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1

Hambali, IM. "Model Cognitive Stage Experiential (CSE) dan Kesadaran Dini Kebhinekatunggalikaan Siswa SD Kelas Rendah." Jurnal Kajian Bimbingan dan Konseling 1, no. 4 (2016): 179–88. http://dx.doi.org/10.17977/um001v1i42016p179.

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Kline, Kathryn V., and Clara E. Hill. "Client involvement in the exploration stage of the hill cognitive-experiential dream model." Dreaming 24, no. 2 (2014): 104–11. http://dx.doi.org/10.1037/a0036392.

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Hill, Clara E., and Aaron B. Rochlen. "The Hill Cognitive-Experiential Model of Dream Interpretation." Journal of Cognitive Psychotherapy 16, no. 1 (2002): 75–89. http://dx.doi.org/10.1891/jcop.16.1.75.63705.

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We describe the three stages (exploration, insight, action) of the Hill cognitive-experiential model of dream interpretation, discuss clinical issues related to using dream interpretation in therapy, and provide a brief overview of the research and suggestions for further research.
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Yusof, Rohaila, Khoo Yin Yin, Norlia Mat Norwani, Zuriadah Ismail, Anis Suriati Ahmad, and Salniza Salleh. "Teaching through Experiential Learning Cycle to Enhance Student Engagement in Principles of Accounting." International Journal of Learning, Teaching and Educational Research 19, no. 10 (2020): 323–37. http://dx.doi.org/10.26803/ijlter.19.10.18.

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This paper aims to investigate structuring classroom activities in experiential learning cycles to facilitate first-year Business and Accounting students’ engagement in principles of accounting course. The levels of student engagement and achievement in understanding accounting concepts are measured at the end of the course. The content of fundamental accounting is structured into experiential learning cycles to provide a practical model for learning accounting concepts. Two models of students learning are tested in this study are the Kolb Experiential Learning Model and Burch Engagement Model
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IM, Hambali, and Gipayana Muhana. "A cognitive stage-experiential psycho-educational guidance model to enhance the Bhineka Tunggal Ika (Unity in diversity) awareness." Journal of Social Sciences (COES&RJ-JSS) 5, no. 1 (2016): 19–28. https://doi.org/10.5281/zenodo.44418.

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This research is aimed at describing the need of guidance and counseling model in terms of Cognitive Stage-Experiential Psychoeducation which consisted of books, interactive media, and teacher guidance to be implemented in Primary School. Such service was a classic effort to develop early awareness of the <em>Bhineka Tunggal Ika</em> (Unity in Diversity) for primary school students in East Java. This was a survey research with 120 respondents from 4 towns in East Java. The data were collected through interview and questionnaires. The results of this research show that according to teachers, ch
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Grant, Margaret. "Online demonstration experiments as experiential learning." Proceedings of the Linguistic Society of America 9, no. 3 (2024): 5855. http://dx.doi.org/10.3765/plsa.v9i3.5855.

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Demonstration experiments are commonly used as a teaching tool in courses in experimental linguistics, cognitive psychology and cognitive science. This paper presents an inquiry into the impact of participating in demonstration experiments on student learning. This inquiry frames demonstration experiments as a form of experiential learning. As such, the experiment exercises were designed following the Co-Constructed Developmental Teaching Theory (Shenk &amp; Cruikshank 2015), a model of experiential teaching inspired by the cognitive neuroscience of learning. One demonstration experiment exerc
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Ronen, Tammie. "From What Kind of Self-Control Can Children Benefit?" Journal of Cognitive Psychotherapy 9, no. 1 (1995): 45–61. http://dx.doi.org/10.1891/0889-8391.9.1.45.

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Meta-analyses have raised doubts concerning the effectiveness of cognitive methods for treating children’s disorders. This article contends that these doubts stem predominantly from the lack of a basic theoretical model for treating children with cognitive therapy, in contrast with the paradigm existing for adults. In view of the variety of different cognitive techniques used to solve children’s problems, this article presents an adaptation to children of Rosenbaum’s (1993) three types of self-control as a model for reference and comparison: redressive, reformative, and experiential. It is sug
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Hambali, IM, and Muhana Gipayana. "A cognitive stage-experiential psycho-educational guidance model to enhance the Bhineka Tunggal Ika (Unity in diversity) awareness." Journal of Social Sciences (COES&RJ-JSS) 5, no. 1 (2016): 19–28. http://dx.doi.org/10.25255/jss.2016.5.1.19.28.

