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Dissertations / Theses on the topic 'Virtual business'

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1

Huba, A. A. "Technology of virtual reality in business." Thesis, Sumy State University, 2016. http://essuir.sumdu.edu.ua/handle/123456789/49047.

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VR (Virtual Reality) is characterized by the illusion of participation in a synthetic environment rather than external observation of such an environment. VR relies on three-dimensional (3D), stereoscopic, head- tracked displays, hand/body tracking and binaural sound, VR is an immersive, multi- sensory experience[1]. It may be that with the development of high technologies in the field of virtual reality this technology will get place in our lives and provide people with a huge, almost infinite space for the conduct of any business.
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Rosa, Mauro <1990&gt. "Virtual Teams, an alternative business solution." Master's Degree Thesis, Università Ca' Foscari Venezia, 2017. http://hdl.handle.net/10579/11601.

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This work as its object to explain and introduce a new strategic approach to business processes that is called Virtual Teams. Furthermore, there is an analysis about the implication and the possible solutions that can achieve as an innovative process. The aim of this work is based on understanding what the main required characteristics to be successful and how integrate them with the business strategy. To reach a better understanding from everyone I preferred follow an approach that it is simple and understandable, I explained minutely every step, meaning, tool, environments and variables rela
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Tickle, Matthew. "A framework for developing and deploying business-to-business virtual communities." Thesis, University of Liverpool, 2011. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.569552.

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The last decade has seen a growing interest in virtual communities (VCs) as a way of transferring and generating knowledge within organisations (Michaelides et al., 2010). The MySpace phenomenon and the increased use of VCs by large international organisations such as IBM and Procter and Gamble (P&G) confirms the importance of VCs in today's society and the global economy. The holistic approach of using modern Internet tools and technologies with social networks presents both opportunities and challenges in the modern era (Tickle et al., 2007). A VC can be defined as a community of people with
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謝啓良 and Kai-leung Tse. "Actual business networks behind the virtual networks." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1998. http://hub.hku.hk/bib/B31269357.

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Tse, Kai-leung. "Actual business networks behind the virtual networks /." Hong Kong : University of Hong Kong, 1998. http://sunzi.lib.hku.hk/hkuto/record.jsp?B19878382.

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Hamersly, William James. "Business Governance Best Practices of Virtual Project Teams." ScholarWorks, 2015. https://scholarworks.waldenu.edu/dissertations/238.

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The steady increase in project failure rates is leaving businesses searching for better integration techniques to virtualize their project environments. Through virtualization, organizations may have positive impacts on communities across geographical boundaries and resource constraints. The focus of this phenomenological study was to explore, via the experiences of successful project management practitioners, best practice strategies for integrating virtual project teams through data analysis. The conceptual framework included von Bertalanffy's general systems theory, decomposition model of b
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Howard, Cheryl Donaldson. "Management of Virtual Offices." ScholarWorks, 2019. https://scholarworks.waldenu.edu/dissertations/6583.

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Many organizational leaders manage virtual employees without the specific training and experience required for leading a virtual organization, which can lead to billions of dollars in lost productivity. The purpose of this multiple case study was to explore strategies managers used to manage a virtual office. The target population consisted of 4 managers located in the mid-Atlantic region of the United States who had a minimum of 2 years of experience managing virtual offices. The conceptual framework for this study was social exchange theory. Data were collected using semistructured interview
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Shatzkamer, Kevin David. "Virtual mobile networking using always best connected business relationships." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/100385.

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Thesis: S.M. in Engineering and Management, Massachusetts Institute of Technology, Engineering Systems Division, System Design and Management Program, 2015.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 93-99).<br>With the advent of smartphones and tablets, mobile networks are no longer luxuries in the communications industry. Mobile networking is paramount to meeting the need of corporate users and the desires of consumers. These users consume mobile data to reach content and services deployed on the Internet by way of cloud computing. Mobile networks
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Olsberg, Hans, and Robert Perrakoski. "E-Commerce Strategy : Being Physical or Virtual?" Thesis, Stockholm University, School of Business, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-6032.

