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Journal articles on the topic 'Wayfinding'

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1

Cheirchanteri, Georgia. "Architectural Wayfinding Design as a Means of Communication in Environmental Perception." IOP Conference Series: Materials Science and Engineering 1203, no. 3 (2021): 032003. http://dx.doi.org/10.1088/1757-899x/1203/3/032003.

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Abstract From prehistoric times, Signage was a means of visual communication helping people reaching out different environments (internal or external). Long before paper’s invention, humans made marks on objects, such as cave walls, in the surrounding environment, for their communication. As cities grew and mobility increased, making the built environment more complex, people requirements for better information concerning spatial perception and navigation, also grew. Thus, the necessity of proactive, systematically planned, visual unified signage and wayfinding programs have been emerged. Wayf
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Hines, Joseph. "Wayfinding." Visitor Studies 8, no. 1 (1995): 112–15. http://dx.doi.org/10.1080/10645579509512670.

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Sanoff, H. "Wayfinding." Design Studies 7, no. 2 (1986): 114–15. http://dx.doi.org/10.1016/0142-694x(86)90027-x.

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Hantari, Anjas Ninda, and Ikaputra Ikaputra. "Wayfinding dalam Arsitektur." Sinektika: Jurnal Arsitektur 17, no. 2 (2020): 96–104. http://dx.doi.org/10.23917/sinektika.v17i2.11561.

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Wayfinding adalah proses menemukan jalan, pengumpulan informasi dan pengambilan keputusan yang digunakan orang untuk mengarahkan diri mereka, bergerak melalui ruang, serta bagaimana orang berpindah dari satu tempat ke tempat lain. Dikarenakan keberadaannya selalu ditemui dalam kehidupan sehari-hari, wayfinding dikenali sebagai proses yang mudah dikarakterisasi dan dipahami. Oleh sebab pentingnya peran wayfinding dalam kehidupan manusia, maka diperlukan pembahasan untuk memahami elemen-elemen serta prinsip-prinsip menerapkan wayfinding. Untuk mengoptimalkan wayfinding telah dilakukan sejumlah p
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Chen, Jui Lin, and Kay M. Stanney. "A Theoretical Model of Wayfinding in Virtual Environments: Proposed Strategies for Navigational Aiding." Presence: Teleoperators and Virtual Environments 8, no. 6 (1999): 671–85. http://dx.doi.org/10.1162/105474699566558.

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This paper proposes a theoretical model of wayfinding that can be used to guide the design of navigational aiding in virtual environments. Based on an evaluation of wayfinding studies in natural environments, this model divides the wayfinding process into three main subprocesses: cognitive mapping, wayfinding plan development, and physical movement or navigation through an environment. While this general subdivision has been proposed before, the current model further delineates the wayfinding process, including the distinct influences of spatial information, spatial orientation, and spatial kn
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Wei, Shuxiang, Dayu Xu, Jingze Wu, Qi Shen, and Tong Nie. "An Experiment in Wayfinding in a Subway Station Based on Eye Tracker Analytical Techniques for Universal and Age-Friendly Design." Buildings 15, no. 10 (2025): 1583. https://doi.org/10.3390/buildings15101583.

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The complexity of subway station space can impact the efficiency of passenger navigation. The subway spatial environment is a key factor affecting indoor wayfinding for pedestrians; however, the research framework that examines how various environment factors influence pedestrians during different stages of wayfinding remains ambiguous. This study examines how environmental elements may affect users to varying degrees at different stages of wayfinding, which in turn affects their wayfinding efficiency, recording and analyzing the wayfinding performance and eye-tracking data of 32 participants.
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Sari, Pawitra, and Desta Promesetiyo Bomo. "DESAIN WAYFINDING DALAM KETERBACAAN DAN PELAKSANAAN STUDI KASUS JAKARTA INTERNATIONAL STADIUM." Jurnal Ilmiah Arsitektur 12, no. 2 (2022): 116–30. http://dx.doi.org/10.32699/jiars.v12i2.3585.

