Journal articles on the topic 'Vs. (Game)'
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Rebrii, Oleksandr, and Olha Pieshkova. "Language games vs. the game of translation." SHS Web of Conferences 105 (2021): 03004. http://dx.doi.org/10.1051/shsconf/202110503004.
Full textYAMASHITA, Hiroshi. "Denou-sen game Toyoshima vs YSS." Journal of Japan Society for Fuzzy Theory and Intelligent Informatics 26, no. 5 (2014): 187–91. http://dx.doi.org/10.3156/jsoft.26.5_187.
Full textOechssler, Jörg. "The city vs. firm subsidy game." Regional Science and Urban Economics 24, no. 3 (1994): 391–407. http://dx.doi.org/10.1016/0166-0462(93)02043-3.
Full textRoyce, Robert G. "The denying game - politics vs economics." British Journal of Healthcare Management 5, no. 6 (1999): 223–27. http://dx.doi.org/10.12968/bjhc.1999.5.6.19416.
Full textHellyer, Paul. "The blame game - individuals vs organisations." British Dental Journal 233, no. 9 (2022): 779. http://dx.doi.org/10.1038/s41415-022-5212-8.
Full textHossan, D. "THE GAME: PREDATORY JOURNAL VS. SCOPUS." Universe International Journal of Interdisciplinary Research 1, no. 12 (2021): 79–98. https://doi.org/10.5281/zenodo.4896313.
Full textBogdanov, Artem V. "The Game of Politics vs. the Political Game: Posing a Problem (Part 1)." Izvestia of Saratov University. New Series. Series: Sociology. Politology 20, no. 3 (2020): 362–65. http://dx.doi.org/10.18500/1818-9601-2020-20-3-362-365.
Full textBogdanov, Artem V. "The Game of Politics vs. the Political Game: Posing a Problem (Part 2)." Izvestia of Saratov University. New Series. Series: Sociology. Politology 20, no. 4 (2020): 470–73. http://dx.doi.org/10.18500/1818-9601-2020-20-4-470-473.
Full textAarseth, Espen. "Doors and Perception: Fiction vs. Simulation in Games." Jouer, no. 9 (August 10, 2011): 35–44. http://dx.doi.org/10.7202/1005528ar.
Full textYudi, Alex Aldha, Suci Nanda Sari, Ikhwanul Arifan, et al. "How can Small Sided Game training methods (3 vs 3 and 6 vs 6) and VO2max affect basic soccer skills?" Retos 52 (January 15, 2024): 550–57. http://dx.doi.org/10.47197/retos.v52.102427.
Full textNovianto, Sendi, Indra Gamayanto, Ramadhan Rakhmat Sani, and Setyo Budi. "SIMULASI HACK VS CRACK: “GAME” PADA SMA NEGERI 3 SEMARANG." Jurnal Pengabdian Masyarakat Information Technology 2, no. 1 (2023): 17–26. http://dx.doi.org/10.33557/jpm_itech.v2i1.1916.
Full textRodríguez-Aflecht, Gabriela, Minna Hannula-Sormunen, Jake McMullen, Tomi Jaakkola, and Erno Lehtinen. "Voluntary vs Compulsory Playing Contexts." Simulation & Gaming 48, no. 1 (2016): 36–55. http://dx.doi.org/10.1177/1046878116673679.
Full textAbhishek. S, Ashwin Varghese, Ayibel Thomas, Chris Sajimon Joseph, and Tintu Varghese. "Comparative Analysis on Unreal Engine 5 VS Unity." international journal of engineering technology and management sciences 7, no. 4 (2023): 438–43. http://dx.doi.org/10.46647/ijetms.2023.v07i04.058.
Full textLešić, Tina, Ana Vulić, Nina Kudumija, et al. "Evaluation of lipid profiles in selected fresh and dry-cured game meats." Veterinarska stanica 56, no. 3 (2024): 291–302. http://dx.doi.org/10.46419/vs.56.3.10.
Full textLindsey, Delwin T., and Angela M. Brown. "The Color Communication Game: Performance vs. Competence." Journal of Vision 16, no. 4 (2016): 30. http://dx.doi.org/10.1167/16.4.27.
Full textDishon-Berkovits, Miriam, and Richard Berkovits. "The ultimatum game: Discrete vs. continuous offers." Physica A: Statistical Mechanics and its Applications 409 (September 2014): 53–60. http://dx.doi.org/10.1016/j.physa.2014.04.039.
Full textFregoe, David H. "Informative Vs. Persuasive Speaking: The Objects Game." Speech Communication Teacher 3, no. 2 (1989): 13–14. http://dx.doi.org/10.1080/29945054.1989.12289132.
Full textNevyasandi, Pramarine, Qurrota Aa'yuni, Selvia Armianda, Syarifah Nahdliyah, and Alaika M. Bagus Kurnia. "Penerapan Media Pembelajaran Berbasis Game Plants vs Zombie pada Mata Pelajaran PAI." Paedagogie: Jurnal Pendidikan dan studi Islam 3, no. 02 (2022): 119–35. http://dx.doi.org/10.52593/pdg.03.2.02.