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<p>The developments of Electronic Commerce applications origins back to the early 1970s and were primarily used within the financial sector. As the potential of E-commerce was recognized its use also reached into other sectors. The trend according of intensively, in-creasing sales is persistent and areas such as music, books and tickets are predicted to have the largest increase. The purpose of this thesis is to investigate how traditional companies, as we call click-and-mortar corporations, perceive threats and opportunities of E-commerce. We will also investigate how pure internet firms, wha
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Franceschi-Diaz, Katherine G. "Group presence in virtual worlds : supporting collaborative e-learning." FIU Digital Commons, 2008. http://digitalcommons.fiu.edu/etd/3523.

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Even though e-learning endeavors have significantly proliferated in recent years, current e-learning technologies provide poor support for group-oriented learning. The now popular virtual world’s technologies offer a possible solution. Virtual worlds provide the users with a 3D - computer generated shared space in which they can meet and interact through their virtual representations. Virtual worlds are very successful in developing high levels of engagement, presence and group presence in the users. These elements are also desired in educational settings since they are expected to enhance per
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Liu, Huichuan. "Privacy-implicated system design in the virtual marketplace /." The Ohio State University, 1996. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487936356159555.

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Chandna, Vallari. "Virtual Entrepreneurship: Explicating the Antecedents of Firm Performance." Thesis, University of North Texas, 2016. https://digital.library.unt.edu/ark:/67531/metadc849704/.

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Prior research has examined entrepreneurial businesses spatially located in the physical or offline context; however, recent radical information and technological breakthroughs allow entrepreneurs to launch their businesses completely online. The growth of the online business industry has been phenomenal. Predictions for worldwide online sales estimate it to reach $2 trillion in 2016. Virtual entrepreneurship refers to the pursuit and exploitation of opportunities via virtual platforms. Web 2.0 cybermediaries offer web-based platforms that function similarly to traditional intermediaries in a
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Günes, Pinar, and Jenny Franzén. "V-business in the 3D Internet : The Future Outlook for Business Activities in Virtual Worlds." Thesis, Jönköping University, JIBS, Business Informatics, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-1160.

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<p>Information technology is rapidly changing and companies are amending to the inevitable changes. Recently, the traditional Internet has started to evolve into a 3D Internet, thereby challenging companies into becoming more active in virtual worlds in order to keep up with the latest technology. In this thesis, the virtual world environment is highlighted from a v-business perspective to emphasize on potential opportunities and problems businesses face when entering virtual worlds. Moreover, the future outlook for v-business in virtual worlds is discussed, based on interviews with companies
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Tekeh, Emmanuel Temban. "The adoption of virtual teams and virtual technology in human resources management : a South African perspective." Thesis, Cape Peninsula University of Technology, 2015. http://hdl.handle.net/20.500.11838/2075.

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Thesis (MTech (Business Information Systems))--Cape Peninsula University of Technology, 2015.<br>This study explores factors contributing to the slow adoption of virtual teams and virtual technology by South African organisations in Cape Town. The study adopted the Technology Organisation and Environment (TOE) framework to examine the influence of technological organisational and environmental contextual factors on organisation’s adoption of virtual teams and virtual technology. Three organisations from different industries in Cape Town were chosen as a case study. Data was collected via quali
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LaLande, Aristotle C. "The Complexity of Virtual Team Communications| The Lived Experiences of Project Leaders Managing Virtual Environments and Communication Barriers." Thesis, Capella University, 2018. http://pqdtopen.proquest.com/#viewpdf?dispub=10935768.

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<p> This research study examined the general business problem that ineffective communications caused project management outcomes that lead to increased business costs. The specific business problem was complexity experienced by virtual teams, due to the lack of physicality, contributed to environmental barriers and ineffective communications. The purpose of this exploratory qualitative study was to capture the lived experiences of project leaders who managed the complexity associated with virtual communication environmental barriers. The research question was: What are the lived experiences an
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Zouhbi, Oula. "Virtual Leadership and Effective Virtual Teams| Cultural Intelligence, Effective Communication, and Successful Projects." Thesis, Indiana Institute of Technology, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=3634117.

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<p> For global companies to continue to grow, members must work and/or lead virtually. The purpose of my research was based on a two-dimensional model for measuring successful projects among virtual team members: effective communication and cultural intelligence (CQ) for team members working in a global pharmaceutical company. The main focus was on project management team members who work on global virtual teams and their team managers who lead global virtual teams. Currently, there is very limited empirical research that focuses on the relationship between cultural intelligence, effective com
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Bernhardsson, Felix, Benjamin Khochaba, and Robin Etaix. "Leadership in a virtual work environment : A case study of managers perception of transition to virtual leadership." Thesis, Jönköping University, IHH, Företagsekonomi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-52651.