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Wayfinding diperlukan perannya dalam peletakkan, pengarah, penuntun, dan titik keputusan sehingga dalam perencanaan dan proses pelaksanaannya harus terintegrasi dengan tepat. Keterbacaan menjadi kunci keberhasilan dalam perencanaan bagaimana orang mampu untuk memahami wayfinding. Oleh sebab pentingnya wayfinding dalam pergerakan manusia, maka penelitian ini mengangkat kasus di Jakarta International Stadium (JIS) yang bersifat sangat kompleks. Tujuan dari penelitian ini adalah untuk menjelaskan keterbacaan wayfinding, terutama dalam keadaan darurat, bagaimana penonton sepak bola dapat melakukan
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Iftikhar, Hassan, and Yan Luximon. "The syntheses of static and mobile wayfinding information: an empirical study of wayfinding preferences and behaviour in complex environments." Facilities 40, no. 7/8 (2022): 452–74. http://dx.doi.org/10.1108/f-06-2021-0052.

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Purpose The efficient delivery of environmental information to wayfinders in complex environments is a challenge for information designers. Wayfinding tasks can be quite strenuous and frustrating in the visual absence of dedicated wayfinding information. This study aims to explore the behaviour regarding the use of wayfinding information by navigators in complex environments. Design/methodology/approach An experiment has been conducted in which participants have performed wayfinding tasks in a spatially complex university campus. The participants were instructed to use the think-aloud protocol
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Taylor, Brennen, and Ann Taylor. "Social Work with Ambulatory Clients: The Wayfinding Domain." Families in Society: The Journal of Contemporary Social Services 78, no. 3 (1997): 299–306. http://dx.doi.org/10.1606/1044-3894.778.

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Wayfinding services help ambulatory clients develop skills to travel independently to health care facilities. The authors review social work's contribution to ambulatory clients through wayfinding training. They assert that wayfinding services promote client compliance with ambulatory services and discuss wayfinding guidelines for travel between health facility and home.
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Rangel, Márcia Moreira, and Cláudia Mont’Alvão. "O WAYFINDING NO AMBIENTE CONSTRUÍDO HOSPITALAR." Ergodesign & HCI 6, Especial (2018): 18. http://dx.doi.org/10.22570/ergodesignhci.v6iespecial.516.

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O artigo apresenta o wayfinding a partir de conceitos teóricos básicos e estudos complementares, o crescente o interesse pelo wayfinding no Brasil e dados gerais da tese de doutorado com o tema cor-informação no wayfinding de hospitais. Aponta a importância das diversas variáveis do wayfinding nos projetos do ambiente construído.
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Mandel, Lauren H. "Wayfinding Research in Library and Information Studies: State of the Field." Evidence Based Library and Information Practice 12, no. 2 (2017): 133. http://dx.doi.org/10.18438/b8395p.

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Abstract
 
 Objective – Often people enter libraries focused on their primary information needs and haven't considered their need for spatial information to find their way to what they need. This presents unique wayfinding information challenges for libraries. Papers on library wayfinding often include some discussion of the lack of wayfinding research in libraries, but apparently there has been no comprehensive review of the LIS literature on wayfinding. 
 
 Methods – This paper is a comprehensive review of library wayfinding literature, using the Library, Information Scie
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Ward, Neil. "Accessible Wayfinding." Interdisciplinary Journal of Signage and Wayfinding 1, no. 2 (2017): 81–99. http://dx.doi.org/10.15763/issn.2470-9670.2017.v1.i2.a11.

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Wayfinding and signage are important components of a building's structure and interior space for visitors with and without a mobile/physical disability, especially on university and college campuses. This paper documents a semester-long project where students in an upper-level design elective course identified a building on campus that had an inconsistent and missing wayfinding system. Documenting their ethnographic research and empathetic experiences, students were able to develop a wayfinding system based on research that focused on individuals with a mobile or physical disability. They prod
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Baker, Kimberly A. "Wayfinding Peace." Marilyn Zurmuehlen Working Papers in Art Education 2018 (November 29, 2018): 1–20. http://dx.doi.org/10.17077/2326-7070.1506.

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Tahir, Rabail, and John Krogstie. "Impact of Navigation Aid and Spatial Ability Skills on Wayfinding Performance and Workload in Indoor-Outdoor Campus Navigation: Challenges and Design." Applied Sciences 13, no. 17 (2023): 9508. http://dx.doi.org/10.3390/app13179508.

