Books on the topic 'Immersive virtual environments'
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Cudworth, Ann Latham. Virtual world design: Creating immersive virtual environments. CRC Press, Taylor & Francis, 2014.
Find full textFröhlich, Bernd, Joachim Deisinger, and Hans-Jörg Bullinger, eds. Immersive Projection Technology and Virtual Environments 2001. Springer Vienna, 2001. http://dx.doi.org/10.1007/978-3-7091-6221-7.
Full textD'Agustino, Steven. Immersive environments, augmented realities, and virtual worlds: Assessing future trends in education. Information Science Reference, 2013.
Find full textNath, Shachindra. Emotion based narratives: a new approach in creating story experiences in immersive virtual environments: M.A. Communication Design Thesis 2001. Central Saint Martins College of Art & Design, 2001.
Find full textGriffiths, Alison. Shivers down your spine: Cinema, museums, and the immersive view. Columbia University Press, 2008.
Find full textMichael, Kelley, and Institute for Computer Applications in Science and Engineering., eds. Tracking a turbulent spot in an immersive environment. Institute for Computer Applications in Science and Engineering, NASA Langley Research Center, 1995.
Find full textMichael, Kelley, and Institute for Computer Applications in Science and Engineering., eds. Tracking a turbulent spot in an immersive environment. Institute for Computer Applications in Science and Engineering, NASA Langley Research Center, 1995.
Find full textSkopowski, Paul F. Immersive articulation of the human upper body in a virtual environment. Naval Postgraduate School, 1996.
Find full textLamson, Ralph J. Virtual therapy: Prevention and treatment of psychiatric conditions by immersion in virtual reality environments. Polytechnic International Press, 1997.
Find full textQuintin, Geneviève. Age- and dementia-related differences in spatial navigation of an immersive virtual environment. National Library of Canada, 2002.
Find full textSteed, Anthony James. Defining interaction within immersive virtual environments. 1996.
Find full textFrohlich, B. Immersive Projection Technology and Virtual Environments 2001. Island Press, 2001.
Find full textDeisinger, J. Immersive Projection Techniques and Virtual Environments 2003. A K Peters, 2003.
Find full textRussell, Donna. Implementing Augmented Reality into Immersive Virtual Learning Environments. IGI Global, 2020.
Find full textRussell, Donna. Implementing Augmented Reality into Immersive Virtual Learning Environments. IGI Global, 2020.
Find full textRussell, Donna. Implementing Augmented Reality into Immersive Virtual Learning Environments. IGI Global, 2020.
Find full textRussell, Donna. Implementing Augmented Reality into Immersive Virtual Learning Environments. IGI Global, 2020.
Find full textRussell, Donna. Implementing Augmented Reality into Immersive Virtual Learning Environments. IGI Global, 2021.
Find full textEngaging the avatar: New frontiers in immersive education. Information Age Pub., 2012.
Find full textFranks, Patricia C., Lori A. Bell, and Rhonda B. Trueman, eds. Teaching and Learning in Virtual Environments. ABC-CLIO, LLC, 2016. http://dx.doi.org/10.5040/9798216022831.
Full textWalsh, Aaron E., Rainer Malaka, Martin Ebner, Johanna Pirker, and Kai Erenli. Immersive Education: 4th European Summit, EiED 2014, Vienna, Austria, November 24-26, 2014, Revised Selected Papers. Springer, 2015.
Find full textWalsh, Aaron E., Rainer Malaka, Martin Ebner, Johanna Pirker, and Kai Erenli. Immersive Education: 4th European Summit, EiED 2014, Vienna, Austria, November 24-26, 2014, Revised Selected Papers. Springer London, Limited, 2015.
Find full textIvory, James D. Virtual Lives. ABC-CLIO, LLC, 2012. http://dx.doi.org/10.5040/9798216032533.
Full textSecurity In Virtual Worlds 3d Webs And Immersive Environments Models For Development Interaction And Management. Information Science Publishing, 2010.
Find full textScelsi, Christina, and Ross Alan Dannenberg. Computer Games and Immersive Entertainment: Next Frontiers in Intellectual Property Law, Second Edition. American Bar Association, 2020.
Find full textDeisinger, J., H. J. Bullinger, and B. öhlich. Immersive Projection Technology and Virtual Environments 2001: Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 16-18 2001. Springer London, Limited, 2012.
Find full text(Editor), B. Fröhlich, J. Deisinger (Editor), and H. J. Bullinger (Editor), eds. Immersive Projection Technology and Virtual Environments 2001: Proceedings of the Eurographics Workshop, Stuttgart, Germany, May 16-18, 2001 (Eurographics). Springer, 2001.
Find full textGriffiths, Alison. Shivers Down Your Spine: Cinema and the History of the Immersive View (Film and Culture Series). Columbia University Press, 2008.
Find full textToscano, Aaron A. Video Games and American Culture. The Rowman & Littlefield Publishing Group, 2019. https://doi.org/10.5040/9781978738393.
Full textKearney, James. Shakespearean Ethics in Extremity. Oxford University PressOxford, 2025. https://doi.org/10.1093/9780198954590.001.0001.
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