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9

Strupp, Hans H. "What is Therapeutic Change?" Journal of Cognitive Psychotherapy 2, no. 2 (1988): 75–82. http://dx.doi.org/10.1891/0889-8391.2.2.75.

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This article describes a model for experiential learning that provides a cognitive reorganization. The experience of a good therapeutic relationship will in and of itself lead to cognitive changes. Ultimately, these new therapeutic experiences provide a new perspective on the client’s difficulties. This experiential learning becomes especially meaningful when painful affect is aroused that is related to the earlier faulty learning.
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Astprachon, Nidaporn, Sarit Srikao, and Nirat Jantharajit. "An Experiential Learning Management Model (ELMM) for Early Childhood Based on Social Cognitive Theory and Constructivist Theory." World Journal of Education 15, no. 1 (2025): 67. https://doi.org/10.5430/wje.v15n1p67.

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This study constructs an Experiential Learning Management Model (ELMM) for early childhood education, rooted in social cognitive theory (SCT) and constructivist theory. ELMM integrates six key modules: Experiential Learning, Metacognitive Monitoring, Dynamic Assessment, Contextualized Learning, Social Interaction, and Double-Loop Learning Paths. The model emphasizes the synergy of practice, reflection, and strategic self-regulation to enhance early cognitive, social, and emotional development. The study addresses common implementation challenges, including limited metacognitive skills, difficu
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Tang, Jeung-tai E., and Chi-hui Chiang. "Integrating Experiential Value of Blog Use into the Expectation-Confirmation Theory Model." Social Behavior and Personality: an international journal 38, no. 10 (2010): 1377–89. http://dx.doi.org/10.2224/sbp.2010.38.10.1377.

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In this paper the value of including experiential value in expectation-confirmation theory (ECT) when studying continued use of a weblog (blog) site is investigated. Original models examined cognitive beliefs and effects that influence a person's intention to continue to use an information system. In this study the ECT model was extended to include the relationship between experiential value and satisfaction and the results indicated that experiential value, satisfaction, and perceived usefulness all contributed significantly to the bloggers' intent to reuse a blog site. Thus, we believe that
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12

Kaur, Manpreet, and Suninder Tung. "Cognitive Reasoning Processes and Identity Achievement: Mediating Role of Identity Processing Styles." Pakistan Journal of Psychological Research 34, no. 3 (2019): 457–76. http://dx.doi.org/10.33824/pjpr.2019.34.3.25.

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The present study aimed to investigate the direct as well as indirect effect (through identity processing styles) of cognitive reasoning processes (rational-experiential processing systems) on identity achievement. In this model, identity processing styles serve as a catalyst for cognitive reasoning and identity achievement. For this purpose, a sample of 250 boys and 250 girls with age ranging from 15-20 years (M = 17.62; SD = 1.85) was taken. Identity Style Inventory-3 (Berzonsky, 1992), Rational Experiential Inventory-Adolescents (Marks et al., 2008), and Extended Objective Measure of Ego Id
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Cotič, Nastja, Mara Cotič, Darjo Felda, and Nina Krmac. "The effect of cross-curricular integration on pupils’ knowledge gained through experiential learning." Cypriot Journal of Educational Sciences 16, no. 6 (2021): 3133–46. http://dx.doi.org/10.18844/cjes.v16i6.6512.

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This study examined the effects of the cross-curricular model of integrating mathematics and science with experiential learning on the knowledge of 3rd grade primary school pupils in Slovenia. The purpose of this research was to design and implement school lessons rooted in integrating maths with science and concrete experience, and handling real objects. In the experimental group (N=149), maths and science lessons implemented a cross-curricular model which integrated experiential learning. In the control group (N=155), maths and science were taught as separate subjects without experiential le
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Herangza, Mohammad, Nader Hajloo, Mohammad Narimani, and Sajjad Basharpoor. "Designing and Testing the Structural Model of Online Games Addiction Based on Brain-Behavioral Systems: The Mediating Role of Cognitive Fusion and Experiential Avoidance." Shenakht Journal of Psychology and Psychiatry 11, no. 02 (2024): 46–62. http://dx.doi.org/10.32598/shenakht.11.2.46.