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Wayfinding is important for everyone on a university campus to understand where they are and get to where they want to go to attend a meeting or a class. This study explores the dynamics of mobile navigation apps and the spatial ability skills of individuals on a wayfinding performance and perceived workload on a university campus wayfinding, including indoor-outdoor navigation, by focusing on three research objectives. (1) Compare the effectiveness of Google Maps (outdoor navigation app) and MazeMap (indoor-outdoor navigation app) on wayfinding performance and perceived workload in university
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Irshad, Shafaq, Andrew Perkis, and Waleed Azam. "Wayfinding in Virtual Reality Serious Game: An Exploratory Study in the Context of User Perceived Experiences." Applied Sciences 11, no. 17 (2021): 7822. http://dx.doi.org/10.3390/app11177822.

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Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for training users through serious games (SGs). VR SGs allow people to train in emergency scenarios and improve their likelihood of survival in high-risk situations. Studies have shown that incorporating design elements such as wayfinding cues enhances the spatial knowledge of users in VR. However, the impact of these wayfinding cues on users’ psychological and psychometric behaviors needs thorough investigation. An SG was designed to investigate wayfinding cues’ psychological and psychometric effec
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Fewings, Rodney. "Wayfinding and Airport Terminal Design." Journal of Navigation 54, no. 2 (2001): 177–84. http://dx.doi.org/10.1017/s0373463301001369.

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Human wayfinding in the natural environment has been practised for thousands of years. In the urban or built environment, few natural cues are available and other aids to wayfinding are needed. This paper considers the problems of wayfinding in airport terminals, what cues are available and how passengers use them to reach their destinations. The use of signs and maps is discussed, and conclusions are drawn on how wayfinding in airport terminals could be improved.The principles of wayfinding are simple; the practicalities are very complex.Nainoa Thompson.
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Zumahiran Kamarudin and Raja Intan Suhaylah Raja Abdul Rahman. "Relevancy of Kufic Scripts In Wayfinding And Signage of Public Buildings In The Urban Scape of Selangor." Journal of Calligraphy 1, no. 1 (2022): 14–26. http://dx.doi.org/10.17977/um082v1i12021p14-26.

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The development of Kufic calligraphy has some impact on the graphic art of the wayfinding design. However, information on the Kufic styles used in the wayfinding design and signage is little known, and studies about this aspect are minimal. Therefore, the objectives of this study are to identify and analyse the different styles of Kufic scripts used in the wayfinding design and signage and to categorise and characterise Kufic calligraphy's application for the wayfinding design of commercial and institutional buildings in the urban scape of Selangor. This research involved a visual analysis of
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Chen, Ming-Shih, Yao-Tsung Ko, and Wen-Che Hsieh. "Exploring the Planning and Configuration of the Hospital Wayfinding System by Space Syntax: A Case Study of Cheng Ching Hospital, Chung Kang Branch in Taiwan." ISPRS International Journal of Geo-Information 10, no. 8 (2021): 570. http://dx.doi.org/10.3390/ijgi10080570.

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With regard to the outpatient areas of a hospital, the smoothness of the route is now taken into consideration in the process of configuring the wayfinding system. As patients often spend time on ineffective wayfinding processes, and there is limited manpower at hospitals and a lack of clarity in the information provided by the wayfinding system, it is difficult to provide effective and timely consultation services for patients. This study was conducted at Cheng Ching Hospital, Chung Kang Branch (CCH/CKB) in Taiwan. This study attempts to investigate the relationships between the wayfinding sy
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Mustikawati, Triandriani, Yandi Andri Yatmo, and Paramita Atmodiwirjo. "Understanding Wayfinding Experience of Hospital Visitor through Tours and Maps Analysis." Environment-Behaviour Proceedings Journal 2, no. 6 (2017): 149. http://dx.doi.org/10.21834/e-bpj.v2i6.992.

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This paper proposes a spatial narrative approach in understanding the wayfinding spatial experience of hospital visitors in a building environment. Narrative actions involved in wayfinding journeys are explored and analysed using tours and maps reading (de Certeau, 1984) as analysis tools. The study aims at gaining an understanding of how wayfinding spatial experience of visitors is organized. This study reveals that wayfinding consists of both itinerary and spatial knowledge that always relate to and influence each other. Understanding hospital visitors’ wayfinding spatial experience comprehe
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Azis, Fareish Abdul, Dhini Dewiyanti, and Laili Nur Imaniar. "STUDI PENERAPAN WAYFINDING PADA ARSITEKTUR." DESA - DESIGN AND ARCHITECTURE JOURNAL 2, no. 2 (2021): 69–77. http://dx.doi.org/10.34010/desa.v2i2.10234.

