal of advanced smart convergence 5, no. 2 (June 30, 2016): 8–17. http://dx.doi.org/10.7236/ijasc.2016.5.2.8.
Full textMoon, Wae-shik. "STEAM Learning Model in Elementary Schools by Applying SCRATCH Programming." Journal of the Korean Association of Information Education 17, no. 4 (December 4, 2013): 457–66. http://dx.doi.org/10.14352/jkaie.2013.17.4.457.
Full textda Silva, L. F., and P. S. Carvalho. "Using scratch programming to control photogates in educational physics experiments." Physics Education 55, no. 1 (October 22, 2019): 013001. http://dx.doi.org/10.1088/1361-6552/ab49e0.
Full textHainey, Thomas, Gavin Baxter, and Amanda Ford. "An evaluation of the introduction of games-based construction learning in upper primary education using a developed game codification scheme for scratch." Journal of Applied Research in Higher Education 12, no. 3 (June 10, 2019): 377–402. http://dx.doi.org/10.1108/jarhe-02-2018-0031.
Full textFatourou, Eleni, Nikolaos C. Zygouris, Thanasis Loukopoulos, and Georgios I. Stamoulis. "Teaching Concurrent Programming Concepts Using Scratch in Primary School: Methodology and Evaluation." International Journal of Engineering Pedagogy (iJEP) 8, no. 4 (June 20, 2018): 89. http://dx.doi.org/10.3991/ijep.v8i4.8216.
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