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Technological development has made it possible to perform virtual work, and the use of virtual work increased in a stunning pace as the world was hit by the COVID-19 pandemic.   We have conducted a single-case study with an inductive design where eight managers in a distribution center delivered valuable insights and their perceptions of the sudden transition to a virtual work environment.   Our findings discovered a change in work relations between leaders and followers, and further discovered a set of new challenges that managers have had to face after this sudden transition to virtual leade
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Ruggenthaler, Dominik, and Maximilian Waidhofer. "Business of “another World” – Virtual Reality (VR) : “Influence of Virtual Reality on the competitive advantage for firms”." Thesis, Högskolan i Gävle, Avdelningen för ekonomi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-24410.

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Abstract Title: Business of “another World” – Virtual Reality (VR): Influence of Virtual Reality on consumer experience, co-creation and competitive advantage Course: Thesis for Master Degree in Business Administration Authors: Dominik Ruggenthaler and Maximilian Waidhofer Supervisor: Maria Fregidou-Malama, PhD Examiner: Akmal S. Hyder, PhD Date: 2017/06/01   Purpose: This study’s aim is to examine the influence of VR in the field of architecture and its contribution to create competitive advantages. Methodology: To collect empirical data, the research applied a qualitative and inductive appro
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Ocampo, Quintero Manuel Antonio. "Business process based integration of dynamic collaborative organizations." Monterrey : Tecnológico de Monterrey, 2006. http://biblioteca.itesm.mx/cgi-bin/doctec/listdocs?co_recurso=doctec:133300.

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Tesis (Master in Science in Information Technology) -- Tecnológico de Monterrey, Campus Monterrey.<br>Título tomado de la pantalla de presentación [como fue visto el 30 de agosto de 2006] Incluye referencias bibliográficas. También disponible en formato impreso.
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Robertson, Joline C. "Virtual team citizenship behaviors| Scale development and validation." Thesis, The University of Wisconsin - Milwaukee, 2013. http://pqdtopen.proquest.com/#viewpdf?dispub=3563452.

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<p> Organizational citizenship behaviors (OCBs) are the extra-role, voluntary behaviors performed by organization members for the benefit of the organization. These behaviors have been widely studied and several dimensions have been defined. However, the majority of the work on OCBs focuses on traditional organizations where all employees are collocated and can interact on a regular basis. With the changing workplace, employees can now work remotely or across different locations and still be expected to work together. Those employees who are not collocated may not feel the need to benefit the
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Hu, Jiuru. "Virtual property agency : electronic market with negotiation supports /." Hong Kong : University of Hong Kong, 2000. http://sunzi.lib.hku.hk/hkuto/record.jsp?B21903505.

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Aljohani, Azizah. "Bitcoin: Technology, Economics and Business Ethics." Thesis, Université d'Ottawa / University of Ottawa, 2017. http://hdl.handle.net/10393/36949.

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The rapid advancement in encryption and network computing gave birth to new tools and products that have influenced the local and global economy alike. One recent and notable example is the emergence of virtual currencies, also known as cryptocurrencies or digital currencies. Virtual currencies, such as Bitcoin, introduced a fundamental transformation that affected the way goods, services, and assets are exchanged. As a result of its distributed ledgers based on blockchain, cryptocurrencies not only offer some unique advantages to the economy, investors, and consumers, but also pose considerab
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Persson, Jesper, and Robin Nilsson. "Employee satisfaction in virtual teams." Thesis, Högskolan i Halmstad, Akademin för ekonomi, teknik och naturvetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-40190.

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Background The world is experiencing exceptional technological evolution and Sweden is at the forefront of this development and virtual teams are on the rise. Virtual teams are a way for companies to improve their sustainability with decreased travel for employees which also saves time that employees can spend at home though with difficulties separating work and home. Virtual teams are a chance for employees to better influence their work, a way to have people from all over the world working together but with a risk of decreased physical social interactions and being isolated. Research questi
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Kuang, Renyu, and Sanafatema Sumara. "Perception of Leadership in Virtual Teams." Thesis, Högskolan i Halmstad, Akademin för företagande, innovation och hållbarhet, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-44665.