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Wayfinding dalam dunia arsitektur merupakan hal yang sangat dibutuhkan. Pengguna bangunan harus memiliki orientasi yang jelas mengenai posisi dan arah tujuannya sehingga akan merasa nyaman. Kehilangan orientasi bagi pengguna bangunan akan berdampak pada timbulnya rasa stress. Paper ini merupakan sebuah studi untuk pencarian pengertian mengenai wayfinding dan bagaimana penerapannya dalam desain bangunan. Studi dilakukan melalui kajian sejumlah pustaka. Signage menjadi cara untuk mengaplikasikan wayfinding. Bentuk signage bisa berupa piktogram, grafik visual, maupun papan penunjuk arah atau info
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Wiyaringtyas, Anggis Rizky, Donny Trihanondo, and Siska Noviaristanti. "Perancangan Ulang Signage dan Wayfinding untuk Meningkatkan Brand Image pada Studi Kasus di Owabong Waterpark." SPECTA Journal of Technology 5, no. 1 (2021): 86–98. http://dx.doi.org/10.35718/specta.v5i1.312.

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Owabong Waterpark is a water tourism object located in Purbalingga District, Central Java. With the title as the most complete water tourism in Central Java, the Owabong Waterpark brand is famous. However, this phenomenon is not supported by the existence of signage and wayfinding as visual identities and information media. The lack of visible signage and wayfinding as directional media and the inconsistency of signage and wayfinding designs make it difficult for visitors to find information. Currently, the existence of signage and wayfinding does not only function as a signpost that can only
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Iftikhar, Hassan, Salman Asghar, and Yan Luximon. "The efficacy of campus wayfinding signage: a comparative study from Hong Kong and Pakistan." Facilities 38, no. 11/12 (2020): 871–92. http://dx.doi.org/10.1108/f-04-2020-0035.

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Purpose Complex environments have a paucity of visual wayfinding information creating a strenuous situation for the new visitors. University campuses situated in the central urban areas with multi-storey structures and complex spatial layouts have poor environmental legibility. International students and visitors with diverse cultural backgrounds feel disoriented during wayfinding in these environments. The purpose of this paper is to investigate the cultural and individual differences affecting wayfinding behaviour. Design/methodology/approach An online wayfinding survey has been conducted th
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Al-Sharaa, Ammar, Mastura Adam, Amer Siddiq Amer Nordin, Ameer Alhasan, Riyadh Mundher, and Omar Zaid. "Enhancing Wayfinding Performance in Existing Healthcare Facilities Using Virtual Reality Environments to Revise the Distribution of Way-Showing Devices." Buildings 12, no. 6 (2022): 790. http://dx.doi.org/10.3390/buildings12060790.

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Wayfinding is the process of navigating the environment by using the available environmental cues. The issue of wayfinding difficulty in large healthcare facilities has grabbed the attention of many researchers in terms of its potential taxing effects on both users and institutions alike. While the challenge of regulating the process of designing wayfinding systems is still an active field of investigation, there has been a paucity of research addressing the challenge of distributing way-showing items based on users’ performance within healthcare environments. This study proposes a wayfinding
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Al-Sharaa, Ammar, Mastura Adam, Amer Siddiq Amer Nordin, Ameer Alhasan, and Riyadh Mundher. "A User-Centered Evaluation of Wayfinding in Outpatient Units of Public Hospitals in Malaysia: UMMC as a Case Study." Buildings 12, no. 3 (2022): 364. http://dx.doi.org/10.3390/buildings12030364.

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The difficulty of finding one’s way in a complex structure has been a long-standing issue of many buildings with highly institutionalized functions. This has been especially observed in hospital buildings as an issue that can cause various adverse outcomes for both the institution and the user. Therefore, regular evaluation of the existing wayfinding system and its efficacy is needed. This study aimed to evaluate the wayfinding system efficacy in an outpatient unit of a Malaysian public hospital in order to provide information that could help guide future upgrade initiatives for existing healt
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Symonds, Paul, David H. K. Brown, and Valeria Lo Iacono. "Exploring an Absent Presence: Wayfinding as an Embodied Sociocultural Experience." Sociological Research Online 22, no. 1 (2017): 48–67. http://dx.doi.org/10.5153/sro.4185.