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Introduction: Online games addiction is a growing concern which the prevalence is estimated at 1.2 to 8.5 percent among teenagers and young adults. Aim: The present study was conducted with the aim of investigating the mediating role of cognitive fusion and experiential avoidance in the relationship between brain-behavioral systems and addiction to online games. Method: In terms of method, the research was among descriptive-correlation researches of structural equations type. The statistical population included all the students of the first year of high school in the education and training reg
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Tien, Hsiu-Lan Shelley, Shuh-Chi Chen, and Chia-Huei Lin. "Helpful components involved in the cognitive-experiential model of dream work." Asia Pacific Education Review 10, no. 4 (2009): 547–59. http://dx.doi.org/10.1007/s12564-009-9042-z.

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GRANENA, GISELA. "Cognitive aptitudes for implicit and explicit learning and information-processing styles: An individual differences study." Applied Psycholinguistics 37, no. 3 (2015): 577–600. http://dx.doi.org/10.1017/s0142716415000120.

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ABSTRACTRecent proposals on language aptitude have distinguished between cognitive aptitudes for implicit and explicit learning (e.g., Doughty et al., 2010; Linck et al., 2013). This methodological study extends recent work on aptitude by investigating whether aptitudes for implicit and explicit learning are differentially related to the two main information-processing cognitive styles proposed by dual-process theories in cognitive psychology: rational–analytical and experiential–intuitive (Pacini &amp; Epstein, 1999). A relationship was found between a rational–analytical profile and explicit
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17

Waltman, Scott H. "Model-Consistent Cognitive Behavioral Therapy Supervision: A Case Study of a Psychotherapy-Based Approach." Journal of Cognitive Psychotherapy 30, no. 2 (2016): 120–30. http://dx.doi.org/10.1891/0889-8391.30.2.120.

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There is a great need for training in cognitive behavioral therapy (CBT) for community clinicians who work in public mental health systems where resources are low and demands are high. Researchers have found that simply attending intensive CBT workshops will not result in adherent or competent CBT being delivered, rather ongoing CBT supervision/consultation has been found to be associated with the best training outcomes. Psychotherapy-based approaches to supervision have recently received some attention for their value in providing experiential learning. What follows is a case example of a com
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18

Preece, Peter F. W., and Kenneth L. Q. Read. "A stage-theory model of cognitive development." British Journal of Mathematical and Statistical Psychology 48, no. 1 (1995): 1–7. http://dx.doi.org/10.1111/j.2044-8317.1995.tb01045.x.

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19

Ferreira, C., A. L. Mendes, and J. Marta-Simões. "The Role of Maladaptive Psychological Strategies in the Association between Shame and Psychological Quality of Life." European Psychiatry 41, S1 (2017): S86. http://dx.doi.org/10.1016/j.eurpsy.2017.01.270.

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Shame experiences have been highly associated with the engagement in maladaptive strategies (such as experiential avoidance and cognitive fusion) to cope with unwanted thoughts and feelings. Furthermore, these maladaptive processes have been linked to different psychopathological conditions.The current study aimed to test the mediational effect of two different emotional regulation processes, cognitive fusion (i.e., the entanglement with unwanted inner events) and experiential avoidance (i.e., the unwillingness to be in contact with these inner experiences and the tendency to avoid and control
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20

Valdez Cervantes, Alfonso, and Ana Dolores Franco Valdez. "EXPERIMENTATION IN THE BUSINESS SCHOOL: A RESEARCH MODEL." Journal of Management and Business Education 3, no. 3 (2020): 193–213. http://dx.doi.org/10.35564/jmbe.2020.0013.

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Educators constantly question themselves how to motivate their students to learn and get them to involve with assignment and their objectives or, in other words, how to encourage them to develop competencies and academic performance. This research demonstrates how experimentation carried out in a laboratory at the business school as a convenience store achieves two academic objectives, the first to develop cognitive and procedural competencies and the second to test a research model in which experiential learning generates higher academic performance by increasing student motivation. Through t
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21

Kim, Hyeongmin, Chang Huh, Chanho Song, and Myong Jae Lee. "How can hotel smartphone apps enhance hotel guest experiences? An integrated model of experiential value." Journal of Hospitality and Tourism Technology 12, no. 4 (2021): 791–815. http://dx.doi.org/10.1108/jhtt-07-2020-0176.