Full textFurió, David, Santiago González-Gancedo, M. Carmen Juan, Ignacio Seguí, and Noemí Rando. "Evaluation of learning outcomes using an educational iPhone game vs. traditional game." Computers & Education 64 (May 2013): 1–23. http://dx.doi.org/10.1016/j.compedu.2012.12.001.
Full textNi'maturahmah, Musyaffa, and Rizky. "Dancer vs Non Dancer: Korelasi Kontroler Terhadap Game Experience Pada Rhythm Game." Techno.Com 21, no. 4 (2022): 957–67. http://dx.doi.org/10.33633/tc.v21i4.6950.
Full textGupta, Urvi, and Uday Mathur. "Game of Skill Vs. Game of Chance: The Legal Dimensions of Online Games with Special Reference to Dream11." Shimla Law Review III, no. I (2021): 116–38. http://dx.doi.org/10.70556/hpnlu-slr-v3-i1-2020-06.
Full textAlmo, André, Maíra Amaral, Mariana Rocha, Attracta Brennan, and Pierpaolo Dondio. "The Influence of Social Competition and Maths Anxiety on Game Performance." European Conference on Games Based Learning 18, no. 1 (2024): 54–63. http://dx.doi.org/10.34190/ecgbl.18.1.2680.
Full textPurnomo, Indu Indah. "APLIKASI GAME EDUKASI LINGKUNGAN AGEN P VS SAMPAH BERBASIS ANDROID MENGUNAKAN CONSTRUCT 2." Technologia: Jurnal Ilmiah 11, no. 2 (2020): 86. http://dx.doi.org/10.31602/tji.v11i2.2784.
Full textKrynytska, Nataliya. "The God Game vs Human Game: Post / humanism from Philip Dick to Denis Villeneuve." Pitannâ lìteraturoznavstva 99 (June 28, 2019): 151–65. http://dx.doi.org/10.31861/pytlit2019.99.151.
Full textAndreeva, Valentina A. "The Mechanisms of Language Game in the Vietnamese Language." Russian Journal of Vietnamese Studies 8, no. 2 (2024): 95–103. http://dx.doi.org/10.54631/vs.2024.82-625850.
Full textBima Dirgantara, Harya, and Henri Septanto. "Studi Literatur Analisis Perbandingan Arsitektur Permainan Komputer PES 2018 vs FIFA 18." KALBISCIENTIA Jurnal Sains dan Teknologi 6, no. 2 (2020): 152. http://dx.doi.org/10.53008/kalbiscientia.v6i2.48.
Full textJiao, Yifan, Christopher S. Tang, and Jingqi Wang. "Selling Virtual Items in Free-to-Play Games: Transparent Selling vs. Opaque Selling." Service Science 13, no. 2 (2021): 53–76. http://dx.doi.org/10.1287/serv.2021.0271.
Full textBravo, Rafael R., Brenden K. Peterson, Mark Robertson-Tessi, Daniel M. Faissol, and Alexander R. A. Anderson. "Abstract B008: Man vs machine: Crowdsourcing vs deep learning of adaptive therapy strategies." Cancer Research 82, no. 10_Supplement (2022): B008. http://dx.doi.org/10.1158/1538-7445.evodyn22-b008.
Full textYao, Xiao Bo, Chuan Feng Han, and Shao Long Wan. "Incomplete Rationality vs. Incomplete Strategy in Minority Game Model." Advanced Materials Research 629 (December 2012): 735–40. http://dx.doi.org/10.4028/www.scientific.net/amr.629.735.
Full textPozzi, Francesca, Andrea Ceregini, Stanislav Ivanov, Marcello Passarelli, Donatella Persico, and Erica Volta. "Digital vs. Hybrid: Comparing Two Versions of a Board Game for Teacher Training." Education Sciences 14, no. 3 (2024): 318. http://dx.doi.org/10.3390/educsci14030318.
Full textMartyastiadi, Yusup Sigit. "The Paradox of Control: Visual Clue vs. Auditory Instruction in Game Designing." International Journal of Creative and Arts Studies 5, no. 2 (2018): 35–47. http://dx.doi.org/10.24821/ijcas.v5i2.2409.
Full textMorales Belando, María de la Trinidad, and José Luis Arias-Estero. "Diferencias entre el juego 7 vs. 7 y el 4 vs. 4 en el balonmano escolar en relación al rendimiento, percepción del esfuerzo y la intencionalidad de práctica (Differences between the 7 vs. 7 and 4 vs. 4 game handball at school in relation to performance, p." Retos, no. 27 (March 5, 2015): 34–39. http://dx.doi.org/10.47197/retos.v0i27.34344.
Full textFaya Cerqueiro, Fátima, and Ana Martín-Macho Harrison. "Socrative in Higher Education: Game vs. Other Uses." Multimodal Technologies and Interaction 3, no. 3 (2019): 49. http://dx.doi.org/10.3390/mti3030049.