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Wayfinding has often been seen as being about the quickest or shortest possible route between two points (Hölscher et al 2011; Tam 2011 ; Haque et al 2006). Moreover, this process has very often been seen as a cognitive one, with the experiential nature of wayfinding and with the embodied, emotional and sociocultural aspects of this experience conspicuously absent. We argue that wayfinding is rarely a purely cognitive process that involves an individual person, who is entirely instrumental in navigating a direct and precise route, but instead that this is a process almost always directed accor
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Dharmawan, Vippy, and Nanik Rachmaniyah. "Kajian Signage dan Elemen Wayfinding di Kampus Perguruan Tinggi (Studi Kasus : Kampus ITS Surabaya)." ARSITEKTURA 19, no. 2 (2021): 205. http://dx.doi.org/10.20961/arst.v19i2.49152.

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<p class="Abstract"><em>A wide university campus which consist of many buildings need a good signage and wayfinding system arrangement. Meanwhile, the development of campus buildings is not necessarily accompanied by integrated wayfinding system planning. This article explain the finding of study on signage and wayfinding system on ITS Campus in Surabaya. The purpose of this study is to find out how signages and elements of the area work in wayfinding system on the campus. This qualitative descriptive study used direct observation in collecting data in the field. The result shows t
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Kuliga, Saskia F., Benjamin Nelligan, Ruth C. Dalton, et al. "Exploring Individual Differences and Building Complexity in Wayfinding: The Case of the Seattle Central Library." Environment and Behavior 51, no. 5 (2019): 622–65. http://dx.doi.org/10.1177/0013916519836149.

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This article focuses on the interactions between individual differences and building characteristics that may occur during multilevel wayfinding. Using the Seattle Central Library as our test case, we defined a series of within-floor and between-floor wayfinding tasks based on different building analyses of this uniquely designed structure. Tracking our 59 participants while they completed assigned tasks on-site, we examined their wayfinding performance across tasks and in relation to a variety of individual differences measures and wayfinding strategies. Both individual differences and spatia
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Bonfanti, Angelo, Vania Vigolo, Jackie Douglas, and Claudio Baccarani. "Servicescape navigation." TQM Journal 29, no. 4 (2017): 546–63. http://dx.doi.org/10.1108/tqm-01-2017-0003.

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Purpose The purpose of this paper is to profile wayfinders into homogeneous sub-groups according to their wayfinding ability, and to investigate the differences between the clusters identified and their evaluations of satisfaction. Design/methodology/approach This study uses survey data collected in a hospital in the Northern part of Italy. The survey questionnaire assessed the participants’ self-estimation of wayfinding ability in terms of wayfinding competence, wayfinding strategy and wayfinding anxiety, as well as the wayfinder’s satisfaction. Findings The findings propose that three factor
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Vandenberg, Ann E., Rebecca H. Hunter, Lynda A. Anderson, Lucinda L. Bryant, Steven P. Hooker, and William A. Satariano. "Walking and Walkability: Is Wayfinding a Missing Link? Implications for Public Health Practice." Journal of Physical Activity and Health 13, no. 2 (2016): 189–97. http://dx.doi.org/10.1123/jpah.2014-0577.

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Background:Research on walking and walkability has yet to focus on wayfinding, the interactive, problem-solving process by which people use environmental information to locate themselves and navigate through various settings.Methods:We reviewed the literature on outdoor pedestrian-oriented wayfinding to examine its relationship to walking and walkability, 2 areas of importance to physical activity promotion.Results:Our findings document that wayfinding is cognitively demanding and can compete with other functions, including walking itself. Moreover, features of the environment can either facil
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Jin, Wenting, Ying Yao, Guichao Ren, and Xiaohua Zhao. "Evaluation of Integration Information Signage in Transport Hubs Based on Building Information Modeling and Virtual Reality Technologies." Sustainability 14, no. 16 (2022): 9811. http://dx.doi.org/10.3390/su14169811.

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Signage plays a crucial part in passengers’ wayfinding process. This research proposes a general method to optimize and evaluate different signage alternatives based on building information modeling (BIM), virtual reality (VR) technologies, and passengers’ wayfinding behaviors. A wayfinding experiment with 46 participants was conducted in a virtual environment. In this experiment, relevant measurements, including wayfinding time, wrong turns, and stopping and looking, were selected to describe wayfinding behaviors. The results showed that the evaluation outcome of the new integration informati
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Fan, Ping Yu, Kwok Pan Chun, Mou Leong Tan, et al. "The spatial configuration of local climate zones reveals effects on wayfinding in human walking." PLOS ONE 18, no. 9 (2023): e0289780. http://dx.doi.org/10.1371/journal.pone.0289780.