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Purpose The purpose of this study was to investigate relationships among the experiential value of hotel apps, the cognitive and affective evaluation of hotel apps users, hotel apps users’ satisfaction and their endorsement for the hotel apps. Specifically, this study examined the relationships that enhance hotel guests’ experiences through hotel apps. Design/methodology/approach The measurement items were developed through extensive literature review. This study used a web-based survey to test an integrated model of the experiential value. With a total of 320 usable samples, partial least squ
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22

Shear, M. Katherine. "Exploring the Role of Experiential Avoidance from the Perspective of Attachment Theory and the Dual Process Model." OMEGA - Journal of Death and Dying 61, no. 4 (2010): 357–69. http://dx.doi.org/10.2190/om.61.4.f.

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Avoidance can be adaptive and facilitate the healing process of acute grief or it can be maladaptive and hinder this same process. Maladaptive cognitive or behavioral avoidance comprises the central feature of the condition of complicated grief. This article explores the concept of experiential avoidance as it applies to bereavement, including when it is adaptive when it is problematic. Adaptive avoidance is framed using an attachment theory perspective and incorporates insights from the dual process model (DPM). An approach to clinical management of experiential avoidance in the syndrome of c
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Alfaro, Luis, Claudia Rivera, Jorge Luna-Urquizo, Antonio Arroyo-Paz, Lucy Delgado, and Elisa Castañeda. "Experiential Marketing Tourism and Hospitality Tours Generation Hybrid Model." MENDEL 29, no. 2 (2023): 273–82. http://dx.doi.org/10.13164/mendel.2023.2.273.

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The emergence of immersive technologies presents unprecedented opportunities for both users and organizations. This paper explores the future of digital marketing as a new ecosystem wherein innovative marketing strategies enable organizations to communicate with their customer base in ways previously unattainable, reshaping traditional marketing concepts into novel and unimaginable actions. This study proposes an experiential marketing tourism and hospitality tours generation hybrid model. The model focuses on generating virtual tours based on 360° VR videos, specifically designed for hotel en
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Mykolayovich, Mykola Kondrashov, Nataliia Chuvasova Oleksandrivna, Mykhailo Chuvasov Olegovich, et al. "Problem-cognitive task - instrumental resource of pedagogical design in increasing the quality of university education." Revista de Gestão e Secretariado (Management and Administrative Professional Review) 14, no. 10 (2023): 18472–92. http://dx.doi.org/10.7769/gesec.v14i10.2746.

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The article reveals the phenomenon of a problem-cognitive task as an instrumental resource of pedagogical design and a mechanism for improving the quality of training future teachers for professional activities; a program of experiential learning based on the principles of a problem-based approach, pedagogical conditions that ensure its effectiveness, and experimental verification of the productivity of the methodology and technology for using a problem-cognitive task in the educational process of higher education. The basis of the obsession with experiential learning was the "Workshop for sol
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Konecki, Krzysztof. "The cognition of something in front and something in the background. Is “taken-for-granted reality” experienced?" Władza Sądzenia, no. 19 (November 20, 2020): 310–23. http://dx.doi.org/10.18778/2300-1690.19.16.

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The paper is an analysis of the cognitive-sociological model of reconstructing taken-for-granted knowledge, as presented by Eviatar Zerubavel. The analysis shows Zerubavel’s structuralist and “sociologistic” approach to common-sense knowledge. The analysis also shows that his concepts of formal sociology could be used in phenomenological, existentialist, and contemplative approaches, where social and cultural knowledge is bracketed and reflected upon to clear the social mind for personal and experiential cognition.
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Mạnh Tuấn, Nguyễn. "QUAN ĐIỂM CỦA GIÁO VIÊN MẦM NON VỀ QUY TRÌNH HỌC TẬP QUA TRẢI NGHIỆM CỦA TRẺ MẪU GIÁO 5-6 TUỔI TRONG HOẠT ĐỘNG LÀM QUEN VỚI TOÁN". Journal of Science Educational Science 69, № 4A (2024): 111–21. https://doi.org/10.18173/2354-1075.2024-0085.

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Many domestic and international authors have affirmed that play-based learning and experiential learning are effective learning methods for preschool children. Experiential learning suits preschool children's cognitive path from concrete to abstract. Experiential learning in math familiarization activities also helps children develop thinking skills such as problem-solving, generalization, critical thinking, and helping children to be confident and interested in participating in activities. The study surveyed the opinions of 435 preschool teachers in several provinces/cities about experiential
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Anggreni, Anggreni. "Experential Learning (Pembelajaran Berbasis Mengalami)." At-Thullab : Jurnal Pendidikan Guru Madrasah Ibtidaiyah 1, no. 2 (2020): 186. http://dx.doi.org/10.30736/atl.v1i2.86.