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Gaddas, Andrew, and Bielsa Santiago Gasch. "Unpacking the effect of Communication Quality on Creativity within Virtual Teams." Thesis, Jönköping University, Internationella Handelshögskolan, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-48828.

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Weishäupl, Thomas. "Business and the grid : economic and transparent utilization of virtual resources /." Berlin : Akademische Verl.-Ges, 2006. http://deposit.d-nb.de/cgi-bin/dokserv?id=2854951&prov=M&dok_var=1&dok_ext=htm.

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Obidallah, Waeal. "Business Process and Service Change Management in Service Oriented Virtual Organizations." Thèse, Université d'Ottawa / University of Ottawa, 2013. http://hdl.handle.net/10393/30199.

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Service Oriented Virtual Organizations (SOVOs) business processes and services are subject to change to meet the internal and external requirements of the competitive, complex and rapidly changing environment they operate in. More practical and efficient ways of change management are needed to allow different partners to initiate changes to their business process and services in a faster and user-transparent manner. This thesis proposes a Change Management Framework for service oriented virtual organizations including a structural and a procedural framework. The structural framework categoriz
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Valella, William. "Securing open source Virtual Private Networks a study in Linux security /." [Gainesville, Fla.] : University of Florida, 2001. http://purl.fcla.edu/fcla/etd/UFE0000362.

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Thesis (M.S.)--University of Florida, 2001.<br>Title from title page of source document. Document formatted into pages; contains x, 188 p.; also contains graphics. Includes vita. Includes bibliographical references.
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Risholm, Rebecka, and Sandén Julia Toft. "Are You Ready For a Virtual Reality Take Off? : A study on Swedish Companies' Perception of Virtual Reality Marketing." Thesis, Högskolan i Halmstad, Akademin för ekonomi, teknik och naturvetenskap, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-37170.

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胡九如 and Jiuru Hu. "Virtual property agency: electronic market with negotiation supports." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2000. http://hub.hku.hk/bib/B31222699.

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Gaioshko, Dariia, and Irina Armasheva. "Impact of individual virtual competence on work outcomes in virtual IT projects." Thesis, Umeå universitet, Företagsekonomi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-144329.

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As the world becomes more globalized and information technology develops more rapidly, companies are increasingly exploring the benefits of using virtual teams to work on projects that allow them to achieve their objectives. This phenomenon though keeps raising questions regarding the best practices in selection and management of employees whose work would be mostly conducted in virtual settings instead of traditional co-located teams. We have investigated the conditions of virtuality, identifying its benefits and challenges and came up to a conclusion that in order to be an effective virtual
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Koekemoer, Johannes Frederik. "A grounded theory analysis of networking capabilities in virtual organizing." Thesis, Pretoria : [s.n.], 2008. http://upetd.up.ac.za/thesis/available/etd-11102008-150737/.

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Robert, Lionel P. "Social capital and knowledge integration in virtual teams." [Bloomington, Ind.] : Indiana University, 2006. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3243774.

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Thesis (Ph.D.)--Indiana University, Kelley School of Business, 2006.<br>Title from PDF t.p. (viewed Nov. 17, 2008). Source: Dissertation Abstracts International, Volume: 67-12, Section: A, page: 4612. Adviser: Alan R. Dennis.
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Lo, Wai-man Mandy, and 盧蕙雯. "Enhance students e-business skills through building a virtual enterprise: a case study." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2003. http://hub.hku.hk/bib/B26848119.

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Ho, Purdy P. (Purdy Pinpin) 1977. "Using Virtual Business Systems to drive lean behavior in engineering design and support." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/43862.

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Thesis (S.M.)--Massachusetts Institute of Technology, Engineering Systems Division; and, (M.B.A.) -- Massachusetts Institute of Technology, Sloan School of Management; in conjunction with the Leaders for Manufacturing Program at MIT, 2008.<br>Includes bibliographical references (leaf 85).<br>Virtual Business System (VBS) is a visual-based analytics and real-time information displaying system. It first started at Raytheon's Andover manufacturing facility in early 2000 with the strategic objectives of linking Lean and Six Sigma behavior to customers' successes and gradually transforming Raytheon
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Cruea, Mark Douglas. "The Virtual Hand: Exploring the Societal Effects of Video Game Industry Business Models." Bowling Green State University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1320430304.