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The importance of easy wayfinding in complex urban settings has been recognized in spatial planning. Empirical measurement and explicit representation of wayfinding, however, have been limited in deciding spatial configurations. Our study proposed and tested an approach to improving wayfinding by incorporating spatial analysis of urban forms in the Guangdong-Hong Kong-Macau Great Bay Area in China. Wayfinding was measured by an indicator of intelligibility using spatial design network analysis. Urban spatial configurations were quantified using landscape metrics to describe the spatial layouts
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Roux, Thérèse. "Users’ Experience of Digital Wayfinding Screens: A Uses and Gratification Perspective from South Africa." Advances in Human-Computer Interaction 2020 (July 7, 2020): 1–11. http://dx.doi.org/10.1155/2020/7636150.

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Marketing and business communication researchers have neglected the wayfinding capabilities of digital out-of-home communication in the retailing landscape. The current study focuses on digital wayfinding screens in the South African shopping mall environment. The aim is understanding users’ experience of digital wayfinding screens, guided by the uses and gratification theory. Shoppers were interviewed about their views and actions while engaging in the wayfinding process in large upmarket shopping malls. The in-depth semistructured interviews were recorded and then the content was analysed. T
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Khairunnisa, Khairunnisa. "Sosialisasi Desain Signage dan Wayfinding Berdasarkan Aspek Ergonomi Instalasi Rawat Jalan Rumah Sakit Daerah Idaman Banjarbaru." Jurnal Abdi Masyarakat Indonesia 4, no. 5 (2024): 1153–58. http://dx.doi.org/10.54082/jamsi.1141.

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Wayfinding dan signage adalah sarana prasarana pelengkap gedung rumah sakit atau petunjuk arah bagi seseorang untuk menemukan arah yang dituju. Tujuan dari kegiatan ini adalah mensosialisasikan desain wayfinding dan signage berdasarkan aspek ergonomi pelayanan rawat jalan di Rumah Sakit Daerah Idaman. Metode dalam kegiatan ini berupa kegiatan sosialisasi yang dilakukan secara luring di aula Rumah Sakit Daerah Idaman dan diikuti oleh 20 peserta yang terdiri dari pegawai Rumah Sakit Daerah Idaman. Evaluasi kegiatan dilakukan melalui kegiatan pretest post-test. Hasil dari kegiatan pengabdian masy
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Marquez, David X., Rebecca H. Hunter, Michelle H. Griffith, Lucinda L. Bryant, Sarah J. Janicek, and Adam J. Atherly. "Older Adult Strategies for Community Wayfinding." Journal of Applied Gerontology 36, no. 2 (2016): 213–33. http://dx.doi.org/10.1177/0733464815581481.

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Community wayfinding becomes more challenging with age and decrements in functioning. Given the growth in numbers of older adults, we need to understand features that facilitate or inhibit wayfinding in outdoor settings to enhance mobility and community engagement. This exploratory study of 35 short- ( n = 14) and long-term ( n = 21) residents in an ethnically diverse neighborhood identified relevant wayfinding factors. Data collection included an interview, map-drawing task, and walk along a previously audited, prescribed route to identify key wayfinding strategies. Most participants sought i
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Miranda, Ewerton Bezerra Siqueira de, and Fernando Luiz Vechiato. "Wayfinding em ambientes informacionais: proposta de recomendações para avaliação no contexto da encontrabilidade da informação." Revista Informação na Sociedade Contemporânea 1, no. 3 (2017): 1–21. http://dx.doi.org/10.21680/2447-0198.2017v1n3id10976.

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Objetiva compreender de que modo é possível avaliar a orientação espacial (wayfinding) em ambientes informacionais analógicos e digitais, favorecendo a encontrabilidade da informação disponível. Utiliza pesquisa bibliográfica e exploratória para elaboração do referencial teórico e para a proposta de recomendações para a avaliação de ambientes informacionais na perspectiva de wayfinding. Apresenta uma contextualização conceitual a respeito de wayfinding e destaca seus principais elementos, além de descrever o processo de orientação espacial em ambientes informacionais analógicos e digitais. Con
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Zabihi, Ali, Mina Safizadeh, and Massoomeh Hedayati Marzbali. "Wayfinding in hospital landscape: syntactical analysis of planting design in hospitals in Kerman, Iran." Journal of Facilities Management 19, no. 3 (2021): 393–411. http://dx.doi.org/10.1108/jfm-12-2020-0089.