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Learning is the process of changing individual behavior as a result of interaction with the environment. It is a system consisting of components interacting with ano another to achieve the goals of teaching that has already been predetermined. One of the learning model that is often used in learning theory is experiential learning (experience-based) learning. Experiential learning was first introduced by David A. Kolb. Experiential learning is an effort to achieve the goals based on experiences that are constantly changing in order to improve the effectiveness of the learning outcomes themselv
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Hample, Dale, and Adam S. Richards. "A Cognitive Model of Argument, With Application to the Base-Rate Phenomenon and Cognitive-Experiential Self-Theory." Communication Research 43, no. 6 (2016): 739–60. http://dx.doi.org/10.1177/0093650214534961.

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29

Lahiry, S., R. Karmakar, and S. Parameswaran. "Using Health Belief Model, TriRisk Model, and Fatalism to predict COVID-19 Social Distancing Compliance Behavior." Social Psychology and Society 12, no. 4 (2021): 127–45. http://dx.doi.org/10.17759/sps.2021120408.

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Objectives. The study has a translational focus to examine the applicability of the Health Belief Model, the TriRisk model, and fatalism-belief in the context of the COVID-19 disease, specifically to test if they help us predict recommended compliance behavior. Another objective is to examine how the three components of the TriRisk model work together. Background. Amid a raging COVID-19 pandemic, governments everywhere need to deploy more targeted strategies to make social distancing effective and reduce human to human transmission of the virus. Study design. The study predicted the lockdown c
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Granholm, Eric, Jason Holden, Kristen Dwyer, Tanya Mikhael, Peter Link, and Colin Depp. "Mobile-Assisted Cognitive Behavioral Therapy for Negative Symptoms: Open Single-Arm Trial With Schizophrenia Patients." JMIR Mental Health 7, no. 12 (2020): e24406. http://dx.doi.org/10.2196/24406.

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Background Negative symptoms are an important unmet treatment need for schizophrenia. This study is a preliminary, open, single-arm trial of a novel hybrid intervention called mobile-assisted cognitive behavioral therapy for negative symptoms (mCBTn). Objective The primary aim was to test whether mCBTn was feasible and could reduce severity of the target mechanism, defeatist performance attitudes, which are associated with experiential negative symptoms and poor functioning in schizophrenia. Methods Participants with schizophrenia or schizoaffective disorder (N=31) who met prospective criteria
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Ilman, Eprian Nur, Aulia Putri, Niki Harfa Julita, Rizhal Hendi Ristanto, and Hanum Isfaeni. "Development of a Learning Style Diagnostic Assessment Instrument Based on Experiential Learning Theory." International Journal of Biology Education Towards Sustainable Development 4, no. 2 (2024): 83–100. https://doi.org/10.53889/ijbetsd.v4i2.542.

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Assessment is one of the important things to do, especially in differential learning in the independent curriculum currently implemented. Non-cognitive diagnostic assessment is an assessment that is still rarely researched. This research aimed to develop a non-cognitive diagnostic assessment (learning style) at the high school level. The method used in this research is development, or Research and Development (RD). The model used in this research is the ADDIE model. The model consists of five stages, namely the analysis, design, development, implementation, and evaluation stages. This research
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Lelli, Rebecca. "Book review: The Multisensory Film Experience: A Cognitive Model of Experiential Film Aesthetics." Media International Australia 165, no. 1 (2017): 157. http://dx.doi.org/10.1177/1329878x17726881.

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Dabinda, Hanansa Rais, Arry Widodo, and Agus Maolana Hidayat. "The Impact of Green Brand Skepticism, Experiential Risk and Cognitive Dissonance on Green Brand Switching Behavior: A Case Study of Bridgestone Eco-Friendly Tyres." International Journal of Integrative Research 3, no. 1 (2025): 1–26. https://doi.org/10.59890/ijir.v3i1.80.

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The increase and development of the four-wheeled vehicle automotive industry in Indonesia will indirectly make public interest in tire products higher. The aim of this study is to ascertain if cognitive dissonance, experiential risk, and green brand skepticism are related to green brand switching behavior on Bridgestone brand automobile tires. Green Brand Skepticism, Green Brand Experiential Risk, Green Brand Cognitive Dissonance, Green Brand Experiential Quality, Green Brand Experience, Green Brand Experiential Satisfaction, and Green Brand Switching Intentions to Green Brand Switching Behavi
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Pamungkas, Alim Harun, and Vevi Sunarti. "Pengelolaan PAUD Berbasis Experiential Learning." KOLOKIUM: Jurnal Pendidikan Luar Sekolah 6, no. 2 (2018): 101–6. http://dx.doi.org/10.24036/kolokium-pls.v6i2.16.