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Scherling, Daniel, and Lind Daniel Camarero. "Digital Transformation and Virtual Team Transition due to the COVID-19 Pandemic : An Empirical Study on Virtual Teams within Organizational Change Management." Thesis, Jönköping University, IHH, ESOL (Entrepreneurship, Strategy, Organization, Leadership), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-52750.

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Abstract Background:  Due to the COVID-19 pandemic a series of regulations and recommendations were imposed. This resulted in firms transitioning their co-located teams into virtual teams in an effort to slow down and prevent the spread of COVID-19. This research focuses on the individual team member’s experience of the transition. The transition is a digital transformation and organizational change and its effects on the individual team member is being studied.  Purpose:  The purpose of this research study is to explore how individual team members experience the transition from a co-located t
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Aofeng, Zhuang, and Bao Han. "Virtual Reality in Marketing—An explorative study." Thesis, Högskolan i Borås, Akademin för textil, teknik och ekonomi, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-12148.

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Recently, virtual reality (VR), as a new form of technology is developing and evoking public interest. VR technology can provide an artificial realistic environment controlled by body movements. The technology has been applied in many areas for example movies and other entertainments. It provides interactive experiences and it is still developing to many other new fields like medicine and the military.It is exciting to look into how virtual reality technology can be helpful to some new areas such as marketing. The purpose of this thesis is to try to find out whether virtual reality technology,
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Díaz, Tantaleán Adriana Cecilia, Medalla Andrea Celeste Huamán, Jácome Cristian Emanol Macedo, Palomino Ana Lucia Manayay, and Cuadros Lorena Thalya Oria. "Academia Virtual EducaT." Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2021. http://hdl.handle.net/10757/656935.

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A causa del COVID-19, el sector educativo del Perú se vio forzado a reemplazar las clases presenciales por las virtuales. Esta nueva modalidad de estudio ha generado dificultades en el aprendizaje y comprensión de temas para los estudiantes. Es así que muchos de ellos consideran que las clases en modalidad virtual son una forma de autoaprendizaje y la principal causa de su bajo rendimiento académico. Ante la identificación de dichos problemas, el presente trabajo de investigación desarrolló el plan de negocio “EducaT”, el cual consiste en una academia virtual que brinda el servicio de clase
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Cerf, Marlon. "Opportunities for organisational training in the virtual world, Second Life." Thesis, Stellenbosch : University of Stellenbosch, 2010. http://hdl.handle.net/10019.1/8575.

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Swanepoel, Christiaan Johannes. "Setting up and running a virtual company, using sound project management principles and techniques." Thesis, Stellenbosch : Stellenbosch University, 2003. http://hdl.handle.net/10019.1/53586.

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Mini-study project (MBA)--University of Stellenbosch, 2003.<br>ENGLISH ABSTRACT: The differentiating factor of the twenty-first century will not be the size and scope of a company's resources, the global economy makes it possible for almost every organisation to gain access to any resources. It will also not be about possessing the intellectual capital, knowledge, and expertise but the ability to source it. To be the best a company can no longer afford to specialise in every aspect of its business, and purchasing everything that might become obsolete in a while is not an option. More and
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Sherry, Zaida. "Governance of virtual private networks using COBIT as framework." Thesis, Stellenbosch : University of Stellenbosch, 2007. http://hdl.handle.net/10019.1/3389.

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Thesis (MAcc (Accountancy))--University of Stellenbosch, 2007.<br>The purpose of this assignment is to ascertain whether the COBIT framework is an adequate framework to assist in the governance of virtual private networks. The assignment focuses on whether the framework can ensure the identification of virtual private network-related risks and address IT compliance with policies and statutory regulations. A brief summary of the risks and issues pertaining to the pre-implementation, implementation and post-implementation phases of virtual private networks is included in the assignment. These r
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Kaufman, Jill Harbin. "Electronic commerce in the food retail industry : a case study comparison of virtual grocers' and virtual meal retailers' strategies and business processes." Thesis, University of Kent, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.342153.

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Blomqvist, Patrik, and Oscar Nordstrand. "Global Virtual Team Communication : An exploratory study on what challenges teams face in a virtual setting." Thesis, Uppsala universitet, Företagsekonomiska institutionen, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-357951.