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Purpose Hospital landscape is not a useless space within hospital buildings anymore. It is considered as a supportive area providing mental and physical peace. However, the planting design of the hospital landscape and the way it should be in order to not disrupt wayfinding performance is neglected. This paper, which is a case study, aims at investigating the effects of planting design in Kerman hospitals’ landscapes on the users’ wayfinding using space syntax techniques. Design/methodology/approach This research focuses on the effects of planting design on the users’ wayfinding in hospitals.
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Zeng, Zhongzhong, Kun Zhang, and Bo Zhang. "Study on the Influence of Spatial Attributes on Passengers’ Path Selection at Fengtai High-Speed Railway Station Based on Eye Tracking." Buildings 14, no. 9 (2024): 3012. http://dx.doi.org/10.3390/buildings14093012.

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The average daily throughput of large-scale passenger high-speed railway stations is large, and the design of the inbound space connecting with the underground and other modes of transport affects the passengers’ wayfinding behaviour and time spent, which in turn affects the efficiency of the inbound station. How to optimise the design of station entry space and signage arrangement becomes the key to shortening the station entry time. In this paper, eye tracking, spatial syntax, and semantic difference methods are used to evaluate the passenger’s wayfinding process in the underground hub of a
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Harper, Christy, Spencer Jefferies, Andrea Crosser, Angie Avera, Tyler Duke, and Daniela Vasquez Klisans. "Exploring Hospital Wayfinding Systems: Touchscreen Kiosks, Apps and Environmental Cues." Proceedings of the International Symposium on Human Factors and Ergonomics in Health Care 8, no. 1 (2019): 172–75. http://dx.doi.org/10.1177/2327857919081042.

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This research examined the usability and effectiveness of wayfinding in multiple large, complex, multi-building hospitals. The initial research explored three large hospitals’ touchscreen wayfinding interfaces. Errors and issues consistently observed were organized and developed into heuristics and design recommendations. In phase two, a promising mobile application was chosen and both a heuristic analysis and an onsite test of effectiveness were conducted by four researchers. Though the application met many requirements and solved many issues from phase one, it did not meet the expectation of
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Ahmed, Salawu, Isa Bala Muhammad, Abdul Anakobe Isa, and Momoh Ajanaku Sani. "Influence of Spatial Layout on Wayfinding Behaviour in Hospital Environment in Nigeria." Journal of Art Architecture and Built Environment 3, no. 1 (2020): 26–44. http://dx.doi.org/10.32350/jaabe.31.02.

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Many studies have shown that wayfinding is affected by the familiarity of subjects with the environment. Wayfinding difficulties are caused due to the complexities of building configuration and evolving spaces that emerge over time in response to operational needs and change which results in disorientation, uncertainty, anxiety, frustration, and stress. Alarge hospital environment greatly influences the wayfinding behaviour of newcomers,which could be stressful and intimidating for them. This study explores the wayfinding behaviour of unfamiliar users in the acquisition of knowledge of the env
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Nugraha, Mohammad Rizky Febriansyah Davin, and Syaifuddin Zuhri. "KAJIAN KONSEP ARSITEKTUR WAYFINDING STASIUN SOUND TRANSIT U DISTRICT, WASHINGTON." Jurnal Ilmiah Desain & Konstruksi 21, no. 2 (2022): 260–69. http://dx.doi.org/10.35760/dk.2022.v21i2.7121.

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Sebuah bangunan stasiun merupakan bangunan yang memiliki hubungan dengan banyak orang dan kecepatan. Kemudahan navigasi dan akses pada bangunan dan fungsi-fungsi ruangan yang ada di dalamnya menjadi sebuah kebutuhan untuk menghindarkan pengguna dari berbagai kerugian dalam perjalanan. Untuk merespon kebutuhan akan kecepatan dan ketepatan navigasi, maka hadir konsep arsitektur wayfinding. Konsep arsitektur wayfinding memperhatikan arsitektur lingkungan yang ada untuk dapat mempengaruhi keberhasilan navigasi. Elemen yang perlu diperhatikan dalam arsitektur wayfinding adalah jalur, tepian, zona,
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Calkins, Margaret, and Rebecca Davis. "Comparison of Three Wayfinding Assessment Tools." Innovation in Aging 4, Supplement_1 (2020): 438. http://dx.doi.org/10.1093/geroni/igaa057.1415.