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PAUD institutions are often interpreted as a place of learning for children who are only oriented to the skills and knowledge of reading, writing, counting, and drawing. PAUD institutions should focus on children's development related to religious and moral, physical, cognitive, language, social, emotional and artistic aspects. Thus the educational services provided by PAUD institutions must be able to facilitate all aspects of child development through enjoyable learning activities and help increase understanding of parents or the surrounding community about playing as a fun learning activity
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Alim, Harun Pamungkas, and Sunarti Vevi. "Pengelolaan PAUD Berbasis Experiential Learning." KOLOKIUM: Jurnal Pendidikan Luar Sekolah (PLS) 6, no. 2 (2018): 101–6. https://doi.org/10.5281/zenodo.1473166.

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PAUD institutions are often interpreted as a place of learning for children who are only oriented to the skills and knowledge of reading, writing, counting, and drawing. PAUD institutions should focus on children&#39;s development related to religious and moral, physical, cognitive, language, social, emotional and artistic aspects. Thus the educational services provided by PAUD institutions must be able to facilitate all aspects of child development through enjoyable learning activities and help increase understanding of parents or the surrounding community about playing as a fun learning acti
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Chełkowska-Zacharewicz, Maria, and Lidia Baran. "Psychological flexibility for the well-being of musicians: New possibilities for psychological counseling." Musicae Scientiae 27, no. 4 (2023): 913–31. http://dx.doi.org/10.1177/10298649231179430.

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Musicians face demands such as long-term practice, skill assessment, mental preparation difficulties, anxiety, depression, and study addiction. These challenges extend to their professional life with occupational demands influencing well-being, which underlines the necessity for psychological interventions and preventive programs. Acceptance and Commitment Therapy/training, based on the psychological flexibility model (acceptance, defusion, self as context, committed action, values, and contacting the present moment), has recently been implemented in work with musicians and appears to be effec
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Valaei, Naser, Gregory Bressolles, Hina Khan, and Yee Min Low. "Ads in gaming apps: experiential value of gamers." Industrial Management & Data Systems 122, no. 1 (2021): 78–106. http://dx.doi.org/10.1108/imds-11-2020-0660.

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PurposeEven though there is a noticeable market value in the mobile gaming apps industry, there has been limited research examining experiential value of gamers with respect to in-game ads in gaming apps. This study fills the void in the literature by examining factors associated with “experiential value of gamers through ads in gaming apps” as well as investigating its antecedents (cognitive and affective involvement) and consequences (positive word of mouth and intention to continue playing the mobile game).Design/methodology/approachA total of 600 valid responses from gamers was used to tes
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Valaei, Naser, Gregory Bressolles, Hina Khan, and Yee Min Low. "Ads in gaming apps: experiential value of gamers." Industrial Management & Data Systems 122, no. 1 (2021): 78–106. http://dx.doi.org/10.1108/imds-11-2020-0660.

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PurposeEven though there is a noticeable market value in the mobile gaming apps industry, there has been limited research examining experiential value of gamers with respect to in-game ads in gaming apps. This study fills the void in the literature by examining factors associated with “experiential value of gamers through ads in gaming apps” as well as investigating its antecedents (cognitive and affective involvement) and consequences (positive word of mouth and intention to continue playing the mobile game).Design/methodology/approachA total of 600 valid responses from gamers was used to tes
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Hussin, Harniyati, and Nabsiah Abdul Wahid. "Conceptualizing Customer Experience in Organic Food Purchase Using Cognitive-Affective-Behavior Model." Journal of Governance and Integrity 6, no. 2 (2023): 577–86. http://dx.doi.org/10.15282/jgi.6.2.2023.9732.