Full textBuratto, Alessandra, Rudy Cesaretto, and Rita Zamarchi. "HIV vs. the Immune System: A Differential Game." Mathematics 3, no. 4 (2015): 1139–70. http://dx.doi.org/10.3390/math3041139.
Full textEzhei, Mansooreh, and Behrouz Tork Ladani. "Information sharing vs. privacy: A game theoretic analysis." Expert Systems with Applications 88 (December 2017): 327–37. http://dx.doi.org/10.1016/j.eswa.2017.06.042.
Full textAndrade, Ivan Artur Miranda de. "Teatro vs. Game: interfaceamento da cena em “INCUBADORA”." Revista aSPAs 2, no. 1 (2012): 77. http://dx.doi.org/10.11606/issn.2238-3999.v2i1p77-83.
Full textMatsui, Masayuki. "Management game theory: manufacturing vs service enterprise type." International Journal of Productivity and Quality Management 1, no. 1/2 (2006): 103. http://dx.doi.org/10.1504/ijpqm.2006.008376.
Full textMartin, Sergio, Ivan Ruiz-Rube, Esther López-Martín, Jose L. Calvo, and Rafael Lopez. "Design and Evaluation of a Collaborative Educational Game: BECO Games." Sustainability 12, no. 20 (2020): 8471. http://dx.doi.org/10.3390/su12208471.
Full textHasan, T., S. Mazumder, M. M. Hossan, M. S. Hossain, N. Begum, and P. Paul. "PREVALENCE OF PARASITIC INFECTIONS OF GAME BIRDS IN DHAKA CITY CORPORATION, BANGLADESH." Bangladesh Journal of Veterinary Medicine 16, no. 1 (2018): 1–6. http://dx.doi.org/10.3329/bjvm.v16i1.37366.
Full textChalmers, Peter N., Kathryn Mcelheny, John D’Angelo, et al. "Effect of Weather and Game Factors on Injury Rates in Professional Baseball Players." American Journal of Sports Medicine 50, no. 4 (2022): 1130–36. http://dx.doi.org/10.1177/03635465211070287.
Full textBukáček, Michal. "People vs Differential Evolution in Search of The Shortest Path." Journal of Advanced Engineering and Computation 4, no. 3 (2020): 207. http://dx.doi.org/10.25073/jaec.202043.292.
Full textPolo Sacristán, Vicente. "Mathematical modeling in ecology: on the hawk vs. dove game." Ecosistemas 22, no. 3 (2013): 6–11. http://dx.doi.org/10.7818/ecos.2013.22-3.02.
Full textSkoki, Arian, Alessio Rossi, Paolo Cintia, Luca Pappalardo, and Ivan Štajduhar. "Extended Energy-Expenditure Model in Soccer: Evaluating Player Performance in the Context of the Game." Sensors 22, no. 24 (2022): 9842. http://dx.doi.org/10.3390/s22249842.
Full textAhamer, Gilbert. "The Web-Supported Negotiation Game “Surfing Global Change”." International Journal of Online Pedagogy and Course Design 2, no. 2 (2012): 60–85. http://dx.doi.org/10.4018/ijopcd.2012040105.
Full textBedi, Krunoslav, and Nikolina Žajdela Hrustek. "Marketing vs. Games in Secondary School." International Journal of Innovation in the Digital Economy 4, no. 3 (2013): 35–50. http://dx.doi.org/10.4018/jide.2013070103.
Full textBae, Joonheui, Sang Jin Kim, Kyung Hoon Kim, and Dong-Mo Koo. "Affective value of game items: a mood management and selective exposure approach." Internet Research 29, no. 2 (2019): 315–28. http://dx.doi.org/10.1108/intr-12-2017-0477.
Full textBrons, Annette, Antoine de Schipper, Svetlana Mironcika, et al. "Assessing Children’s Fine Motor Skills With Sensor-Augmented Toys: Machine Learning Approach." Journal of Medical Internet Research 23, no. 4 (2021): e24237. http://dx.doi.org/10.2196/24237.
Full textWIKHAMN, BJÖRN REMNELAND, ALEXANDER STYHRE, JAN LJUNGBERG, and ANNA MARIA SZCZEPANSKA. "EXPLORATION VS. EXPLOITATION AND HOW VIDEO GAME DEVELOPERS ARE ABLE TO COMBINE THE TWO." International Journal of Innovation Management 20, no. 06 (2016): 1650045. http://dx.doi.org/10.1142/s1363919616500456.
Full textErmidis, Georgios, Rasmus C. Ellegard, Vincenzo Rago, Morten B. Randers, Peter Krustrup, and Malte N. Larsen. "Exercise Intensity and Technical Involvement in U9 Team Handball: Effect of Game Format." International Journal of Environmental Research and Public Health 18, no. 11 (2021): 5663. http://dx.doi.org/10.3390/ijerph18115663.
Full textJohnston, Rich D., Tim J. Gabbett, Anthony J. Seibold, and David G. Jenkins. "Influence of Physical Contact on Pacing Strategies During Game-Based Activities." International Journal of Sports Physiology and Performance 9, no. 5 (2014): 811–16. http://dx.doi.org/10.1123/ijspp.2013-0424.
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