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Abstract An early, problematic symptom of aging, exacerbated by cognitive problems such as Alzheimer’s disease, is difficulty finding one’s way. Long term care (LTC) communities are especially challenging for wayfinding. This study compares three different tools to evaluate spatial complexity within eight LTC communities. The tools included computation of space syntax integration values using axial lines to determine how connected wayfinding routes are within the community. The Wayfinding Checklist tool (revised) rates the quality of signage, complexity of a building floor plan, and use of dec
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Löwen, Heinrich, Jakub Krukar, and Angela Schwering. "Spatial Learning with Orientation Maps: The Influence of Different Environmental Features on Spatial Knowledge Acquisition." ISPRS International Journal of Geo-Information 8, no. 3 (2019): 149. http://dx.doi.org/10.3390/ijgi8030149.

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The prevalent use of GPS-based navigation systems impairs peoples’ ability to orient themselves. This paper investigates whether wayfinding maps that accentuate different types of environmental features support peoples’ spatial learning. A virtual-reality driving simulator was used to investigate spatial knowledge acquisition in assisted wayfinding tasks. Two main conditions of wayfinding maps were tested against a base condition: (i) highlighting local features, i.e., landmarks, along the route and at decision points; and (ii) highlighting structural features that provide global orientation.
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Ma, Xiaoqing, Min Li, Jicong Wang, and Jia Wang. "Applied Research on the Design of Signage and Wayfinding System of Historic Blocks from the Perspective of Urban Culture." E3S Web of Conferences 179 (2020): 01018. http://dx.doi.org/10.1051/e3sconf/202017901018.

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With the continuous improvement of spiritual and cultural needs, the main reason why people are keen on traveling is that they want to learn about the cultural deposits of the scenic spots. Under this context, this paper takes the signage and wayfinding System of historical blocks as the research object, emphasizes the necessity of extracting urban cultural information and applying it to the signage and wayfinding system design, analyzes the problems existing in the signage and wayfinding system of historical blocks and the application value of urban culture in the signage and wayfinding syste
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Parush, A., I. Lindenfeld, and D. Fisher-Gewirtzman. "Overall Visibility Might Offer False Affordance to Indoor Wayfinding: The Role of Global and Local Landmarks." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 66, no. 1 (2022): 716–20. http://dx.doi.org/10.1177/1071181322661435.

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Using a virtual 3D model of a shopping center, this study explored whether greater visibility provided by transparent walls in the building model, along with the presence of global and local landmarks, facilitated indoors wayfinding. Participants observed video clips of a virtual walkthrough either in a building with transparent or opaque walls, responded to wayfinding questions, and their eye movements were tracked while watching the video. Findings showed no significant difference between participants in the transparent and opaque building in answering wayfinding questions. Eye movements sho
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Sancar, Fahriye Hazer. "WAYFINDING IN ARCHITECTURE." Landscape Journal 5, no. 1 (1986): 71–73. http://dx.doi.org/10.3368/lj.5.1.71.

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Passini, Romedi, and Guyltne Proulx. "Wayfinding without Vision." Environment and Behavior 20, no. 2 (1988): 227–52. http://dx.doi.org/10.1177/0013916588202006.

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Gilbert Beck, Susan. "Wayfinding in libraries." Library Hi Tech 14, no. 1 (1996): 27–36. http://dx.doi.org/10.1108/eb047977.

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Schwering, Angela, Jakub Krukar, Rui Li, Vanessa Joy Anacta, and Stefan Fuest. "Wayfinding Through Orientation." Spatial Cognition & Computation 17, no. 4 (2017): 273–303. http://dx.doi.org/10.1080/13875868.2017.1322597.

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Wynn, Toni. "A Poet, Wayfinding." Journal of Museum Education 48, no. 1 (2023): 10–15. http://dx.doi.org/10.1080/10598650.2022.2149978.

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Sless, David. "Wayfinding and waygiving." Information Design Journal 27, no. 2 (2022): 141–43. http://dx.doi.org/10.1075/idj.00014.edi.

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