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Researchers have shifted their focus to investigating the cognitive, emotional, and behavioural elements of the customer’s consumption experience following the application of a customer-centric approach by businesses in their operations. This review paper attempts to conceptualize the role of customer experiences (CE) of retail organic foods using the lens of the Cognitive-Affective-Behaviour (C-A-B) theory. C-A-B is chosen as it is a widely used theory to explain an individual’s comprehensive evaluation of an object, which represents their personal cognitive, emotional, and behavioural respon
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Wang, Lili, Nadia Mohd Nasir, and Shuang Yang. "An Integrated Model of Smart Home Applications User Experience Based on Cognitive Dissonance." Journal of Electronic Research and Application 8, no. 5 (2024): 89–94. http://dx.doi.org/10.26689/jera.v8i5.8487.

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This study constructs an integrated model of user experience in smart home applications (apps) to deeply explore the impact of cognitive dissonance on users’ emotional responses, subsequent behaviors, and experiential outcomes. The research emphasizes the importance of addressing emotional management in the design and development of smart home apps. The findings indicate that emotional response plays a critical mediating role in the user experience of these apps, offering new insights for further optimization. By understanding users’ emotional reactions and behavioral patterns under cognitive
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OJASTU, DENISS, RICHARD CHIU, and PER INGVAR OLSEN. "COGNITIVE MODEL OF ENTREPRENEURSHIP AND ITS REFLECTION IN EDUCATION." Journal of Enterprising Culture 19, no. 04 (2011): 397–434. http://dx.doi.org/10.1142/s0218495811000817.

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This paper employs a novel method for assessing the appropriateness of different types of entrepreneurial education. With the help of cognitive mapping as a research tool, it visualizes entrepreneurship as a skill-and-attitude-demanding activity and compares a generated model of required entrepreneurship capabilities derived from cognitive mapping of engaged entrepreneurs, with mapping of three Scandinavian graduate programmes in entrepreneurship; at BI Norwegian Business School, University of Oslo and Lund University. The cognitive maps are discussed and compared, focusing on elements that ar
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McDonald, Chase, Tyler Malloy, Thuy Ngoc Nguyen, and Cleotilde Gonzalez. "Exploring the Path from Instructions to Rewards with Large Language Models in Instance-Based Learning." Proceedings of the AAAI Symposium Series 2, no. 1 (2024): 334–39. http://dx.doi.org/10.1609/aaaiss.v2i1.27697.

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A prominent method to model human learning is through experiential learning, where decisions are influenced by the outcomes observed in previous actions. The decisions-from-experience approach often excludes other forms of learning in humans, such as learning from descriptive information. In humans, descriptive information can enhance learning by providing a denser signal, achieved through understanding the relationship between intermediate decisions and their future outcomes, instead of relying solely on observed outcomes. To account for experiential and descriptive information, we propose th
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Crook-Lyon, Rachel E., Clara E. Hill, Christian L. Wimmer, Shirley A. Hess, and Melissa K. Goates-Jones. "Therapist Training, Feedback, and Practice for Dream Work: A Pilot Study." Psychological Reports 105, no. 1 (2009): 87–98. http://dx.doi.org/10.2466/pr0.105.1.87-98.

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Thirteen therapists (8 women, 5 men; M age = 29.1 yr., SD = 6.3; M counseling experience 2.7 yr., SD = 6.3, range = 1 semester to 8 yr.) received training in the cognitive-experiential model of dream work through a didactic-experiential workshop, individual feedback, and practice. All participants but one were enrolled in masters' or doctoral level counseling training programs. An examination of effect sizes indicated that (a) therapists' self-efficacy about using the dream model increased substantially and positive attitudes toward dreams increased slightly after the didactic-experiential wor
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Kreitler, Hans, and Shulamith Kreitler. "Cognitive Primacy, Cognitive Behavior Guidance, and their Implications for Cognitive Therapy." Journal of Cognitive Psychotherapy 4, no. 2 (1990): 151–69. http://dx.doi.org/10.1891/0889-8391.4.2.151.

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In its first part the paper presents evidence for the overall primacy and functional autonomy of cognition and discusses the implications of this issue for cognitive treatment of anxiety disorders and old-age depression with special emphasis on the hitherto neglected processes of initial input identification. In its second part the five stages of the input-output model underlying the theory of cognitive orientation (by Kreitler and Kreitler) are invoked in order to demonstrate that each of its five stages has its stage-specific pathogenic cores whereas the eventual formation of normal or abnor
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Mertayasa, I. Komang, Mitro, Nyoman Sumarni, and Kristha Adelia Indraningsih. "A Literature Review: The Impact of Experiential Learning on Developing Students' Critical Thinking Skills in Indonesia." International Journal of Current Educational Studies 3, no. 1 (2024): 54–65. https://doi.org/10.46328/ijces.104.