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Research Aim: The aim of this study is to identify specific challenges impeding effective communication in a Global Virtual Team (GVT) operating in the energy sector. Research Method: This study uses a qualitative method, focusing on a single case study at the energy company Uniper. Data was obtained through 21 semi-structured face-to-face interviews. Results: Despite considerable developments in Information Communication Technology (ICT) over the last three decades, GVT still faces multiple communication challenges. Geographically dispersed teams are struggling to create team coherence and te
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Freeman, Catherine Muir. "Leadership Strategies to Create Success in Virtual Teams." ScholarWorks, 2017. https://scholarworks.waldenu.edu/dissertations/3524.

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There has been a rise in remote and virtual employees over the last 10 years with roughly 20-30 million Americans working remotely at least 1 day each week. This growth in virtual employees increases business and organizations' dependency on technology and on effective strategies to lead virtual teams. Grounded in transformational leadership theory, the purpose of this explanatory case study was to explore strategies e-leaders use in leading virtual teams effectively. The study population comprised a virtual company headquartered in the United States. The data included semistructured interview
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Zapparolli, Luciana Silva. "FAG - Ferramenta de apoio à gestão no ambiente virtual de aprendizagem Moodle utilizando técnicas de Business Intelligence." reponame:Repositório Institucional da UFABC, 2016.

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Orientadora: Profa. Dra. Itana Stiubiener<br>Dissertação (mestrado) - Universidade Federal do ABC, Programa de Pós-Graduação em Ciência da Computação, 2016.<br>No processo de ensino e aprendizagem à distância os professores e tutores são atores fundamentais, uma vez que estimulam o aprendizado e a participação dos alunos, assumindo o papel de mediadores deste processo. Assumindo-se que esta modalidade de educação depende do seu bom desempenho nos ambientes virtuais de aprendizagem, seja no atendimento das dúvidas, na produção de conteúdo, na correção de atividades ou na verificação de acessos,
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Hansson, Leo, and Cagri Han Karatas. "Remote control : A study on communication management in virtual projects." Thesis, Umeå University, Umeå School of Business, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-32499.

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<p>As the world is becoming more and more globalized, business has to take the global marketplace into serious consideration. This is not just about new markets to sell products in, but also where to locate production and where to source resources from. With the launch of new communication technology it has also become easier and easier to cooperate across national borders without having to meet face-to-face. This has led to an increased demand on project managers concerning how to manage the communication within their project teams since they now can have members located in different geograph
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Lerner, Vyacheslav Semenovich. "Cultural Backgrounds Influencing Virtual Team Performance." ScholarWorks, 2015. https://scholarworks.waldenu.edu/dissertations/1410.

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Virtual teams improve organizational performance and competitiveness because they reduce business travel and allow team members to work from anywhere, anytime, using the Internet to complete projects. Although researchers have identified benefits of using virtual teams, knowledge about how cultural backgrounds influence virtual team performance is limited. Illuminating this relationship may help leadership improve team performance. The purpose of this phenomenological study was to explore the lived experiences of team members with different cultural backgrounds to understand their effect on te
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49

Jones, Rebecca L. "Virtual communities of practices among business professionals| A quantitative analysis of trust and sense of community." Thesis, Capella University, 2013. http://pqdtopen.proquest.com/#viewpdf?dispub=3557608.

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<p> Based on the community of practice theory by Lave and Wenger this quantitative non-experimental study investigated the relationship between economic trust and sense of community of members who participate in virtual communities of practice to help them find answers to work related issues. The Classroom Community Scale and the Economic Trust Scale was the survey instrument utilized in this study. The participants in the study numbered 108 with their ages ranging from 18 to 65. Participants were working adults who currently used virtual community of practices for work related issues. The dat
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50

Larsson, Daniella, and Matilda Wahlgren. "Communication challenges perceived by leaders of different sized virtual teams, and how they are managed : Experiences from leaders within Swedish organizations." Thesis, Högskolan i Halmstad, Akademin för ekonomi, teknik och naturvetenskap, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-42792.

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Title Communication challenges perceived by leaders of different sized virtual teams, and how they are managed: Experiences from leaders within Swedish organizations Authors Daniella Larsson &amp; Matilda Wahlgren Level Master thesis, 30 credits Key words Virtual teams, Communication challenges, Virtual leadership Background The recent years’ rapid technological development has made it possible to communicate solely through technological channels, and thus enabled organizations to implement virtual teams into their businesses. Virtual teams are allowing organizations to have the most qualified
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