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The use of the experiential learning model within learning often remains underutilized despite its proven effectiveness in enhancing students' abilities across various domains. There is a need for a review of existing studies applying this pedagogical approach. This research aims to disseminate the impact of research that has been carried out on the development of knowledge science. These findings affirm the effectiveness of experiential learning in cultivating critical aspects of students' thinking, aligning with the demands of modern education that emphasize deep and critical thinking skills
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Liu, Yang, Xiaoxia Huang, and Jing Lei. "The Effect of Immersive Virtual Reality-Enhanced Experiential Learning on Middle School students’ Knowledge Retention, Creativity, and Perceptions." Journal of Educational Technology Development and Exchange 18, no. 2 (2025): 173–95. https://doi.org/10.18785/jetde.1802.09.

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While immersive virtual reality (IVR) shows promise as an educational tool, its effectiveness in facilitating cognitive achievement and learning experiences among young learners remains underexplored. This study adapted Kolb’s experiential learning theory to design, develop, implement, and examine an IVR-supported experiential learning model (IVR-ELM) within middle-school Arts lessons. Using a quasi-experimental method, quantitative and qualitative data indicated IVR-supported experiential learning facilitated middle school learners’ cognitive and affective outcomes. Quantitative results revea
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P. Andersen, Lars, and Jan M. Jensen. "Experiential dimensions of TV advertizing: modeling narrative and non-narrative perceptions." Innovative Marketing 12, no. 2 (2016): 6–15. http://dx.doi.org/10.21511/im.12(2).2016.01.

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This paper aims at extending advertizing response theory by presenting a three-dimensional model of advertizing perceptions (conceptualized as experiences) by incorporating concepts from cognitive film psychology and narrative transportation theory. The conceptual model is operationalized, tested and evaluated on empirical data from an e-survey measuring the experiential dimensions and ad liking of ten selected TV ads. The findings showed reliability and validity of the proposed measurement scales. The study supported the hypothesized positive influence of all three dimensions on ad liking, bu
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Khan, Sardaraz, and Roslan Ali. "CONCEPTUALISATION OF DEATH AND RESURRECTION IN THE HOLY QURAN: A COGNITIVE-SEMANTIC APPROACH." Journal of Nusantara Studies (JONUS) 1, no. 2 (2016): 11. http://dx.doi.org/10.24200/jonus.vol1iss2pp11-24.

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Conceptual metaphor is the discursive linguistic strategy employed in the Holy Quran to imprint upon the human mind the Quranic worldview. This approach can better explain the abstract concepts of death and resurrection in the Holy Quran through cross domain mapping with human experiential concepts. Traditional exegetes and rhetoricians missed this phenomenon in the Holy Quran because of their preoccupation with rhetorical and theological aspects of death and resurrection. The existing cognitive semantic research has also paid little or no attention to the investigation of death and resurrecti
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Ford, Julian. "An Affective Cognitive Neuroscience-Based Approach to PTSD Psychotherapy: The TARGET Model." Journal of Cognitive Psychotherapy 29, no. 1 (2015): 68–91. http://dx.doi.org/10.1891/0889-8391.29.1.68.

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Adaptations or alternative versions of cognitive psychotherapy for posttraumatic stress disorder (PTSD) are needed because even the most efficacious cognitive or cognitive-behavioral psychotherapies for PTSD do not retain or achieve sustained clinically significant benefits for a majority of recipients. Cognitive affective neuroscience research is reviewed which suggests that it is not just memory (or memories) of traumatic events and related core beliefs about self, the world, and relationships that are altered in PTSD but also memory (and affective information) processing. A cognitive psycho
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Milne, Derek, Tony Claydon, Ivy-Marie Blackburn, Ian James, and Alia Sheikh. "RATIONALE FOR A NEW MEASURE OF COMPETENCE IN THERAPY." Behavioural and Cognitive Psychotherapy 29, no. 1 (2001): 21–33. http://dx.doi.org/10.1017/s1352465801001047.

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Therapy process research has made surprisingly little headway during the past 25 years, which has been attributed to a range of methodological and conceptual problems. As a result, appeals have been made for fresh approaches to psychotherapy process research. Here we provide an experiential learning model as one promising way to crystallize conceptualizations of competence in therapy and to advance research. The model provides an integrative account of the moderators and mediators believed to explain the way that therapy achieves its outcomes. Its breadth takes it beyond the scope of its close
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